diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-10-09 03:34:45 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-10-09 03:34:45 +0000 |
commit | 8bde9095c5840b8d62ebafe11beaed98877d6ac2 (patch) | |
tree | 537f717a339d1247cae222eb7a354ea5dbe8babf /src/gui/popupmenu.cpp | |
parent | a246c08cef5e4d598fc07a681eb971bfbcf01519 (diff) | |
download | mana-8bde9095c5840b8d62ebafe11beaed98877d6ac2.tar.gz mana-8bde9095c5840b8d62ebafe11beaed98877d6ac2.tar.bz2 mana-8bde9095c5840b8d62ebafe11beaed98877d6ac2.tar.xz mana-8bde9095c5840b8d62ebafe11beaed98877d6ac2.zip |
* Made Sprite into an interface implemented by both FloorItem and Being, which
hook themselves into the map on construction. The improved fringe layer is
working as expected now.
* Made sure TMW compiles without warnings even when using "-Wconversion
-Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups.
* Added two new small tilesets that contain the desert tiles that are twice and
three times the height of a normal tile. One well in new_3-1 has been
converted to use the new double tiles for testing purposes.
Diffstat (limited to 'src/gui/popupmenu.cpp')
-rw-r--r-- | src/gui/popupmenu.cpp | 78 |
1 files changed, 42 insertions, 36 deletions
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index feb287eb..6bb57f60 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -47,13 +47,17 @@ #include "../resources/itemmanager.h" extern Being* autoTarget; +extern Inventory* inventory; PopupMenu::PopupMenu(): - Window() + Window(), + mBeing(NULL), + mFloorItem(NULL), + mItem(NULL) { setResizable(false); setTitleBarHeight(0); - title = false; + mShowTitle = false; browserBox = new BrowserBox(); browserBox->setPosition(4, 4); @@ -61,29 +65,25 @@ PopupMenu::PopupMenu(): browserBox->setOpaque(false); add(browserBox); browserBox->setLinkHandler(this); - - being = NULL; - floorItem = NULL; } PopupMenu::~PopupMenu() { delete browserBox; - delete floorItem; } void PopupMenu::showPopup(int x, int y, Being *being) { - this->being = being; + mBeing = being; browserBox->clearRows(); - switch (being->getType()) + switch (mBeing->getType()) { case Being::PLAYER: { // Players can be traded with. Later also attack, follow and // add as buddy will be options in this menu. - const std::string &name = being->getName(); + const std::string &name = mBeing->getName(); browserBox->addRow("@@trade|Trade With " + name + "@@"); browserBox->addRow("@@attack|Attack " + name + "@@"); @@ -112,11 +112,11 @@ void PopupMenu::showPopup(int x, int y, Being *being) void PopupMenu::showPopup(int x, int y, FloorItem *floorItem) { - this->floorItem = floorItem; + mFloorItem = floorItem; browserBox->clearRows(); // Floor item can be picked up (single option, candidate for removal) - std::string name = itemDb->getItemInfo(floorItem->getItemId())->getName(); + std::string name = itemDb->getItemInfo(mFloorItem->getItemId())->getName(); browserBox->addRow("@@pickup|Pick Up " + name + "@@"); //browserBox->addRow("@@look|Look To@@"); @@ -129,32 +129,38 @@ void PopupMenu::showPopup(int x, int y, FloorItem *floorItem) void PopupMenu::handleLink(const std::string& link) { // Talk To action - if ((link == "talk") && being && being->getType() == Being::NPC && - (current_npc == 0)) + if (link == "talk" && + mBeing != NULL && + mBeing->getType() == Being::NPC && + current_npc == 0) { MessageOut outMsg; outMsg.writeShort(CMSG_NPC_TALK); - outMsg.writeLong(being->getId()); + outMsg.writeLong(mBeing->getId()); outMsg.writeByte(0); - current_npc = being->getId(); + current_npc = mBeing->getId(); } // Trade action - else if ((link == "trade") && being && being->getType() == Being::PLAYER) + else if (link == "trade" && + mBeing != NULL && + mBeing->getType() == Being::PLAYER) { MessageOut outMsg; outMsg.writeShort(CMSG_TRADE_REQUEST); - outMsg.writeLong(being->getId()); + outMsg.writeLong(mBeing->getId()); //tradePartner.flush(); //tradePartner << "Trade: You and " << being->name<< ""; - tradePartnerName = being->getName(); + tradePartnerName = mBeing->getName(); } // Attack action - else if ((link == "attack") && being && being->getType() == Being::PLAYER) + else if (link == "attack" && + mBeing != NULL && + mBeing->getType() == Being::PLAYER) { - autoTarget = being; - attack(being); + autoTarget = mBeing; + attack(mBeing); } /* @@ -165,20 +171,20 @@ void PopupMenu::handleLink(const std::string& link) /* // Add Buddy action - else if ((link == "buddy") && being && being->isPlayer()) + else if ((link == "buddy") && mBeing != NULL && mBeing->isPlayer()) { if (!buddyWindow->isVisible()) buddyWindow->setVisible(true); - buddyWindow->addBuddy(being->getName()); + buddyWindow->addBuddy(mBeing->getName()); }*/ // Pick Up Floor Item action - else if ((link == "pickup") && floorItem) + else if ((link == "pickup") && mFloorItem != NULL) { MessageOut outMsg; outMsg.writeShort(CMSG_ITEM_PICKUP); - outMsg.writeLong(floorItem->getId()); + outMsg.writeLong(mFloorItem->getId()); } // Look To action @@ -188,27 +194,27 @@ void PopupMenu::handleLink(const std::string& link) else if (link == "use") { - assert(m_item); - if (m_item->isEquipment()) + assert(mItem); + if (mItem->isEquipment()) { - if (m_item->isEquipped()) + if (mItem->isEquipped()) { - inventory->unequipItem(m_item); + inventory->unequipItem(mItem); } else { - inventory->equipItem(m_item); + inventory->equipItem(mItem); } } else { - inventory->useItem(m_item); + inventory->useItem(mItem); } } else if (link == "drop") { - new ItemAmountWindow(AMOUNT_ITEM_DROP, inventoryWindow, m_item); + new ItemAmountWindow(AMOUNT_ITEM_DROP, inventoryWindow, mItem); } else if (link == "description") @@ -231,15 +237,15 @@ void PopupMenu::handleLink(const std::string& link) */ _getFocusHandler()->focusNone(); - being = NULL; - floorItem = NULL; - m_item = NULL; + mBeing = NULL; + mFloorItem = NULL; + mItem = NULL; } void PopupMenu::showPopup(int x, int y, Item *item) { assert(item); - m_item = item; + mItem = item; browserBox->clearRows(); if (item->isEquipment()) |