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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-08-19 16:03:09 +0200
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2025-03-07 22:27:48 +0100
commit3556885ee1027b79c8151e3fb2aeb5906483d3d3 (patch)
tree7d3c714fb1eec3d50a3efe9999da7f07f4cafa02 /snap
parentca0b74e0f52aef36b929a2059fab62c192c620f6 (diff)
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Support triggering attacks and play use ability animations
For now, PlayerHandler::attack just tries to trigger the "Strike" ability. Adjusted the AbilityDB to the removal of ability categories and the addition of the useaction attribute (mana/manaserv@81f126ae001b1446dc0be37341f133dca5ab2923)
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