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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2005-09-17 11:58:11 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2005-09-17 11:58:11 +0000
commit86db7587fed4adb99b9092a5d13da127d43c65a9 (patch)
treec23e97ed54f17828c1fcf98f07d8f6795d5dccda /src/gui/char_select.cpp
parentd9b11c20d5d0313e9257f054a6e3a63989c7bc71 (diff)
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Use gl{Push,Pop}Matrix instead of calculating offsets, cause floating point maths isn't accurate enough.
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