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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-05-19 11:43:41 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-05-19 11:43:41 +0000 |
commit | d42e9ea834a07c6f60dd5248db6520d1ff423ac4 (patch) | |
tree | 7de19d851aecae83bc8467d70c9a718ebff98205 /src/gui/inventory.cpp | |
parent | 32ca8ca9551070ba1086cd5b6c973620052061ed (diff) | |
download | mana-d42e9ea834a07c6f60dd5248db6520d1ff423ac4.tar.gz mana-d42e9ea834a07c6f60dd5248db6520d1ff423ac4.tar.bz2 mana-d42e9ea834a07c6f60dd5248db6520d1ff423ac4.tar.xz mana-d42e9ea834a07c6f60dd5248db6520d1ff423ac4.zip |
Made item amount window a modal dialog and removed support for old map format.
Diffstat (limited to 'src/gui/inventory.cpp')
-rw-r--r-- | src/gui/inventory.cpp | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/src/gui/inventory.cpp b/src/gui/inventory.cpp index bb8b7bf5..4a1c0ca3 100644 --- a/src/gui/inventory.cpp +++ b/src/gui/inventory.cpp @@ -41,8 +41,6 @@ InventoryWindow::InventoryWindow(): dropButton = new Button("Drop"); items = new ItemContainer(); - items->setPosition(2, 2); - invenScroll = new ScrollArea(items); invenScroll->setPosition(8, 8); @@ -54,7 +52,6 @@ InventoryWindow::InventoryWindow(): itemNameLabel = new gcn::Label("Name:"); itemDescriptionLabel = new gcn::Label("Description:"); - add(useButton); add(dropButton); add(invenScroll); @@ -67,47 +64,46 @@ InventoryWindow::InventoryWindow(): updateWidgets(); useButton->setSize(48, useButton->getHeight()); - } InventoryWindow::~InventoryWindow() { delete useButton; delete dropButton; + delete invenScroll; + delete items; delete itemNameLabel; delete itemDescriptionLabel; } -void InventoryWindow::draw(gcn::Graphics *graphics) +int InventoryWindow::addItem(int index, int id, int quantity, bool equipment) { - // Draw window graphics - Window::draw(graphics); -} - - -int InventoryWindow::addItem(int index, int id, int quantity, bool equipment) { items->addItem(index, id, quantity, equipment); return 0; } -int InventoryWindow::removeItem(int id) { +int InventoryWindow::removeItem(int id) +{ items->removeItem(id); return 0; } -int InventoryWindow::changeQuantity(int index, int quantity) { +int InventoryWindow::changeQuantity(int index, int quantity) +{ //items[index].quantity = quantity; items->changeQuantity(index, quantity); return 0; } -int InventoryWindow::increaseQuantity(int index, int quantity) { +int InventoryWindow::increaseQuantity(int index, int quantity) +{ //items[index].quantity += quantity; items->increaseQuantity(index, quantity); return 0; } -int InventoryWindow::useItem(int index, int id) { +int InventoryWindow::useItem(int index, int id) +{ WFIFOW(0) = net_w_value(0x00a7); WFIFOW(2) = net_w_value(index); WFIFOL(4) = net_l_value(id); @@ -117,7 +113,8 @@ int InventoryWindow::useItem(int index, int id) { return 0; } -int InventoryWindow::dropItem(int index, int quantity) { +int InventoryWindow::dropItem(int index, int quantity) +{ // TODO: Fix wrong coordinates of drops, serverside? WFIFOW(0) = net_w_value(0x00a2); WFIFOW(2) = net_w_value(index); @@ -127,7 +124,8 @@ int InventoryWindow::dropItem(int index, int quantity) { return 0; } -void InventoryWindow::equipItem(int index) { +void InventoryWindow::equipItem(int index) +{ WFIFOW(0) = net_w_value(0x00a9); WFIFOW(2) = net_w_value(index); WFIFOW(4) = net_w_value(0); @@ -135,7 +133,8 @@ void InventoryWindow::equipItem(int index) { while ((out_size > 0)) flush(); } -void InventoryWindow::unequipItem(int index) { +void InventoryWindow::unequipItem(int index) +{ WFIFOW(0) = net_w_value(0x00ab); WFIFOW(2) = net_w_value(index); WFIFOSET(4); @@ -144,25 +143,26 @@ void InventoryWindow::unequipItem(int index) { void InventoryWindow::action(const std::string &eventId) { - //if(selectedItem >= 0 && selectedItem <= INVENTORY_SIZE) { - if (items->getIndex() != -1) { + int selectedItem = items->getIndex(); + + if (selectedItem != -1) { if (eventId == "use") { - if(items->isEquipment(items->getIndex())) { - if(items->isEquipped(items->getIndex())) { - unequipItem(items->getIndex()); + if(items->isEquipment(selectedItem)) { + if(items->isEquipped(selectedItem)) { + unequipItem(selectedItem); } else { - equipItem(items->getIndex()); + equipItem(selectedItem); } } else { - useItem(items->getIndex(), items->getId()); - } + useItem(selectedItem, items->getId()); + } } - else if (eventId == "drop") { - itemAmountWindow->setUsage(AMOUNT_ITEM_DROP); - itemAmountWindow->setVisible(true); - itemAmountWindow->requestMoveToTop(); + else if (eventId == "drop") + { + // Choose amount of items to drop + new ItemAmountWindow(AMOUNT_ITEM_DROP, this); } updateUseButton(); @@ -172,7 +172,7 @@ void InventoryWindow::action(const std::string &eventId) void InventoryWindow::mouseClick(int x, int y, int button, int count) { Window::mouseClick(x, y, button, count); - + updateUseButton(); if (items->getIndex() != -1) @@ -227,6 +227,6 @@ void InventoryWindow::updateUseButton() else { useButton ->setCaption("Use"); } - + useButton->setEnabled(items->getIndex() != -1); } |