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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-10-29 16:19:55 +0100 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-10-29 17:16:37 +0100 |
commit | 6cd8881f1b11c99f8e72735017e743c50094e922 (patch) | |
tree | 7f6726d2ed01fe39b78c4e2eb6cc4561c6e0db80 /src/animatedsprite.h | |
parent | 93ad5ec32de124dfa0c054acfd1f2a378cb9ca75 (diff) | |
download | mana-6cd8881f1b11c99f8e72735017e743c50094e922.tar.gz mana-6cd8881f1b11c99f8e72735017e743c50094e922.tar.bz2 mana-6cd8881f1b11c99f8e72735017e743c50094e922.tar.xz mana-6cd8881f1b11c99f8e72735017e743c50094e922.zip |
Turned the PlayerRelation struct into an enum class
Less code to achieve the same thing (strong type and namespaced values).
The permissions related values have been moved to a PlayerPermissions
struct, which is also a bit less confusing.
Diffstat (limited to 'src/animatedsprite.h')
0 files changed, 0 insertions, 0 deletions