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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2025-05-09 09:55:39 +0200
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2025-05-25 19:24:29 +0000
commite35fd4085a9ca3044fa415e79490d6cf192a4ba4 (patch)
treec250ac06ae8b14f286de3918bc078e3463bddffc /src/itemshortcut.h
parent6154a8f70daa6c21b70e07b192e5eee73d667239 (diff)
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Fixed tooltip visibility logic for shortcut and inventory windowsHEADmaster
* When hovering an empty box in the shortcut window, the tooltip of a previously hovered non-empty box would stay visible. * When hovering to the right of a row of inventory items, the tooltip for the left-most item on the next row would be displayed. Also added some padding to shift the text and item icon a little in the shortcut window when using the Jewelry theme.
Diffstat (limited to 'src/itemshortcut.h')
-rw-r--r--src/itemshortcut.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/itemshortcut.h b/src/itemshortcut.h
index fcec3d7d..0849a8d1 100644
--- a/src/itemshortcut.h
+++ b/src/itemshortcut.h
@@ -109,7 +109,7 @@ class ItemShortcut
void save();
int mItems[SHORTCUT_ITEMS]; /**< The items stored. */
- int mItemSelected; /**< The item held by cursor. */
+ int mItemSelected = -1; /**< The item held by cursor. */
};