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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-27 14:26:23 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-27 14:34:30 +0100
commit31c28bbd0349475079ed2111c32b3cd07400554e (patch)
treef3068b3760b1782321143e3a06fe55fca8ae48f1 /src/being.cpp
parent057e55c47ef3194ad56a09128eaa959984f2fd4a (diff)
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Fixed position of dots on minimap
Also made mPx and mPy private and synchronize with mPos on setPosition(). The side effects of setting destination and clearing the path have been removed from setPosition(). Only the tmwserv PlayerHandler seemed to rely on that feature. Mantis-issue: 672
Diffstat (limited to 'src/being.cpp')
-rw-r--r--src/being.cpp59
1 files changed, 16 insertions, 43 deletions
diff --git a/src/being.cpp b/src/being.cpp
index e143d506..b0666e8a 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -100,7 +100,6 @@ Being::Being(int id, int job, Map *map):
#endif
mHairColor(0),
mGender(GENDER_UNSPECIFIED),
- mPx(0), mPy(0),
mStunMode(0),
mSprites(VECTOREND_SPRITE, NULL),
mSpriteIDs(VECTOREND_SPRITE, 0),
@@ -113,6 +112,7 @@ Being::Being(int id, int job, Map *map):
#else
mWalkSpeed(150),
#endif
+ mPx(0), mPy(0),
mUsedTargetCursor(NULL)
{
setMap(map);
@@ -141,8 +141,12 @@ Being::~Being()
void Being::setPosition(const Vector &pos)
{
mPos = pos;
- mDest = pos;
- mPath.clear();
+
+ // Update pixel coordinates (convert once, for performance reasons)
+ mPx = (int) pos.x;
+ mPy = (int) pos.y;
+
+ updateCoords();
}
#ifdef EATHENA_SUPPORT
@@ -432,13 +436,8 @@ void Being::takeDamage(Being *attacker, int amount, AttackType type)
// Show damage number
particleEngine->addTextSplashEffect(damage,
-#ifdef TMWSERV_SUPPORT
- (int) mPos.x + 16,
- (int) mPos.y + 16,
-#else
mPx + 16, mPy + 16,
-#endif
- color, font, true);
+ color, font, true);
if (amount > 0)
{
@@ -649,7 +648,7 @@ void Being::logic()
// the jigger caused by moving too far.
if (length > 2.0f) {
const float speed = mWalkSpeed / 100.0f;
- mPos += dir / (length / speed);
+ setPosition(mPos + (dir / (length / speed)));
if (mAction != WALK)
setAction(WALK);
@@ -672,17 +671,9 @@ void Being::logic()
setAction(STAND);
}
#else
- int oldPx = mPx;
- int oldPy = mPy;
-
// Update pixel coordinates
- mPx = mX * 32 + getXOffset();
- mPy = mY * 32 + getYOffset();
-
- if (mPx != oldPx || mPy != oldPy)
- {
- updateCoords();
- }
+ setPosition(mX * 32 + getXOffset(),
+ mY * 32 + getYOffset());
#endif
if (mEmotion != 0)
@@ -714,23 +705,13 @@ void Being::logic()
}
// Update particle effects
-#ifdef TMWSERV_SUPPORT
- mChildParticleEffects.moveTo((float) mPx + 16.0f,
- (float) mPy + 32.0f);
-#else
mChildParticleEffects.moveTo(mPos.x, mPos.y);
-#endif
}
void Being::draw(Graphics *graphics, int offsetX, int offsetY) const
{
-#ifdef TMWSERV_SUPPORT
- int px = (int) mPos.x + offsetX;
- int py = (int) mPos.y + offsetY;
-#else
- int px = mPx + offsetX;
- int py = mPy + offsetY;
-#endif
+ const int px = mPx + offsetX;
+ const int py = mPy + offsetY;
if (mUsedTargetCursor)
mUsedTargetCursor->draw(graphics, px, py);
@@ -755,13 +736,8 @@ void Being::drawEmotion(Graphics *graphics, int offsetX, int offsetY)
if (!mEmotion)
return;
-#ifdef TMWSERV_SUPPORT
- const int px = (int) mPos.x + offsetX;
- const int py = (int) mPos.y + offsetY - 64;
-#else
const int px = mPx - offsetX;
const int py = mPy - offsetY - 64;
-#endif
const int emotionIndex = mEmotion - 1;
if (emotionIndex >= 0 && emotionIndex <= EmoteDB::getLast())
@@ -770,13 +746,8 @@ void Being::drawEmotion(Graphics *graphics, int offsetX, int offsetY)
void Being::drawSpeech(int offsetX, int offsetY)
{
-#ifdef TMWSERV_SUPPORT
- int px = (int) mPos.x - offsetX;
- int py = (int) mPos.y - offsetY;
-#else
const int px = mPx - offsetX;
const int py = mPy - offsetY;
-#endif
const int speech = (int) config.getValue("speech", NAME_IN_BUBBLE);
// Draw speech above this being
@@ -814,7 +785,9 @@ void Being::drawSpeech(int offsetX, int offsetY)
if (mText)
delete mText;
- mText = new Text(mSpeech, mPx + X_SPEECH_OFFSET, mPy - Y_SPEECH_OFFSET,
+ mText = new Text(mSpeech,
+ mPx + X_SPEECH_OFFSET,
+ mPy - Y_SPEECH_OFFSET,
gcn::Graphics::CENTER,
&guiPalette->getColor(Palette::PARTICLE));
}