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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-18 14:55:34 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-18 14:55:34 +0000
commit2f105505996510db2b462e15ef9c7cf77ab9bbb6 (patch)
tree59100bc7032b0bd4ead2cdab4321b990c194bbbe /src/gui/window.cpp
parent2008dd972c0fee0c57d41770327059b817b3b142 (diff)
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Changed default depth to 32 and fixed window snapping by one pixel.
Diffstat (limited to 'src/gui/window.cpp')
-rw-r--r--src/gui/window.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/window.cpp b/src/gui/window.cpp
index 1429830d..0c15ab97 100644
--- a/src/gui/window.cpp
+++ b/src/gui/window.cpp
@@ -219,14 +219,14 @@ void Window::mouseMotion(int mx, int my)
// Keep guichan window inside window
if (x < 0) x = 0;
if (y < 0) y = 0;
- if (x + winWidth > 799) x = 799 - winWidth;
- if (y + winHeight > 599) y = 599 - winHeight;
+ if (x + winWidth > screen->w) x = screen->w - winWidth;
+ if (y + winHeight > screen->h) y = screen->h - winHeight;
// Snap window to edges
if (x < snapSize) x = 0;
if (y < snapSize) y = 0;
- if (x + winWidth + snapSize > 799) x = 799 - winWidth;
- if (y + winHeight + snapSize > 599) y = 599 - winHeight;
+ if (x + winWidth + snapSize > screen->w) x = screen->w - winWidth;
+ if (y + winHeight + snapSize > screen->h) y = screen->h - winHeight;
this->setPosition(x, y);
}