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authorBjørn Lindeijer <bjorn@lindeijer.nl>2004-12-15 14:36:01 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2004-12-15 14:36:01 +0000
commita4fa7ae6f3f0966b6fe45c65b1a0fe78f59994ed (patch)
tree7576a27b5f135164fcbe9d1ad957f9cefc5575dc /src/gui/mw_button.cpp
parent21c6ab4d1f7f5cecd5c1720c6949b4bfe28132ad (diff)
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Good old Aqua buttons back but now using Guichan
Diffstat (limited to 'src/gui/mw_button.cpp')
-rw-r--r--src/gui/mw_button.cpp96
1 files changed, 96 insertions, 0 deletions
diff --git a/src/gui/mw_button.cpp b/src/gui/mw_button.cpp
new file mode 100644
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--- /dev/null
+++ b/src/gui/mw_button.cpp
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "mw_button.h"
+
+MWButton::MWButton(const std::string& caption):
+ gcn::Button(caption)
+{
+ mouseDown = false;
+ keyDown = false;
+}
+
+void MWButton::draw(gcn::Graphics* graphics) {
+ gcn::Rectangle screenRect = getScreenDimension(this);
+ int mode;
+ int offset = 0;
+
+ if (false /*disabled*/) {
+ mode = 3;
+ }
+ else if (hasMouse() && mouseDown || keyDown) {
+ mode = 2;
+ offset = 1;
+ }
+ else if (hasMouse()) {
+ mode = 1;
+ }
+ else {
+ mode = 0;
+ }
+
+ draw_skinned_rect(gui_bitmap, &gui_skin.button.background[mode],
+ screenRect.x, screenRect.y,
+ screenRect.width, screenRect.height);
+
+ int rtm = alfont_text_mode(-1);
+ gui_text(gui_bitmap, getCaption().c_str(),
+ screenRect.x + 2 + offset,
+ screenRect.y + 4 + offset,
+ gui_skin.button.textcolor[mode], FALSE);
+ alfont_text_mode(rtm);
+}
+
+void MWButton::lostFocus() {
+ mouseDown = false;
+ keyDown = false;
+}
+
+void MWButton::mousePress(int x, int y, int button) {
+ if (button == gcn::MouseInput::LEFT && hasMouse()) {
+ mouseDown = true;
+ }
+}
+
+void MWButton::mouseRelease(int x, int y, int button) {
+ if (button == gcn::MouseInput::LEFT) {
+ mouseDown = false;
+ }
+}
+
+void MWButton::keyPress(const gcn::Key& key) {
+ if (key.getValue() == gcn::Key::ENTER ||
+ key.getValue() == gcn::Key::SPACE)
+ {
+ keyDown = true;
+ }
+ mouseDown = false;
+}
+
+void MWButton::keyRelease(const gcn::Key& key) {
+ if ((key.getValue() == gcn::Key::ENTER ||
+ key.getValue() == gcn::Key::SPACE) && keyDown)
+ {
+ keyDown = false;
+ generateAction();
+ }
+}
+