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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-01-26 16:07:54 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-01-26 16:07:54 +0100
commit5afe88df2538274859a162ffd63ed52118e80c19 (patch)
treeb610dfd58dc748fd63f49565b2a43eea2316714f /src/localplayer.cpp
parent73ba2a95f5bd4a0dd09af52d5864800be2b0a4c6 (diff)
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Apply C++11 fixits
modernize-use-auto modernize-use-nullptr modernize-use-override modernize-use-using
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r--src/localplayer.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index d37c1364..ca639317 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -61,22 +61,22 @@
const int AWAY_LIMIT_TIMER = 60;
-LocalPlayer *local_player = 0;
+LocalPlayer *local_player = nullptr;
LocalPlayer::LocalPlayer(int id, int subtype):
- Being(id, PLAYER, subtype, 0),
+ Being(id, PLAYER, subtype, nullptr),
mAttackRange(-1),
mTargetTime(-1),
mLastTargetTime(-1),
- mTarget(0),
- mPickUpTarget(0),
+ mTarget(nullptr),
+ mPickUpTarget(nullptr),
mGoingToTarget(false), mKeepAttacking(false),
mLastActionTime(-1),
mWalkingDir(0),
mPathSetByMouse(false),
mMessageTime(0),
mShowIp(false),
- mAwayDialog(0),
+ mAwayDialog(nullptr),
mAfkTime(0),
mAwayMode(false)
{
@@ -188,7 +188,7 @@ void LocalPlayer::logic()
&& withinRange(mPickUpTarget, Net::getGameHandler()->getPickupRange()))
{
Net::getPlayerHandler()->pickUp(mPickUpTarget);
- mPickUpTarget = 0;
+ mPickUpTarget = nullptr;
}
Being::logic();
@@ -199,7 +199,7 @@ void LocalPlayer::setAction(Action action, int attackId)
if (action == DEAD)
{
mLastTargetTime = -1;
- setTarget(0);
+ setTarget(nullptr);
}
Being::setAction(action, attackId);
@@ -607,8 +607,8 @@ void LocalPlayer::inviteToGuild(Being *being)
// TODO: Allow user to choose which guild to invite being to
// For now, just invite to the first guild you have permissions to invite with
- std::map<int, Guild*>::iterator itr = mGuilds.begin();
- std::map<int, Guild*>::iterator itr_end = mGuilds.end();
+ auto itr = mGuilds.begin();
+ auto itr_end = mGuilds.end();
for (; itr != itr_end; ++itr)
{
if (checkInviteRights(itr->second->getName()))
@@ -633,7 +633,7 @@ void LocalPlayer::pickUp(FloorItem *item)
// if the player does not move
if (getDestination() == getPosition())
lookAt(item->getPosition());
- mPickUpTarget = 0;
+ mPickUpTarget = nullptr;
}
else
{
@@ -669,7 +669,7 @@ void LocalPlayer::setTarget(Being *target)
mTargetTime = -1;
}
- Being *oldTarget = 0;
+ Being *oldTarget = nullptr;
if (mTarget)
{
mTarget->untarget();
@@ -895,7 +895,7 @@ void LocalPlayer::stopAttack()
{
if (mAction == ATTACK)
setAction(STAND);
- setTarget(0);
+ setTarget(nullptr);
}
mLastTargetTime = -1;
cancelGoToTarget();
@@ -1013,10 +1013,10 @@ void LocalPlayer::event(Event::Channel channel, const Event &event)
ActorSprite *actor = event.getActor("source");
if (mPickUpTarget == actor)
- mPickUpTarget = 0;
+ mPickUpTarget = nullptr;
if (mTarget == actor)
- mTarget = 0;
+ mTarget = nullptr;
}
}
else if (channel == Event::AttributesChannel)
@@ -1073,7 +1073,7 @@ void LocalPlayer::changeAwayMode()
mAwayDialog->addActionListener(mAwayListener);
}
- mAwayDialog = 0;
+ mAwayDialog = nullptr;
}
void LocalPlayer::setAway(const std::string &message)