summaryrefslogtreecommitdiff
path: root/README.md
diff options
context:
space:
mode:
authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-04-17 14:12:32 +0200
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-04-17 14:12:32 +0200
commit515f868c3ebe5db8654cd33569e7cae1893485b0 (patch)
tree6d7008646902411ac1434c8baa32a845231e7c6b /README.md
parentb1e4bc0c40fa68dee15ddd0c501e9d0d3aeb59e0 (diff)
downloadmana-release-updates.tar.gz
mana-release-updates.tar.bz2
mana-release-updates.tar.xz
mana-release-updates.zip
Merged INSTALL with README.md and README.cmakerelease-updates
Diffstat (limited to 'README.md')
-rw-r--r--README.md52
1 files changed, 40 insertions, 12 deletions
diff --git a/README.md b/README.md
index bac963af..eb591947 100644
--- a/README.md
+++ b/README.md
@@ -1,19 +1,24 @@
-THE MANA CLIENT
+The Mana Client
===============
With the Mana client you can play The Mana World and related games. The Mana
World is a free 2D open source MMORPG. This client supports games hosted by
either tmwAthena or manaserv.
-The Mana client is written in C++ and builds upon:
-
-- SDL2, SDL2\_image, SDL2\_mixer, SDL2\_ttf, SDL2\_net (Media framework)
-- Guichan (GUI framework)
-- libxml2 (XML parsing and writing)
-- PhysicsFS (Data files)
-- ENet (UDP networking library)
+The Mana client is written in C++17 and builds upon:
+
+- [SDL2](https://www.libsdl.org/),
+ [SDL2\_image](https://github.com/libsdl-org/SDL_image),
+ [SDL2\_mixer](https://github.com/libsdl-org/SDL_mixer),
+ [SDL2\_ttf](https://github.com/libsdl-org/SDL_ttf),
+ [SDL2\_net](https://github.com/libsdl-org/SDL_net) (media and networking)
+- [Guichan 0.8](https://github.com/darkbitsorg/guichan) (GUI framework)
+- [libxml2](https://gitlab.gnome.org/GNOME/libxml2/-/wikis/home) (XML parsing and writing)
+- [PhysicsFS 3](https://icculus.org/physfs/) (data files)
+- [ENet 1.3](http://sauerbraten.org/enet/) (UDP networking library)
+- [GNU gettext](https://www.gnu.org/software/gettext/) (translations)
- libcurl (HTTP downloads)
-- zlib (Archives)
+- [zlib 1.2](https://zlib.net/) (compression)
See the `AUTHORS` file for the list of developers.
@@ -109,6 +114,9 @@ to contact the developers of the game instead.
Compiling the Client
--------------------
+Apart from the dependencies listed above you will need a compiler and
+[CMake](https://cmake.org/) installed.
+
Installing the dependencies on Ubuntu:
sudo apt install build-essential cmake \
@@ -145,8 +153,28 @@ Once the dependencies are installed, use CMake:
cmake -B build .
cmake --build build
-This produces an executable in `build/src/mana`. If running it without
-installing, be sure to run it from the repository root so that it can find its
-data files.
+This produces an executable in `build/src/mana`. Be sure to run it from the
+repository root so that it can find its data files.
+
+Installing the Client
+---------------------
+
+On Linux you can run `cmake --install build`. By default all files are
+installed to `/usr/local`, but you can pass a different prefix to the first
+`cmake` invocation with `-DCMAKE_INSTALL_PREFIX=/path/to/prefix`.
+
+On Windows, you can install the same way as above to put the Mana client in
+your Program Files. However, you'll probably want to create an installer
+instead. For MSYS2 UCRT64 builds, an NSIS installer can be produced as follows:
+
+ cd build
+ cpack
+
+On macOS, you can create a stand-alone application bundle by installing,
+similar to the Linux command above. To make it easy for others to install your
+build, you can also build a DragNDrop DMG using:
+
+ cd build
+ cpack -G DragNDrop
See `README.cmake` for additional information.