summaryrefslogtreecommitdiff
path: root/NEWS
diff options
context:
space:
mode:
authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-02-11 21:41:46 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-02-11 22:48:28 +0100
commitd27f25a3a142e59d83c5e4f14399b08eee0ec361 (patch)
tree920877d44c6437ba9835144f7021054256625fbb /NEWS
parent3b022084c6d661276b3a5f5151e2bfbf6201cb98 (diff)
downloadmana-d27f25a3a142e59d83c5e4f14399b08eee0ec361.tar.gz
mana-d27f25a3a142e59d83c5e4f14399b08eee0ec361.tar.bz2
mana-d27f25a3a142e59d83c5e4f14399b08eee0ec361.tar.xz
mana-d27f25a3a142e59d83c5e4f14399b08eee0ec361.zip
Fixed issues with the help texts and small NEWS file updates
* Changes were made to the way BrowserBox does colors that the help files were not adapted to. For example, there is no more ##P for choosing the previous color and applying a color changes it persistently rather than returning to default text color after each line wrap. Rather than changing the behavior of BrowserBox back I've just adapted the help files. * Set a monospace font on the Help window because this was originally the case and the text still relies on that for its layout. * zlib and CSV support was already cherry-picked into 0.5.1 so it is removed from the 0.6.0 changelog. Reviewed-by: Erik Schilling
Diffstat (limited to 'NEWS')
-rw-r--r--NEWS4
1 files changed, 3 insertions, 1 deletions
diff --git a/NEWS b/NEWS
index b73c26bc..d1c97072 100644
--- a/NEWS
+++ b/NEWS
@@ -8,12 +8,12 @@
- Added customizable hit and attack effects
- Added support for floor item sprites
- Added support for different target cursor sizes for NPCs
-- Added support for 'zlib' compressed layer data and 'CSV' layer data
- Added background support to the equipment boxes
- Added offsetX/Y to 'imageset' element that applies to all its frames
- Made it possible to separate the dye colors for particle effects
- Emotes are now customizable particle effects
- Allow resizing of the game in windowed mode
+- Allow switching between windowed and fullscreen without restart
- Layered sprites are now buffered for performance and overlay support
- Announcements now go to the active chat tab in addition to global chat
- Fade out music when switching maps
@@ -30,7 +30,9 @@
- Fixed 'switch character' action after choosing character on command line
- Fixed hair colors and styles handling
- Fixed interpretation of collision layer with flipped tiles
+- Fixed searching for wallpapers on 64-bit machines
- Many changes and fixes to manaserv support, which is still experimental
+- Updated the German translation
0.5.3 (11 September 2011)
- Fixed endless loop when a sprite definition promises too many images