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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2025-02-17 20:33:27 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2025-02-21 15:47:08 +0100
commitb57e51ff732c93808aa844c511b87decc533237d (patch)
tree50beae6e97da3e8a655504e42f94e9109dce6129 /src/gui
parentffb5fe6236fd9c9e758631c2ea715943018af402 (diff)
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Removed ImageSprite
The only use of ImageSprite was for FloorItem instances, which now just draw the item icon in FloorItem::draw. This leaves only one Sprite subclass, AnimatedSprite, which means we can remove the entire virtual Sprite interface.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/widgets/emoteshortcutcontainer.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gui/widgets/emoteshortcutcontainer.cpp b/src/gui/widgets/emoteshortcutcontainer.cpp
index d80cbb53..812377e9 100644
--- a/src/gui/widgets/emoteshortcutcontainer.cpp
+++ b/src/gui/widgets/emoteshortcutcontainer.cpp
@@ -24,7 +24,6 @@
#include "configuration.h"
#include "emoteshortcut.h"
#include "graphics.h"
-#include "imagesprite.h"
#include "item.h"
#include "keyboardconfig.h"
@@ -177,4 +176,3 @@ void EmoteShortcutContainer::mouseReleased(gcn::MouseEvent &event)
mEmoteClicked = false;
}
}
-