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authorKiyoshi Kyokai <kiyoshi.kyokai@gmail.com>2005-02-20 22:57:12 +0000
committerKiyoshi Kyokai <kiyoshi.kyokai@gmail.com>2005-02-20 22:57:12 +0000
commitf59f38910b5ed7acb22cb9713431a4e8343b0c4b (patch)
treebf9dc21c4ef00124873a8f862aaebdeb4c3d445f /src/game.cpp
parent7ce021a8e4fce72af6e79cad22243bdd50bb8656 (diff)
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Added basic functionality for the new skill dialog. Class support, initialization, creation, deconstruction, etc. You can activate it with ALT+n.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp
index e9edee54..d53ddcc2 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -220,6 +220,10 @@ void do_input()
statsWindow->setVisible(!statsWindow->isVisible());
used = true;
}
+ else if (keysym.sym == SDLK_n) {
+ newSkillWindow->setVisible(!newSkillWindow->isVisible());
+ used = true;
+ }
else if (keysym.sym == SDLK_k) {
skillDialog->setVisible(!skillDialog->isVisible());
used = true;