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author | Jared Adams <jaxad0127@gmail.com> | 2010-08-15 21:28:10 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-08-16 13:19:09 -0600 |
commit | d8d9232a67a03548b827bdb0515fe7a620a488f8 (patch) | |
tree | d6e0644f99e0ff89f9b320c0b479ba5a4e398125 /src/gui/outfitwindow.cpp | |
parent | a6c2b90c2dabac18ad8052d948bc540406b3a613 (diff) | |
download | mana-d8d9232a67a03548b827bdb0515fe7a620a488f8.tar.gz mana-d8d9232a67a03548b827bdb0515fe7a620a488f8.tar.bz2 mana-d8d9232a67a03548b827bdb0515fe7a620a488f8.tar.xz mana-d8d9232a67a03548b827bdb0515fe7a620a488f8.zip |
Move more to the event system
Most of Net::InventoryHandler is now done through events. The
ActorSpriteManager was also replaced by events. A few odds and
ends were taken care of too.
Reviewed-by: Bertram
Diffstat (limited to 'src/gui/outfitwindow.cpp')
-rw-r--r-- | src/gui/outfitwindow.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/gui/outfitwindow.cpp b/src/gui/outfitwindow.cpp index ad3342ee..f16ebd39 100644 --- a/src/gui/outfitwindow.cpp +++ b/src/gui/outfitwindow.cpp @@ -171,7 +171,7 @@ void OutfitWindow::wearOutfit(int outfit) if (item && !item->isEquipped() && item->getQuantity()) { if (item->isEquipment()) - Net::getInventoryHandler()->equipItem(item); + item->doEvent("doEquip"); } } } @@ -337,7 +337,10 @@ void OutfitWindow::unequipNotInOutfit(int outfit) } if (!found) { - Net::getInventoryHandler()->unequipItem(inventory->getItem(i)); + Item *item = inventory->getItem(i); + + if (item) + item->doEvent("doUnequip"); } } } |