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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-10-29 16:19:55 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-10-29 17:16:37 +0100
commit6cd8881f1b11c99f8e72735017e743c50094e922 (patch)
tree7f6726d2ed01fe39b78c4e2eb6cc4561c6e0db80 /src/animatedsprite.h
parent93ad5ec32de124dfa0c054acfd1f2a378cb9ca75 (diff)
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Turned the PlayerRelation struct into an enum class
Less code to achieve the same thing (strong type and namespaced values). The permissions related values have been moved to a PlayerPermissions struct, which is also a bit less confusing.
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