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authorJared Adams <jaxad0127@gmail.com>2011-06-03 11:19:20 -0600
committerJared Adams <jaxad0127@gmail.com>2011-06-03 12:08:26 -0600
commit3c0cb0e058324ee1d3116017f14387e9a6004442 (patch)
treeb9c00c3fdf1dff7e4c07bf4f8c83c2e7bc03c0f7 /src/actorsprite.cpp
parent894038adf52a3e2b42542239a147d6c1cc1ad204 (diff)
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Replace SDL_types.h with cstdint
This required moving to C++0x, so it does that too, and fixes a few errors with that. Reviewed-by: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl>
Diffstat (limited to 'src/actorsprite.cpp')
-rw-r--r--src/actorsprite.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp
index 7208a91a..3d8eaced 100644
--- a/src/actorsprite.cpp
+++ b/src/actorsprite.cpp
@@ -225,7 +225,7 @@ void ActorSprite::setStatusEffect(int index, bool active)
}
}
-void ActorSprite::setStatusEffectBlock(int offset, Uint16 newEffects)
+void ActorSprite::setStatusEffectBlock(int offset, uint16_t newEffects)
{
for (int i = 0; i < STATUS_EFFECTS; i++)
{