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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-11 15:47:35 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-11 15:47:35 +0000
commit8da32105732949b4b0273c718d118bcfae70a1c9 (patch)
tree0a354974d48268cfaafcdb1e06b498fa26a59c1e /src/being.h
parentf9ce4e302cb3ed203d89a7a18e10b7ad4f11519c (diff)
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Merged 0.0 changes from revision 2825 to 2898 to trunk.
Diffstat (limited to 'src/being.h')
-rw-r--r--src/being.h36
1 files changed, 21 insertions, 15 deletions
diff --git a/src/being.h b/src/being.h
index 2804b20b..c95cd191 100644
--- a/src/being.h
+++ b/src/being.h
@@ -68,14 +68,12 @@ class Being : public Sprite
};
enum Action {
- STAND = 0,
- WALK = 1,
- MONSTER_ATTACK = 5,
- SIT = 7,
- DEAD = 8,
- ATTACK = 9,
- MONSTER_DEAD = 9,
- HIT = 17
+ STAND,
+ WALK,
+ ATTACK,
+ SIT,
+ DEAD,
+ HURT
};
enum Sprite {
@@ -101,7 +99,6 @@ class Being : public Sprite
std::string mName; /**< Name of character */
Uint16 mJob; /**< Job (player job, npc, monster, ) */
Uint16 mX, mY; /**< Pixel coordinates (tile center) */
- Uint8 mDirection; /**< Facing direction */
Uint8 mAction; /**< Action the being is performing */
Uint16 mWalkTime;
Uint8 mEmotion; /**< Currently showing emotion */
@@ -199,7 +196,7 @@ class Being : public Sprite
* Sets visible equipments for this being.
*/
virtual void
- setVisibleEquipment(Uint8 slot, Uint8 id);
+ setVisibleEquipment(Uint8 slot, int id);
/**
* Sets the sex for this being.
@@ -216,7 +213,7 @@ class Being : public Sprite
/**
* Makes this being take the next step of his path.
*/
- void
+ virtual void
nextStep();
/**
@@ -301,7 +298,13 @@ class Being : public Sprite
/**
* Sets the current action.
*/
- void setAction(Uint8 action);
+ virtual void
+ setAction(Uint8 action);
+
+ /**
+ * Returns the current direction.
+ */
+ Uint8 getDirection() const { return mDirection; }
/**
* Sets the current direction.
@@ -314,7 +317,7 @@ class Being : public Sprite
* @see Sprite::draw(Graphics, int, int)
*/
virtual void
- draw(Graphics *graphics, Sint32 offsetX, Sint32 offsetY);
+ draw(Graphics *graphics, Sint32 offsetX, Sint32 offsetY) const;
/**
* Returns the pixel X coordinate.
@@ -343,7 +346,6 @@ class Being : public Sprite
getYOffset() const { return getOffset(mStepY); }
std::auto_ptr<Equipment> mEquipment;
- int mVisibleEquipment[6]; /**< Visible equipments */
protected:
/**
@@ -363,6 +365,7 @@ class Being : public Sprite
Uint16 mWeapon; /**< Weapon picture id */
Uint16 mWalkSpeed; /**< Walking speed */
Uint16 mSpeedModifier; /**< Modifier to keep course on sync (1024 = normal speed) */
+ Uint8 mDirection; /**< Facing direction */
Map *mMap; /**< Map on which this being resides */
SpriteIterator mSpriteIterator;
@@ -376,11 +379,14 @@ class Being : public Sprite
Sint32 mPx, mPy; /**< Pixel coordinates */
std::vector<AnimatedSprite*> mSprites;
+ std::vector<int> mEquipmentSpriteIDs;
private:
+ int
+ getOffset(int step) const;
+
Sint16 mStepX, mStepY;
Uint16 mStepTime;
- int getOffset(int) const;
};
#endif