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author | Rogier Polak <rogier.l.a.polak@gmail.com> | 2007-02-23 19:18:28 +0000 |
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committer | Rogier Polak <rogier.l.a.polak@gmail.com> | 2007-02-23 19:18:28 +0000 |
commit | 775404c84c3250225d43f10c4a5363e997618cb2 (patch) | |
tree | 38393287d1554d8e19471f24bc65525c79efeccb /src/gui/char_select.cpp | |
parent | fee8461a594770f8ef2bd826868a4ae81270a666 (diff) | |
download | mana-775404c84c3250225d43f10c4a5363e997618cb2.tar.gz mana-775404c84c3250225d43f10c4a5363e997618cb2.tar.bz2 mana-775404c84c3250225d43f10c4a5363e997618cb2.tar.xz mana-775404c84c3250225d43f10c4a5363e997618cb2.zip |
Added unregistering, logout_then_exit, switch_character and switch_accountserver.
Diffstat (limited to 'src/gui/char_select.cpp')
-rw-r--r-- | src/gui/char_select.cpp | 23 |
1 files changed, 19 insertions, 4 deletions
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index 4c4b99e5..5e329598 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -33,9 +33,12 @@ #include "playerbox.h" #include "textfield.h" +#include "unregisterdialog.h" + #include "../game.h" #include "../localplayer.h" #include "../main.h" +#include "../logindata.h" #include "../net/accountserver/account.h" @@ -54,8 +57,8 @@ class CharDeleteConfirm : public ConfirmDialog }; CharDeleteConfirm::CharDeleteConfirm(CharSelectDialog *m): - ConfirmDialog("Confirm", "Are you sure you want to delete this character?", - m), + ConfirmDialog("Confirm", + "Are you sure you want to delete this character?", m), master(m) { } @@ -69,16 +72,19 @@ void CharDeleteConfirm::action(const gcn::ActionEvent &event) ConfirmDialog::action(event); } -CharSelectDialog::CharSelectDialog(LockedArray<LocalPlayer*> *charInfo): +CharSelectDialog::CharSelectDialog(LockedArray<LocalPlayer*> *charInfo, + LoginData *loginData): Window("Select Character"), - mCharInfo(charInfo), mCharSelected(false) + mCharInfo(charInfo), mCharSelected(false), mLoginData(loginData) { + mSelectButton = new Button("Ok", "ok", this); mCancelButton = new Button("Cancel", "cancel", this); mNewCharButton = new Button("New", "new", this); mDelCharButton = new Button("Delete", "delete", this); mPreviousButton = new Button("Previous", "previous", this); mNextButton = new Button("Next", "next", this); + mUnRegisterButton = new Button("Unregister", "unregister", this); mNameLabel = new gcn::Label("Name"); mLevelLabel = new gcn::Label("Level"); @@ -104,10 +110,14 @@ CharSelectDialog::CharSelectDialog(LockedArray<LocalPlayer*> *charInfo): mSelectButton->setPosition( mCancelButton->getX() - 5 - mSelectButton->getWidth(), mNewCharButton->getY()); + mUnRegisterButton->setPosition( + w - 5 - mUnRegisterButton->getWidth(), + mCancelButton->getY() - 5 - mUnRegisterButton->getHeight()); add(mPlayerBox); add(mSelectButton); add(mCancelButton); + add(mUnRegisterButton); add(mNewCharButton); add(mDelCharButton); add(mPreviousButton); @@ -130,6 +140,7 @@ void CharSelectDialog::action(const gcn::ActionEvent &event) mNewCharButton->setEnabled(false); mDelCharButton->setEnabled(false); mSelectButton->setEnabled(false); + mUnRegisterButton->setEnabled(false); mPreviousButton->setEnabled(false); mNextButton->setEnabled(false); mCharSelected = true; @@ -166,6 +177,10 @@ void CharSelectDialog::action(const gcn::ActionEvent &event) { mCharInfo->next(); } + else if (event.getId() == "unregister") + { + new UnRegisterDialog(this, mLoginData); + } } void CharSelectDialog::updatePlayerInfo() |