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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-03-29 01:50:58 +0200 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-03-29 01:50:58 +0200 |
commit | f90aa61947641f3db809e047f80fc7b8c865cb94 (patch) | |
tree | 0651f81765437772d0f20ee44acb75b76bd64c15 /src/actorspritemanager.h | |
parent | 15c69030f987bd7d67fdbaf2158b2c3ae430143f (diff) | |
download | mana-f90aa61947641f3db809e047f80fc7b8c865cb94.tar.gz mana-f90aa61947641f3db809e047f80fc7b8c865cb94.tar.bz2 mana-f90aa61947641f3db809e047f80fc7b8c865cb94.tar.xz mana-f90aa61947641f3db809e047f80fc7b8c865cb94.zip |
Made the flooritems position set back in pixels.
The position is centered to the nearest tile center in tA.
Diffstat (limited to 'src/actorspritemanager.h')
-rw-r--r-- | src/actorspritemanager.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h index d6aa609b..64703396 100644 --- a/src/actorspritemanager.h +++ b/src/actorspritemanager.h @@ -59,8 +59,12 @@ class ActorSpriteManager /** * Create a FloorItem and add it to the list of ActorSprites. + * + * @param id the unique ID of this item instance + * @param itemId the item ID + * @param position the position in pixels */ - FloorItem *createItem(int id, int itemId, int x, int y); + FloorItem *createItem(int id, int itemId, const Vector &position); /** * Destroys the given ActorSprite at the end of |