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author | Jared Adams <jaxad0127@gmail.com> | 2010-01-11 02:12:47 +0000 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-01-11 02:12:47 +0000 |
commit | 440150cba3cd8441283d9914fc444358dee64495 (patch) | |
tree | 89ff0bb6b5229748861ba5364268e3c465a3b3a0 /src/gui/widgets/emoteshortcutcontainer.cpp | |
parent | ada99b0ff2395e4d0853016306564f471bfc1bc8 (diff) | |
download | mana-440150cba3cd8441283d9914fc444358dee64495.tar.gz mana-440150cba3cd8441283d9914fc444358dee64495.tar.bz2 mana-440150cba3cd8441283d9914fc444358dee64495.tar.xz mana-440150cba3cd8441283d9914fc444358dee64495.zip |
Cleanup GUI classes
Moved remaining widgets into widgets folder, standardized include order, moved TextRenderer out.
Diffstat (limited to 'src/gui/widgets/emoteshortcutcontainer.cpp')
-rw-r--r-- | src/gui/widgets/emoteshortcutcontainer.cpp | 197 |
1 files changed, 197 insertions, 0 deletions
diff --git a/src/gui/widgets/emoteshortcutcontainer.cpp b/src/gui/widgets/emoteshortcutcontainer.cpp new file mode 100644 index 00000000..5327caab --- /dev/null +++ b/src/gui/widgets/emoteshortcutcontainer.cpp @@ -0,0 +1,197 @@ +/* + * Extended support for activating emotes + * Copyright (C) 2009 Aethyra Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "gui/widgets/emoteshortcutcontainer.h" + +#include "animatedsprite.h" +#include "configuration.h" +#include "emoteshortcut.h" +#include "graphics.h" +#include "inventory.h" +#include "item.h" +#include "itemshortcut.h" +#include "keyboardconfig.h" +#include "localplayer.h" +#include "log.h" + +#include "gui/palette.h" + +#include "resources/emotedb.h" +#include "resources/image.h" +#include "resources/resourcemanager.h" + +#include "utils/dtor.h" + +static const int MAX_ITEMS = 12; + +EmoteShortcutContainer::EmoteShortcutContainer(): + ShortcutContainer(), + mEmoteClicked(false), + mEmoteMoved(0) +{ + addMouseListener(this); + addWidgetListener(this); + + ResourceManager *resman = ResourceManager::getInstance(); + + mBackgroundImg = resman->getImage("graphics/gui/item_shortcut_bgr.png"); + + mBackgroundImg->setAlpha(config.getValue("guialpha", 0.8)); + + // Setup emote sprites + for (int i = 0; i <= EmoteDB::getLast(); i++) + { + mEmoteImg.push_back(EmoteDB::getAnimation(i)); + } + + mMaxItems = EmoteDB::getLast() < MAX_ITEMS ? EmoteDB::getLast() : MAX_ITEMS; + + mBoxHeight = mBackgroundImg->getHeight(); + mBoxWidth = mBackgroundImg->getWidth(); +} + +EmoteShortcutContainer::~EmoteShortcutContainer() +{ + mBackgroundImg->decRef(); +} + +void EmoteShortcutContainer::draw(gcn::Graphics *graphics) +{ + if (config.getValue("guialpha", 0.8) != mAlpha) + { + mAlpha = config.getValue("guialpha", 0.8); + mBackgroundImg->setAlpha(mAlpha); + } + + Graphics *g = static_cast<Graphics*>(graphics); + + graphics->setFont(getFont()); + + for (int i = 0; i < mMaxItems; i++) + { + const int emoteX = (i % mGridWidth) * mBoxWidth; + const int emoteY = (i / mGridWidth) * mBoxHeight; + + g->drawImage(mBackgroundImg, emoteX, emoteY); + + // Draw emote keyboard shortcut. + const char *key = SDL_GetKeyName( + (SDLKey) keyboard.getKeyValue(keyboard.KEY_EMOTE_1 + i)); + graphics->setColor(guiPalette->getColor(Palette::TEXT)); + g->drawText(key, emoteX + 2, emoteY + 2, gcn::Graphics::LEFT); + + if (emoteShortcut->getEmote(i)) + { + mEmoteImg[emoteShortcut->getEmote(i) - 1]->draw(g, emoteX + 2, + emoteY + 10); + } + + } + + if (mEmoteMoved) + { + // Draw the emote image being dragged by the cursor. + const AnimatedSprite* sprite = mEmoteImg[mEmoteMoved - 1]; + if (sprite) + { + const int tPosX = mCursorPosX - (sprite->getWidth() / 2); + const int tPosY = mCursorPosY - (sprite->getHeight() / 2); + + sprite->draw(g, tPosX, tPosY); + } + } +} + +void EmoteShortcutContainer::mouseDragged(gcn::MouseEvent &event) +{ + if (event.getButton() == gcn::MouseEvent::LEFT) + { + if (!mEmoteMoved && mEmoteClicked) + { + const int index = getIndexFromGrid(event.getX(), event.getY()); + const int emoteId = emoteShortcut->getEmote(index); + + if (index == -1) + return; + + if (emoteId) + { + mEmoteMoved = emoteId; + emoteShortcut->removeEmote(index); + } + } + if (mEmoteMoved) + { + mCursorPosX = event.getX(); + mCursorPosY = event.getY(); + } + } +} + +void EmoteShortcutContainer::mousePressed(gcn::MouseEvent &event) +{ + const int index = getIndexFromGrid(event.getX(), event.getY()); + + if (index == -1) + return; + + // Stores the selected emote if there is one. + if (emoteShortcut->isEmoteSelected()) + { + emoteShortcut->setEmote(index); + emoteShortcut->setEmoteSelected(0); + } + else if (emoteShortcut->getEmote(index)) + { + mEmoteClicked = true; + } +} + +void EmoteShortcutContainer::mouseReleased(gcn::MouseEvent &event) +{ + if (event.getButton() == gcn::MouseEvent::LEFT) + { + const int index = getIndexFromGrid(event.getX(), event.getY()); + + if (emoteShortcut->isEmoteSelected()) + emoteShortcut->setEmoteSelected(0); + + if (index == -1) + { + mEmoteMoved = 0; + return; + } + + if (mEmoteMoved) + { + emoteShortcut->setEmotes(index, mEmoteMoved); + mEmoteMoved = 0; + } + else if (emoteShortcut->getEmote(index) && mEmoteClicked) + { + emoteShortcut->useEmote(index + 1); + } + + if (mEmoteClicked) + mEmoteClicked = false; + } +} + |