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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-02-13 14:32:36 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-02-13 14:32:36 +0000 |
commit | 4b2a028c8002609bd9256d1f8fd73aceee5c44fc (patch) | |
tree | 7fea11c221b5bd44a8c3cbf17643a3637e229493 /src/game.h | |
parent | 821732ebbc2760ec98e0097f38a962c67285d421 (diff) | |
download | mana-4b2a028c8002609bd9256d1f8fd73aceee5c44fc.tar.gz mana-4b2a028c8002609bd9256d1f8fd73aceee5c44fc.tar.bz2 mana-4b2a028c8002609bd9256d1f8fd73aceee5c44fc.tar.xz mana-4b2a028c8002609bd9256d1f8fd73aceee5c44fc.zip |
No need to keep track of mouse position ourselves. Also put default startup
mode to windowed.
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -62,7 +62,6 @@ extern char walk_status; extern unsigned short src_x, src_y, x, y; extern volatile int tick_time; extern int server_tick; -extern int mouseX, mouseY; /** * Main game loop |