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authorIra Rice <irarice@gmail.com>2008-10-27 01:32:22 +0000
committerIra Rice <irarice@gmail.com>2008-10-27 01:32:22 +0000
commit8119f4ec53b64adc427f683077f65ce8aec85582 (patch)
treeed95e9a85c4cfe412e391f95860866253d25b0a4 /src/being.cpp
parentfe76762f26180fdbbbac6e16bfa02c8bde3be78b (diff)
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Merged the Tametomo branch back into trunk. Targeting has been removed
from the viewport, and is now located on the beings themselves. Eventually, this will be changed further so that the targets draw below the being, instead of maintaining the same logic, but baby steps first.
Diffstat (limited to 'src/being.cpp')
-rw-r--r--src/being.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 519be4cc..c4569d4e 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -26,15 +26,15 @@
#include <cmath>
#include "animatedsprite.h"
+#include "configuration.h"
#include "equipment.h"
#include "game.h"
#include "graphics.h"
+#include "localplayer.h"
#include "log.h"
#include "map.h"
#include "particle.h"
#include "sound.h"
-#include "localplayer.h"
-#include "configuration.h"
#include "text.h"
#include "resources/resourcemanager.h"