diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-03-13 01:16:52 +0000 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-03-13 01:16:52 +0000 |
commit | ab9debf3fa91f3b36c6739f4affbdc187e78113d (patch) | |
tree | 4e22c94c0c3fd70c7741e98a7d81d0150ff57fba /src/being.h | |
parent | d0c5ab3fe88e1248f755a764248037960f7bed35 (diff) | |
download | mana-ab9debf3fa91f3b36c6739f4affbdc187e78113d.tar.gz mana-ab9debf3fa91f3b36c6739f4affbdc187e78113d.tar.bz2 mana-ab9debf3fa91f3b36c6739f4affbdc187e78113d.tar.xz mana-ab9debf3fa91f3b36c6739f4affbdc187e78113d.zip |
* Moved Being public char *speech to private std::string speech
* Moved Being public PATH_NODE *path to private std::list<PATH_NODE> path
* Fixed warping issue which corrupted player (which also applies to respawning)
* Got rid of sound error in Setup window
Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 44 |
1 files changed, 34 insertions, 10 deletions
diff --git a/src/being.h b/src/being.h index 657a0658..cc357ff3 100644 --- a/src/being.h +++ b/src/being.h @@ -25,6 +25,8 @@ #define _TMW_BEING_H #include <list> +#include <string> +#include "graphics.h" struct PATH_NODE { /** @@ -33,12 +35,13 @@ struct PATH_NODE { PATH_NODE(unsigned short x, unsigned short y); unsigned short x, y; - PATH_NODE *next; }; class Being { private: - PATH_NODE *path; + std::list<PATH_NODE> path; + std::string speech; + unsigned char speech_time; public: unsigned int id; @@ -49,8 +52,6 @@ class Being { unsigned char type; unsigned char action; unsigned char frame; - char *speech; - unsigned char speech_time; int speech_color; unsigned short walk_time; unsigned short speed; @@ -78,21 +79,44 @@ class Being { /** * Sets the new path for this being. */ - void setPath(PATH_NODE *path); + void setPath(std::list<PATH_NODE> path); + + /** + * Puts a "speech balloon" above this being for the specified amount + * of time. + * + * @param text The text that should appear. + * @param time The amount of time the text should stay in milliseconds. + */ + void setSpeech(const std::string &text, int time); + + /** + * Sets the hair color for this being. + */ + void setHairColor(int color); /** - * Returns wether this being has a path to follow. + * Sets the hair style for this being. */ - bool hasPath(); + void setHairStyle(int style); /** * Makes this being take the next step of his path. */ void nextStep(); -}; -/** Removes all beings from the list */ -void empty(); + /** + * Draws the speech text above the being. + */ + void drawSpeech(Graphics *graphics); + + /** + * Tick gives the being a sense of time. It should be called either a + * specific amount of times per second, or be modified to be passed a + * number that tells it the time since the last call. + */ + void tick(); +}; /** Add a Being to the list */ void add_node(Being *being); |