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authorEugenio Favalli <elvenprogrammer@gmail.com>2004-09-30 15:20:07 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2004-09-30 15:20:07 +0000
commitc3b55b7b987cfe58e0503b44011a32507290a3e4 (patch)
tree60858db4e0bd000e2559293b3514395d4badd444 /src/gui/inventory.h
parente5f02f3f50022f35910093b6ca5681cecf86228f (diff)
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*** empty log message ***
Diffstat (limited to 'src/gui/inventory.h')
-rw-r--r--src/gui/inventory.h11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/gui/inventory.h b/src/gui/inventory.h
index 82a98497..e88094ed 100644
--- a/src/gui/inventory.h
+++ b/src/gui/inventory.h
@@ -29,10 +29,11 @@
#ifndef _INVENTORY_H
#define _INVENTORY_H
+
#include <allegro.h>
-#ifdef WIN32
+/*#ifdef WIN32
#include <winalleg.h>
-#endif
+#endif*/
#include "../main.h"
#include "../game.h"
#include "../log.h"
@@ -43,7 +44,7 @@ struct itemHolder { // the holder of a item
int flag; // don't really know why I use this :)
int itemIDNum; // the id of the item
int num; // number of items
- int xpos,ypos; // where am I?
+ int xpos, ypos; // where am I?
};
@@ -55,12 +56,12 @@ class TmwInventory{
void create(int tempxpos, int tempypos); // create the window
void draw(BITMAP *); // draw the window (if areDisplaying != 0 )
- void show(int val); // choose between the show and don't show the window
+ void show(int val); // choose between showing and not showing the window
void toggle() { if(areDisplaying){show(0);}else{show(1);} }
//API
int addItem(int idnum, int antal); //add a item
int rmItem(int idnum); //remove a item
- int changeNum(int idnum, int antal); // change nummber of a item
+ int changeNum(int idnum, int antal); // change number of a item
int useItem(int idnum);
//END API
private: