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author | Ira Rice <irarice@gmail.com> | 2009-03-10 11:50:27 -0600 |
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committer | Ira Rice <irarice@gmail.com> | 2009-03-10 11:50:27 -0600 |
commit | 58ee835c3763e7bf088fa6c7e31dda1d687589cc (patch) | |
tree | 2eb06f7ee3fa05af68fb536284497a9967222ad9 /src/gui/window.cpp | |
parent | 5bbf8219bffbb587cf9a23561734c917bb23f42f (diff) | |
download | mana-58ee835c3763e7bf088fa6c7e31dda1d687589cc.tar.gz mana-58ee835c3763e7bf088fa6c7e31dda1d687589cc.tar.bz2 mana-58ee835c3763e7bf088fa6c7e31dda1d687589cc.tar.xz mana-58ee835c3763e7bf088fa6c7e31dda1d687589cc.zip |
Extended window layout to take relative positions, as well as offsets to
that position. This makes it so that when resolutions are changed, the
default locations stay relative to the window's position, and not the
800x600 screen resolution.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/window.cpp')
-rw-r--r-- | src/gui/window.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/src/gui/window.cpp b/src/gui/window.cpp index 5253dd2e..f1316b4c 100644 --- a/src/gui/window.cpp +++ b/src/gui/window.cpp @@ -220,6 +220,53 @@ void Window::setLocationRelativeTo(gcn::Widget *widget) getY() + (wy + (widget->getHeight() - getHeight()) / 2 - y)); } +void Window::setLocationRelativeTo(ImageRect::ImagePosition position) +{ + int x = 0, y = 0; + + if (position == ImageRect::UPPER_LEFT) + { + } + else if (position == ImageRect::UPPER_CENTER) + { + x = (windowContainer->getWidth() - getWidth()) / 2; + } + else if (position == ImageRect::UPPER_RIGHT) + { + x = windowContainer->getWidth() - getWidth(); + } + else if (position == ImageRect::LEFT) + { + y = (windowContainer->getHeight() - getHeight()) / 2; + } + else if (position == ImageRect::CENTER) + { + x = (windowContainer->getWidth() - getWidth()) / 2; + y = (windowContainer->getHeight() - getHeight()) / 2; + } + else if (position == ImageRect::RIGHT) + { + x = windowContainer->getWidth() - getWidth(); + y = (windowContainer->getHeight() - getHeight()) / 2; + } + else if (position == ImageRect::LOWER_LEFT) + { + y = windowContainer->getHeight() - getHeight(); + } + else if (position == ImageRect::LOWER_CENTER) + { + x = (windowContainer->getWidth() - getWidth()) / 2; + y = windowContainer->getHeight() - getHeight(); + } + else if (position == ImageRect::LOWER_RIGHT) + { + x = windowContainer->getWidth() - getWidth(); + y = windowContainer->getHeight() - getHeight(); + } + + setPosition(x, y); +} + void Window::setMinWidth(unsigned int width) { mMinWinWidth = width; @@ -540,6 +587,58 @@ void Window::setDefaultSize(int defaultX, int defaultY, mDefaultHeight = defaultHeight; } +void Window::setDefaultSize(int defaultWidth, int defaultHeight, + ImageRect::ImagePosition position, + int offsetX, int offsetY) +{ + int x = 0, y = 0; + + if (position == ImageRect::UPPER_LEFT) + { + } + else if (position == ImageRect::UPPER_CENTER) + { + x = (windowContainer->getWidth() - defaultWidth) / 2; + } + else if (position == ImageRect::UPPER_RIGHT) + { + x = windowContainer->getWidth() - defaultWidth; + } + else if (position == ImageRect::LEFT) + { + y = (windowContainer->getHeight() - defaultHeight) / 2; + } + else if (position == ImageRect::CENTER) + { + x = (windowContainer->getWidth() - defaultWidth) / 2; + y = (windowContainer->getHeight() - defaultHeight) / 2; + } + else if (position == ImageRect::RIGHT) + { + x = windowContainer->getWidth() - defaultWidth; + y = (windowContainer->getHeight() - defaultHeight) / 2; + } + else if (position == ImageRect::LOWER_LEFT) + { + y = windowContainer->getHeight() - defaultHeight; + } + else if (position == ImageRect::LOWER_CENTER) + { + x = (windowContainer->getWidth() - defaultWidth) / 2; + y = windowContainer->getHeight() - defaultHeight; + } + else if (position == ImageRect::LOWER_RIGHT) + { + x = windowContainer->getWidth() - defaultWidth; + y = windowContainer->getHeight() - defaultHeight; + } + + mDefaultX = x - offsetX; + mDefaultY = y - offsetY; + mDefaultWidth = defaultWidth; + mDefaultHeight = defaultHeight; +} + void Window::resetToDefaultSize() { setPosition(mDefaultX, mDefaultY); |