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authorIra Rice <irarice@gmail.com>2008-10-27 04:23:43 +0000
committerIra Rice <irarice@gmail.com>2008-10-27 04:23:43 +0000
commit218ad29dc13b1b89da9804dec15f32692d8709d6 (patch)
treee1547d951089109de83833fb2a29067fc11eee8c /src/keyboardconfig.h
parent8119f4ec53b64adc427f683077f65ce8aec85582 (diff)
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Made targets draw on the fringe layer, as well as added t for talking to
an NPC, n for targeting an NPC, and changed basic targeting code so that it'll time out after being on a target for longer than a minute.
Diffstat (limited to 'src/keyboardconfig.h')
-rw-r--r--src/keyboardconfig.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/keyboardconfig.h b/src/keyboardconfig.h
index b57136dc..a4329b09 100644
--- a/src/keyboardconfig.h
+++ b/src/keyboardconfig.h
@@ -152,8 +152,10 @@ class KeyboardConfig
KEY_MOVE_RIGHT,
KEY_ATTACK,
KEY_SMILIE,
+ KEY_TALK,
KEY_TARGET,
KEY_TARGET_CLOSEST,
+ KEY_TARGET_NPC,
KEY_TARGET_PLAYER,
KEY_PICKUP,
KEY_HIDE_WINDOWS,