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authorMateusz Kaduk <mateusz.kaduk@gmail.com>2004-12-12 17:51:50 +0000
committerMateusz Kaduk <mateusz.kaduk@gmail.com>2004-12-12 17:51:50 +0000
commit812e679c9befbfe98cc311723b8296df0384515e (patch)
treefe349e783efc0ee70ab60bcce866bdc4f9b67752 /src/game.cpp
parent197b684831c9701635fd140bbb06a6c2b3f0fcc7 (diff)
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Created setup class and changed to use guichan
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 7b15b9ea..cdf4f7c2 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -48,6 +48,7 @@ volatile int tick_time;
volatile bool refresh = false, action_time = false;
int current_npc, server_tick;
extern unsigned char screen_mode;
+bool show_setup;
#define MAX_TIME 10000
@@ -238,7 +239,7 @@ void do_input() {
}
if(key[KEY_F11] && action_time==true)
- show_player_setup = true;
+ show_setup = true;
// Emotions, Skill dialog
if(key_shifts & KB_ALT_FLAG && action_time == true) {