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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2006-03-09 03:21:39 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2006-03-09 03:21:39 +0000
commit7593d6c71e2331c3e43c732db60ad03ee4d5385d (patch)
tree3ad242a957b6a500319d7bdae15149c553521ee4 /src/graphic/spriteset.h
parent81cf85e9ec1d37dc6e8dd9883f42bb50dace9135 (diff)
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Added Spriteset::get() and Spriteset::size() to hide the member vector and remove the weird mySpriteset->spriteset stuff.
Diffstat (limited to 'src/graphic/spriteset.h')
-rw-r--r--src/graphic/spriteset.h12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/graphic/spriteset.h b/src/graphic/spriteset.h
index 2f4e50ca..08ff65f5 100644
--- a/src/graphic/spriteset.h
+++ b/src/graphic/spriteset.h
@@ -34,9 +34,6 @@ class Image;
*/
class Spriteset {
public:
- // Vector storing the whole spriteset.
- std::vector<Image*> spriteset;
-
/*
* Cuts the passed image in a grid of sub images.
*/
@@ -46,6 +43,15 @@ class Spriteset {
* Destructor.
*/
~Spriteset();
+
+ typedef std::vector<Image*>::size_type size_type;
+ Image* get(size_type i) { return mSpriteset[i]; }
+
+ size_type size() { return mSpriteset.size(); }
+
+ private:
+ // Vector storing the whole spriteset.
+ std::vector<Image*> mSpriteset;
};
#endif