From d27f25a3a142e59d83c5e4f14399b08eee0ec361 Mon Sep 17 00:00:00 2001 From: Thorbjørn Lindeijer Date: Sat, 11 Feb 2012 21:41:46 +0100 Subject: Fixed issues with the help texts and small NEWS file updates * Changes were made to the way BrowserBox does colors that the help files were not adapted to. For example, there is no more ##P for choosing the previous color and applying a color changes it persistently rather than returning to default text color after each line wrap. Rather than changing the behavior of BrowserBox back I've just adapted the help files. * Set a monospace font on the Help window because this was originally the case and the text still relies on that for its layout. * zlib and CSV support was already cherry-picked into 0.5.1 so it is removed from the 0.6.0 changelog. Reviewed-by: Erik Schilling --- NEWS | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'NEWS') diff --git a/NEWS b/NEWS index b73c26bc..d1c97072 100644 --- a/NEWS +++ b/NEWS @@ -8,12 +8,12 @@ - Added customizable hit and attack effects - Added support for floor item sprites - Added support for different target cursor sizes for NPCs -- Added support for 'zlib' compressed layer data and 'CSV' layer data - Added background support to the equipment boxes - Added offsetX/Y to 'imageset' element that applies to all its frames - Made it possible to separate the dye colors for particle effects - Emotes are now customizable particle effects - Allow resizing of the game in windowed mode +- Allow switching between windowed and fullscreen without restart - Layered sprites are now buffered for performance and overlay support - Announcements now go to the active chat tab in addition to global chat - Fade out music when switching maps @@ -30,7 +30,9 @@ - Fixed 'switch character' action after choosing character on command line - Fixed hair colors and styles handling - Fixed interpretation of collision layer with flipped tiles +- Fixed searching for wallpapers on 64-bit machines - Many changes and fixes to manaserv support, which is still experimental +- Updated the German translation 0.5.3 (11 September 2011) - Fixed endless loop when a sprite definition promises too many images -- cgit v1.2.3-70-g09d2