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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-12 13:24:16 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-12 21:23:10 +0100
commit306ad2effe4d0897453e61ad787e01dc47c33076 (patch)
tree75b8b291af55e80d01d9eb85afd7d465233a1a57 /src/event.h
parent66599a9896e0cf69b58c0a73152aba4750d87af2 (diff)
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General code cleanups
* Use default member initializers * Use range-based for loops * Avoid needless pointer references for ShopItem::mDuplicates * Removed type aliases that are only used once or twice * Removed more unused includes * Removed some unused functions * Removed superfluous .c_str() * Rely on default copy and assignment operators for Vector class * Use std::unique_ptr in some places * Removed duplicated mPlayerMoney updating in SellDialog * Removed duplicated Game::handleInput call * Removed unused SDLInput::mMouseInWindow * Removed remnant of manual widget positioning in HelpWindow * Removed superfluous initialization of static pointers
Diffstat (limited to 'src/event.h')
-rw-r--r--src/event.h37
1 files changed, 2 insertions, 35 deletions
diff --git a/src/event.h b/src/event.h
index 0fc0c1ef..5f053724 100644
--- a/src/event.h
+++ b/src/event.h
@@ -36,10 +36,7 @@ enum BadEvent {
};
class EventListener;
-
-using ListenerSet = std::set<EventListener *>;
class VariableData;
-using VariableMap = std::map<std::string, VariableData *>;
class Event
{
@@ -148,11 +145,6 @@ public:
int getInt(const std::string &key, int defaultValue) const
{ try { return getInt(key); } catch (BadEvent) { return defaultValue; }}
- /**
- * Returns true if the given variable exists and is an integer.
- */
- bool hasInt(const std::string &key) const;
-
// Strings
/**
@@ -173,11 +165,6 @@ public:
const std::string &defaultValue) const
{ try { return getString(key); } catch (BadEvent) { return defaultValue; }}
- /**
- * Returns true if the given variable exists and is a string.
- */
- bool hasString(const std::string &key) const;
-
// Floats
/**
@@ -198,11 +185,6 @@ public:
double getFloat(const std::string &key, float defaultValue) const
{ try { return getFloat(key); } catch (BadEvent) { return defaultValue; }}
- /**
- * Returns true if the given variable exists and is a floating-point.
- */
- bool hasFloat(const std::string &key) const;
-
// Booleans
/**
@@ -222,11 +204,6 @@ public:
bool getBool(const std::string &key, bool defaultValue) const
{ try { return getBool(key); } catch (BadEvent) { return defaultValue; }}
- /**
- * Returns true if the given variable exists and is a boolean.
- */
- bool hasBool(const std::string &key) const;
-
// Items
/**
@@ -246,11 +223,6 @@ public:
Item *getItem(const std::string &key, Item *defaultValue) const
{ try { return getItem(key); } catch (BadEvent) { return defaultValue; }}
- /**
- * Returns true if the given variable exists and is an Item.
- */
- bool hasItem(const std::string &key) const;
-
// ActorSprites
/**
@@ -271,11 +243,6 @@ public:
ActorSprite *defaultValue) const
{ try { return getActor(key); } catch (BadEvent) { return defaultValue; }}
- /**
- * Returns true if the given variable exists and is an actor.
- */
- bool hasActor(const std::string &key) const;
-
// Triggers
/**
@@ -317,11 +284,11 @@ protected:
static void remove(EventListener *listener);
private:
- using ListenMap = std::map<Channel, ListenerSet>;
+ using ListenMap = std::map<Channel, std::set<EventListener *>>;
static ListenMap mBindings;
Type mType;
- VariableMap mData;
+ std::map<std::string, VariableData *> mData;
};
#define SERVER_NOTICE(message) { \