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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-01-25 15:41:57 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-01-25 15:41:57 +0100
commit2c51c98625b225cecfb9628c30d62d4e30f7e3e1 (patch)
tree5f8f85a40785439b6a9ea249a75e81e26d1b44f1 /src/gui/widgets/emoteshortcutcontainer.cpp
parent8fdbae08d7f269c72889f89b56493071a2279350 (diff)
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Ported to SDL2
Diffstat (limited to 'src/gui/widgets/emoteshortcutcontainer.cpp')
-rw-r--r--src/gui/widgets/emoteshortcutcontainer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/widgets/emoteshortcutcontainer.cpp b/src/gui/widgets/emoteshortcutcontainer.cpp
index 3105a762..cdb2d3c4 100644
--- a/src/gui/widgets/emoteshortcutcontainer.cpp
+++ b/src/gui/widgets/emoteshortcutcontainer.cpp
@@ -92,7 +92,7 @@ void EmoteShortcutContainer::draw(gcn::Graphics *graphics)
// Draw emote keyboard shortcut.
const char *key = SDL_GetKeyName(
- (SDLKey) keyboard.getKeyValue(keyboard.KEY_EMOTE_1 + i));
+ (SDL_Scancode) keyboard.getKeyValue(keyboard.KEY_EMOTE_1 + i));
graphics->setColor(Theme::getThemeColor(Theme::TEXT));
g->drawText(key, emoteX + 2, emoteY + 2, gcn::Graphics::LEFT);