diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-11-21 00:18:25 +0100 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-11-21 00:18:25 +0100 |
commit | a472906cb8906a9e077213a8441f076ee83dd0d5 (patch) | |
tree | 5f081a47933fb111d61a33d34d49e87869388288 /ChangeLog | |
parent | b5963ec28aa76b1a19699a3d06247af93aae6bf5 (diff) | |
download | mana-a472906cb8906a9e077213a8441f076ee83dd0d5.tar.gz mana-a472906cb8906a9e077213a8441f076ee83dd0d5.tar.bz2 mana-a472906cb8906a9e077213a8441f076ee83dd0d5.tar.xz mana-a472906cb8906a9e077213a8441f076ee83dd0d5.zip |
Deleted ChangeLog, it is no longer useful
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 7777 |
1 files changed, 0 insertions, 7777 deletions
diff --git a/ChangeLog b/ChangeLog deleted file mode 100644 index e0a00bd7..00000000 --- a/ChangeLog +++ /dev/null @@ -1,7777 +0,0 @@ -2008-11-17 Philipp Sehmisch <tmw@crushnet.org> - - * data/branding.xml, src/configuration.h, src/gui/gui.cpp: Added the - font file to branding.xml (patch by Seeseekey) - -2008-11-13 David Athay <ko2fan@gmail.com> - - * src/gui/widgets/avatar.cpp, src/gui/widgets/avatar.h, - src/gui/guildwindow.cpp, src/gui/partywindow.h, src/gui/partywindow.cpp, - src/net/partyhandler.cpp, src/net/protocol.h, tmw.cbp: Added avatars to - party window. - -2008-11-12 David Athay <ko2fan@gmail.com> - - * src/main.cpp: Fixed Icon loading. - * src/gui/chat.cpp: Fixed chat window transparency. - * src/gui/npcpostdialog.cpp, src/gui/npcpostdialog.h: Fixed multiline - editing for letters. - -2008-11-11 Philipp Sehmisch <tmw@crushnet.org> - - * src/main.cpp, src/main.h, src/gui/serverdialog.cpp, data/branding.xml: - Moved some hardcoded strings and filenames to an external configuration - file to make it easier for TMW forks to rebrand the client without changing - the source. That way it is much easier to spot significant changes in the - sourcecode of TMW forks and backport them when they make sense for us. - -2008-11-06 David Athay <ko2fan@gmail.com> - - * src/game.cpp, src/commandhandler.cpp, src/gui/npcpostdialog.cpp, - src/gui/npcpostdialog.h, src/CMakeLists.txt, src/net/posthandler.h, - src/net/protocol.h, src/net/npchandler.cpp, src/net/gameserver/player.h, - src/net/gameserver/player.cpp, src/net/posthandler.cpp, src/Makefile.am, - tmw.cbp: Added interface for sending post. - -2008-11-02 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/viewport.cpp: Fixed right-clicking on NPCs. - -2008-11-01 Philipp Sehmisch <tmw@crushnet.org> - - * src/game.cpp, src7gui/menuwindow.cpp, src/gui/setup.cpp, - src/gui/magic.cpp, src/gui/magic.h: Added very provisorical and - hackish magic gui. - * src/localplayer.cpp, src/localplayer.h, - src/net/gameserver/player.cpp, src/net/gameserver/player.h, - src/net/protocol.h: Added netcode for using special actions. - * src/CMakeLists.txt, src/Makefile.am, tmw.cbp: Updated project - files. - -2008-11-01 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/openglgraphics.h, src/openglgraphics.cpp: Made an option around - the syncing, but no way to change it for now. - -2008-10-27 David Athay <ko2fan@gmail.com> - - * src/commandhandler.cpp: Remove check command, now there is an NPC - for checking for post. - -2008-10-27 Chuck Miller <shadowmil@gmail.com> - - * src/game.h, src/game.cpp, src/net/protocol.h, - src/net/effecthandler.h, src/net/effecthandler.cpp: Added a handler - for handling effects sent from the server, you'll need the latest - server patch for them too work. - * src/effectmanager.cpp: Removed some debugging code left in by - mistake. - -2008-10-26 Chuck Miller <shadowmil@gmail.com> - - * src/effectmanager.h,src/effectmanager.cpp,src/game.cpp: Added a - effects manager that reads from effects.xml when created, and can - tigger the effects when ever needed. Like 0.0 does. - -2008-10-26 Chuck Miller <shadowmil@gmail.com> - - * src/net/beinghandler.cpp,src/localplayer.cpp,src/being.h: Played - around more with movement. I think later on all of movement will - need to be revised. But this should work for now. - -2008-10-25 Roderic Morris <roderic@ccs.neu.edu> - - * src/commandhandler.cpp: get rid of /admin commands (they're now - @ commands). - -2008-10-25 Chuck Miller <shadowmil@gmail.com> - - * src/localplayer.h,src/localplayer.cpp,src/game.cpp: Played around - with movement, its still not where it should be, but its quite a bit - better. - -2008-10-24 Chuck Miller <shadowmil@gmail.com> - - * src/resources/iteminfo.h,src/resources/itemdb.cpp: Added attack - range to item's info - * src/localplayer.h,src/localplayer.cpp: Changed the getAttackRange - method to use item's info, this is so targets will turn blue when you - are close enough, as a result mAttackRange and setAttackRange were - removed - * src/beingmanager.cpp: Fixed not selecting closest being, and cleaned - up some so the selecting code is only in one place - -2008-10-24 Chuck Miller <shadowmil@gmail.com> - - * src/localplayer.cpp: Made it so the player will auto face its target - * src/net/beinghandler.cpp: Fixed it so the correct direction will be - set - -2008-10-23 Chuck Miller <shadowmil@gmail.com> - - * src/beingmanager.cpp: Fixed a bug causing targets not to work, and - added code that sets player_node's target to null if it gets deleted - * src/gui/viewport.cpp: Changed some values to make targets show - correctly - -2008-10-23 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/Makefile.am: Fixed building with configure. - -2008-10-21 Roderic Morris <roderic@ccs.neu.edu> - - * src/CMakeLists.txt: Fixed building for cmake. - -2008-10-21 David Athay <ko2fan@gmail.com> - - * src/game.cpp, src/commandhandler.cpp, src/net/posthandler.h, - src/net/posthandler.cpp, src/net/protocol.h, src/game.h: Fixed some of - the test stuff for the postal system. - -2008-10-15 David Athay <ko2fan@gmail.com> - - * src/localplayer.cpp, src/net/beinghandler.cpp, src/net/protocol.h, - src/net/gameserver/player.h, src/net/gameserver/player.cpp, - src/net/beinghandler.h, tmw.cbp: Added communicating change of - direction to server. - -2008-10-10 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/shop.cpp, src/gui/shop.h, src/resources/itemdb.cpp, - src/shopitem.h: Some old uncommitted cleanup. - -2008-10-09 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * po/ar.po, po/pt_BR.po, po/zh_CN.po, po/es.po, po/fr.po, po/nl.po, - po/en_GB.po, po/pl.po, po/it.po, po/ca.po, po/da.po, po/LINGUAS, - po/ru.po, po/sv.po, po/de.po, po/ja.po, po/id.po, po/tmw.pot: Updated - translations from Launchpad and added new ones. - -2008-10-07 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/updatewindow.cpp, src/particleemitter.cpp, - src/simpleanimation.cpp, src/resources/spritedef.cpp: Fixed some - compiler warnings. This probably also fixed the logging of several - error messages. - -2008-09-30 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/being.cpp: Fixed conversion of positions in the path to pixel - coordinates. Solves issues with keyboard walking and other - strangeness. - * src/localplayer.cpp, src/gui/playerbox.cpp, src/npc.cpp, - src/player.cpp, src/being.cpp, src/being.h: Fixed updating of player - direction and animation. Also fixed position of name, particle effects - and the position of the player sprite in the player box. - * src/map.cpp: Fixed ordering of sprites and tiles on the fringe - layer. - -2008-09-29 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/localplayer.cpp, src/being.cpp, src/being.h: Reenabled keyboard - walking (though its offset is broken) and make the player walk to the - exact destination when reaching the end of the path. - * src/being.cpp, src/animatedsprite.cpp: Corrected the location at - which the player sprite is drawn to match with the clicking location. - Might be a workaround for a bug elsewhere, I'm not sure yet. - -2008-09-28 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/localplayer.cpp, src/gui/viewport.h, src/gui/viewport.cpp, - src/position.cpp, src/position.h, src/being.cpp, src/CMakeLists.txt, - src/Makefile.am, src/being.h: Added printing and drawing of paths - beings are taking and fixed an issue in adjustPath (interpreting tiles - as pixels) that caused beings to stop moving. - -2008-09-26 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/net/beinghandler.cpp: Fixed interpretation of being speed. - -2008-09-14 Roderic Morris <roderic@ccs.neu.edu> - - * src/gui/widgets/tabbedarea.cpp, src/gui/widgets/tabbedarea.h: - Fix to avoid guichan bug and call logic in tabbed area children. - -2008-09-09 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/being.cpp, src/net/beinghandler.cpp, src/being.h: Take into - account the speed sent by the server. Currently interpreted as pixels - per second, but this seems to be a bit too slow. - * src/localplayer.cpp: Re-enabled moving by mouse. Shows how utterly - broken the thing still is, but makes testing easier. - -2008-09-08 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/vector.cpp, src/being.cpp, src/CMakeLists.txt, src/vector.h, - src/Makefile.am: Made sure at least something happens. - -2008-09-07 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/map.cpp, src/position.h, src/being.cpp, src/CMakeLists.txt, - src/net/beinghandler.cpp, src/vector.h, src/map.h, src/Makefile.am, - src/being.h: Some late night fiddling around. It isn't doing anything - yet, but no time left to figure out why. - -2008-09-04 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/localplayer.cpp, src/game.cpp, src/map.cpp, src/gui/viewport.h, - src/gui/viewport.cpp, src/gui/minimap.cpp, src/beingmanager.cpp, - src/npc.cpp, src/player.cpp, src/being.cpp, src/monster.cpp, - src/net/beinghandler.cpp, src/net/playerhandler.cpp, src/vector.h, - src/map.h, src/being.h: Almost completely disabled old style movement. - Clearing the road for a new movement system. - * src/map.cpp, src/gui/setup.cpp, src/gui/shop.cpp, - src/gui/windowcontainer.cpp, src/gui/skill.cpp, src/beingmanager.cpp, - src/flooritemmanager.cpp, src/channelmanager.cpp, src/being.cpp, - src/utils/dtor.h, src/resources/imageset.cpp, - src/resources/monsterinfo.cpp, src/resources/itemdb.cpp: Introduced - another template to make deleting all values in a container easier. - Inspired by qDeleteAll() from Qt. - -2008-08-28 Philipp Sehmisch <tmw@crushnet.org> - - * src/particleemitter.cpp: Added output-pause to copy constructor. - -2008-08-27 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/particleemitter.h, src/particle.h, src/particleemitter.cpp, - src/particle.cpp: Renamed "randomnes" to "randomness", so that it - won't show up as part of Fate's patch. - -2008-08-24 Philipp Sehmisch <tmw@crushnet.org> - - * src/particleemitter.cpp, src/particleemitter.h: Added new particle - emitter property "output-pause" which allows to define a fixed (or - random) interval between two outputs. - -2008-08-20 Roderic Morris <roderic@ccs.neu.edu> - - * src/gui/guildlistbox.cpp, src/gui/guildwindow.h, - src/gui/widgets/tabbedarea.h, src/gui/widgets/tab.cpp, - src/gui/widgets/tabbedarea.cpp, src/gui/widgets/tab.h, - src/gui/changepassworddialog.h, src/gui/guildlistbox.h, - src/gui/guildwindow.cpp, src/gui/textdialog.h, - src/gui/changepassworddialog.cpp, src/gui/textdialog.cpp, - src/guild.cpp, src/guild.h, src/net/partyhandler.h, - src/net/guildhandler.h, src/net/partyhandler.cpp, - src/net/guildhandler.cpp, src/net/chatserver/party.cpp, - src/net/chatserver/guild.cpp, src/net/chatserver/party.h, - src/net/chatserver/guild.h, src/winver.h: Fix svn properties and - id tags. - -2008-08-19 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/gui/CMakeLists.txt, data/graphics/gui/Makefile.am: - Don't forget to install tab.png, tabselected.png, circle-green.png and - circle-gray.png. - -2008-08-17 Roderic Morris <roderic@ccs.neu.edu> - - * src/gui/skill.cpp, src/gui/skill.h, src/gui/icon.h, - src/gui/icon.cpp, src/CMakeLists.txt, src/Makefile.am: - Fix bug #209. Have icons show properly in the skills dialog, - and allow easy use of icons in the future. - -2008-08-13 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/guildlistbox.cpp: Call the more appropriate method. - -2008-08-13 David Athay <ko2fan@gmail.com> - - * src/commandhandler.cpp, src/gui/guildlistbox.cpp, - src/commandhandler.h, src/net/guildhandler.cpp, src/net/protocol.h, - src/net/chathandler.cpp, src/net/chatserver/guild.cpp, - src/net/chatserver/chatserver.cpp, src/net/chatserver/guild.h, - src/net/chatserver/chatserver.h: Added permission levels to guilds, - and operator permissions to channels. - -2008-08-12 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * INSTALL, autogen.sh: Removed autogen.sh and tell people in the - INSTALL file to run 'autoreconf -i' instead. - -2008-07-25 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/winver.h, README, configure.ac, data/help/changes.txt, - data/help/header.txt, NEWS, CMakeLists.txt: Updated the version to - 0.0.25, release planned this Sunday. - -2008-07-24 David Athay <ko2fan@gmail.com> - - * src/game.cpp, src/net/protocol.h, src/net/npchandler.cpp: Reverted - Alt-Gr fix. Added NPC error messages. - -2008-07-22 David Athay <ko2fan@gmail.com> - - * src/game.cpp, src/guild.cpp, src/player.cpp, src/guild.h, - src/player.h, src/net/guildhandler.cpp, src/net/protocol.h: Add - permissions to guild members. Alt-Gr fix for Rotonen. - -2008-07-18 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/main.cpp: Remove possible trailing slash at the end of the - update host, since otherwise there'll be two of them. - -2008-07-17 David Athay <ko2fan@gmail.com> - - * src/gui/partywindow.cpp: Fixed crash bug with accepting - party invites. - -2008-07-16 Lloyd Bryant <lloyd_bryant@netzero.net> - - * src/logindata.h, src/gui/char_server.cpp, src/gui/char_server.h, - src/serverinfo.h, src/main.cpp, src/net/loginhandler.cpp, - src/net/loginhandler.h, src/net/network.cpp: Added support for - handling the custom eAthena packet that sends the update host. - -2008-07-14 Roderic Morris <roderic@ccs.neu.edu> - - * src/CMakeLists.txt: Added the partyhandler to the cmake build list. - * src/gui/viewport.cpp: Reverse the effect of visible names. - * src/gui/chat.cpp, src/gui/chat.h: Cosmetic changes to a hack. - -2008-07-14 David Athay <ko2fan@gmail.com> - - * src/game.cpp, src/commandhandler.cpp, src/game.h: Added admin - commands to /help. Added registering party handler. - -2008-07-07 Roderic Morris <roderic@ccs.neu.edu> - - * src/net/chathandler.cpp, src/net/chathandler.h, - src/commandhandler.h, src/commandhandler.cpp, src/net/protocol.h, - src/net/chatserver/chatserver.cpp, src/net/chatserver/chatserver.h: - Get rid of channel registering related code. - -2008-07-07 David Athay <ko2fan@gmail.com> - - * src/commandhandler.hpp, src/commandhandler.cpp: Added help for each - command based on mantis bug #359, thanks to Scraggy. - * src/localplayer.cpp, src/commandhandler.cpp, src/gui/popupmenu.cpp, - src/commandhandler.h, src/localplayer.h: Added /party command. - -2008-07-05 David Athay <ko2fan@gmail.com> - - * src/game.cpp, src/gui/gui.cpp: Allow foreign keyboards to use alt - key on Mac. Remove includes no longer needed. - -2008-07-04 David Athay <ko2fan@gmail.com> - - * src/gui/chat.cpp, src/gui/chat.h: Ugly hack for chat scrolling. - -2008-07-03 David Athay <ko2fan@gmail.com> - - * src/game.cpp, src/gui/window.cpp: Fix guild window focus and fix - crash when typing in account login. - -2008-07-02 Philipp Sehmisch <tmw@crushnet.org> - - * src/being.cpp: Fixed speech bubbles staying on screen during map - change bug. - -2008-07-01 Roderic Morris <roderic@ccs.neu.edu> - - * data/graphics/gui/CMakeLists.txt, src/CMakeLists.txt, - src/Makefile.am: Add new files to CMakeLists, add missing backslash to - Makefile. - -2008-07-01 Philipp Sehmisch <tmw@crushnet.org> - - * data/gui/window.cpp, data/gui/window.hpp, - data/graphics/gui/default.png, data/graphics/gui/gui.xml, - data/graphics/gui/speech_bubble.png, - data/graphics/gui/speechbubble.xml: Added skinning support to GUI - (ported from Legend of Mazzeroth) - * src/being.cpp, src/gui/speechbubble.cpp, src/gui/speechbubble.hpp: - Speech is now rendered in a speech bubble (ported from Legend of - Mazzeroth). - * src/engine.cpp: "mapname" property of map files is now used as - headline of the minimap window (ported from Legend of Mazzeroth). - * src/gui/inventorywindow.cpp, src/gui/inventorywindow.hpp, - src/gui/itemcontainer.cpp, src/gui/itemcontainer.h: Item descriptions - are now shown in a separate GUI window when the mouse cursor hovers - over them (ported from Legend of Mazzeroth). - * tmw.cbp, src/Makefile.am, data/graphics/gui/Makefile.am: Updated - project files. - -2008-06-27 Roderic Morris <roderic@ccs.neu.edu> - - * src/gui/skill.cpp, src/gui/skill.h, src/localplayer.cpp: - Add icons to the skill dialog (only works with opengl disabled - atm). - -2008-06-25 Roderic Morris <roderic@ccs.neu.edu> - - * src/commandhandler.cpp, src/commandhandler.h, - src/net/chathandler.cpp, src/net/chatserver/chatserver.cpp, - src/net/chatserver/chatserver.h: Handle setting channel topics. - * src/net/guildhandler.cpp, src/net/protocol.h: Handle guild list - update events, and update protocol definitions. - -2008-06-24 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp, src/particle.h, src/particleemitter.cpp, - src/particleemitter.h: Added particle property "follow-parent" which - makes the particle move when its parent particle is moved. - -2008-06-23 Philipp Sehmisch <tmw@crushnet.org> - - * src/imageparticle.cpp, src/particle.cpp, src/particle.h, - src/particleemitter.cpp, src/particleemitter.h, src/textparticle.cpp: - Implemented "alpha" particle property. - -2008-06-14 Roderic Morris <roderic@ccs.neu.edu> - - * src/gui/viewport.cpp, data/graphics/images/CMakeLists.txt, - data/graphics/CMakeLists.txt: Fix compiler and cmake warnings. - -2008-06-11 David Athay <ko2fan@gmail.com> - - * src/gui/guildlistbox.cpp: Fixed displaying guild members in guild - window. - -2008-06-10 Roderic Morris <roderic@ccs.neu.edu> - - * src/net/protocol.h src/net/chatserver/chatserver.h, - src/net/chatserver/chatserver.cpp: Update chat packet - definitions, get rid of old unused functions. - -2008-06-09 Roderic Morris <roderic@ccs.neu.edu> - - * src/commandhandler.cpp, src/commandhandler.h, src/game.cpp, - src/CMakeLists.txt, src/Makefile.am: Add a command handler class to - handle commands issued by the user. - * src/gui/chat.cpp, src/gui/chat.h, src/net/chathandler.cpp, - src/net/guildhandler.cpp: Display messages about chats in green, and - take command parsing code out of the chat dialog. - * src/channel.cpp, src/channel.h: Don't store channel users, its - handled with packets. - -2008-06-05 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp, - src/resources/buddylist.cpp, src/resources/spritedef.cpp, - src/resources/resourcemanager.cpp: Added command line argument to - specify the update host (-H). Also, to avoid problems when files with - the same name are served by different update hosts, the updates are - now stored in an update host specific directory. Based on a patch by - Sanga. - -2008-06-03 Roderic Morris <roderic@ccs.neu.edu> - - * src/gui/chat.cpp, src/gui/chat.h, src/net/guildhandler.cpp: Get rid - of more eAthena related code, get rid of the redundant addChannel - method. - * src/net/chathandler.cpp, src/net/chathandler.h, src/net/protocol.h: - Break up the logic in chathandler with helper methods, add enums - for up to now unhandled messages, handle announcements and leave / - enter messages for channels. - * src/channel.h, src/channel.cpp: handle user lists and announcements. - -2008-05-30 Roderic Morris <roderic@ccs.neu.edu> - - * src/gui/chat.cpp, src/net/chathandler.cpp: Fixed handling of - announce messages and private messages. Don't cut off the last - character from pm recipient's name. Got rid of old eAthena code. - -2008-05-28 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp: Changed the way particle emitter skip is handled - to make linear and circular emitters work with particleEmitterSkip - enabled. - -2008-05-28 Dennis Friis <peavey@placid.dk> - - * src/being.cpp: Change order of direction to up/down/right/left in - Being::getSpriteDirection to fix inconsistancy of facing direction - when walking diagonally. - -2008-05-27 David Athay <ko2fan@gmail.com> - - * src/main.cpp, src/player_relations.cpp: Changed OSX tmw directory to a - more suitable location, and fixed compile error. - -2008-05-22 Roderic Morris <roderic@ccs.neu.edu> - - * src/gui/widgets/tab.cpp, src/utils/sha256.cpp: Fix compile errors - when compiling with GCC 4.3. - -2008-05-20 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * INSTALL: Mention Subversion instead of CVS. - -2008-05-19 Philipp Sehmisch <tmw@crushnet.org> - - * src/net/beinghandler.cpp: Implemented interpretation of names for - NPCs and monsters. - * src/npc.cpp, src/resources/npcdb.cpp, src/resources/npcdb.hpp: Added - the possibility to add particle effects to NPCs in npcs.xml. - -2008-05-16 David Athay <ko2fan@gmail.com> - - * src/gui/popupmenu.cpp: Applied QOAL's patch to fix popups at - bottom of the screen. - -2008-05-15 David Athay <ko2fan@gmail.com> - - * src/gui/widgets/tabbedarea.h, src/gui/widgets/tab.cpp, - src/gui/widgets/tabbedarea.cpp, src/gui/widgets/tab.h, - src/gui/chat.cpp, src/gui/guildwindow.cpp, src/CMakeLists.txt, - src/Makefile.am, data/graphics/gui/tab.png, - data/graphics/gui/tabselected.png, tmw.cbp: Added tab with image - based on button. - * src/gui/chat.cpp: Fixed chat window scrolling. - -2008-05-12 David Athay <ko2fan@gmail.com> - - * src/Makefile.am, src/CMakeLists.txt: Fix building on other systems. - -2008-05-09 David Athay <ko2fan@gmail.com> - - * src/gui/setup_keyboard.cpp, src/gui/setup.cpp, - src/gui/widgets/tabbedarea.h, src/gui/widgets/tabbedarea.cpp, - src/gui/chat.cpp, src/gui/tabbedcontainer.cpp, src/gui/skill.cpp, - src/gui/setup_audio.cpp, src/gui/setup_video.cpp, - src/gui/setup_joystick.cpp, src/gui/tabbedcontainer.h, tmw.cbp: - Changed the tabbedarea to be transparant as before. Changed setup - window and skills dialog to use the new tabbed area. Removed tabbed - container as it is no longer used. Fixed a crash with the chat window. - -2008-05-08 David Athay <ko2fan@gmail.com> - - * src/net/chathandler.cpp: Fixed initialisation in case. - -2008-05-08 Philipp Sehmisch <tmw@crushnet.org> - - * src/net/chathandler.cpp: Made say messages from being ID 0 display - as messages from server. Made messages from unknown beings display as - from "Unknown" instead of "John Doe". - -2008-05-08 Dennis Friis <peavey@placid.dk> - - * src/game.cpp: Make F8 toggle shortcut window as suggested by And1 - and fate. - -2008-05-06 Dennis Friis <peavey@placid.dk> - - * src/gui/itemshortcutcontainer.cpp: Dont allow dragging of empty - placeholders. - -2008-05-05 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/chat.h, src/gui/chat.cpp: Only update the size of chat - window widgets when it is resized. - -2008-04-29 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/game.cpp, src/gui/chat.h, src/gui/chat.cpp: Fixed issue with - determining whether chat input is focused (method no longer virtual). - * src/gui/itemshortcutcontainer.cpp: Fixed sometimes rendering with - the wrong font. - * src/gui/window.h, src/gui/window.cpp: Fixed warnings about hiding - virtual method, Window now always deletes its children (the option not - to do so was never used anyway). - * src/gui/gccontainer.h, src/gui/gccontainer.cpp: Removed unused - option from GCContainer to not delete a child, fixing warnings about - hiding virtual method gcn::Container::add. - * src/log.h, src/resources/imageset.cpp: When compiling with GCC, use - the printf format attribute for the log method so that the compiler - checks the type of its parameters. - * src/localplayer.cpp, src/gui/changeemaildialog.h, src/localplayer.h: - Name structs with capital, just like classes. - -2008-04-28 David Athay <ko2fan@gmail.com> - - * src/gui/partywindow.h, src/gui/partywindow.cpp, - src/net/partyhandler.cpp, src/net/protocol.h, - src/net/chatserver/party.cpp, tmw.cbp: Added party invite dialog. - * src/localplayer.cpp, src/localplayer.h, src/gui/skills.cpp, - src/gui/skills.h: Skills patch by roderic, mantis id=209. - -2008-04-26 Yohann Ferreira <bertram@cegetel.net> - - * src/CMakeLists.txt, src/Makefile.am, src/gui/char_select.h, - src/gui/char_select.cpp, src/gui/changeemaildialog.h, - src/gui/changeemaildialog.cpp, src/main.h, src/main.cpp, - src/net/protocol.h, src/net/loginhandler.cpp, src/logindata.h, - src/gui/changepassworddialog.cpp: Added client-side Email address - change. - * src/net/accountserver/account.h, src/net/accountserver/account.cpp, - src/net/protocol.h: Made it work nicely with the server. - * src/protocol.h: Generic return values were incomplete client-side. - * src/gui/progressbar.h, src/gui/progressbar.cpp: Made smooth color - changing and smooth progress optional. - -2008-04-25 David Athay <ko2fan@gmail.com> - - * src/game.cpp, src/gui/partywindow.h, src/gui/partywindow.cpp, - tmw.cbp: Added party window, updated codeblocks project file. - -2008-04-24 Dennis Friis <peavey@placid.dk> - - * src/itemshortcut.h, src/gui/itemshortcutcontainer.cpp, - src/gui/itemcontainer.cpp, src/net/inventoryhandler.cpp, - src/itemshortcut.cpp: Make shortcut container ID based instead of slot - based. Fixes items shifting around often causing equipment to be lost. - * data/help/commands.txt: Document anti-trade function. - -2008-04-23 David Athay <ko2fan@gmail.com> - - * src/gui/guildwindow.h, src/net/partyhandler.h, - src/net/guildhandler.h, src/net/partyhandler.cpp, - src/net/guildhandler.cpp: Fixed headers to be GPL (BSD rules!) - -2008-04-22 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/CMakeLists.txt, src/net/accountserver/accountserver.cpp, - src/net/accountserver/account.cpp, src/utils/encryption.h, - src/utils/sha2.h, src/utils/encryption.cpp, src/utils/sha2.cpp, - src/utils/sha256.cpp, src/utils/sha256.h, src/Makefile.am: Switched to - alternative SHA-256 implementation from InspIRCd. - -2008-04-21 Yohann Ferreira <bertram@cegetel.net> - - * src/utils/encryption.h, src/utils/encryption.cpp, src/utils/sha2.h, - src/utils/sha2.cpp, src/CMakeLists.txt, src/Makefile.am, - src/net/accountserver/accountserver.cpp, - src/net/accountserver/account.h, src/net/accountserver/account.cpp, - src/main.cpp: Added password encryption using SHA256. - -2008-04-21 David Athay <ko2fan@gmail.com> - - * src/gui/chat.cpp, src/gui/widgets/tabbedarea.cpp, - src/gui/widgets/tabbedarea.h: Fixed chat window size issue. - * src/localplayer.cpp, src/gui/widgets/tabbedarea.h, - src/gui/widgets/tabbedarea.cpp, src/gui/popupmenu.cpp, - src/net/partyhandler.cpp, src/net/protocol.h, - src/net/chatserver/party.cpp, src/net/chatserver/party.h, - src/localplayer.h: Added more support for parties. - -2008-04-20 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/main.cpp: Added --data parameter to be used to specify where to - get the data from when using --skipupdate. - * configure.ac, data/Makefile.am, data/fonts/Makefile.am: Fixed - installing of dejavusans.ttf font. - * src/gui/chat.h, src/gui/chat.cpp: Merged two maps into one, avoid - non-const operator[] and check whether channel was found. - * src/main.cpp, src/net/network.h: Since the connection objects might - not have been created yet when an exception is thrown, check them for - 0 before calling disconnect on them. - -2008-04-19 Yohann Ferreira <bertram@cegetel.net> - - * src/gui/char_select.cpp: Made the client clean characters - information to avoid a freeze at relogin with another account. - -2008-04-19 Dennis Friis <peavey@placid.dk> - - * src/Makefile.am: Fix a double entry and add missing files. - -2008-04-19 Yohann Ferreira <bertram@cegetel.net> - - * src/main.h, src/main.cpp, src/net/loginhandler.cpp: Made mislogins - and misregistrations a little bit less annoying for the user. - -2008-04-18 Yohann Ferreira <bertram@cegetel.net> - - * src/gui/char_select.h, src/gui/char_select.cpp, - src/gui/unregisterdialog.h, src/gui/unregisterdialog.cpp, - src/main.cpp, src/main.h, src/logindata.h, - src/gui/changepassworddialog.h, src/gui/changepassworddialog.cpp, - src/CMakeLists.txt: Added a change password dialog. State code is to - be reworked. - * src/localplayer.h, src/localplayer.cpp: Limited keyboard walk - message flooding to one every 1/10 sec. - * src/main.h, src/main.cpp, src/net/loginhandler.cpp, - src/net/logouthandler.cpp, src/gui/unregisterdialog.cpp, - src/gui/changepassworddialog.cpp: Made Unregister and change password - functionnal, at least client-side. - -2008-04-18 David Athay <ko2fan@gmail.com> - - * src/gui/chat.h, src/gui/widgets/tabbedarea.h, - src/gui/widgets/tabbedarea.cpp, src/gui/chat.cpp, - src/gui/guildwindow.cpp, src/gui/gui.cpp, src/CMakeLists.txt, - src/net/guildhandler.cpp, src/net/chathandler.cpp, src/Makefile.am, - tmw.cbp: Fixed numerous crashes with chat and guild windows using new - tabbed area. - * src/game.cpp, src/openglgraphics.cpp: Mac now uses Apple key for - emoticons, so alt can be used for alternate characters. Disable vsync - on mac. - -2008-04-17 David Athay <ko2fan@gmail.com> - - * src/player.cpp, src/player.h, src/net/partyhandler.h, - src/net/guildhandler.h, src/net/partyhandler.cpp, - src/net/guildhandler.cpp, src/net/chatserver/party.cpp, - src/net/chatserver/party.h, src/localplayer.h: Added basic party - support. - -2008-04-17 Dennis Friis <peavey@placid.dk> - - * src/gui/sell.cpp: Fix shop list not to scroll to top when selling. - Redo of revision 3801 due to changes in guichan 0.8.0. - * src/gui/minimap.cpp: Draw NPCs in yellow on minimap and skip drawing - of warps. Based on idea by leeor_net. - -2008-04-17 Yohann Ferreira <bertram@cegetel.net> - - * src/gui/progressbar.h, src/gui/progressbar.cpp: Added smooth - changes in progressbar. - * src/net/chatserver/chatserver.h: One file was forgotten into the - private channels removal. - * src/localplayer.h, src/localplayer.cpp, src/gui/viewport.cpp, - src/main.h, src/main.cpp: Added input type parameter to the - LocalPlayer::setDestination methods in order to keep control over - message flooding to the server with mouse dragging. Moved mouse calls - flooding control into viewport to avoid calling setDestination - unecessarily. - * Fixed a crash when clicking on 'Quit Guild' Button. Also disabled - the 'Invite user' and 'Quit Guild' buttons when no guild is created. - -2008-04-16 David Athay <ko2fan@gmail.com> - - * src/gui/guildlistbox.cpp, src/gui/guildwindow.h, - src/gui/widgets/tabbedarea.cpp, src/gui/chat.cpp, - src/gui/guildlistbox.h, src/gui/guildwindow.cpp, src/guild.cpp, - src/guild.h, src/net/guildhandler.cpp: Fixed online status so that - users are shown as online. - * src/gui/chat.cpp, src/net/protocol.h, - src/net/chatserver/chatserver.cpp: Remove private channels. - -2008-04-16 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/npc_text.h, src/gui/textbox.cpp, src/gui/npc_text.cpp, - src/gui/scrollarea.h, src/gui/textbox.h: Restored the text wrapping in - TextBox, since it was based on overriding a method that is no longer - virtual in Guichan 0.8.0. - -2008-04-16 Dennis Friis <peavey@placid.dk> - - * src/gui/browserbox.cpp: Fix a basic_string::at sometimes being out - of range in BrowserBox::draw when checking for color codes. - * src/localplayer.cpp: Cancel walking to a clicked monster if the - target is lost while getting to it (killed or otherwise removed). - -2008-04-15 David Athay <ko2fan@gmail.com> - - * src/gui/guildlistbox.cpp, src/gui/guildwindow.h - src/gui/widgets/tabbedarea.h, src/gui/widgets/tabbedarea.cpp, - src/gui/guildlistbox.h, src/gui/guildwindow.cpp, - src/net/guildhandler.cpp, src/net/protocol.h, src/net/chathandler.cpp, - src/net/chatserver/chatserver.cpp, src/net/chatserver/chatserver.h, - src/Makefile.am, data/graphics/gui/circle-green.png - data/graphics/gui/circle-gray.png, tmw.cbp: Added online status of - guild members. - * src/gui/viewport.cpp, src/beingmanager.cpp, tmw.cbp: Fixed clicking - near player. - -2008-04-14 Yohann Ferreira <bertram@cegetel.net> - - * src/CMakeLists.txt: Fixed (again) a compilation error using CMake. - -2008-04-14 David Athay <ko2fan@gmail.com> - - * src/gui/guildwindow.cpp, src/gui/chat.cpp, - src/gui/widgets/tabbedarea.h, src/gui/widgets/tabbedarea.cpp, - src/gui/chat.h, src/gui/guildwindow.h, src/net/chathandler.cpp: - Added new TabbedArea which extends gui::TabbedArea. Changed Guild and - Chat windows to use new TabbedArea. Added private messaging. - -2008-04-14 Philipp Sehmisch <tmw@crushnet.org> - - * src/resources/dye.cpp: Fixed multi-channel dyeing (patch by fate) - -2008-04-12 Yohann Ferreira <bertram@cegetel.net> - - * src/CMakeLists.txt: Fixed a compilation error using Cmake. - * src/gui/radiobutton.h, src/gui/radiobutton.cpp: Remove the rhomb - around the radio buttons. - -2008-04-12 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/widgets/layout.h, src/gui/skill.cpp, src/gui/trade.h, - src/log.h, src/resources/mapreader.cpp, src/resources/spritedef.cpp: - Fixed some compiler warnings and don't try to load particle effects - when no file is set. - * src/gui/itemshortcutcontainer.h, src/gui/itemshortcutcontainer.cpp, - src/gui/itemshortcutwindow.cpp, src/gui/scrollarea.h, - src/gui/scrollarea.cpp, src/gui/itemshortcutwindow.h: Fixed display of - item shortcut container. gcn::Widget::setWidth is no longer virtual. - -2008-04-11 David Athay <ko2fan@gmail.com> - - * src/localplayer.cpp, src/beingmanager.h, src/gui/viewport.cpp, - src/beingmanager.cpp, src/localplayer.h, tmw.cbp: Players now need to - click on the monster sprites rather than the tile. Players will now - move to the target before attacking it. - -2008-04-09 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/shoplistbox.cpp, src/gui/shoplistbox.h: Fixed problem with - row height in shop list box. - -2008-04-08 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/map.cpp, src/gui/viewport.cpp, src/tileset.h, src/map.h, - src/resources/imageset.cpp, src/resources/mapreader.cpp, - src/resources/imageset.h, src/resources/mapreader.h, - data/maps/new_3-1.tmx, data/maps/new_1-1.tmx: Implemented support for - an arbitrary number of map layers. The only layer requirement for map - layers are now that the fringe layer is called "Fringe" and that the - collision layer is called "Collision". - -2008-04-07 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/particle.cpp, src/utils/xml.cpp, src/utils/xml.h, - src/resources/mapreader.cpp, src/resources/spritedef.cpp, - src/resources/npcdb.h, src/resources/monsterdb.cpp, - src/resources/itemdb.cpp, src/resources/npcdb.cpp, - src/resources/spritedef.h: Added XML::Document class which simplifies - parsing an XML document and automatically cleans it up again. - * src/resources/spritedef.cpp, src/resources/spritedef.h, - data/graphics/sprites/item008.xml: Added support for basing one sprite - definition on another by including it. - * data/help/changes.txt, data/help/header.txt, NEWS: Updates to news - from 0.0.24.1 release. - * src/being.cpp: Fixed crash on trying to show out of range emoticon. - -2008-04-03 Philipp Sehmisch <tmw@crushnet.org> - - * src/localplayer.cpp: Spawning a particle effect whenever the client - sends a move message to the server to visualize the extreme flooding - of the server with move message when the user moves with the mouse. - -2008-04-03 David Athay <ko2fan@gmail.com> - - * src/game.cpp: Tweaked disconnect dialog, hoping to fix a crash bug. - * src/localplayer.cpp, src/gui/popupmenu.cpp, src/localplayer.h, - tmw.cbp: Added ability to right click a player and invite to guild. - * src/gui/connection.cpp, src/gui/login.cpp, - src/gui/char_select.cpp, src/main.cpp: Added patch from - postalworker bug id=117 to fix cancel connecting to a sick server. - * src/net/guildhandler.cpp, src/net/protocol.h: Added updating guild - member list. - -2008-04-01 David Athay <ko2fan@gmail.com> - - * src/game.cpp, src/gui/guildwindow.h, src/gui/chat.cpp, - src/gui/guildwindow.cpp, src/net/guildhandler.cpp: Fixed up chat - and guilds. - * src/gui/chat.cpp: Made it possible to move the chat window. - -2008-03-31 Philipp Sehmisch <tmw@crushnet.org> - - * src/main.cpp, src/npc.cpp, src/npc.h, src/resources/npcdb.h, - src/resources/npcdb.cpp, data/npcs.xml, src/Makefile.am, tmc.cbp: - Implemented NPC XML database which maps NPC IDs to one or more - animation files and thus enables animated NPCs. - * data/graphics/sprites/npc-test.png, - data/graphics/sprites/npc-test.xml, - data/graphics/sprites/npc-treasurebox.png, - data/graphics/sprites/npc-treasurebox.xml: Added some animated NPCs by - lost soul for testing purpose. - * data/test.lua: Removed the +100 offset of NPC IDs (relict from - eAthena) - -2008-03-30 Dennis Friis <peavey@placid.dk> - - * configure.ac: Updated for tmwdata split. - -2008-03-28 David Athay <ko2fan@gmail.com> - - * tmw.cbp, src/gui/guildwindow.cpp, src/gui/shop.cpp: Updated - project file and added some headers to help compiling on gcc 4.3. - -2008-03-27 Dennis Friis <peavey@placid.dk> - - * src/gui/progressbar.cpp, src/gui/scrollarea.cpp: Revert progress bar - changes and initialize mWalkTime. - -2008-03-26 Dennis Friis <peavey@placid.dk> - - * src/gui/progressbar.cpp, src/localplayer.cpp: Initialized some - uninitialized variables. - -2008-03-24 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/main.h: Updated default account server name. - * INSTALL: Added SDL_ttf dependency. - -2008-03-22 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * AUTHORS: Updated (but still not complete). - -2008-03-17 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/skill.cpp, tmw.cbp: Restored previous project file and fixed - a warning along the way. - -2008-03-15 Philipp Sehmisch <tmw@crushnet.org> - - * src/map.cpp: Fixed a crash caused by the new blocking system. - * data/new_1-1.tmx: Fixed warp to map 15 (patch by peavey). - * src/npc.hpp: Added pathblocking rules for NPCs. - -2008-03-13 Philipp Sehmisch <tmw@crushnet.org> - - * src/being.cpp, src/being.h, src/gui/viewport.cpp, - src/localplayer.cpp, src/map.cpp, src/map.h, src/monster.cpp, - src/monster.h, src/net/beinghandler.cpp, src/net/playerhandler.cpp. - src/player.cpp, src/player.h: Unified route finding algorithmns - with those used by the server to minimize asynchronisation. - * src/map.cpp, src/gui/viewport.cpp: Improved path debugging tool - by displaying a raster and showing blocked tiles when it is - activated (alt+F). - -2008-03-12 David Athay <ko2fan@gmail.com> - - * src/gui/guildwindow.cpp, src/gui/guildwindow.h, - src/net/guildhandler.cpp, src/net/guildhandler.h, - src/net/chatserver.cpp, src/net/chatserver.h: Added ability to - quit guilds. - -2008-03-11 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/gui/CMakeLists.txt, data/graphics/gui/Makefile.am: - Removed unused image here too. - -2008-03-11 Eugenio Favalli <elvenprogrammer@themanaworld.org> - - * data/graphics/gui/attack_target.png: Removed unused image. - -2008-03-09 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp, src/particle.h, src/particleemitter.cpp, - src/particleemitter.h, src/utils/minmax.h: Implemented possibility - to rotate particle emitters. - * src/being.cpp, src/being.h, src/monster.cpp, src/monster.h, - src/net/beinghandler.cpp, src/resources/monsterinfo.cpp, - src/resources/monsterinfo.h: Implemented interpretation of the - attacktype parameter of attack messages and visualize monster attacks - other than id 1 with a particle effect. Prepared to get attack - particle effects and animation types from the monster database. - * src/resources/monsterdb.cpp, src/resources/monsterinfo.cpp, - src/resources/monsterinfo.h, src/resources/spritedef.h: Actions and - particle effect for monster attacks are now obtained from the monster - database. - * data/monsters.xml, data/graphics/sprites/scorpion.cpp, - data/graphics/sprites/scorpion.xml: Gave the tail attack of the - scorpion a custom animation and a particle effect. - -2008-03-09 Dennis Friis <peavey@placid.dk> - - * src/game.cpp: Pressing escape in the quit dialog closes the dialog. - * src/gui/chat.cpp, src/gui/chat.h: Fixed a bug with chat messages - without a sender which include semicolons. - * src/chat.cpp: Added "/clear" command to clear chat window. - -2008-03-08 Philipp Sehmisch <tmw@crushnet.org> - - * tools/tmxcopy/main.cpp, tools/tmxcopy/main.map.cpp, - tools/tmxcopy/zlibutils.cpp: Fixed some width/height mixups in - TMXCopy. - -2008-03-07 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/*: Moved dynamically released data to its own module (tmwdata). - -2008-03-07 Eugenio Favalli <elvenprogrammer@themanaworld.org> - - * data/equipment.xml, data/graphics/items/armor-legs-chaps.png, - data/graphics/items/armour-head-cowboyblack.png, - data/graphics/items/armour-head-cowboywhite.png, - data/graphics/items/generic-snakeskin.png, - data/graphics/sprites/head-cowboyblack.png, - data/graphics/sprites/head-cowboyblack.xml, - data/graphics/sprites/head-cowboywhite.png, - data/graphics/sprites/head-cowboywhite.xml, - data/graphics/sprites/leg-chaps-female.png, - data/graphics/sprites/leg-chaps-female.xml, - data/graphics/sprites/leg-chaps-male.png, - data/graphics/sprites/leg-chaps-male.xml, - data/graphics/sprites/monster-snake.png, - data/graphics/sprites/monster-snake.xml, - data/graphics/sprites/npcs.png, data/items.xml, data/monsters.xml: - Added new items by Black Don, new xml definitions by Peavey. - -2008-03-06 David Athay <ko2fan@gmail.com> - - * src/net/guildhandler.cpp, src/net/guildhandler.hpp: Fixed - rejoining guilds after quitting. - -2008-03-05 David Athay <ko2fan@gmail.com> - - * src/game.cpp, src/gui/guildwindow.cpp: Fixed key presses during text - dialog in guild window and changed license to standard GPL. - * src/localplayer.cpp, src/localplayer.h, src/player.cpp, - src/player.h, src/gui/guildwindow.cpp, src/net/guildhandler.cpp: Fixed - guild creation. - -2008-03-04 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/CMakeLists.txt, data/graphics/gui/CMakeLists.txt, - data/fonts/CMakeLists.txt, data/CMakeLists.txt: Accepted patch by - roderic to fix building/installing with CMake. - -2008-03-03 Philipp Sehmisch <tmw@crushnet.org> - - * src/localplayer.h: Added natural HP regeneration - * src/net/beinghandler.cpp: Added 3 new death messages which were - suggested by dabe and blueberry on the forum. - -2008-03-03 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/skill.cpp, src/gui/skill.h: Skill gui beautifications by - roderic. - * src/localplayer.cpp: Made skill names translateable. - * data/graphics/sprites/monster-maggot.xml: Made maggot attack - animation finite. - -2008-03-02 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/leg-jeans-female.png: Fixed transparency - issue. - -2008-03-01 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/textdialog.cpp, src/gui/textdialog.h: Replaced the basic - guichan text field class with our derivate class. - -2008-02-27 Philipp Sehmisch <tmw@crushnet.org> - - * src/net/beinghandler.cpp, src/net/gamehandler/player.cpp, - src/net/gamehandler/player.h, src/net/protocol.h: Implemented player - respawn. - -2008-02-27 Eugenio Favalli <elvenprogrammer@gmail.com> - - * po/da.po, po/pt.po, po/ru.po, po/sv.po, po/tmw-da.po, - po/tmw-pt.po, po/tmw-ru.po, po/tmw-sv.po, tmw.cbp: Fixed translation - file names. - * po/it.po: Some fixes by Shaili. - -2008-02-26 Eugenio Favalli <elvenprogrammer@themanaworld.org> - - * src/gui/minimap.cpp: Keep minimap status. Based on a patch by - Knivey. - * data/graphics/tiles/tulimshar1.png, data/maps/new_3-1.tmx: Added - Modanung's mud tileset and applied to some houses in Tulimshar. - -2008-02-26 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/maps/new_14-1.tmx: Fixed some monster traps on - southwest woodland. - -2008-02-24 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/skill.cpp, src/gui/skill.h: Optical enhancements based on - a patch by rodge. - * src/net/playerhandler.cpp: Fixed a bug which caused an incorrect - display of character correction points in some situations. - -2008-02-23 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/items/generic-ironore.png, data/items.xml: - Implemented iron ore item. - * data/maps/new_10-1.tmx, data/maps/new_11-1.tmx, - data/maps/new_12-1.tmx, data/maps/new_21-1.tmx: Map fixes by - QOAL. - * data/graphics/sprites/head-mask.xml, - data/graphics/sprites/head-warlordhelm.xml: - Animaton fixes by QOAL. - * data/monsters.xml: Added a 2nd attack to the scorpion to test new - monster AI. - -2008-02-22 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/skill.cpp, src/localplayer.cpp, src/localplayer.h: - Implemented skill name display in skill dialog and xp messages (based - on a patch by rodge) - * src/gui/char_select.cpp, src/gui/char_select.h, src/player.h: Merged - creation of female characters from Legend of Mazzeroth. - * src/net/beinghandler.cpp, src/net/charserverhandler.cpp, - src/player.cpp, src/player.h, src/resources/itemdb.cpp, - src/resources/iteminfo.cpp, src/resources/iteminfo.h: Handling gender - with an enum everywhere. - -2008-02-21 Philipp Sehmisch <tmw@crushnet.org> - - * data/items.xml: Gave the hair sprites and the player sprite the - item types "hairstyle" and "racesprite". added some missing item - types. - * data/monsters.xml: Added attack properties to scorpions. - * src/gui/gui.cpp: Showing a visible error message to the user when - the font file can't be found. - -2008-02-19 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_22-1.tmx: Map fixes at snake dungeon by QOAL. - -2008-02-18 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * INSTALL: Added notes about installing gettext and cvs and updated - required ENet version to 1.2. - -2008-02-18 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/sprites/hairstyle7-female.xml, src/sound.cpp, - src/utils/strprintf.cpp, tmw.cbp: Fixed image name. - -2008-02-13 Philipp Sehmisch <tmw@crushnet.org> - - * data/equipment.xml, data/items.xml, - data/graphics/items/armor-head-crusaderhelm.png, - data/graphics/items/armor-head-infantryhelm.png, - data/graphics/items/armor-head-knighthelm.png, - data/graphics/items/armor-head-warlordhelm.png, - data/graphics/sprites/head-crusaderhelm.png, - data/graphics/sprites/head-infantryhelm.png, - data/graphics/sprites/head-knighthelm.png, - data/graphics/sprites/head-warlordhelm.png, - data/graphics/sprites/head-crusaderhelm.xml, - data/graphics/sprites/head-infantryhelm.xml, - data/graphics/sprites/head-knighthelm.xml, - data/graphics/sprites/head-warlordhelm.xml: Added new headgears by - Black Don (thanks to QOAL for testing and implementation) - * data/monsters.xml: Converted movement speed to pixels per second. - -2008-02-12 Philipp Sehmisch <tmw@crushnet.org> - - * data/monsters.xml: Added size and speed to the first four monsters. - -2008-02-12 Dennis Friis <peavey@placid.dk> - - * src/localplayer.cpp, src/map.cpp, src/gui/viewport.cpp, - src/being.cpp, src/map.h: Made pathfinding not halt on collision - destination tile, made moving around with mouse smoother. Added - possibility to pass through players with key controls. - -2008-02-11 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_22-1.tmx: Added music and overlay to snake dungeon. - -2008-02-10 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_23-1.tmx: Added Dimonds Cove outdoor map by - MerlinX420. - -2008-02-08 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_14-1.tmx, data/maps/new_22-1.tmx: Added Dimonds Cove - outdoor map by MerlinX420. Fixed some map bugs in snake dungeon. - * data/items.xml: Added chicken leg meta information. - -2008-02-07 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/skill.cpp: Fixed unix compilation problem. - * data/monsters.xml: Added different behaviors to maggots, - scorpions, red scorpions and green slimes. - -2008-02-05 Philipp Sehmisch <tmw@crushnet.org> - - * data/monsters.xml: Added attributes to maggot (complete) and - scorpion (incomplete) for testing server-sided monster attribute - parsing. - -2008-01-28 Philipp Sehmisch <tmw@crushnet.org> - - * src/game.cpp, src/game.h, src/net/skillhandler.cpp, - src/net/skillhandler.h, src/Makefile.am, src/CMakeLists.txt: - Removed skill handler (relict from eAthena) - * src/gui/skill.cpp, src/gui/skill.h: Implemented provisorical - dialog for viewing skill experience and skill levels. - * src/gui/status.cpp, src/gui/status.h: Implemented raising and - correcting of attributes in the character status GUI. - * src/localplayer.cpp, src/localplayer.h, - src/net/charserverhandler.cpp, src/net/gameserver/player.cpp, - src/net/gameserver/player.h, src/net/playerhandler.cpp, - src/net/protocol.h: Implemented netcode for skill system and - attribute increase system. - * src/resources/itemdp.cpp, src/resources/iteminfo.cpp, - src/resources/iteminfo.h: Updated skill palette to the latest - design decisions. - * data/items.xml: Fixed a few messed up slot numbers. - -2008-01-28 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/sell.cpp, src/gui/window.cpp, src/gui/inventorywindow.h, - src/gui/buy.h, src/gui/itemshortcutwindow.cpp, - src/gui/inventorywindow.cpp, src/gui/buy.cpp, src/gui/sell.h, - src/gui/window.h, src/gui/windowlistener.h, - src/gui/itemshortcutwindow.h, src/CMakeLists.txt, src/Makefile.am: - Used the gcn::WidgetListener instead of our WindowListener. - -2008-01-26 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/truetypefont.cpp: Image alpha should also be set to 1, in - case it was changed before. - * src/gui/truetypefont.h: Corrected documentation. - * src/game.h, src/localplayer.h: Fixed a GCC 4.3 compile error and - constified the usage of auto_ptr, since that's the way in which we are - using them. - -2008-01-26 Philipp Sehmisch <tmw@crushnet.org> - - * scr/gui/truetypefont.cpp: Added support for alpha blending to - true type font rendering. - -2008-01-24 Philipp Sehmisch <tmw@crushnet.org> - - * src/net/beinghandler.cpp, src/resources/spritedef.h: Fixed - broken communication of attack directions. - -2008-01-23 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/char_server.cpp, src/gui/window.cpp, src/gui/checkbox.h, - src/gui/playerbox.h, src/gui/button.cpp, src/gui/chat.cpp, - src/gui/slider.cpp, src/gui/tabbedcontainer.cpp, src/gui/textfield.h, - src/gui/shoplistbox.cpp, src/gui/register.cpp, - src/gui/radiobutton.cpp, src/gui/textbox.cpp, src/gui/login.cpp, - src/gui/setup_audio.cpp, src/gui/setup_video.cpp, - src/gui/textfield.cpp, src/gui/playerbox.cpp, - src/gui/setup_joystick.cpp, src/gui/scrollarea.h, - src/gui/windowlistener.h, src/gui/checkbox.cpp, - src/gui/scrollarea.cpp: Compile against Guichan 0.8.0. Some issues - with ShopListBox left and not trying to use their new TabbedArea, - SelectionListener and WidgetListener yet. Also needs more testing. - * src/gui/trade.cpp, src/gui/sell.cpp, src/gui/inventorywindow.h, - src/gui/selectionlistener.h, src/gui/itemcontainer.h, - src/gui/shoplistbox.cpp, src/gui/shoplistbox.h, src/gui/listbox.h, - src/gui/buy.h, src/gui/inventorywindow.cpp, src/gui/buy.cpp, - src/gui/itemcontainer.cpp, src/gui/sell.h, src/gui/trade.h, - src/gui/listbox.cpp, src/CMakeLists.txt, src/Makefile.am: Used the - gcn::SelectionListener instead of our own. - -2008-01-20 Philipp Sehmisch <tmw@crushnet.org> - - * data/items.xml: Added max-per-slot property to all items. - -2008-01-19 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_10-1.tmx, data/maps/new_11-1.tmx: Map fixes by 5t3v3 - at the new snow maps. Added hot spring particle effect to pond south - of snow village. - * data/graphics/particles/bubbles_32px, - data/graphics/particles/bubbles_12px, - data/graphics/particles/bubbles_8px, - data/graphics/particles/whirlpool.particle.xml: Added bubble particle - effect. - * src/resources/itemdb.cpp: Fixed interpretation of weapon types in - items.xml. - -2008-01-14 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_10-1.tmx, data/maps/new_11-1.tmx: Added new versions - of snow maps by 5t3v3. - * src/sound.cpp: Fixed an error in Davids last commit (couldn't - compile that way). - -2008-01-13 David Athay <ko2fan@gmail.com> - - * src/resources/resourcemanager.h, src/resources/resourcemanager.cpp, - src/main.cpp, src/sound.cpp, src/engine.cpp: Fixed music loading from - non-default location. - -2008-01-10 Philipp Sehmisch <tmw@crushnet.org> - - * src/resources/itemdb.cpp, src/resources/iteminfo.cpp, - src/resources/iteminfo.h: Item types and weapon types are now - identified by name instead of numbers in the items.xml. - * data/items.xml: Removed entries for eAthena compatiblity (the - database isn't eAthena compatible anymore), added item type and - weapon-type properties to all items. All healing items now have a - healing effect. - -2008-01-09 Philipp Sehmisch <tmw@crushnet.org> - - * data/items.xml: Added weapon_type properties to weapons so that - attack animations are displayed properly. - -2008-01-07 Philipp Sehmisch <tmw@crushnet.org> - - * src/localplayer.h: Implemented new attribute enumerations of - last server update. - * data/items.xml: Added item types and attribute modifiers to - items for troubleshooting the equipment system. Reformated the - file for easier editing. - * data/graphics/items/armor-ring-agility-rough.png, - data/graphics/items/armor-ring-dexterity-rough.png, - data/graphics/items/armor-ring-intelligence-rough.png, - data/graphics/items/armor-ring-strength-rough.png, - data/graphics/items/armor-ring-willpower-rough.png, - data/graphics/items/armor-ring-vitality-rough.png: - Added basic attribute-enhancing rings for troubleshooting - basic attribute modifiers. - * tmw.cbp: Updated Code::Blocks project file to include libintl. - -2008-01-03 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_1-1.tmx, data/maps/new_3-1.tmx: Some map bugs reported - by Strump, fixed by Zipon. - -2007-12-30 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_22-1.tmx: Some mapping fixes at snake dungeon map. - * src/game.cpp, src/beingmanager.cpp, src/beingmanager.h, - src/keyboardconfig.cpp, src/keyboardconfig.h: Added a key for - targeting the nearest player character based on patches by Trinexx. - * src/gui/viewport.cpp: Added config options to set the scroll center. - * src/gui/viewport.h, src/net/playerhandler.cpp: Retained scroll - offset during map change for smoother map transitions. - -2007-12-28 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_7-1.tmx, data/maps/new_22-1.tmx: Added new map by - 5t3v3 (east desert cave) and enhanced version of eastern desert by - Len. - * data/maps/new_3-1.tmx: Some mapping errors fixed by Zipon. - * src/being.cpp, src/monster.cpp, src/resources/monsterinfo.cpp, - src/resources/monsterinfo.h: Added the possibility to assign particle - effects to monsters in the monster database. - * data/monsters.xml: Added flame particle effect to fire goblin as a - proof of concept. - -2007-12-25 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/help/header.txt: Fixed year. :) - -2007-12-24 David Athay <ko2fan@gmail.com> - - * src/game.cpp: Fixed dialog for disconnections, so it says Ok, not - yes/no. - * src/openglgraphics.cpp: Changed type so it would compile on Leopard. - -2007-12-24 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/particleemitter.cpp: Fix compile warning. - -2007-12-23 Philipp Sehmisch <tmw@crushnet.org> - - * src/particleemitter.cpp, src/particleemitter.h: Particle images are - now reference-counted properly. - * src/resources/spritedef.cpp: Error placeholder is now used when - attempting to load a sprite definition file that doesn't exist. - * src/monster.cpp, src/player.cpp: Avoided attempts to load - "data/graphics/" when a monster or equipment piece has no sprite. - * data/graphics/particles/cookingfire.particle.xml: Removed some - particle properties that did nothing because they were misspelled. - -2007-12-22 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/net/chathandler.cpp, NEWS: Make sure chat messages are also - trimmed for the local player. - -2007-12-21 David Athay <ko2fan@gmail.com> - - * src/game.cpp, src/gui/updatewindow.cpp: Attempted to fix client - freeze when unable to connect to update host, and added exit dialog - when client loses connection. - -2007-12-21 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/shoplistbox.cpp: Fixed shop list box not to scroll up when - the selection is removed. - * src/resources/resourcemanager.h, src/resources/resourcemanager.cpp: - Added logging of error on PHYSFS_addToSearchPath. - * src/main.cpp: Increased default chat log length. - -2007-12-19 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_18-1.tmx: Fixed a map bug (monster trap) on - map 18 (woodland village surrounding) - -2007-12-19 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * tools/upalyzer/analyse.php: Fixed association of entries to update, - added no-cache headers, added a bit of error reporting in case of - invalid zip files, kept original ordering of the update list and - sorted the list of entries on their filename. - * tools/upalyzer/analyse.php: Added list of files in each update with - indication on whether they are still used. - -2007-12-18 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * tools/upalyzer/analyse.php: Added initial version of the update - analysis tool upalyzer. - * tools/upalyzer/analyse.php: Optimized with single loop approach and - nicer printing calls, inspired by doener's version. Also added list of - update entries and their respective update. - -2007-12-18 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/char_select.cpp, src/gui/char_select.h, - src/gui/status.cpp, src/gui/status.h, src/localplayer.h, - src/net/accountserver/account.cpp, - src/net/accountserver/account.h, src/net/beinghandler.cpp: - Updated attribute system to the latest design decisions - (removed charisma, kept agility in) - -2007-12-14 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/head-mask.png, - data/graphics/sprites/head-mask.xml, - data/graphics/sprites/head-mushroom.xml, - data/graphics/sprites/head-shroom.xml, data/items.xml, - data/equipment.xml: Fixed some problems with the new items. - -2007-12-12 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/tiles/cave.png, data/graphics/tiles/cave_x2.png: - Fixed the blurred outlines of the new tiles. - -2007-12-12 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/tiles/cave.png, data/graphics/tiles/cave_x2.png, - data/maps/new_4-1.tmx: Added two new cave tiles by yosuhara. - -2007-12-12 Philipp Sehmisch <tmw@crushnet.org> - - * tools/tmxcopy/base64.cpp, - tools/tmxcopy/base64.h, tools/tmxcopy/main.cpp, - tools/tmxcopy/map.cpp, tools/tmxcopy/map.hpp, - tools/tmxcopy/readme.txt, tools/tmxcopy/tmxcopy.cbp, - tools/tmxcopy/tostring.h, tools/tmxcopy/xmlutils.cpp, - tools/tmxcopy/xmlutils.h, tools/tmxcopy/zlibutils.cpp, - tools/tmxcopy/zlibutils.h: Added my tmxcopy tool for copying - parts of maps to other maps. - -2007-12-10 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/being.cpp: Include cassert header. - -2007-12-10 Philipp Sehmisch <tmw@crushnet.org> - - * src/being.cpp, src/being.h, src/net/beinghandler.cpp, - src/net/charserverhandler.cpp, src/net/equipmenthandler.cpp, - src/player.cpp, src/player.h, data/items.xml: Simplified player - subsprite handling by treating equipment, hairstyle and base - sprites alike. This also enables gender-specific hairstyles. - * src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/log.cpp, - src/log.h: Added an option to show log messages in the chat console. - * data/items.xml, - data/graphics/sprites/hairstyle1.png, - data/graphics/sprites/hairstyle1.xml, - data/graphics/sprites/hairstyle1-male.png, - data/graphics/sprites/hairstyle1-male.xml, - data/graphics/sprites/hairstyle1-female.png, - data/graphics/sprites/hairstyle1-female.xml, - data/graphics/sprites/hairstyle2.png, - data/graphics/sprites/hairstyle2.xml, - data/graphics/sprites/hairstyle2-male.png, - data/graphics/sprites/hairstyle2-male.xml, - data/graphics/sprites/hairstyle2-female.png, - data/graphics/sprites/hairstyle2-female.xml, - data/graphics/sprites/hairstyle3.png, - data/graphics/sprites/hairstyle3.xml, - data/graphics/sprites/hairstyle3-male.png, - data/graphics/sprites/hairstyle3-male.xml, - data/graphics/sprites/hairstyle3-female.png, - data/graphics/sprites/hairstyle3-female.xml, - data/graphics/sprites/hairstyle4.png, - data/graphics/sprites/hairstyle4.xml, - data/graphics/sprites/hairstyle4-male.png, - data/graphics/sprites/hairstyle4-male.xml, - data/graphics/sprites/hairstyle4-female.png, - data/graphics/sprites/hairstyle4-female.xml, - data/graphics/sprites/hairstyle5.png, - data/graphics/sprites/hairstyle5.xml, - data/graphics/sprites/hairstyle5-male.png, - data/graphics/sprites/hairstyle5-male.xml, - data/graphics/sprites/hairstyle5-female.png, - data/graphics/sprites/hairstyle5-female.xml, - data/graphics/sprites/hairstyle6.png, - data/graphics/sprites/hairstyle6.xml, - data/graphics/sprites/hairstyle6-male.png, - data/graphics/sprites/hairstyle6-male.xml, - data/graphics/sprites/hairstyle6-female.png, - data/graphics/sprites/hairstyle6-female.xml, - data/graphics/sprites/hairstyle7.png, - data/graphics/sprites/hairstyle7.xml, - data/graphics/sprites/hairstyle7-male.png, - data/graphics/sprites/hairstyle7-male.xml, - data/graphics/sprites/hairstyle7-female.png, - data/graphics/sprites/hairstyle7-female.xml: - Implemented female hairstyles. - -2007-12-09 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/head-funkywinter.png, - data/graphics/sprites/head-funkywinter.xml, - data/graphics/sprites/head-xmaself.png, - data/graphics/sprites/head-xmaself.xml: New versions of funky hat - and elf hat by QOAL. - -2007-12-09 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/CMakeLists.txt: Add missing source files. - -2007-12-07 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/items/generic-santacookie.png, - data/items.xml: Added a new drop item for the christmas event. - -2007-12-05 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/map.cpp, src/map.h: Fix drawing of very high fringe tiles by - keeping track of the maximum tile height. - * src/itemshortcut.h, src/gui/itemshortcutcontainer.h, - src/gui/itemshortcutcontainer.cpp, src/gui/itemshortcutwindow.cpp, - src/gui/itemshortcutwindow.h, src/itemshortcut.cpp: Random cleanups. - -2007-12-04 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/head-funkywinter.png, - data/graphics/sprites/head-funkywinter.xml, - data/graphics/sprites/head-mask.png, - data/graphics/sprites/head-mask.xml, - data/graphics/sprites/head-mushroom.png, - data/graphics/sprites/head-mushroom.xml, - data/graphics/sprites/head-shroom.png, - data/graphics/sprites/head-shroom.xml, - data/graphics/sprites/head-tophat.png, - data/graphics/sprites/head-tophat.xml, - data/graphics/sprites/head-xmaself.png, - data/graphics/sprites/head-xmaself.xml, - data/graphics/items/armor-head-xmaself.png, - data/graphics/items/armor-head-mask.png, - data/items.xml: Added/renamed some headgears for the christmas event. - -2007-11-21 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/properties.h, src/net/charserverhandler.cpp, src/being.h: Small - lingering changes made while merging to 0.0. - * src/localplayer.cpp, src/npc.cpp, - src/net/accountserver/accountserver.cpp, - src/net/accountserver/account.cpp, src/net/loginhandler.cpp, - src/net/messageout.cpp, src/net/buysellhandler.cpp, - src/net/messagein.h, src/net/beinghandler.cpp, - src/net/inventoryhandler.cpp, src/net/itemhandler.cpp, - src/net/tradehandler.cpp, src/net/charserverhandler.cpp, - src/net/logouthandler.cpp, src/net/messagein.cpp, - src/net/skillhandler.cpp, src/net/chathandler.cpp, - src/net/npchandler.cpp, src/net/gameserver/gameserver.cpp, - src/net/gameserver/player.cpp, src/net/messageout.h, - src/net/chatserver/chatserver.cpp, src/net/playerhandler.cpp: Renamed - {read,write}{Byte,Short,Long} to {read,write}{Int8,Int16,Int32}. This - is less confusing in 64-bit context and less conflicting with the 0.0 - client. - -2007-11-21 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/being.cpp: Added interpolation of tile offset for intermediate - steps in long moves. - -2007-11-20 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/maps/new_1-1.tmx, - data/graphics/maps/new_3-1.tmx, - data/graphics/maps/new_15-1.tmx: Updated desert maps with new - tiles by Len. - -2007-11-16 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/resources/resourcemanager.h, src/resources/resource.h, - src/resources/resourcemanager.cpp, src/resources/resource.cpp: Delayed - resource deletion by 30 seconds. - * src/net/connection.cpp, src/resources/mapreader.cpp, - src/net/network.cpp: Reduced noise in log file. - * src/resources/image.cpp: Sped up recoloring of transparent pixels. - -2007-11-16 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/log.cpp, src/utils/wingettimeofday.h: Removed useless win32 - implementation of gettimeofday. - * src/log.cpp, tmw.cbp: Fixed minor issues. - -2007-11-16 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/floor_item.cpp, src/localplayer.cpp, src/item.cpp, - src/inventory.h, src/gui/sell.cpp, src/gui/equipmentwindow.cpp, - src/gui/shop.cpp, src/gui/shoplistbox.cpp, src/gui/shop.h, - src/gui/itemshortcutcontainer.cpp, src/gui/buy.cpp, - src/gui/itemcontainer.cpp, src/inventory.cpp, src/item.h, - src/equipment.h, src/shopitem.cpp, src/CMakeLists.txt, - src/floor_item.h, src/net/inventoryhandler.cpp, src/equipment.cpp, - src/localplayer.h, src/Makefile.am, src/resources/iteminfo.h, - src/resources/itemdb.cpp, src/resources/iteminfo.cpp, src/shopitem.h: - Moved item icon from ItemInfo class to the Item class, so that it can - be loaded on demand. Results in faster startup time and reduced memory - usage. - -2007-11-15 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/main.cpp: Disabled update loading. - -2007-11-15 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/maps/new_4-1.tmx: Added npc. - * data/maps/new_5-1.tmx: Added npcs. - * data/maps/new_5-1.tmx, data/maps/new_6-1.tmx: Added monsters on map - 5 and some fixes, added npcs to map 6. - -2007-11-14 Eugenio Favalli <elvenprogrammer@gmail.com> - - * po/it.po: Updated Italian translation. - -2007-11-14 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/gui/chat.cpp: Fixed up and down arrows in chat box. - * src/gui/inttextbox.h, src/gui/inttextbox.cpp: Changed to textfield - so that it is visibly editable. - * src/gui/item_amount.cpp: Converted to layout handler. - * src/game.cpp, src/gui/viewport.cpp, src/gui/popupmenu.cpp: Removed - tests on current_npc. - -2007-11-13 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/maps/new_1-1.tmx, data/maps/new_10-1.tmx, - data/maps/new_11-1.tmx, data/maps/new_12-1.tmx, - data/maps/new_13-1.tmx, data/maps/new_14-1.tmx, - data/maps/new_15-1.tmx, data/maps/new_16-1.tmx, - data/maps/new_17-1.tmx, data/maps/new_18-1.tmx, - data/maps/new_19-1.tmx, data/maps/new_2-1.tmx, data/maps/new_3-1.tmx, - data/maps/new_4-1.tmx, data/maps/new_5-1.tmx, data/maps/new_6-1.tmx, - data/maps/new_7-1.tmx, data/maps/new_8-1.tmx, data/maps/new_9-1.tmx, - tmw.cbp: Started porting warps to the new server, updated project - file. - * data/maps/new_1-1.tmx: Fixed object type and added npcs. - * data/maps/new_1-1.tmx, data/maps/new_2-1.tmx: Fixed shop on map 1 - and added npcs on map 2. - -2007-11-11 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * data/items.xml: Fixed types of equipable items. - -2007-11-09 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/chest-chainmail-male, - data/graphics/sprites/chest-chainmail-female, - data/graphics/sprites/chest-cotton-male, - data/graphics/sprites/chest-cotton-female, - data/graphics/sprites/chest-leather-male, - data/graphics/sprites/chest-leather-female, - data/graphics/sprites/chest-tnecksweater-male, - data/graphics/sprites/chest-tnecksweater-female, - data/graphics/sprites/chest-vnecksweater-male, - data/graphics/sprites/chest-vnecksweater-female: - Modifications at the back shading of shirt sprites by Pauan. - -2007-11-08 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/gui/equipmentwindow.cpp: Ensured "unequip" button is visible. - -2007-11-04 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/resources/dye.cpp, src/resources/resourcemanager.cpp: Moved - palette qualifiers to the right as the code appends things on the - left. - * src/resources/spritedef.cpp, src/resources/spritedef.h, - src/resources/resourcemanager.h: Added propagation of palettes through - sprite resource names. - * data/monsters.xml, data/graphics/sprites/monster-scorpion.xml: Used - palettes on sprite names. - * data/graphics/sprites/monster-scorpion-black.xml, - data/graphics/sprites/monster-scorpion-red.xml: Removed obsolete - files. - * src/player.cpp: Added hair colors. - * data/graphics/sprites/hairstyle*.xml: Removed sprite variants. Set - replaceable color. - * data/graphics/sprites/hairstyle*.png: Reduced image sizes. - * data/monsters.xml, data/graphics/sprites/monster-slime.xml, - data/graphics/sprites/monster-slime.png: Added generic slime. - * data/graphics/sprites/monster-slime-{green,red,yellow}.png, - data/graphics/sprites/monster-slime-{green,red,yellow}.xml: Removed - obsolete files. - -2007-11-03 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/player.cpp, src/player.h, src/gui/char_select.cpp: Factored - code. - * src/net/beinghandler.cpp, src/net/charserverhandler.cpp: Fixed - double load of hair graphics. - * src/Makefile.am, src/resources/dye.cpp, src/resources/dye.h: Added - palette holder and linear interpolator of colors. - * src/resources/image.h, src/resources/image.cpp: Added palette-based - recoloring of images. - * src/resources/resourcemanager.h, src/resources/resourcemanager.cpp: - Added automatic recoloring of images depending on their names. - * data/graphics/sprites/monster-scorpion.png: Flattened colors. - * data/graphics/sprites/monster-scorpion-black.png, - data/graphics/sprites/monster-scorpion-red.png: Removed obsolete - files. - * data/graphics/sprites/monster-scorpion.xml, - data/graphics/sprites/monster-scorpion-black.xml, - data/graphics/sprites/monster-scorpion-red.xml: Added automatic - recoloring of scorpions. - -2007-11-01 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/particles/aniblaze.png, - data/graphics/particles/cookingfire.particle.xml, - data/graphics/particles/fireplace.particle.xml, - data/graphics/particles/flame.particle.xml: Improved fire particle - effects by using animated particles. - -2007-10-31 Philipp Sehmisch <tmw@crushnet.org> - - * data/items.xml, data/graphics/sprites/leg-skirt.png, - data/graphics/sprites/leg-skirt.xml, - data/graphics/items/armor-leg-skirt.png: Added skirt by Saphy. - ViewID is 26, item ID is 632, item properties are c&p from jeans - shorts. - -2007-10-28 Matthias Hartmann <hartmann.matthias@gmail.com> - - * po/de.po: Updated german translation. - -2007-10-28 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/gui/widgets/layout.h, src/gui/widgets/layout.cpp: Separated - auto-resizing into two categories: "set" and "add". - * src/gui/sell.cpp, src/gui/inventorywindow.cpp, src/gui/buy.cpp: - Removed useless code. Updated constant names. - * src/gui/trade.cpp, src/gui/trade.h: Converted to layout handler. - Fixed money handling. Fixed transaction handling. - * src/net/tradehandler.cpp, src/net/gameserver/player.h, - src/net/gameserver/player.cpp: Implemented missing trade messages. - * po/POTFILES.in: Marked trade window as translatable. - * po/tmw.pot, po/*.po: Updated translation objects. - * po/fr.po: Updated French translation. - -2007-10-28 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/debugwindow.cpp, tmw.cbp: Fixed coordinates in the debug - window and updated project file. - -2007-10-28 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/textfield.cpp: Fixed a windows compilation problem - caused by a define macro of the Windows API that conflicts - with a guichan identifier. - -2007-10-27 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/properties.h, src/game.cpp, src/channel.h, src/log.cpp, - src/gui/window.cpp, src/gui/setup.cpp, src/gui/button.cpp, - src/gui/chat.h, src/gui/widgets/dropdown.cpp, src/gui/chat.cpp, - src/gui/tabbedcontainer.cpp, src/gui/windowcontainer.cpp, - src/gui/skill.cpp, src/gui/serverdialog.cpp, src/gui/textfield.cpp, - src/gui/playerbox.cpp, src/gui/scrollarea.cpp, src/beingmanager.cpp, - src/flooritemmanager.cpp, src/channelmanager.cpp, src/main.cpp, - src/particle.cpp, src/net/messageout.cpp, src/channel.cpp, - src/localplayer.h, src/resources/imageset.cpp, - src/resources/buddylist.cpp, src/resources/monsterinfo.h, - src/resources/iteminfo.h, src/resources/monsterdb.cpp, - src/resources/monsterinfo.cpp, src/resources/itemdb.cpp: Fixed missing - dependencies, spurious const qualifiers, and weak brackets, so that it - compiles with GCC 4.3. - * src/gui/widgets/layout.h, src/gui/widgets/layout.cpp: Improved - layout handler to support trees of nested arrays. - * src/gui/window.cpp, src/gui/window.h: Removed unused function - updateContentSize. Simplified layout accessors. - * src/gui/char_select.cpp: Replaced flushed-layout hack with a tree. - * src/gui/serverdialog.cpp, src/gui/buy.cpp: Simplified layouts. - -2007-10-26 Philipp Sehmisch <tmw@crushnet.org> - - * src/browserbox.cpp, src/browserbox.h, src/chat.h, src/main.cpp: - Added possibility of length limitation to browserbox and used it - for the chatlog (length set by the config option "ChatLogLength"). - * src/chat.cpp, src/chat.h: Removed some completely useless code - from the chat class. - * src/monster.cpp, src/monster.h, data/sfx/logmonster-hurt1.ogg, - data/sfx/logmonster-hurt2.ogg, data/sfx/logmonster-hurt3.ogg, - data/sfx/logmonster-hurt4.ogg, data/sfx/logmonster-hurt5.ogg: - Implemented monster hurt sounds and added new sound effects by - Cosmostrator. - -2007-10-24 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * po/nl.po: Completed Dutch translation. - * po/de.po: Some small fixes. - -2007-10-24 Philipp Sehmisch <tmw@crushnet.org> - - * data/items.xml, data/graphics/items/generic-darkcrystal.png: - Added a new quest loot item for the halloween event. - -2007-10-23 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/CMakeLists.txt: Added Layout source files. - -2007-10-22 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/particle.cpp: Plugged memory leak. - * src/gui/connection.cpp, src/gui/connection.h: Simplified code. - Plugged memory leak. - * src/configuration.cpp, src/main.cpp: Plugged memory leak. Cleaned - code. - * src/gui/serverdialog.cpp, src/gui/serverdialog.h: Plugged memory - leak. Simplified code. Removed annoying reset of text fields. Changed - error message and marked it as translatable. - -2007-10-21 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/gui/window.cpp, src/gui/window.h: Removed redundant resizable - flag. Factored moving/resizing code, so that events are fired only - once per size change. Added automatic layout reflowing on resize. - * src/gui/widgets/layout.cpp: Allowed for decreasing sizes in layout. - * src/gui/inventorywindow.cpp, src/gui/inventorywindow.cpp: Delegated - resizing events to layout handler. - * src/gui/widgets/layout.cpp, src/gui/widgets/layout.h: Renamed - padding to spacing. Added margin around layout. Constified code. - * src/gui/window.cpp, src/gui/login.cpp, src/gui/char_select.cpp, - src/gui/serverdialog.cpp, src/gui/inventorywindow.cpp: Removed window - padding and replaced it by layout margin, so that the grip on - resizable window is not outside the inner clip area/ - * src/engine.cpp, src/engine.h, src/game.cpp: Fixed current map not - deleted on server change. - * src/gui/inventorywindow.cpp, src/gui/inventorywindow.h: Removed - redundant destructor. - * src/resources/monsterdb.cpp: Plugged memory leak in database reader. - * src/resources/spritedef.cpp: Plugged memory leak in sprites. - * src/gui/quitdialog.cpp: Plugged memory leak in quit dialog. - * src/resources/iteminfo.cpp, src/resources/iteminfo.h: Plugged memory - leak in equipment sound. - * src/resources/action.cpp: Fixed double-free of sprite actions. - * data/maps/new_1-1.tmx: Added back a Lua script for testing. - * src/gui/trade.cpp: Added persistent positioning. - * src/gui/menuwindow.cpp: Fixed missing pixels at bottom and right. - * src/gui/window.cpp, src/gui/window.h: Changed to use default values - when restoring missing settings. - * src/gui/buy.cpp, src/gui/buy.h, src/gui/sell.cpp, src/gui/sell.h: - Converted to layout handler. - * src/gui/shoplistbox.cpp, src/gui/listbox.cpp: Fixed invisible text. - -2007-10-20 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/gui/widgets/layout.h, src/gui/widgets/layout.cpp, - src/Makefile.am: Added a layout handler for automatically positioning - widgets in a window. - * src/gui/window.h, src/gui/window.cpp: Removed garbage-collected - container. Fixed dangling resize widget. Added layout handler. - * src/gui/login.cpp: Fixed layout of login dialog box when native - language is not English. - * src/gui/playerbox.cpp: Centered sprite inside selection box. - * src/gui/char_select.cpp: Reworked layout of dialog box. - * src/gui/serverdialog.cpp: Converted to layout handler. - -2007-10-19 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * data/equipment.xml: Removed obsolete file. - * data/items.xml: Fixed equipment types. - * src/item.h: Fixed invalid item ID. - * src/gui/inventorywindow.cpp, src/gui/itemcontainer.cpp: Fixed key - special values. - * src/gui/itemcontainer.cpp: Reduced amount of spurious item - deselections. - * src/gui/itemcontainer.cpp, src/gui/itemcontainer.h: Allowed dragging - of already selected items. - * src/gui/buy.cpp, src/gui/sell.cpp, po/POTFILES.in: Marked buy and - sell dialog boxes as translatable. - * src/resources/resource.cpp, src/resources/resource.h, - src/resources/imageset.cpp, src/resources/imageset.h: Removed - mandatory identifier path/ - * src/resources/resourcemanager.cpp, src/resources/resourcemanager.h: - Factored code between resource handlers. - * src/resources/soundeffect.h, src/resources/soundeffect.cpp, - src/resources/music.h, src/resources/music.cpp, src/resources/image.h, - src/resources/image.cpp: Reworked resource loaders. - * src/resources/spritedef.h, src/resources/spritedef.cpp: Implemented - a failure-friendly loader. - * src/gui/truetypefont.cpp, src/resources/imageloader.cpp, - src/tileset.h: Removed dummy parameter. - -2007-10-19 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/truetypefont.cpp: Increased text chunk cache size to improve - performance when a lot of text is on the screen. - * data/graphics/images/ambient/fog.png: Added fog effect overlay - graphic. - -2007-10-18 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/beingmanager.h, src/beingmanager.cpp, src/net/beinghandler.cpp: - Removed guess of being type from class number. Factored handler for - new beings. - * src/gui/truetypefont.cpp: Fixed double-free of true-type resources. - * src/monster.cpp: Removed compatibility hack. - * data/monsters.xml: Merged client and server monster data. - * data/items.xml: Merged server item data. Removed obsolete fields. - * src/localplayer.cpp, src/localplayer.h: Moved equipment and - inventory storage to local player. Removed specific type. - * src/gui/viewport.cpp, src/gui/minimap.cpp: Changed identification of - local player to a check of player_node. - * src/animatedsprite.cpp, src/animatedsprite.h, src/npc.cpp, - src/player.cpp, src/monster.cpp, src/resources/resourcemanager.cpp: - Prevented client from exiting on missing sprites. - * src/being.cpp, src/being.h, src/player.h, src/net/beinghandler.cpp, - src/net/charserverhandler.cpp: Removed hair style, hair color, gender, - and equipment from generic being. - * src/resources/spritedef.cpp: Added filename to fatal error messages. - * src/resources/iteminfo.cpp, src/resources/iteminfo.h, - src/resources/itemdb.cpp, data/items.xml: Merged weapon_type and - attacktype field. - * src/resources/iteminfo.h, src/resources/itemdb.cpp: Removed unused - slot field. - * src/resources/itemdb.cpp: Added automatic generation of description - strings for item effects. - * po/POTFILES.in: Marked effect strings as translatable. - -2007-10-18 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/game.cpp, src/net/tradehandler.h, src/net/tradehandler.cpp: - Implemented automatic denying of trade requests based on a patch - submitted by Quiche_on_a_leash. - -2007-10-15 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/viewport.h, src/gui/viewport.cpp: Put drawing of debug path - into a private method. - * po/LINGUAS, po/nl.po: Added Dutch translation (incomplete). - -2007-10-07 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/maps/new_18-1.tmx: Fixed some collision layer - problems. - -2007-10-01 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/item.cpp, src/gui/itemcontainer.cpp, src/resources/itemdb.cpp: - Fixed inventory display so that empty slots are not unknown items. - Adjusted "type" meaning to tmwserv one. - * src/game.cpp: Fixed attacking with keyboard. - -2007-09-30 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/tiles/desert_x3.png: Removed the purple line from the - ruin tile. - -2007-09-27 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/tiles/desert2.png, data/graphics/tiles/desert_x3.png, - data/graphics/tiles/desert_x5.png: Added new desert tiles by Len. - -2007-09-25 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/gui/browserbox.cpp: Fix wrapping of UTF-8 multi-byte characters. - -2007-09-25 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/inventory.h, src/inventory.cpp: Added some const qualifiers. - -2007-09-22 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/gui/browserbox.cpp: Removed some useless things. - * src/logindata.h, src/gui/linkhandler.h, src/channelmanager.h, - src/channelmanager.cpp, src/utils/minmax.h: Fixed missing includes and - cleaned a bit. - -2007-09-21 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/gui/chat.cpp: Fixed resizing of chat window. - -2007-09-21 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/CMakeLists.txt: Added new files to build, removed old files and - added SDL_tff to the required libraries. - * src/gui/truetypefont.h: Remove duplicated contents. - * src/gui/browserbox.cpp: Refactor the way in which browser box text - is drawn and wrapped. - -2007-09-20 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/gui/browserbox.cpp: Fixed missing const qualifier. - * src/gui/windowlistener.h: Reduced warning about unused parameter. - * src/particle.h, src/particle.cpp: Moved function out of header file. - * src/net/chathandler.cpp: Removed useless include. - * src/utils/trim.h: Fixed storage qualifier. - * src/Makefile.am, src/gui/sdlinput.cpp, src/gui/sdlinput.h: Modified - Guichan SDL input handler, so that it supports high characters. - * src/gui/textfield.cpp, src/gui/textfield.h: Took over handling of - keypresses in textfields, so that utf8 characters are supported. - * src/gui/browserbox.cpp: Fixed improper splitting of characters. - * src/gui/gui.cpp, src/gui/gui.h, src/game.cpp, src/main.cpp: Changed - the input handler. Moved away from image font so that non-latin - characters are supported. - -2007-09-20 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/equipment.xml, data/graphics/items/armor-head-funkyhat.png, - data/graphics/items/armor-head-mushroomhat.png, - data/graphics/items/armor-head-shroomhat.png, - data/graphics/items/armor-head-tophat.png, - data/graphics/sprites/item019.png, data/graphics/sprites/item019.xml, - data/graphics/sprites/item020.png, data/graphics/sprites/item020.xml, - data/graphics/sprites/item021.png, data/graphics/sprites/item021.xml, - data/graphics/sprites/item022.png, data/graphics/sprites/item022.xml, - data/items.xml, data/maps/new_21-1.tmx: Added 4 new items and a new - ice cave map. - -2007-09-16 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/gui/button.cpp: Fixed improper const qualifier. - -2007-09-12 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/items.xml, data/equipment.xml: Added temporary weapon IDs below - 256 to use as view-ID in eAthena's item DB. - * src/gui/shoplistbox.cpp, src/gui/buy.h, src/gui/buy.cpp: Allowed - selection of items that cannot be afforded, so that their descriptions - are still accessible. Also made sure the player's money value of - ShopItemList gets updated. - -2007-09-11 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/chat.cpp, tmw.cbp: Fixed admin commands. - -2007-09-10 Eugenio Favalli <elvenprogrammer@gmail.com> - - * configure.ac, data/fonts/dejavusans.ttf, - src/gui/browserbox.cpp, src/gui/browserbox.h, src/gui/gui.cpp, - src/gui/truetypefont.cpp, src/gui/truetypefont.h, src/gui/window.cpp, - src/main.cpp, src/Makefile.am, src/openglgraphics.cpp, tmw.cbp: Added - support for True Type Fonts. - * po/it.po, po/LINGUAS, po/pl.po: Added Polish translation and fixed - Italian one. - * src/gui/minimap.cpp: Fixed minimap coordinates and improved look. - -2007-09-08 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * po/LINGUAS: Added German to the list of available languages. - * po/de.po: Fixed two syntax errors preventing compilation. - -2007-09-08 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/particles/aniblaze.png, - data/graphics/particles/cookingfire.particle.xml, - data/graphics/particles/fireplace.particle.xml, - data/graphics/particles/flame.particle.xml: Improved fire effects by - using animated particles. - -2007-09-06 Philipp Sehmisch <tmw@crushnet.org> - - * src/animationparticle.cpp, src/imageparticle.cpp: Fixed animated - particles. - -2007-09-01 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/Makefile.am: Fixed the entry for windowlistener.h. - -2007-08-30 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/localplayer.cpp, src/player.cpp, src/main.cpp, src/being.cpp, - src/CMakeLists.txt, src/Makefile.am, src/resources/iteminfo.h, - src/resources/equipmentdb.h, src/resources/equipmentinfo.h, - src/resources/itemdb.cpp, src/resources/iteminfo.cpp, - src/resources/equipmentdb.cpp, src/resources/equipmentinfo.cpp, - src/resources/spritedef.h, src/being.h, data/items.xml, - data/equipment.xml: Merged equipment database with items database and - got rid of the unused item art attribute. - * src/net/beinghandler.cpp, src/net/charserverhandler.cpp: Removed the - now unnecessary multiplication of weapon IDs with 10000. - * src/resources/iteminfo.cpp, data/graphics/items/unknown.png: Added - fallback item icon and use it for unknown items or when item image - fails to load. - * NEWS: Updated with changes since last update. - * data/items.xml, data/equipment.xml: Reverted equipment database and - included original low-ID items in items.xml for compatibility with - eAthena, which doesn't support View ID to come above 255. - * src/resources/itemdb.cpp: Accept items without a name. - -2007-08-29 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/sell.cpp, src/gui/inventorywindow.cpp, src/gui/sell.h: Made - sell dialog resizable and tweaked inventory resize code a bit. - * data/items.xml: Fixed typo in chainmail description. - -2007-08-28 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/window.cpp, src/gui/inventorywindow.h, - src/gui/selectionlistener.h, src/gui/buy.h, - src/gui/itemshortcutwindow.cpp, src/gui/inventorywindow.cpp, - src/gui/buy.cpp, src/gui/window.h, src/gui/windowlistener.h, - src/gui/itemshortcutwindow.h, src/CMakeLists.txt, src/Makefile.am: - Made buy dialog resizable and added a WindowListener class for - listening for window resize and move events. - * src/textparticle.h, src/particle.h, src/CMakeLists.txt, - src/particle.cpp, src/imageparticle.cpp, src/vector.h, - src/textparticle.cpp, src/Makefile.am: Added Vector class and used it - in the particle engine. - -2007-08-27 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/engine.cpp, src/resources/mapreader.cpp: Made client search for - both compressed and non-compressed map files. - -2007-08-27 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/game.cpp: Assigned unused emotions to Alt +/-. (applied a patch - by Quiche_on_a_leash). - * data/maps/new_1-1.tmx, data/maps/new_1-1.tmx.gz, - data/maps/new_10-1.tmx, data/maps/new_10-1.tmx.gz, - data/maps/new_11-1.tmx, data/maps/new_11-1.tmx.gz, - data/maps/new_12-1.tmx, data/maps/new_12-1.tmx.gz, - data/maps/new_13-1.tmx, data/maps/new_13-1.tmx.gz, - data/maps/new_14-1.tmx, data/maps/new_14-1.tmx.gz, - data/maps/new_15-1.tmx, data/maps/new_15-1.tmx.gz, - data/maps/new_16-1.tmx, data/maps/new_16-1.tmx.gz, - data/maps/new_17-1.tmx, data/maps/new_17-1.tmx.gz, - data/maps/new_18-1.tmx, data/maps/new_18-1.tmx.gz, - data/maps/new_19-1.tmx, data/maps/new_19-1.tmx.gz, - data/maps/new_2-1.tmx, data/maps/new_2-1.tmx.gz, - data/maps/new_20-1.tmx, data/maps/new_20-1.tmx.gz, - data/maps/new_3-1.tmx, data/maps/new_3-1.tmx.gz, - data/maps/new_4-1.tmx, data/maps/new_4-1.tmx.gz, - data/maps/new_5-1.tmx, data/maps/new_5-1.tmx.gz, - data/maps/new_6-1.tmx, data/maps/new_6-1.tmx.gz, - data/maps/new_7-1.tmx, data/maps/new_7-1.tmx.gz, - data/maps/new_8-1.tmx, data/maps/new_8-1.tmx.gz, - data/maps/new_9-1.tmx, data/maps/new_9-1.tmx.gz: Replaced compressed - maps with layer compressed maps. - * data/maps/new_1-1.tmx.gz: Added test npcs. - * src/openglgraphics.cpp, tmw.cbp: Fixed compilation with old OpenGL - headers. - * po/it.po: Updated italian translation. - -2007-08-27 Matthias Hartmann <hartmann.matthias@gmail.com> - - * po/de.po: Added German translation. - -2007-08-27 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/gui/chat.h, src/gui/chat.cpp: Added "/admin" chat command for - sending raw messages to the game server. - * src/engine.cpp, src/resources/mapreader.cpp: Ported patch from 0.0, - in order to support missing extensions and uncompressed maps. - -2007-08-26 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/updatewindow.cpp, src/main.cpp, tmw.cbp: Removed home dir - from config file to avoid encoding issues. - -2007-08-26 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/gui/button.cpp: Fixed incorrect button dimensions, as they mess - OpenGL display with rectangle textures. - * src/graphics.cpp, src/openglgraphics.h, src/graphics.h, - src/openglgraphics.cpp: Fixed fonts not being recolored by adding an - explicit parameter to require it. - -2007-08-25 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * configure.ac: Removed dependency on Guichan's OpenGL library. - * src/Makefile.am, src/resources/sdlimageloader.cpp, - src/resources/sdlimageloader.h, src/resources/openglsdlimageloader.h, - src/resources/openglsdlimageloader.cpp, src/resources/imageloader.cpp, - src/resources/imageloader.h, src/gui/gui.cpp, src/gui/gui.h: Replaced - Guichan's image loaders with our owns, so that we have control over - all the images used as textures. - * src/resources/image.cpp, src/openglgraphics.h, src/resources/image.h, - src/openglgraphics.cpp, src/graphics.cpp, src/graphics.h: Added - support for rectangle OpenGL textures when available, in order to - reduce video memory usage. - -2007-08-24 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/gui.h, src/gui/gui.cpp: Removed useless logic method and - reverted mouse cursor to non-static since there can be only one Gui - instance so there is no point in supporting a shared resource. - * src/gui/window.cpp, src/gui/gui.h: Removed unnecessary - Gui::isCustomCursor method. - * src/gui/char_select.h, src/gui/char_select.cpp, src/utils/trim.h: - Added trimming of name for new character creation. - * src/net/chathandler.cpp: Added trimming of chat messages appearing - above players. - * src/gui/window.cpp, src/gui/window.h: Improved resize mouse cursor - indication, removing duplicated code and fixing indicator above resize - grip. - -2007-08-23 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/viewport.h, src/gui/viewport.cpp: Removed two useless popup - related methods. - * src/gui/debugwindow.h, src/gui/debugwindow.cpp: Use generic close - button functionality. - * src/particle.h, src/particleemitter.cpp, src/particle.cpp: Renamed - Particle::mVector to Particle::mVelocity for clarity. - * src/localplayer.cpp, src/gui/ministatus.cpp, src/gui/status.cpp, - src/being.cpp, src/net/charserverhandler.cpp, - src/net/playerhandler.cpp, src/localplayer.h, src/being.h: Changed XP - gaining effect to appear on the player instead. - * data/graphics/gui/hits_yellow.png: Restored shadow of yellow font. - -2007-08-22 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/itemshortcutcontainer.h: Fixed compiler warning. - * src/CMakeLists.txt, src/Makefile.am: Updated source lists. - * data/graphics/gui/CMakeLists.txt, data/graphics/gui/Makefile.am: - Added close button and item shortcut backgrounds to files that will be - installed. - * src/gui/itemshortcutcontainer.cpp: Make sure mGridWidth and - mGridHeight are initialized properly (fixes arithmetic exception in - ItemShortcutContainer::draw). - * src/keyboardconfig.cpp: Changed default sitting key back to 's'. - * src/net/equipmenthandler.cpp: Removed a line that attempted to set - the player's weapon sprite with each kind of equipment. Seems to work - fine without as well. - * src/gui/chat.cpp, src/utils/trim.h, src/CMakeLists.txt, - src/Makefile.am: Added trimming of chat messages. - -2007-08-22 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/chest-lightplatemail-male.png, - data/graphics/sprites/chest-lightplatemail-female.png, - data/graphics/items/armor-chest-lightplatemail.png, - data/graphics/tiles/woodland_indoor_x2.png: Another color correction - at the light platemail (looks more metalic now) - * data/maps/new_18-1.tmx.gz, data/maps/new_19-1.tmx.gz, - data/images/minimap_new_18-1.png, data/images/minimap_new_19-1.png: - Removed a tree that prevented people from sitting on one of the - benches properly. Added correct minimap to woodland village and - surrounding. - -2007-08-22 Joshua Langley <joshlangley[at]optusnet.com.au> - - * data/graphics/gui/item_shortcut_bgr.png, src/game.cpp, - src/gui/gui.cpp, src/gui/itemcontainer.cpp, - src/gui/itemshortcutcontainer.cpp, src/gui/itemshortcutcontainer.h, - src/gui/itemshortcutwindow.cpp, src/gui/itemshortcutwindow.h, - src/gui/menuwindow.cpp, src/gui/setup_keyboard.cpp, src/gui/window.h, - src/itemshortcut.cpp, src/itemshortcut.h, src/keyboardconfig.cpp, - src/keyboardconfig.h, src/localplayer.cpp, src/localplayer.h, - src/main.cpp, src/net/inventoryhandler.cpp, src/utils/tostring.h, - tmw.cbp: Added item shortcut bar. - -2007-08-20 Joshua Langley <joshlangley[at]optusnet.com.au> - - * data/graphics/gui/mouse.png, src/gui/equipmentwindow.cpp, - src/gui/gui.cpp, src/gui/gui.h, src/gui/inventorywindow.cpp, - src/gui/setup.cpp, src/gui/skill.cpp, src/gui/skill.h, - src/gui/status.cpp, src/gui/window.cpp, src/gui/window.h, - data/graphics/gui/close_button.png: Added close button functionality, - resize cursor cues. - * data/graphics/gui/hits_yellow.png, src/being.cpp, src/being.h, - src/gui/gui.cpp, src/localplayer.cpp, src/localplayer.h, - src/net/charserverhandler.cpp, src/net/playerhandler.cpp, - src/particle.cpp, src/particle.h: Added monster killed xp notification - effect. - -2007-08-19 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/equipment.xml: Fixed typo in female light plate mail. - * NEWS: Updated with changes since 0.0.23. - * src/CMakeLists.txt: Updated CMake file. - -2007-08-19 Joshua Langley <joshlangley[at]optusnet.com.au> - - * src/keyboardconfig.cpp, src/keyboardconfig.h: Minor cleanup. - * src/gui/buy.cpp, src/gui/sell.cpp: Buy/sell fixed minimum quantity. - * src/gui/setup_keyboard.cpp, src/gui/setup_keyboard.h: Fixed bug - - reverts unassigned key. - -2007-08-19 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/localplayer.h: Fixed typo. - -2007-08-18 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/localplayer.cpp, src/gui/status.cpp, src/net/protocol.h, - src/net/playerhandler.cpp, src/localplayer.h: Adapted to new server - handling of character attributes. - -2007-08-17 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * tools/adler32.c: Added little program for calculating adler32 - checksums of files. - * src/gui/setup_keyboard.cpp: Fixed compile issue related to array - bound not being an integer constant. - -2007-08-15 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/npcs.png, data/graphics/sprites/npc.xml: - Added farmer NPC for woodland village. - -2007-08-14 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/popupmenu.cpp, src/gui/viewport.cpp, src/gui/viewport.h, - tmw.cbp: Fixed popup menu requiring one more click after being used. - -2007-08-14 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/net/messagein.h, src/net/messagein.cpp: Fixed error-prone - interface. - * src/net/inventoryhandler.cpp: Handled money as an inventory part. - * src/gui/sell.cpp, src/gui/buy.cpp, src/net/gameserver/player.h, - src/net/gameserver/player.cpp: Enabled buying and selling from NPCs. - * src/gui/trade.cpp, src/gui/trade.h, src/net/tradehandler.cpp, - src/net/protocol.h: Removed old code. Added support for money received - while trading. - -2007-08-14 Josh Langley <joshlangley[at]optusnet.com.au> - - * gui/button.cpp, gui/inventorywindow.cpp, gui/inventorywindow.h, - gui/item_amount.cpp, gui/item_amount.h, gui/itemcontainer.cpp, - gui/itemcontainer.h, gui/popupmenu.cpp, gui/trade.cpp, inventory.cpp, - inventory.h, localplayer.cpp, localplayer.h, net/gameserver/player.cpp, - net/gameserver/player.h, net/protocol.h: Inventory Window Slots - created. - -2007-08-13 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * po/tmw.pot, po/fr.po: Updated .po files, so that people can start - translating the whole interface, almost. - * po/fr.po: Updated French translation. - * src/gui/sell.cpp, src/gui/shop.cpp, src/gui/shop.h, src/gui/buy.h, - src/gui/buy.cpp, src/gui/sell.h, src/net/buysellhandler.cpp, - src/net/protocol.h: Started conversion of buy/sell to new server. - -2007-08-13 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/main.cpp, tmw.cbp: Fixed internationalization support on - Windows. - * po/it.po, po/LINGUAS: Added first draft of Italian translation. - -2007-08-10 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/gui/npclistdialog.cpp, src/gui/npclistdialog.h, - src/net/npchandler.cpp: Removed colon in NPC choice messages. - -2007-08-09 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/chest-lightplatemail-male.png, - data/graphics/sprites/chest-lightplatemail-female.png, - data/graphics/items/armor-chest-lightplatemail.png, - data/graphics/tiles/woodland_indoor_x2.png: Gave the platemail - armor a blue tint. Looks less boring and makes recoloring through - hue shifting possible. - -2007-08-09 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * po/POTFILES.in: Updated list of translatable source files. - -2007-08-08 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/gui/equipmentwindow.cpp, data/graphics/gui/Makefile.am, - data/graphics/images/EquipBackground.png: Moved equipment background - to the gui directory. Changed name to lowercase only. - * src/localplayer.cpp, src/equipment.h, src/equipment.cpp: Ensured - that equipment is cleared at the same time as the inventory. - * src/net/beinghandler.cpp: Fixed position of the cleaning bit for - looks, so that it actually fits into network data. - -2007-08-08 Josh Langley <joshlangley[at]optusnet.com.au> - - * src/equipment.h, src/gui/equipmentwindow.cpp, - src/gui/equipmentwindow.h, src/localplayer.cpp, - src/net/gameserver/player.cpp, src/net/gameserver/player.h, - data/graphics/images/EquipBackground.png: Re-designed equipment - window, un-equip created. - -2007-08-08 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/particles/cookingfire.particle.xml, - data/graphics/particles/fireplace.particle.xml, - data/maps/new_20-1.tmx.gz: Added particle effects and music to the - woodland village indoor map. - * data/maps/new_19-1.tmx.gz: Added overlay effect and music to - woodland village outdoor map. - * data/maps/new_18-1.tmx.gz: Fixed some collision map errors and added - music and overlay effect to the surrounding of the woodland village. - -2007-08-07 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/npcs.png: Added two new NPCs and gave some - of the older NPCs a makeover to look more like the style of the new - playerset. - * data/maps/new_20-1.tmx.gz: Corrected a few mapping errors in the - new woodland village. - * data/items.xml: Tweaked description and values of the scythe. - -2007-08-07 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * po/Makevars, src/main.cpp: Replaced PACKAGE by tmw to reduce - preprocessing hell. Set gettext charset to utf8. - * src/gui/menuwindow.cpp, src/gui/connection.cpp, - src/gui/register.cpp, src/gui/equipmentwindow.cpp, - src/gui/quitdialog.cpp, src/gui/login.cpp, src/gui/item_amount.cpp, - src/gui/npclistdialog.cpp, src/gui/setup.cpp, src/gui/char_select.cpp, - src/gui/setup_audio.cpp, src/gui/npc_text.cpp, - src/gui/setup_video.cpp, src/gui/ministatus.cpp, - src/gui/ok_dialog.cpp, src/gui/confirm_dialog.cpp, - src/gui/setup_joystick.cpp, src/gui/serverdialog.cpp, - src/gui/minimap.cpp, src/gui/popupmenu.cpp: Marked as translatable. - * src/gui/trade.cpp, src/gui/equipmentwindow.cpp, src/gui/window.cpp, - src/gui/inventorywindow.h, src/gui/chat.cpp, src/gui/debugwindow.cpp, - src/gui/skill.cpp, src/gui/help.cpp, src/gui/inventorywindow.cpp, - src/gui/window.h, src/gui/status.cpp, src/gui/popupmenu.cpp, - src/gui/minimap.cpp: Fixed window dimensions not being restored at - start time. Cleaned resizing notification. Improved access control on - window members. - * data/items.xml, data/equipment.xml: Modified item database, so that - equipment can be tested. - -2007-08-06 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/Makefile.am, src/utils/strprintf.h, src/utils/strprintf.cpp: - Added a helper function for printf-formatting a (gettext) C string - into a dynamically-sized C++ string. - * src/gui/inventory.cpp: Completed marking of translatable strings for - inventory window. - * po/tmw.pot: Updated with new translatable strings. - * po/fr.po: Completed translation of inventory window in French. - * src/resources/gettext.h, src/main.cpp: Moved header to utils - directory. - * src/utils/tostring.h: Fixed typo in macro guard. - * po/Makefile.in.in, po/remove-potcdate.sin, configure.ac, - Makefile.am, autogen.sh: Used autopoint for generating gettext - environment, and removed conflicting files. - -2007-08-05 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/tiles/woodland_indoor.png, - data/graphics/tiles/woodland_indoor_x2.png, - data/graphics/tiles/woodland_indoor_x3.png: Added woodland - village indoor tilesets. - * data/maps/new_20-1.tmx.gz: Added woodland village indoor map. - -2007-08-05 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * configure.ac, Makefile.am, po, src/Makefile.am, src/main.cpp, - src/resources/gettext.h: Added support for internationalization. - * src/gui/inventorywindow.cpp: Marked a few strings as translatable - for testing purpose. - * po/tmw.pot: Generated the main template. - * po/LINGUAS, po/fr.po: Added French translation. - -2007-08-01 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/item.cpp, src/item.h: Fixed update of equipment flag, so that - items can be equipped properly. - -2007-07-31 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/net/equipmenthandler.cpp, src/net/equipmenthandler.h, - src/Makefile.am, src/game.h, src/game.cpp: Deleted dead handler. - * src/net/buysellhandler.cpp, src/net/skillhandler.cpp, - src/net/protocol.h: No need to compile legacy handlers. - * src/localplayer.cpp, src/item.cpp, src/inventory.h, - src/gui/trade.cpp, src/gui/equipmentwindow.cpp, src/item.h, - src/gui/inventorywindow.cpp, src/gui/itemcontainer.cpp, - src/gui/trade.h, src/gui/popupmenu.cpp, src/inventory.cpp, - src/equipment.h, src/net/tradehandler.cpp, src/equipment.cpp, - src/localplayer.h: Removed legacy inventory code. - * src/net/inventoryhandler.cpp: Added display of equipment. - -2007-07-29 Björn Steinbrink <B.Steinbrink@gmx.de> - - * CMake/Modules/FindLibXml2.cmake, CMake/Modules/FindLibcurl.cmake, - src/CMakeLists.txt: Switch to upstream CMake modules for libxml2 and - curl. - -2007-07-29 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/localplayer.cpp, src/gui/trade.cpp, src/net/tradehandler.cpp, - src/net/gameserver/player.h, src/net/gameserver/player.cpp, - src/net/protocol.h: Converted trading to new server. - -2007-07-27 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/resources/image.cpp: Added support for subimages of subimages. - * src/gui/equipmentwindow.cpp, src/gui/button.cpp, src/gui/slider.cpp, - src/gui/widgets/resizegrip.cpp, src/gui/widgets/dropdown.cpp, - src/gui/progressbar.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp, - src/gui/radiobutton.cpp, src/gui/textfield.cpp, src/gui/playerbox.cpp, - src/gui/itemcontainer.cpp, src/gui/checkbox.cpp, src/gui/minimap.cpp, - src/gui/scrollarea.cpp, src/gui/popupmenu.cpp: Removed useless yet - costly dynamic casts. - -2007-07-25 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/net/beinghandler.cpp, src/net/protocol.h: Added being speed to - protocol. - -2007-07-25 Joshua Langley <joshlangley[at]optusnet.com.au> - - * src/gui/setup.cpp, src/gui/setup_keyboard.cpp, - src/gui/setup_keyboard.h, src/keyboardconfig.cpp, - src/keyboardconfig.h, src/main.cpp: Minor changes to keyboard config, - keyboard setup gui re-designed. - -2007-07-24 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/CMakeLists.txt, src/Makefile.am: Added setup_keyboard.* and - keyboardconfig.* to the list of source files. - * src/keyboardconfig.h: Fixed initialization order. - -2007-07-23 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/maps/new_1-1.tar.gz, data/maps/new_3-1.tar.gz: Fixed warp - coordinates. - -2007-07-23 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/main.cpp, src/game.cpp: Fixed segfault on exit when OpenGL - configuration changed. - * src/beingmanager.cpp: Removed dead code. - * src/npc.cpp, src/npc.h, src/net/protocol.h, src/net/npchandler.cpp, - src/net/gameserver/player.cpp, src/net/gameserver/player.h: Converted - to new server. - * src/beinghandler.cpp: Added support for NPCs. - -2007-07-22 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/maps/new_1-1.tar.gz: Fixed insecure filenames. - -2007-07-17 Joshua Langley <joshlangley[at]optusnet.com.au> - - * src/game.cpp: Only one key per function. - * src/main.cpp: Keyboard configuration included. - * src/gui/button.cpp, src/gui/button.h: Default constructor and - init function added. - * src/gui/setup.cpp: Keyboard setup tab added. - * src/gui/setup_keyboard.cpp, src/gui/setup_keyboard.h: Add to project - file, it is the keyboard setup tab. - * src/keyboardconfig.cpp, src/keyboardconfig.h: Add to project file, - the main keyboard config operations. - -2007-07-16 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/items.xml: Fixed description of silk headband. - * data/maps/new_1-1.tar.gz, data/maps/new_3-1.tar.gz: Added warp and - spawn areas. - -2007-07-14 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/net/beinghandler.cpp, src/net/protocol.h: Reduced size of - equipment packets. - -2007-07-12 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/net/beinghandler.cpp, src/net/beinghandler.h, - src/net/protocol.h: Added support for visible equipment. - -2007-07-11 Philipp Sehmisch <tmw@crushnet.org> - - * src/resources/monsterdb.cpp, src/resources/monsterinfo.cpp, - src/resources/monsterinfo.h, src/monster.cpp: Renamed SoundEvent - to MonsterSoundEvent. - * src/resources/equipmentdb.cpp, src/resources/equipmentinfo.cpp, - src/resources/equipmentinfo.h: EquipmentDB now holds the type of - attack animation and the sounds of weapons. - * src/being.cpp. src/being.h, src/localplayer.cpp, - src/net/beinghandler.cpp, src/net/charserverhandler.cpp, - src/net/equipmenthandler.cpp, src/player.cpp, src/player.h: The - type of weapon player characters are using is now set using - setVisibleEquipment() instead of setWeapon() or setWeaponById(). - * src/CMakeLists.txt, src/Makefile.AM, tmw.cbp, The Mana World.dev: - Updated project files and buildscripts. - * data/graphics/images/login-wallpaper.png: Replaced login wallpaper - with a new one by Irukard. - -2007-07-11 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/window.cpp: Fixed resizing windows by their resize grip. - -2007-07-08 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/player.cpp, src/player.h, src/localplayer.h, src/being.h: - Changed signatures to prevent the wrong members to be overloaded on - architectures with 64-bit integers and to shut some compiler warnings. - * src/localplayer.cpp: Fixed some uninitialized variables. - -2007-07-07 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/gui.cpp, src/gui/chatinput.h, src/gui/chatinput.cpp, - INSTALL: Ported to Guichan 0.7.0. Unfortunately, since Guichan 0.6.x - didn't have a FocusListener, compatibility with older versions is - broken. - -2007-06-30 Philipp Sehmisch <tmw@crushnet.org> - - * src/main.cpp: Changed include order to avoid a problem with guichan - on windows. - * src/net/beinghandler.cpp: Implemented getting the direction of - attacks from the server. - -2007-06-29 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp, src/particleemitter.cpp: Corrected some - perspective issues of the particle engine and fixed a crash caused by - particles with child emitters that have an image than isn't used - elsewhere. - * data/maps/new-3-1.tmx.gz: Added a particle effect at the spawn point - in Tulimshar. - -2007-06-21 Philipp Sehmisch <tmw@crushnet.org> - - * data/monsters.xml, data/graphics/sprites/monster-logmonster.png, - data/graphics/sprites/monster-logmonster.xml: Added logmonster by - Enigmatik (Monster ID is 23). - * data/items.xml, data/equipment.xml, - data/graphics/items/armor-chest-lightplatemail.png, - data/graphics/sprites/chest-lightplatemail-male.xml, - data/graphics/sprites/chest-lightplatemail-male.png, - data/graphics/sprites/chest-lightplatemail-female.png, - data/graphics/sprites/chest-lightplatemail-female.xml: - Added light platemail (see entry in items.xml for proposed specs). - -2007-06-16 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/resources/image.cpp: Set GL texture index to zero when an image - uses the SDL backend. - -2007-06-15 Eugenio Favalli <elvenprogrammer@gmail.com> - - * tmw.cbp: Updated Code::Blocks project file. - -2007-06-13 Philipp Sehmisch <tmw@crushnet.org> - - * The Mana World.dev: Updated DevCpp project file. - -2007-06-13 Philipp Sehmisch <tmw@crushnet.org> - - * src/main.cpp: Added logging of version number. - -2007-06-12 David Athay <ko2fan@gmail.com> - - * data/icons/The Mana World.icns: Added Mac OSX icon. - -2007-06-11 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.h, src/being.cpp: Fixed a bug that prevented - being-controlled particles from being deleted (thanks to tuchs for - reporting). - -2007-06-06 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/items.xml: Fixed defense of silk headband. - -2007-06-04 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/maps/new_17-1.tmx.gz: Changed the minimap image of the - lamp snake cave to the correct one. - -2007-06-03 David Athay <ko2fan@gmail.com> - - * src/main.cpp, src/game.cpp: Fixed screenshot taking on OSX. - -2007-06-03 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/CMakeLists.txt, src/Makefile.am, docs/Makefile.am: Added some - files to be included with the release. - * src/utils/fastsqrt.h: Fixed warning about strict-aliasing rules. - * src/Makefile.am: Don't die on warnings by default. - * src/resources/image.cpp: Fixed image loading in software mode to not - check for alpha layer when images aren't 32-bit. - * src/graphics.cpp, src/graphics.h, src/imageparticle.cpp: Removed - drawImageTransparent from Graphics class, should be set on image. - * src/imageparticle.h, src/particleemitter.h, src/particle.h, - src/particleemitter.cpp, src/particle.cpp, src/imageparticle.cpp: Have - ParticleEmitter load a possible particle image early on and don't - cause a crash when the image can't be found. - -2007-06-02 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/winver.h, README, NEWS, CMakeLists.txt, configure.ac, - data/help/changes.txt, data/help/header.txt: Updated version and - release date and summarized changes. - * src/gui/chat.h, src/gui/chat.cpp: Changed color of chat messages in - OpenGL mode from orange to black. - * src/gui/sell.cpp, src/gui/buy.h, src/gui/buy.cpp, src/gui/sell.h: - Some cleanup of buy/sell dialog code. - -2007-06-01 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/gui/CMakeLists.txt, data/graphics/gui/Makefile.am: - Added target cursors to installed files. - -2007-05-31 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_16-1.tmx.gz: Fixed an inconsistency with the neighbor - map (no new walkmap required). - -2007-05-23 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/sell.cpp, src/gui/buy.cpp, src/being.cpp: A bunch of - lingering syntactical changes. - * src/gui/viewport.cpp: Added a missing include and fixed a bug with - cleaning up target cursor animations. - -2007-05-23 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/viewport.cpp, - data/graphics/gui/target-cursor-blue-s.png, - data/graphics/gui/target-cursor-blue-m.png, - data/graphics/gui/target-cursor-blue-l.png, - data/graphics/gui/target-cursor-red-s.png, - data/graphics/gui/target-cursor-red-m.png, - data/graphics/gui/target-cursor-red-l.png: Replaced target cursor - graphics with higher quality ones by Pauan. - * src/particle.cpp: Made bouncing particles immune against death by - ground contact and removed a nonsensical debugging log message. Made - text splash effects fade out. - * src/textparticle.cpp: Implemented fading in and out for text - particles. - * src/being.cpp, src/particle.cpp, src/particle.h, - src/textparticle.cpp, src/textparticle.h: The color values of text - particles are now stored in 3 integers instead of a Guichan color - structure. - -2007-05-20 Eugenio Favalli <elvenprogrammer@gmail.com> - - * tmw.cbp: Updated Code::Blocks project file. - -2007-05-20 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/buy.cpp, src/gui/sell.cpp: Unified some differences between - buy and sell dialog. Money label now shows money after transaction - instead of current money. - * src/gui/sell.cpp: Fixed the amount-not-reset-when-using-scrollwheel - bug. - * src/being.h, src/gui/viewport.cpp, src/gui/viewport.h: Added 3 - different target cursor sizes. - * src/monster.h, src/monster.cpp, src/resources/monsterdb.cpp, - scr/resources/monsterinfo.h, data/monsters.xml: Target cursor size for - monster is read from the monsters.xml. - * data/graphics/gui/target-cursor-blue-s.png, - data/graphics/gui/target-cursor-blue-m.png, - data/graphics/gui/target-cursor-blue-l.png, - data/graphics/gui/target-cursor-red-s.png, - data/graphics/gui/target-cursor-red-m.png, - data/graphics/gui/target-cursor-red-l.png: Added temporary - placeholders for small and large target cursors until better versions - based on the original SVG are available. - -2007-05-08 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/monster-bat.png, - data/graphics/sprites/monster-bat.xml, - data/graphics/sprites/monster-flower.xml, - data/graphics/sprites/monster-fluffy.xml, - data/graphics/sprites/monster-fluffy.png, - data/graphics/sprites/monster-goblin-fire.xml, - data/graphics/sprites/monster-maggot-giant.xml, - data/graphics/sprites/monster-maggot.xml, - data/graphics/sprites/monster-mountsnake.xml, - data/graphics/sprites/monster-mushroom-red.xml, - data/graphics/sprites/monster-mushroom-spiky.xml, - data/graphics/sprites/monster-pinkie.xml, - data/graphics/sprites/monster-scorpion-black.xml, - data/graphics/sprites/monster-scorpion-red.png, - data/graphics/sprites/monster-scorpion-red.xml, - data/graphics/sprites/monster-skull-poison.xml, - data/graphics/sprites/monster-slime-green.xml, - data/graphics/sprites/monster-slime-red.xml, - data/graphics/sprites/monster-slime-rudolph.xml, - data/graphics/sprites/monster-slime-santa.png, - data/graphics/sprites/monster-slime-santa.xml, - data/graphics/sprites/monster-slime-yellow.xml, - data/graphics/sprites/monster-snake-cave.png, - data/graphics/sprites/monster-snake-cave.xml, - data/graphics/sprites/monster-snake.xml, - data/graphics/sprites/monster-spider.xml: - Adjusted offsets of monster sprites (thanks to Pauan for finding out - the correct offsets - I just subtracted 6 of all x offsets to take the - new position of the target circle in account) and committed some - modifications at some monster graphics by Pauan. - -2007-05-02 Philipp Sehmisch <tmw@crushnet.org> - - * src/sprite.h, src/being.cpp, src/being.h, src/animatedsprite.cpp, - src/animatedsprite.h: Added methods to get the width and height of the - graphical representation of a sprite. - * src/gui/viewport.cpp: Fixed positioning of monster names and target - circles. - -2007-05-02 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp: Fixed a compiler warning. - -2007-05-02 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/Makefile.am: Add the new particle subclasses to the automake - configuration. - * src/imageparticle.h, src/textparticle.h, src/particle.h, - src/animationparticle.h, src/CMakeLists.txt, src/particleemitter.cpp, - src/animationparticle.cpp, src/particle.cpp, src/imageparticle.cpp, - src/textparticle.cpp, src/utils/xml.cpp, src/utils/xml.h: Split the - particle class into subclasses based on their appearance. - -2007-04-24 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp, src/particle.h: Some minor code cleanups, speed - optimizations and a bit of documentation. - -2007-04-23 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/particles/flame.particle.xml, - data/graphics/particles/blaze.png: Added two files I forgot with the - last commit. - * src/resources/mapreader.cpp, src/particle.cpp, - src/particleemitter.cpp: Using XML child node iteration macro. - -2007-04-22 Björn Steinbrink <B.Steinbrink@gmx.de> - - * CMake/Modules/FindENet.cmake: Fixed ENet status always being set to - "found". - * src/configuration.cpp, src/utils/xml.h, src/resources/mapreader.cpp, - src/resources/spritedef.cpp, src/resources/monsterdb.cpp, - src/resources/itemdb.cpp, src/resources/equipmentdb.cpp: Added a macro - for XML child node iterations to make the code more terse and easier - to read. - * src/resources/itemdb.cpp: Made the parameter checks more terse and - manageable. - -2007-04-19 Philipp Sehmisch <tmw@crushnet.org> - - * src/resources/mapreader.cpp: Emitter positions are now read from map - files. - * src/engine.cpp: Removed the player follow effect used for testing. - * data/maps/new_4-1.tmx.gz, data/maps/new_5-1.tmx.gz: Added flame - effect to all lamps on the cave maps - * data/maps/new_9-1.tmx.gz: Added waterfall effect to the upper right - corner of NW woodland map. - -2007-04-15 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/openglgraphics.cpp: Rely on default 0 value for z axis. - * src/CMakeLists.txt, src/gui/window.cpp, src/gui/widgets, - src/gui/widgets/resizegrip.cpp, src/gui/widgets/resizegrip.h, - src/gui/inventorywindow.cpp, src/gui/window.h, src/Makefile.am: - Reimplemented window resizing. It is now once again possible to resize - windows using their borders (except for the top one, since that's the - title bar for Guichan) and the resize grip in the bottom right is much - easier to grab. - * src/gui/window.cpp: Increased minimum window height and fixed a - problem with setting window content size which was introduced with the - new resize grip. - -2007-04-13 Björn Steinbrink <B.Steinbrink@gmx.de> - - * data/graphics/gui/CMakeLists.txt: Added target cursor graphics to - the set of files to be installed. - -2007-04-05 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/main.cpp: Unified storage of configuration, updates and - screenshots in home directory. - -2007-04-03 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/items/generic-easteregg-blue.png, - data/graphics/items/generic-easteregg-green.png, - data/graphics/items/generic-easteregg-pink.png, - data/graphics/items/generic-easteregg-red.png, - data/graphics/items/generic-easteregg-teal.png, - data/graphics/items/generic-easteregg-yellow.png, - data/items.xml: Added six different easter egg item graphics for the - easter event. Item IDs are 1208 - 1213. - * data/graphics/sprites/npcs.png: Added bunny girl npc for the easter - event. - -2007-04-01 Philipp Sehmisch <tmw@crushnet.org> - - * src/game.cpp: Screenshots are no longer saved directly in the users - home directory on UNIX systems but in the sub folder /.tmw/. A chatlog - message about the success of the screenshot saving does appear now. - Based on a patch by Patrick "the-me" Matthäi. - -2007-03-27 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/main.cpp: Icon loading doesn't necessarily succeed, so better - not crash when it doesn't. - -2007-03-25 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp, src/particle.h, src/particleemitter.cpp, - src/particleemitter.h: Improved programming style and documentation - and added some small tweaks. - * src/engine.cpp, src/map.cpp, src/map.h, src/resources/mapreader.cpp: - Prepared getting the emitter positions from the map file by storing - them in the Map class and setting them up from the MapReader. - -2007-03-24 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/main.cpp: Changed the order of network message handling and - logic, in order to prevent an incoming character delete message from - deleting the player character that was about to be drawn. - * src/gui/char_select.cpp: Removed useless lock/unlock calls. - * src/net/charserverhandler.cpp: Fixed crash since now logic is called - after non-selected characters are deleted, by properly setting deleted - instances to 0 and going back to initial selection. - * src/gui/register.h, src/gui/register.cpp: Only enable Register - button when all necessary fields are filled in. - -2007-03-23 Eugenio Favalli <elvenprogrammer@gmail.com> - - * tmw.cbp: Updated and fixed Code::Blocks project file. - -2007-03-23 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/char_select.cpp, src/gui/inventorywindow.cpp, - src/gui/ministatus.cpp, src/gui/ministatus.h, src/gui/skill.cpp, - src/gui/skill.h, src/gui/status.cpp, src/gui/status.h, - src/localplayer.cpp, src/localplayer.h, src/net/buysellhandler: - Redesigned the localplayer class to use getters and setters instead of - direct access to the member variables. - * src/net/charserverhandler.cpp, src/net/playerhandler.cpp, - src/net/protocol.h: Implemented communication of attributes between - server and client. - -2007-03-23 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/char_select.cpp, src/gui/char_select.h, - src/net/charserverhandler.h, src/net/charserverhandler.cpp: Made sure - the character creation dialog doesn't close when creation failed. - -2007-03-22 Philipp Sehmisch <tmw@crushnet.org> - - * src/simpleanimation.cpp, src/simpleanimation.h: Added new - constructor for simple animation that allows to build the animation - based on an xmlNodePtr pointing to an <animation> node. - * src/particle.cpp, src/particle.h: Added support for <image> and - <animation> childtags for effect root particles. - * data/graphics/particles/playerglow.particle.xml: New player follow - effect that demonstrates an animated root particle with an emitter. - -2007-03-22 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/login.cpp, src/gui/login.h, src/gui/register.h, - src/gui/register.cpp: Only enable login button when a username, - password and server are filled in. Pass username, password and server - on to the register dialog. Made the register dialog a bit wider. - * src/main.cpp, data/icons/CMakeLists.txt, data/icons/Makefile.am, - data/icons/tmw-32x32.png: Use a 32x32 non-alpha layered window icon. - * tmw.cbp: Updated project file. - * data/icons/CMakeLists.txt, data/icons/Makefile.am, src/main.cpp, - data/icons/tmw-32x32.png: Removed 32x32 non-alpha layered window icon - again, and instead used the icon in the executable on Windows. - -2007-03-21 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/main.cpp, src/gui/viewport.cpp, src/resources/image.h, - src/resources/image.cpp: Reduced amount of useless logging, calculate - nearest power of two in a function and only do the alpha check in - software mode. - * src/gui/login.cpp: Fixed small issue where default server didn't fit - in the server entry field properly. - * src/main.cpp: Display the version using a gcn::Label. - * src/gui/viewport.cpp, src/monster.h: Avoiding magic numbers where - possible (1002) and also display the target when other players are - targeted. - * src/floor_item.cpp, src/being.cpp, src/main.cpp, src/CMakeLists.txt, - src/gui/equipmentwindow.cpp, src/gui/viewport.cpp, - src/gui/itemcontainer.cpp, src/gui/viewport.h, src/engine.cpp, - src/animatedsprite.cpp, src/tileset.h, src/npc.cpp, src/Makefile.am, - src/being.h, src/resources/imageset.cpp, src/resources/animation.h, - src/resources/spritedef.cpp, src/resources/resourcemanager.h, - src/resources/spriteset.h, src/resources/imageset.h, - src/resources/resourcemanager.cpp, src/resources/spriteset.cpp, - src/resources/spritedef.h: Renamed Spriteset to ImageSet. - -2007-03-20 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/updatewindow.cpp: Cancel button is now disabled after - downloading is finished. - -2007-03-20 David Athay <ko2fan@gmail.com> - - * src/gui/viewport.cpp: Fixed target cursor animation, and changed - which layer it is drawn after. - * src/gui/viewport.cpp, src/gui/viewport.h: Split drawing the target - cursor and target name into functions. - -2007-03-20 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/gui/mouse.png: Positioned the cursor image more - accurate. - * src/gui/char_select.cpp, src/gui/char_select.h, - src/net/charserverhandler.cpp, src/net/protocol.h: Implemented a GUI - for distributing the characters attributes at character creation. - -2007-03-19 David Athay <ko2fan@gmail.com> - - * src/localplayer.cpp, src/gui/viewport.cpp, src/gui/viewport.h, - src/net/equipmenthandler.cpp, src/localplayer.h, - src/net/protocol.h: Added target cursor. - -2007-03-18 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * docs/Makefile.am, docs/tmw.6: Added man page by Patrick Matthäi. - * src/resources/image.cpp: Restored alpha layer check, since it should - be more efficient in software mode when SDL knows an image doesn't use - the alpha layer. - * data/graphics/gui/thickborder.png, - data/graphics/gui/vscroll_grey.png, data/graphics/gui/slider.png, - data/graphics/gui/vscroll_blue.png, data/graphics/gui/vscroll_red.png, - data/graphics/gui/deepbox.png, - data/graphics/sprites/monster-slime-red.png, - data/graphics/sprites/monster-scorpion-black.png, - data/graphics/sprites/monster-scorpion.png, - data/graphics/sprites/monster-slime-rudolph.png, - data/graphics/sprites/monster-snake.png, - data/graphics/sprites/monster-slime-santa.png, - data/graphics/sprites/monster-maggot.png, - data/graphics/sprites/monster-spider.png, - data/graphics/sprites/monster-scorpion-red.png, - data/graphics/sprites/monster-slime-yellow.png, - data/graphics/sprites/monster-slime-green.png, - data/graphics/sprites/monster-maggot-giant.png: Replaced pink pixels - with transparent ones. - -2007-03-18 Rogier Polak <rogier.l.a.polak@gmail.com> - - * src/main.cpp: Added (-v) version to the arguments. (Applied a patch - by Patrick Matthäi). - * src/resources/image.cpp: Deleted the "pink code", which added - transparancy with SDL_SetColorKey. - -2007-03-18 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * icons/tmw.ico, icons/tmw.png, icons/tmw.xpm: Replaced icons with the - green globe that is also used on the website. - -2007-03-16 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/char_select.cpp, src/net/accountserver/account.cpp, - src/net/accountserver/account.hpp: Implemented 7 attribute system - in character creation. - -2007-03-14 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/main.cpp, src/tmw.rc, data/icons/tmw-icon.png, - data/icons/tmw-icon.xpm, data/icons/tmw.ico, data/icons/tmw-icon.ico, - data/icons/Makefile.am, data/icons/tmw.png, data/icons/tmw.xpm, - data/icons/CMakeLists.txt: Renamed icons to make things easier for - Debian packaging, and the "-icon" part was superfluous anyway. - -2007-03-12 Philipp Sehmisch <tmw@crushnet.org> - - * src/simpleanimation.cpp, src/simpleanimation.h, src/CmakeLists.txt, - src/Makefile.am: Added a simple animation class that hosts a looping - animation without the action and direction stuff from AnimatedSprite. - * src/particle.cpp, src/particle.h, src/particleemitter.cpp: Used said - simple animation class for animated particles. - -2007-03-12 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/items/armor-head-rangerhat.png: New version of ranger - hat icon by Pauan. - -2007-03-11 Philipp Sehmisch <tmw@crushnet.org> - - * src/map.cpp, src/gui/viewport.cpp: Fixed a bug that made the engine - not draw the last row and column of the map. - -2007-03-09 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp: Reimplemented physics mode that uses the default - square root function as fallback for systems where the fastInvSqrt - function doesn't work properly. - * src/particle.cpp, src/particle.h: Some performance optimizations - suggested by Rogier "Avaniel" Polak. - -2007-03-09 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/gui/target-cursor-blue.png, - data/graphics/gui/target-cursor-red.png: Added targeting cursors by - Pauan. - * data/graphics/sprites/chest-cotton-male.png, - data/graphics/sprites/chest-cotton-female.png: Replaced cotton shirt - with improved version by Pauan. - -2007-03-03 Rogier Polak <rogier.l.a.polak@gmail.com> - - * src/main.cpp: Fixed a minor annoyance regarding - auto-character-select and switch_character. - -2007-03-03 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/CMakeLists.txt: Updated CMake file. - * src/Makefile.am: Updated Makefile. - -2007-03-01 Philipp Sehmisch <tmw@crushnet.org> - - * src/being.cpp, src/being.h, src/localplayer.cpp, src/monster.cpp, - src/monster.h, src/net/beinghandler.cpp, src/net/beinghandler.h, - src/net/gameserver/player.cpp, src/net/gameserver/player.h, - src/net/protocol.h: Implemented communication of being action changes. - -2007-02-27 Philipp Sehmisch <tmw@crushnet.org> - - * gui/button.cpp, src/guibutton.h, - src/gui/tabbedcontainer.cpp, src/gui/tabbedcontainer.h:: Tabbed - containers now display the button of the active tab pressed all - the time. - * src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/chathandler.cpp, - src/net/chatserver/chatserver.cpp, src/net/chatserver/chatserver.h, - src/channel.cpp, src/channel.h, src/channelmanager.cpp, - src/channelmanager.h src/net/protocol.h: Implementation of chat - channels by Trapdoor. - * src/graphics.h: MSVC Compilation fix by Trapdoor. - -2007-02-26 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * configure.ac: Made OpenGL enabled by default. - -2007-02-26 Philipp Sehmisch <tmw@crushnet.org> - - * data/sfx/maggot-dying1.ogg, data/sfx/maggot-hit1.ogg, - data/sfx/maggot-hit2.ogg, data/sfx/maggot-miss1.ogg, - data/sfx/pinkie-hit1.ogg, data/sfx/pinkie-miss1.ogg, - data/monsters.xml: New sound effects by Cosmostrator. - -2007-02-25 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.h, src/particleemitter.h: Just some documentation work. - -2007-02-25 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/CMakeLists.txt: Updated CMake file. - -2007-02-25 Rogier Polak <rogier.l.a.polak@gmail.com> - - * src/main.h, src/main.cpp, src/game.h, src/game.cpp, - src/gui/char_select.cpp, src/net/charserverhandler.cpp: Fixed small - issue concerning SDL timers, removed a useless variable. - -2007-02-23 Rogier Polak <rogier.l.a.polak@gmail.com> - - * src/gui/char_select.h, src/gui/char_select.cpp, - src/gui/unregisterdialog.h, src/gui/unregisterdialog.cpp, - src/net/accountserver/account.h, src/net/accountserver/account.cpp, - src/gui/quitdialog.h, src/gui/quitdialog.cpp, - src/net/accountserver/accountserver.h, - src/net/accountserver/accountserver.cpp, src/net/loginhandler.cpp, - src/net/logouthandler.h, src/net/logouthandler.cpp, - src/net/protocol.h, src/net/gameserver/gameserver.h, - src/net/gameserver/gameserver.cpp, src/game.cpp, src/main.h, - src/main.cpp: Added unregistering, logout_then_exit, switch_character - and switch_accountserver. - * src/lockedarray.h: Added a clear function that keeps the original - size and data type. - * src/logindata.h: Added a clear function. - -2007-02-22 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp, src/particle.h, src/particleemitter.cpp, - src/particleemitter.h: Added new particle property "bounce" that makes - particles bounce off the ground and use it with the damage numbers. - -2007-02-21 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/char-server.cpp, src/gui/updatewindow.cpp, src/gui/main.cpp, - src/gui/main.h: Added a new state "LOADDATA_STATE" that loads the XML - databases. - * src/resourcemanager.cpp, src/resourcemanager.h, src/main.cpp, - customdata/: Added a customdata dir that allows to add custom user - data easily. Just create a zip file with the same structure like the - update archives and drop it in the customdata folder and the files in - it override the default data and the updates. - -2007-02-20 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/log.cpp: Applied patch by trapdoor to fix the usage of a - deprecated function on MacOS X 10.4 and later. - * src/being.cpp, src/monster.cpp, src/net/beinghandler.cpp, - src/localplayer.h, src/being.h, src/monster.h: Now different sounds - can play when a monster misses the player. - * src/main.cpp: Applied patch by trapdoor which makes TMW use a more - standard location for the data on MacOS X. - -2007-02-17 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/help/header.txt, NEWS, README: Updated release date. - * data/graphics/sprites/Makefile.am, - data/graphics/sprites/CMakeLists.txt, data/graphics/CMakeLists.txt: - Excluded sprites directory from installed files. - -2007-02-16 Rogier Polak <rogier.l.a.polak@gmail.com> - - * src/gui/updatewindow.cpp: Fixed the update bug (hopefully), by - modifying the usage of the synchronisation between threads. Added a - check for existence of the updated file. - -2007-02-15 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/winver.h, README, configure.ac, data/help/header.txt, NEWS, - CMakeLists.txt: Changed version to 0.0.22.2. - -2007-02-15 Philipp Sehmisch <tmw@crushnet.org> - - * src/engine.cpp: The name conflict problem with Guichan seems to be - solved with version 0.6.1. - * src/particle.cpp, src/particle.h, src/particleemitter.cpp, - src/particleemitter.h: Added support for animated particles. - * data/graphics/particles/playerglow.particle.xml: Created a new - player follow particle that spawns a swarm of animated bats that - follow the player. - -2007-02-13 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/register.cpp, src/logindata.h, src/main.cpp: Fixed the _M/_F - username bug. - -2007-02-11 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_1-9.tmx.gz, data/maps/new_1-14.tmx.gz, - data/maps/new_1-16.tmx.gz: Restored the cloud shadow overlays in the - woodland that got lost somehow during the halloween and christmas - chaos. - -2007-02-11 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/sprites/chest_cotton_female.png: Removed this strange - duplicate. - * data/graphics/sprites/Makefile.am, - data/graphics/sprites/CMakeLists.txt: Some updates. - -2007-02-10 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/viewport.cpp: Fixed the bug in the scrolling limitation that - made it possible to scroll outside of the map in the south and east. - -2007-02-09 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp: Fixed a misspelled include and another - optimisation at the vector calculation. - -2007-02-08 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp, src/utils/fastsqrt.h: Added a faster function to - calculate square roots and using it for hypotenuse calculations. - Thanks to Rogier aka Avaniel for finding the function. - -2007-02-07 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp, src/particle.h, src/particleemitter.cpp: Renamed - Particle::MAX_PARTICLES to Particle::maxCount and read the value from - config ("particleMaxCount") - * src/particle.cpp: Added fast physics mode that replaces the - trigonometric calculations made for calculating the acceleration by - much less cpu intense but also less accurate formulas. To enable it - set the config option "particleFastPhysics" to "1". - * src/particle.cpp: Added the config option "particleEmitterSkip" that - allows to reduces the output of the emitters by making them spawn - particles only every n-th game tick. - * src/graphics.cpp, src/graphics.h: Added a new method - "drawImageTransparent" to the graphic engine that blits an image with - an alpha factor. - * src/particle.cpp: Using new drawImageTransparent method. - -2007-02-04 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/menuwindow.cpp: Fixed a small glitch when dragging the menu - window. - -2007-02-03 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/player-female-base.png: Made the standing and - walking of the female characters more feminine. - * data/equipment.xml, data/graphics/sprites/leg-cotton-male.png, - data/graphics/sprites/leg-cotton-male.xml, - data/graphics/sprites/leg-cotton-female.png, - data/graphics/sprites/leg-cotton-female.xml, - data/graphics/sprites/leg-jeans-male.png, - data/graphics/sprites/leg-jeans-male.xml, - data/graphics/sprites/leg-jeans-female.png, - data/graphics/sprites/leg-jeans-female.xml: Added different sprites - for male and female pants. - -2007-02-02 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/engine.h, src/engine.cpp, src/being.h, src/being.cpp: Moved - responsibility of loading emoticons to the Being class. - -2007-02-01 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/updatewindow.cpp: File handle should be closed before - attempting to remove/rename files. - * src/gui/button.h: Fixed buttons loosing focus. - -2007-02-01 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/updatewindow.cpp, src/gui/updatewindow.h: A bit of cleanup - and defined a helper function for calculating the alder32 checksum of - a file. Probably not fixing any bug though. - -2007-02-01 Philipp Sehmisch <tmw@crushnet.org> - - * data/equipment.xml, data/items.xml, - data/graphics/items/armor-chest-chainmail.png, - data/graphics/sprites/chest-chainmail-female.png, - data/graphics/sprites/chest-chainmail-female.xml, - data/graphics/sprites/chest-chainmail-male.png, - data/graphics/sprites/chest-chainmail-male.xml: Added chainmail by - "The Judge". The proposed values are: Item ID: 625, Sprite ID: 25, - Defence: 12, Weight: 120. - * data/graphics/sprites/chest-cotton-female.png: Huh? Shouldn't this - be on svn for ages? - * src/particle.cpp, src/particle.h, src/particleemitter.cpp, - src/particleemitter.h: Implemented die-distance (particles are deleted - when they reached a certain proximity to their target) - * src/particle.cpp: Fixed a bug in the acceleration vector - calculation. - * src/particle.cpp, src/particle.h: Fixed a problem with particles - with unlimited lifetime and fade-in. - * data/graphics/particles/playerglow.particle.xml: And again a new - player follow particle. This time it demonstrates die-distance and the - fixed acceleration vector calculation. - * src/engine.cpp, data/graphics/particles/snow.particle.xml, - data/graphics/particles/snowflake.png: I can't stand the begging - anymore. Now it snows in the snow area... and the forest... and the - desert... and under the earth... and indoors... Are you happy now, - Rotonen and Elven? ;-) - * src/particle.cpp: Removed some debug log messages. - * src/being.cpp: Avoided crash when attempting to control an invalid - particle. - * src/particle.cpp, src/particle.h, src/particleemitter.cpp, - src/particleemitter.h: Cleaned the includes up. - -2007-01-31 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp, src/particle.h, src/particleemitter.cpp, - src/particleemitter.h: Changed some variable names. - * data/graphics/particles/waterfall.particle.xml, - data/graphics/particles/waterfall-a.png: New waterfall with Modanungs - waterfall particle. - * src/particle.cpp: forgot to remove a svn conflict marker and changed - the order of initialisations to fix some compiler warnings. - -2007-01-30 Eugenio Favalli <elvenprogrammer@gmail.com> - - * tmw.cbp: Updated Code::blocks project. - -2007-01-30 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/CMakeLists.txt, src/Makefile.am, src/net/packet.h, - src/net/packet.cpp, src/net/messageout.cpp: Removed unused Packet - class. - * src/properties.h, src/being.cpp, src/beingmanager.h, src/sound.h, - src/gui/window.h, src/sound.cpp, src/main.h, src/being.h, - src/resources/soundeffect.h, src/resources/image.h, - src/resources/mapreader.h, src/resources/music.h: Some trivial - documentation work. Fixes all Doxygen warnings. - -2007-01-30 Philipp Sehmisch <tmw@crushnet.org> - - * src/net/beinghandler.cpp, - data/graphics/particles/skillup.particle.xml: Added different particle - effect for job levelup. - * src/particle.cpp, src/particle.h, src/particleemitter.cpp, - src/particleemitter.h: Renamed "alphafade" to "fade-out", added new - property "fade-in". - * data/graphics/particles/playerglow.particle.xml: Added a new player - effect (a fire) demonstrating how to use fade-in and fade-out to fade - one color into another. - -2007-01-29 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp, src/particle.h, src/particleemitter.cpp, - src/particleemitter.h: Added a new particle property "alphafade" that - makes the particles fade into alpha before their lifetime ends. - * src/particle.cpp, src/particle.h: fixed an issue with particles that - have a lifetime of 0 and an issue with the momentum property. - * data/graphics/particles/waterfall.particle.xml, - data/graphics/particles/fog-medium-white-a.png, - data/graphics/particles/fog-medium-white-b.png, - data/graphics/particles/fog-medium-white-c.png: Added fog to the - waterfall effect demonstrating the new alphafade feature. - -2007-01-28 Philipp Sehmisch <tmw@crushnet.org> - - * src/utils/xml.cpp, src/utils/xml.h, src/particleemitter.cpp: Most - values are now read as floating point values from the emitter files. - * data/graphics/particles/fountain.particle.xml, - data/graphics/particles/hit.particle.xml, - data/graphics/particles/playerglow.particle.xml: Changed some values - as floating point values. Made the player follow effect magenta to - improve the visibility of the hit effects. - * src/engine.cpp, data/graphics/particles/waterfall.particle.xml: - Removed the fountain and added a waterfall instead. - * src/particle.h: Corrected the drawing order of the particles in - relation to the other sprites. - * src/gui/debugwindow.cpp, src/gui/debugwindow.h: Added particle count - to debug window. - * src/particle.cpp: Allowed momentum without acceleration and - implement the acceleration properly. - * src/utils/minmax.h, src/particleemitter.cpp, src/particleemitter.h: - Added a structure to hold a pair of numeric minimum and maximum values - and used it to store all numeric emitter properties. - * src/utils/randbetween.h: Removed (the functionality is now in struct - MinMax) - -2007-01-28 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/char_select.h, src/net/messagein.h, - src/net/messagehandler.h, src/net/network.h, src/net/connection.h, - src/net/messageout.h, src/utils/xml.h, src/main.h, - src/resources/monsterdb.h, src/resources/itemdb.h, - src/resources/equipmentdb.h: Some work on documentation. - * data/maps/new_8-1.tmx.gz, data/maps/new_11-1.tmx.gz: Map fixes by - Pauan. - -2007-01-27 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/shoplistbox.cpp: Fixed compilation against Guichan 0.6.1. - * src/utils/randbetween.h: Fixed integer overflow causing the - randBetween function not to work properly on Linux. - -2007-01-27 Philipp Sehmisch <tmw@crushnet.org> - - * src/net/beinghandler.cpp: Fixed a compiler issue. - * src/particle.cpp, src/particle.h, src/particleemitter.cpp, - src/particleemitter.h, src/engine.cpp: Emitter data is read from - external xml files. Reimplemented target-based particles with the - difference that they don't target beings or locations but other - particles (at the moment the host particle of the effect). - * src/being.cpp: Beings now move controlled particles to their center - instead of their upper left corner. - * data/graphics/particles/orb*: Added a bunch of new particles. - * data/graphics/particles/fountain.particle.xml: Reimplementation of - the fountain effect in XML. - * data/graphics/particles/playerglow.particle.xml: New effect that - spawns orbs that orbit around the origin. - * src/being.cpp, data/graphics/particles/hit.particle.xml: Added - particle effect on hit. - * src/net/beinghandler.cpp, - data/graphics/particles/levelup.particle.xml: Added particle effect on - levelup (own or other player). - -2007-01-24 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp: Initialized all variables of the particles in the - constructor. - * src/particleemitter.cpp, src/particleemitter.h: minor cleanups. - -2007-01-23 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/shoplistbox.cpp, docs/INSTALL/win32.txt, INSTALL, NEWS: - Upgraded to Guichan 0.6.1. - -2007-01-22 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/updatewindow.cpp: Identify ourselves when requesting files - from the update server. - -2007-01-22 Philipp Sehmisch <tmw@crushnet.org> - - * src/being.cpp, src/being.h, src/particle.cpp, src/particle.h - src/particleemitter.cpp, src/particleemitter.h, src/engine.cpp: - Particle effects are now created in child particles of the root - particle. Particle emitters have no longer a being they check every - frame. Instead beings have the ability to take control of particles. - -2007-01-19 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp, src/particle.h, src/particleemitter.cpp, - src/particleemitter.h: Implemented emitters that follow a being. - * src/engine.cpp: Added an emitter that follows the local player. - * src/particle.cpp: Fixed the crash on exit (reason was that the - mSpriteIterator wasn't initialized in every case) - -2007-01-18 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/properties.h, src/being.cpp, src/beingmanager.h, src/sound.h, - src/gui/window.h, src/sound.cpp, src/main.h, src/being.h, - src/resources/soundeffect.h, src/resources/image.h, - src/resources/mapreader.h, src/resources/music.h: Some trivial - documentation work. Fixes all Doxygen warnings. - * src/particle.h, src/particle.cpp, src/CMakeLists.txt, - src/Makefile.am: Fixed compilation issues on Linux. - * src/gui/char_select.h, src/net/messagein.h, - src/net/messagehandler.h, src/net/network.h, src/net/connection.h, - src/net/messageout.h, src/utils/xml.h, src/main.h, - src/resources/monsterdb.h, src/resources/itemdb.h, - src/resources/equipmentdb.h: Some work on documentation. - * data/maps/new_8-1.tmx.gz, data/maps/new_11-1.tmx.gz: Map fixes by - Pauan. - -2007-01-17 Eugenio Favalli <elvenprogrammer@gmail.com> - - * docs/win32-release.txt, src/gui/register.cpp, src/main.cpp: Changed - default server. - -2007-01-15 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/viewport.cpp, src/gui/viewport.h: Fixed issue where the - player stops walking. - * docs/INSTALL/win32.txt, INSTALL: Updated to mention Guichan 0.6.0. - -2007-01-15 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/help/header.txt, NEWS, README: Updated release date. - -2007-01-15 Philipp Sehmisch <tmw@crushnet.org> - - * src/game.cpp, src/particle.cpp, src/particle.h, - src/particleemitter.h: Made the particle count global and more - performant. - -2007-01-14 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/updatewindow.cpp, src/main.cpp, tmw.cbp: Fixed windows - headers issues. - -2007-01-14 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/game.cpp, src/main.cpp, src/gui/trade.cpp, src/gui/sell.cpp, - src/gui/connection.cpp, src/gui/buddywindow.cpp, src/gui/browserbox.h, - src/gui/char_server.cpp, src/gui/window.cpp, src/gui/login.cpp, - src/gui/inttextbox.h, src/gui/viewport.cpp, src/gui/button.h, - src/gui/shoplistbox.h, src/gui/skill.h, src/gui/item_amount.h, - src/gui/setup_audio.h, src/gui/newskill.cpp, src/gui/listbox.h, - src/gui/register.h, src/gui/setup.cpp, src/gui/npclistdialog.h, - src/gui/updatewindow.cpp, src/gui/button.cpp, src/gui/char_select.cpp, - src/gui/login.h, src/gui/setup_audio.cpp, src/gui/item_amount.cpp, - src/gui/setup_joystick.h, src/gui/chat.h, src/gui/npc_text.cpp, - src/gui/setup_video.cpp, src/gui/ok_dialog.cpp, - src/gui/inventorywindow.h, src/gui/gccontainer.cpp, - src/gui/newskill.h, src/gui/buy.h, src/gui/setup.h, - src/gui/itemcontainer.h, src/gui/confirm_dialog.cpp, - src/gui/debugwindow.cpp, src/gui/chat.cpp, src/gui/setup_joystick.cpp, - src/gui/updatewindow.h, src/gui/char_select.h, src/gui/buysell.h, - src/gui/tabbedcontainer.cpp, src/gui/inventorywindow.cpp, - src/gui/help.cpp, src/gui/status.h, src/gui/npc_text.h, - src/gui/setup_video.h, src/gui/menuwindow.cpp, src/gui/browserbox.cpp, - src/gui/ok_dialog.h, src/gui/buy.cpp, src/gui/itemcontainer.cpp, - src/gui/gccontainer.h, src/gui/buddywindow.h, src/gui/sell.h, - src/gui/trade.h, src/gui/inttextbox.cpp, src/gui/char_server.h, - src/gui/window.h, src/gui/shoplistbox.cpp, src/gui/skill.cpp, - src/gui/buysell.cpp, src/gui/confirm_dialog.h, src/gui/debugwindow.h, - src/gui/status.cpp, src/gui/listbox.cpp, src/gui/register.cpp, - src/gui/viewport.h, src/gui/tabbedcontainer.h, - src/gui/npclistdialog.cpp, src/gui/help.h, src/gui/chatinput.h, - src/gui/chatinput.cpp, src/net/tradehandler.cpp, - src/net/playerhandler.cpp: Upgraded to Guichan 0.6.0 (merge from - guichan-0.6.0 branch). - * src/winver.h, configure.ac, data/help/header.txt, NEWS, README, - CMakeLists.txt: Updated version to 0.0.22.1. - -2007-01-14 Philipp Sehmisch <tmw@crushnet.org> - - * src/particle.cpp, src/particle.h; src/particleemitter.cpp, - src/particleemitter.h, src/utils/randbetween.h: - Implemented particle engine. - * src/engine.cpp, src/game.cpp: added calls to the particle engine - * data/graphics/particles/*: added a bunch of particle graphics for - testing purpose. - * particleengine-todo.txt: Added particle engine todo list (please - omit when merging) - -2007-01-13 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/sprites/Makefile.am, - data/graphics/sprites/CMakeLists.txt: Updated with regard to renaming - of cotton equipment. - -2007-01-13 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/debugwindow.cpp, src/gui/viewport.h: Fixed mouse coordinates - display in debug window. - -2007-01-12 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/viewport.cpp: Fixed initialization of mPlayerFollowMouse, - the lack of which sometimes caused the player to start walking when - clicking on the GUI. - -2007-01-11 Björn Steinbrink <B.Steinbrink@gmx.de> - - * data/graphics/images/ambient/CMakeLists.txt, - data/graphics/sprites/CMakeLists.txt: Synchronized CMake configuration - with autotools configuration. - -2007-01-11 Rogier Polak <rogier.l.a.polak@gmail.com> - - * src/gui/char_select.cpp, src/net/accountserver/account.h, - src/net/accountserver/account.cpp, src/player.cpp: Fixed issues - with out of range hair style and color, as well as their ordering. - * data/graphics/gui/Makefile.am, - data/graphics/images/ambient/Makefile.am, - data/graphics/sprites/Makefile.am: Some corrections to installed - files. - -2007-01-09 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/icecave.png: Added new tiles and fixes by Nickman and - made some other cosmetical corrections. - -2007-01-07 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/sprites/monster-mountsnake.xml, - data/graphics/sprites/monster-mountsnake.png, data/monsters.xml: Added - brown snake by Pauan. - * src/gui/status.h, src/gui/status.cpp, src/localplayer.h: - Synchronized player attributes with Attributes page on the wiki. - Removed job xp bar. - -2007-01-07 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/chest-cottonshirt-male.png, - data/graphics/chest-cottonshirt-male.xml, - data/graphics/chest-cottonshirt-female.png, - data/graphics/chest-cottonshirt-female.xml, - data/graphics/item001.png, data/equipment.xml: Added female - cottonshirt sprites. - * data/equipment.xml: Fixed some wrong armor values. - -2007-01-05 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/CMakeLists.txt, data/graphics/sprites/CMakeLists.txt: Fixed - installation when using CMake. - * src/CMakeLists.txt, data/graphics/images/ambient/Makefile.am, - data/graphics/sprites/CMakeLists.txt: Synchronized build files. - -2007-01-05 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/net/gameserver/player.h, src/net/gameserver/player.cpp, - src/net/protocol.h, src/localplayer.cpp: Implemented item dropping. - * src/net/protocol.h, src/net/inventoryhandling.cpp: Added support for - full inventory update. - -2007-01-05 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/map.cpp, src/map.h: Declared some methods const. - -2007-01-04 Eugenio Favalli <elvenprogrammer@gmail.com> - - * tools/Purger.java: Removed purger tool. - -2007-01-03 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/resources/mapreader.cpp: Fixed memory leak on error. - * src/net/protocol.h, src/net/itemhandler.cpp: Added support for items - dropped on map. - * src/gui/itemcontainer.cpp, src/inventory.cpp: Fixed inventory bounds. - * src/localplayer.cpp, src/net/inventoryhandler.cpp, - src/net/gameserver/player.h, src/net/gameserver/player.cpp, - src/net/protocol.h: Added item pick-up. - -2007-01-01 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/being.h, src/being.cpp, src/game.cpp: Made getSpriteDirection - public and trivial. Removed getDirection: its return value does not - match what the user sees, so its use is dubious from a user-interface - point of view. - -2006-12-31 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/being.h, src/being.cpp, src/joystick.h: Scrapped static const - integral members and replaced them with enumerations. - * src/gui/viewport.cpp: Removed unused variable. - -2006-12-31 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/being.cpp: Added some variable definitions since they were - reported missing by the linker. - -2006-12-30 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/being.h, src/being.cpp: Improved movement smoothness by avoiding - useless changes of sprite direction. Reduced field of direction - components from 180° to 120° when computing being direction. - * src/localplayer.cpp: Changed attack message to send the direction - the player is visually facing. Removed check on beings when setting an - absolute destination. - * src/net/accountserver/account.h, src/net/accountserver/account.cpp, - src/net/protocol.h, src/net/playerhandler.cpp: Updated protocol. - -2006-12-29 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/gui/connection.cpp: Fixed displaying of progress dialog. - -2006-12-29 Philipp Sehmisch <tmw@crushnet.org> - - * src/localplayer.h, src/net/beinghandler.cpp, src/net/beinghandler.h, - src/net/gameserver/player.cpp, src/net/gameserver/player.h, - src/net/protocol.h: Implemented catching and displaying of damage - notifications. - -2006-12-27 Philipp Sehmisch <tmw@crushnet.org> - - * src/game.cpp, src/gui/popupmenu.cpp, src/gui/viewport.cpp, - src/localplayer.cpp, src/localplayer.h, src/net/beinghandler.cpp, - src/net/beinghandler.h, src/net/connection.cpp, src/net/connection.h, - src/net/gameserver/player.cpp, src/net/gameserver/player.h, - src/net/playerhandler.cpp, src/net/protocol.h: Attacks are now - targetless one-time events. The server is informed when the client - performs an attack and attack messages from the server are received - and displayed. - -2006-12-25 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/tiles/christmastree.png, data/maps/new_11-1.tmx.gz: - Added Christmas tree by Pauan. - * data/graphics/sprites/head-christmastree.xml: Fixed name of image. - * src/resources/spriteset.cpp: Fixed index check to prevent crashing. - * data/graphics/sprites/head-christmastreehat.png, - data/graphics/sprites/head-rangerhat.png, - data/graphics/sprites/head-christmastree.xml, - data/graphics/sprites/head-antlerhat.xml, - data/graphics/sprites/head-santabeardhat.xml, - data/graphics/sprites/head-santabeardhat.png, - data/graphics/sprites/head-rangerhat.xml: Updates to Pauan's recent - sprites by Pauan. - * data/items.xml: Fixes to descriptions and weights by Pauan. - -2006-12-24 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/shoplistbox.cpp: Don't try to draw an icon when it is not - defined or failed to load properly. - * src/resources/image.cpp: Major rendering performance increase in - software mode, by not using RLE compression on loaded images while - most of the time, we're only drawing a small subimage of them. - * README, data/help/header.txt, NEWS: Filled in release dates. - -2006-12-23 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * configure.ac, data/graphics/items/Makefile.am, - data/graphics/items/CMakeLists.txt, data/graphics/images/Makefile.am, - data/graphics/images/CMakeLists.txt, - data/graphics/sprites/Makefile.am, - data/graphics/sprites/CMakeLists.txt, data/graphics/Makefile.am, - data/graphics/CMakeLists.txt, data/maps/Makefile.am, - data/maps/CMakeLists.txt, data/sfx/Makefile.am, - data/sfx/CMakeLists.txt, data/Makefile.am, data/CMakeLists.txt: - Removed database files, minimaps, items, monster sprites, maps and - sounds from the release. They will be released dynamically only. - * data/graphics/tiles/snow_x3.png: Added bottom of Christmas tree by - pauan. - * src/main.cpp, src/resources/itemdb.h, src/resources/monsterdb.cpp, - src/resources/itemdb.cpp, src/resources/equipmentdb.cpp: Load the - databases at the start of the LOGIN state, after the updates are - loaded. - -2006-12-22 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/items/armor-head-rangerhat.png, - data/graphics/items/generic-redstocking.png, - data/graphics/items/armor-head-christmastree.png, - data/graphics/items/armor-head-antlerhat.png, - data/graphics/items/armor-head-santabeardhat.png, - data/graphics/sprites/head-christmastreehat.png, - data/graphics/sprites/head-rangerhat.png, - data/graphics/sprites/head-christmastree.xml, - data/graphics/sprites/head-antlerhat.xml, - data/graphics/sprites/head-santabeardhat.xml, - data/graphics/sprites/head-antlerhat.png, - data/graphics/sprites/head-santabeardhat.png, - data/graphics/sprites/head-rangerhat.xml, data/items.xml, - data/equipment.xml, data/monsters.xml: Added new Christmas themed - headwear by Pauan. - * data/graphics/items/Makefile.am, data/graphics/items/CMakeLists.txt, - data/graphics/sprites/Makefile.am, - data/graphics/sprites/CMakeLists.txt, data/Makefile.am, - data/CMakeLists.txt: Updated Makefiles. - -2006-12-21 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * configure.ac, CMakeLists.txt, README, data/help/header.txt: Updated - version to 0.0.22. - -2006-12-18 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/items/armor-chest-vnecksweater.png: New version of - the inventory icon for the V-neck sweater by Saphy. - -2006-12-17 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/sell.cpp, src/gui/shoplistbox.h, src/gui/listbox.h, - src/gui/shop.cpp, src/gui/buy.cpp, src/gui/shoplistbox.cpp, - src/gui/listbox.cpp: Subclassed ShopListBox from ListBox to get rid of - some duplicated code, and fixed a problem with scrolling to the - current selection. Also aligned the text a bit better and put the - price in parenthesis. - -2006-12-16 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/connection.cpp, src/gui/chargedialog.cpp: Fixed dialog - visibility. - * src/localplayer.cpp, src/game.cpp, src/localplayer.h: Fixed issues - with walking one tile too many and changing direction towards an - obstacle. - -2006-12-15 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/tiles/desert1.png: Removed some unused legacy tiles and - added variant tiles for the cliffs. - -2006-12-14 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/game.cpp, src/engine.h, src/engine.cpp: Removed the rather - useless remaining draw function from the engine class. - * src/being.cpp, src/being.h: Fixed an issue with fading out damage - texts (they were sometimes fully opaque at the end of fading out). - -2006-12-12 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, tmw.cbp: Updated project files. - * src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp: - Added Adler32 checksum for updates. - * src/net/playerhandler.cpp: Fixed crash when selecting an item after - death. - * data/items.xml: Fixed defense values for sweaters. - * src/net/playerhandler.cpp: Hide all NPC dialogs after death. - -2006-12-12 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/animatedsprite.h, src/CMakeLists.txt, src/animatedsprite.cpp, - src/resources/action.h, src/resources/animation.h, - src/resources/spritedef.cpp, src/resources/action.cpp, - src/resources/animation.cpp, src/resources/spritedef.h: Moved - Action, Animation and Frame (renamed from AnimationPhase) classes into - the resources directory, since they are part of the SpriteDef class. - * src/CMakeLists.txt, src/utils/base64.cpp, src/utils/base64.h, - src/Makefile.am, src/resources/mapreader.cpp: Moved base64 module into - utils directory. - * src/engine.cpp, src/npc.cpp: Cleaned up some unused stuff. - -2006-12-12 Philipp Sehmisch <tmw@crushnet.org> - - * data/sfx/bat-dying1.ogg, data/sfx/bat-hit1.ogg, - data/sfx/bow_shoot_1.ogg, data/sfx/fire-goblin-hit1.ogg - data/sfx/fire-goblin-hit2.ogg, data/sfx/fire-goblin-miss1.ogg, - data/sfx/fist-swish.ogg, data/sfx/flower-hit1.ogg, - data/sfx/flower-hit2.ogg, data/sfx/flower-miss1.ogg, - data/sfx/fluffy-hit1.ogg, data/sfx/fluffy-hit2.ogg, - data/sfx/fluffy-hit3.ogg, data/sfx/fluffy-hurt1.ogg, - data/sfx/fluffy-miss1.ogg, data/sfx/knife-hit1.ogg, - data/sfx/knife-miss1.ogg, data/sfx/levelup.ogg - data/sfx/scorpion-hit1.ogg, data/sfx/scorpion-hit2.ogg - data/sfx/scorpion-hit3.ogg, data/sfx/scorpion-hit4.ogg - data/sfx/scorpion-miss1.ogg, data/sfx/short-sword-hit1.ogg - data/sfx/short-sword-miss1.ogg, data/sfx/shroom-hit1.ogg - data/sfx/slime-hit1.ogg: - Normalized versions of sound effects by Cosmostrator. - -2006-12-11 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/updatewindow.cpp: Fixed visibility of the update window. - -2006-12-11 Philipp Sehmisch <tmw@crushnet.org> - - * data/equipment.xml, data/items.xml, - data/graphics/sprites/chest-tnecksweater-male.png, - data/graphics/sprites/chest-tnecksweater-female.png, - data/graphics/sprites/chest-vnecksweater-male.png, - data/graphics/sprites/chest-vnecksweater-female.png, - data/graphics/sprites/chest-tnecksweater-male.xml, - data/graphics/sprites/chest-tnecksweater-female.xml, - data/graphics/sprites/chest-vnecksweater-male.xml, - data/graphics/sprites/chest-vnecksweater-female.xml, - data/graphics/sprites/Makefile.AM, - data/graphics/sprites/CMakeLists.txt, - data/graphics/items/armor-chest-vnecksweater.png, - data/graphics/items/armor-chest-tnecksweater.png, - data/graphics/items/armor-chest-woolsweater.png, - data/graphics/items/Makefile.AM, data/graphics/items/CMakeLists.txt: - Added new sweaters by Saphy. Info for server admins: Item IDs are 564 - for turtleneck (should already be in there) and 624 for v-neck. The - visible sprite IDs are 19 for turtleneck and 20 for v-neck. - -2006-12-11 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/main.h, src/tmw.rc, src/winver.h, The Mana World.dev, tmw.cbp: - Fixed windows binary version. - -2006-12-10 Eugenio Favalli <elvenprogrammer@gmail.com> - - * docs/INSTALL/win32.txt: Added more detailed instructions for Dev-C++ - users. - -2006-12-09 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/sprites/npcs.png: Added pirate NPC. - -2006-12-09 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/sprite.h, src/gui/playerbox.h, src/gui/char_select.cpp, - src/gui/playerbox.cpp, src/gui/passwordfield.h, src/gui/char_select.h, - src/main.cpp, src/being.cpp, src/player.h, src/floor_item.h, - src/being.h: Use new animation system in character selection/creation. - Shows equipment and allowed for some cleanup. Had a bit of help from - the patch by VictorSan. - -2006-12-08 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/base64.cpp, src/base64.h, src/resources/mapreader.cpp: - Downgraded to base64 codec from PHP 3 to resolve licensing issues. - -2006-12-06 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, tmw.cbp: Updated project files. - -2006-12-06 Philipp Sehmisch <tmw@crushnet.org> - - * src/net/beinghandler.cpp: Fixed crashs when changing equipment. - * data/graphics/tiles/desert1.png, data/graphics/tiles/desert2.png: - More tiling related fixes at the cliffs. - -2006-12-06 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/item_amount.cpp: Fixed visibility of item amount window. - -2006-12-05 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/tiles/desert1.png: Improved the tiling behavior - of the cliffs (still not gridless but at least the edges fit - together in the most common situations) - -2006-12-04 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/game.cpp, src/engine.h, src/gui/windowcontainer.h, - src/gui/viewport.cpp, src/gui/gui.cpp, src/gui/gui.h, - src/gui/debugwindow.cpp, src/gui/inventorywindow.cpp, - src/gui/viewport.h, src/engine.cpp, src/CMakeLists.txt, - src/Makefile.am: Introduced a new class Viewport which combines the - drawing code from Engine with the (rather misplaced) input handling - from the Gui class. Also, it's a Container itself which should allow - for extending it to show Guichan widgets on map coordinates. - -2006-12-03 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/sound.cpp, src/monster.cpp, src/sound.h, - src/resources/soundeffect.cpp, src/resources/resourcemanager.cpp: - Don't try to play empty strings as sounds, and don't return a - SoundEffect instance when Mix_Chunk loading failed. - * src/beingmanager.cpp, src/npc.cpp, src/npc.h: Show NPC names. - * src/game.cpp, src/gui/char_server.cpp, src/gui/window.cpp, - src/gui/login.cpp, src/gui/char_select.cpp, src/gui/ok_dialog.cpp, - src/gui/confirm_dialog.cpp, src/gui/ok_dialog.h, src/gui/window.h, - src/gui/confirm_dialog.h, src/gui/register.cpp: Windows now default - to invisible, since this seems the most common case. - -2006-12-02 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/chest-leather-female.png: A little correction - at the female leather shirt by mangamaniac. - -2006-12-01 Philipp Sehmisch <tmw@crushnet.org> - - * src/net/beinghandler.cpp, src/being.h, src/being.cpp, src/monster.h, - src/gui/gui.cpp: Visible equipment slot numbers are now converted by - the beinghandler from eAthena to our system. No more distinction - between monster attacking and player attacking between beinghandler - and the being classes. - * src/being.cpp, src/monster.cpp, src/being.h, src/monster.h: Moved - the monster specific action handling into the monster class. - * monster.cpp, mosterinfo.cpp, monsterinfo.h: Monsters now make sounds - when they attack, gett hurt or die. - * src/being.cpp: Delayed the damage numbers a bit to synchronize them - better with the hurt sounds. - * data/monsters.xml, data/sfx//bat-dying1.ogg, data/sfx/bat-hit1.ogg, - data/sfx/bow_shoot_1.ogg, data/sfx/fire-goblin-hit1.ogg, - data/sfx/fire-goblin-hit2.ogg, data/sfx/fire-goblin-miss1.ogg, - data/sfx/fist-swish.ogg, data/sfx/flower-hit1.ogg, - data/sfx/flower-hit2.ogg, data/sfx/flower-miss1.ogg, - data/sfx/fluffy-hit1.ogg, data/sfx/fluffy-hit2.ogg, - data/sfx/fluffy-hit3.ogg, data/sfx/fluffy-hurt1.ogg, - data/sfx/fluffy-miss1.ogg, data/sfx/knife-hit1.ogg, - data/sfx/knife-miss1.ogg, data/sfx/levelup.ogg, - data/sfx/scorpion-hit1.ogg, data/sfx/scorpion-hit2.ogg, - data/sfx/scorpion-hit3.ogg, data/sfx/scorpion-hit4.ogg, - data/sfx/scorpion-miss1.ogg, data/sfx/short-sword-hit1.ogg, - data/sfx/short-sword-miss1.ogg, data/sfx/shroom-hit1.ogg, - data/sfx/slime-hit1.ogg, data/sfx/Makefile.AM, - data/sfx/CMakeLists.txt: Added a lot of sound effects by Cosmostrator. - -2006-11-30 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/maps/Makefile.am: Fixed small trailing slash issue. - * src/player.cpp: Optimized setSex and setWeapon by first loading the - new sprite and then deleting the old one (prevents potentially - unnecessary reload). - * src/net/beinghandler.cpp: Optimized handling of player walk - messages, by first setting the gender right and then setting the - equipment. Gets rid of reload of complete equipment in the case of - female. - -2006-11-30 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, tmw.cbp: Updated project files. - -2006-11-29 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/monster.cpp: Small fix to resource path. - -2006-11-29 Philipp Sehmisch <tmw@crushnet.org> - - * src/resources/equipment.h: Made getSprite return a constant - reference. - * src/resources/monsterdb.cpp, src/resources/monsterdb.h, - src/resources/monsterinfo.cpp, src/resources/monsterinfo.h, - src/Makefile.AM, src/CMakeLists.txt, src/main.cpp: - Added the MonsterDB namespace that reads the monsters.xml - and maps monster IDs to names, sprite definitions and sound effects. - * src/monster.cpp: Get sprite definition filenames from MonsterDB. - * src/engine.cpp: Show monster name when targeting a monster. - * data/monsters.xml, data/graphics/sprites/Makefile.AM, - data/graphics/sprites/CMakeLists.txt, data/graphics/sprites/monster*: - Renamed all monster sprites to more associative names (whew, we got to - train some monkeys for tasks like that). - -2006-11-27 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * tmw.cbp: Updated Code::Blocks project file. - -2006-11-27 Philipp Sehmisch <tmw@crushnet.org> - - * src/log.cpp, src/util/wingettimeofday.h: Added implementation of - gettimeofday() for windows machines. - -2006-11-26 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/log.cpp: Higher precision log timestamps. - * src/graphics.cpp, src/gui/gui.cpp, src/openglgraphics.cpp, - src/main.cpp, src/resources/equipmentdb.cpp, - src/resources/resourcemanager.cpp: Added some additional log - statements. - * src/resources/itemdb.cpp: Removed usage of READ_PROP in favour of - XML::getProperty and updated log statements. - * src/resources/image.cpp: Added support for loading TGA images. - -2006-11-26 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/resources/resourcemanager.cpp: Remove unnecessary check for - file existance, loading will just fail with the correct error message. - -2006-11-26 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/game.cpp, src/being.cpp, src/net/beinghandler.cpp, src/being.h: - Made Being::mDirection protected, forcing the use of setDirection. - * src/npc.cpp, src/player.cpp, src/animatedsprite.h, src/monster.cpp, - src/resources/resourcemanager.h: Defaulted variant argument to 0 since - this is the most common situation. - * src/resources/spritedef.cpp, src/resources/spritedef.h: Some - refactoring, splitting up the loading into several methods, in - preparation of adding support for including other sprites. - * src/main.cpp: ItemDB needs to be unloaded before deleting the - resource manager instance, since ItemInfo refers to an Image. - -2006-11-26 Philipp Sehmisch <tmw@crushnet.org> - - * src/being.cpp, src/being.h, src/engine.cpp, src/main.cpp, - src/player.cpp, src/player.h, src/resources/equipmentdb.h, - src/resources/equipmentdb.cpp, src/resources/equipmentinfo.h, - src/resources/itemdb.cpp, src/resources/itemdb.h, - data/graphics/images/error.png, data/graphics/sprites/error.xml: - Added the EquipmentDB namespace that reads the equipment.xml, maps - equipment IDs to sprite definition files and thus allows gender - specific equipment sprites. - * data/graphics/sprites/chest-leather-female.png, - data/graphics/sprites/chest-leather-male.png, - data/graphics/sprites/chest-leather-female.xml, - data/graphics/sprites/chest-leather-male.xml, - data/equipment.xml: Added and defined male and female leather shirt as - proof of concept of the gender specific equipment. - * data/graphics/images/Makefile.am, data/graphics/sprites/Makefile.am, - data/Makefile.am, src/Makefile.am, - data/graphics/images/CMakeLists.txt, - data/graphics/sprites/CMakeLists.txt, data/CMakeLists.txt, - src/CMakeLists.txt: Updated Makefiles and CMake Lists. - -2006-11-24 Philipp Sehmisch <tmw@crushnet.org> - - * src/engine.cpp, src/floor_item.cpp, src/item.h, src/main.cpp, - src/gui/buy.cpp, src/gui/popupmenu.cpp, src/gui/sell.cpp, - src/gui/shop.cpp, src/net/inventoryhandler.cpp, - src/resources/itemdb.cpp, src/resources/itemdb.h, - src/resources/iteminfo.h, src/resources/itemmanager.cpp, - src/resources/itemmanager.h: Refactored the Itemmanager class to an - ItemDB namespace. - -2006-11-23 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, tmw.cbp: Updated project files. - -2006-11-19 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/setup_joystick.cpp: Fixed joystick option to show enabled - when the joystick is enabled. - * src/localplayer.cpp, src/game.cpp, src/action.h, src/action.cpp, - src/player.cpp, src/animatedsprite.h, src/being.cpp, src/animation.h, - src/monster.cpp, src/CMakeLists.txt, src/player.h, - src/animatedsprite.cpp, src/localplayer.h, src/animation.cpp, - src/Makefile.am, src/being.h, src/resources/resourcemanager.cpp, - src/resources/spritedef.cpp, src/resources/resourcemanager.h, - src/resources/spriteset.h, src/resources/spritedef.cpp: Separated - sprite definition from playback. - -2006-11-17 Björn Steinbrink <B.Steinbrink@gmx.de> - - * data/graphics/sprites/CMakeLists.txt: Fixed some filenames. - -2006-11-17 Wai Ling Tsang <simotsa@gmail.com> - - * src/gui/gui.cpp: Added mouse following ability/feature under - logic(). - * src/gui/gui.h: Added mouseMotion(), mouseRelease() and private - variables for mouse following. - -2006-11-15 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/tiles/Woodland_village.png, - data/graphics/tiles/Woodland_village_x2.png, - data/graphics/tiles/Woodland_x2.png, - data/graphics/tiles/Makefile.AM, - data/graphics/tiles/CMakeList.txt, - data/maps/new_9-1.tmx.gz, data/maps/new_14-1.tmx.gz, - data/maps/new_15-1.tmx.gz, data/maps/new_16-1.tmx.gz, - data/maps/new_17-1.tmx.gz, data/maps/new_18-1.tmx.gz, - data/maps/new_19-1.tmx.gz, data/maps/CMakeList.txt, - data/maps/Makefile.AM: - Added woodland village outdoor tileset and maps. Modified gates on - the nearby maps. - -2006-11-15 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/animatedsprite.h, src/CMakeLists.txt, src/animatedsprite.cpp, - src/utils/xml.cpp, src/utils/xml.h, src/Makefile.am, - src/resources/mapreader.cpp: Separated getProperty method to an XML - utility namespace. - -2006-11-15 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, tmw.cbp: Updated project files. - * The Mana World.dev, tmw.cbp: Fixed dynamic linking of libcurl. - -2006-11-14 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/action.h, src/action.cpp, src/animation.h, src/CMakeLists.txt, - src/animatedsprite.cpp, src/animation.cpp, src/Makefile.am: Separated - Action class to its own module. - * src/action.h, src/action.cpp, src/animatedsprite.h, src/animation.h, - src/animatedsprite.cpp, src/animation.cpp: Resolve Image* of animation - phase at load time instead of storing just the spriteset index and - looking it up later (checking validity should still be added). Also - calculate animation length during loading instead of summing it up - each time it is requested. - -2006-11-12 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/map.cpp, src/map.h: Made pathfinding algorithm cope better with - beings blocking the road. This is done by allowing walking over other - beings, but at an additional cost so that it is preferable to walk - around them. - * src/game.cpp: Worked around a Guichan exception thrown for mice with - many buttons (patch by Roel van Dijk). - -2006-11-11 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/Makefile.am: Fixed autotools configuration. - -2006-11-09 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/main.cpp, src/net/network.cpp, src/net/network.h, - The Mana World.dev, tmw.cbp: Fixed a conflict with Windows headers and - updated project files. - -2006-11-05 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, tmw.cbp: Updated project files. Warning: Dev-Cpp - will now build objects in the source folder. - -2006-11-05 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/trade.cpp: Fixed money field to no longer hide below the - bottom of the window. - * src/CMakeLists.txt: Added shoplistbox.h/cpp files. - * src/gui/updatewindow.cpp: Fixed percentage indicator of update - window. - * src/main.cpp, src/net/beinghandler.cpp, src/net/skillhandler.cpp, - src/net/network.cpp: Changed some printf statements to log statements. - -2006-11-05 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/images/login_wallpaper.png: Reverted to standard - wallpaper. - * src/resources/resourcemanager.cpp: More useful logging about - resources that are being loaded (including source). - * src/graphics.cpp, src/gui/window.cpp, src/gui/button.cpp, - src/gui/widgets/dropdown.cpp, src/gui/textfield.cpp, - src/gui/playerbox.cpp, src/gui/progressbar.cpp, - src/gui/scrollarea.cpp, src/graphics.h, src/CMakeLists.txt, - src/Makefile.am, src/graphic, src/graphic/imagerect.h: Merged the - definition of ImageRect into graphics.h. - -2006-11-05 Yohann Ferreira <bertram@cegetel.net> - - * src/Makefile.am, src/gui/buy.cpp, src/gui/buy.h, src/gui/shop.h, - src/gui/shop.cpp, src/gui/sell.cpp, src/gui/shoplistbox.h, - src/gui/shoplistbox.cpp: Added pictures to items in buy dialogs. - Also too expensive items are highlighted in gray and can't be - selected. - * src/gui/shop.cpp, src/gui/shop.h, src/gui.sell.h, src/gui/sell.cpp, - src/net/buysellhandler.cpp, src/gui/shoplistbox.h, - src/gui/shoplistbox.cpp: Added item's pictures in sell dialogs, and - precisions about the total money in it. - * src/gui/shop.h, src/gui/shop.cpp, src/gui/sell.cpp: Fixes to Sell - dialog. - * src/gui/sell.cpp: Fixes the money value after selling something. - -2006-11-05 Björn Steinbrink <B.Steinbrink@gmx.de> - - * data/graphics/sprites/Makefile.am: Use tabs instead of spaces as - required by automake (AFAIK). - -2006-11-05 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/weapon0.png, - data/graphics/sprites/weapon2.png, - data/graphics/sprites/weapon-bow.xml, - data/graphics/sprites/weapon-dagger.xml, - data/graphics/sprites/weapon-fist.xml, - data/graphics/sprites/weapon-scythe.xml, - data/graphics/items/weapon-polearm-scythe.png, src/player.cpp, - src/player.h, src/being.cpp, src/being.h, data/items.xml: Added scythe - as a permanent weapon (ID: 623) - -2006-11-04 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/main.cpp: Use \n instead of std::endl when writing to stdout. - * src/gui/updatewindow.cpp, src/gui/updatewindow.h: Removed useless - addRow method. - * src/main.cpp: Restore the homeDir config entry (temporarily). - Initialize the logger before libxml2. - * src/main.cpp: Add a libxml2 init wrapper. Use a null-logger function - instead of /dev/null to quieten libxml2. Actually initialize libxml2 - before using it to load the configuration. - -2006-11-04 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/maps/new_1-1.tmx.gz, data/maps/new_10-1.tmx.gz, - data/maps/new_11-1.tmx.gz, data/maps/new_14-1.tmx.gz, - data/maps/new_15-1.tmx.gz, data/maps/new_16-1.tmx.gz, - data/maps/new_3-1.tmx.gz, data/maps/new_7-1.tmx.gz, - data/maps/new_9-1.tmx.gz: Reverted Halloween map versions, except for - map 10 and 11 which include the latest fixes by Crush but now have - their night layer removed. - -2006-11-04 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_17-1.tmx.gz, - data/graphics/images/minimap_new_17-1.png, - data/graphics/images/Makefile.am, - data/graphics/images/CMakeLists.txt: - Added music and minimap to woodland cave level 2. - * data/maps/new_10-1.tmx.gz, maps/new_11-1.tmx.gz: - Fixed some map bugs (please update server sided walkmap) - -2006-11-03 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/updatewindow.cpp, src/main.cpp: Updated to the new default - updatehost. - -2006-11-02 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/gui/register.cpp, src/gui/register.h: Fixed a memory leak and a - double deletion. - * src/main.cpp, src/CMakeLists.txt, src/net/loginhandler.cpp, - src/net/charserverhandler.h, src/net/maploginhandler.h, - src/net/maploginhandler.cpp, src/net/loginhandler.h, src/Makefile.am: - Removed some cruft that was needed for eAthena. - * src/localplayer.cpp, src/game.cpp, src/gui/trade.cpp, - src/gui/sell.cpp, src/gui/char_select.cpp, src/gui/serverdialog.cpp, - src/gui/chat.cpp, src/gui/buy.cpp, src/gui/status.cpp, - src/beingmanager.cpp, src/npc.cpp, src/main.cpp, src/CMakeLists.txt, - src/net/connection.cpp, src/net/accountserver, - src/net/accountserver/account.h, src/net/accountserver/internal.h, - src/net/accountserver/accountserver.cpp, - src/net/accountserver/accountserver.h, - src/net/accountserver/account.cpp, src/net/accountserver/internal.cpp, - src/net/internal.cpp, src/net/network.h, - src/net/charserverhandler.cpp, src/net/connection.h, - src/net/gameserver, src/net/gameserver/gameserver.cpp, - src/net/gameserver/player.h, src/net/gameserver/internal.h, - src/net/gameserver/gameserver.h, src/net/gameserver/internal.cpp, - src/net/gameserver/player.cpp, src/net/internal.h, - src/net/messagehandler.cpp, src/net/chatserver, - src/net/chatserver/internal.h, src/net/chatserver/chatserver.cpp, - src/net/chatserver/chatserver.h, src/net/chatserver/internal.cpp, - src/net/network.cpp, src/Makefile.am: Network layer refactoring. - -2006-11-01 Björn Steinbrink <B.Steinbrink@gmx.de> - - * CMake/Modules/FindLibXml2.cmake, CMake/Modules/FindENet.cmake, - CMake/Modules/FindLibcurl.cmake, CMake/Modules/FindGuichan.cmake, - src/CMakeLists.txt, src/main.h, data/graphics/tiles/CMakeLists.txt, - data/graphics/items/CMakeLists.txt, data/graphics/gui/CMakeLists.txt, - data/graphics/images/ambient/CMakeLists.txt, - data/graphics/images/CMakeLists.txt, - data/graphics/sprites/CMakeLists.txt, data/graphics/CMakeLists.txt, - data/maps/CMakeLists.txt, data/sfx/CMakeLists.txt, - data/help/CMakeLists.txt, data/icons/CMakeLists.txt, - data/CMakeLists.txt, CMakeLists.txt: Added CMake support. - -2006-11-01 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/gui.cpp, src/gui/browserbox.cpp, - data/graphics/gui/rpgfont_wider.png, - data/graphics/gui/browserfont.png, data/graphics/gui/fixedfont.png: - Added support for å and Å (with help of Håkan Rönn). - -2006-10-31 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/tiles/desert1.png, data/graphics/tiles/desert_x2.png: - Adding a bunch of graphical improvements made by VxD. - -2006-10-31 Frode Lindeijer <f.lindeijer@gmail.com> - - * data/graphics/sprites/item011.png, - data/graphics/sprites/item011.xml, data/graphics/sprites/item012.png, - data/graphics/sprites/item018.xml, - data/graphics/sprites/monster21.xml: Fixed some graphical issues, - mostly a cosmetic update. - -2006-10-30 Yohann Ferreira <bertram@cegetel.net> - - * debian/changelog: Updated the package's version. - -2006-10-30 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_9-1.tmx.gz: Removed the night effect that accidentally - sneaked in with the last map change. - -2006-10-30 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/tmw.rc: Updated Windows binary version. - * data/help/header.txt, NEWS, README: Fixed some release dates and - versions. - * data/graphics/items/armor-head-axehat.png, - data/graphics/items/armor-head-bandana.png, - data/graphics/items/armor-head-circlet.png, - data/graphics/items/armor-head-eyepatch.png, - data/graphics/items/armor-head-goggles.png, - data/graphics/items/armor-head-leathergoggles.png, - data/graphics/items/armor-head-piratehat.png, - data/graphics/items/armor-head-pumpkinhelmet.png, - data/graphics/items/Makefile.am, data/items.xml: Added new items. - * data/graphics/sprites/Makefile.am, - data/graphics/sprites/monster21.png, - data/graphics/sprites/monster21.xml, - data/graphics/sprites/monster22.png, - data/graphics/sprites/monster22.xml: Added new monsters. - * data/graphics/sprites/item011.png, data/graphics/sprites/item011.xml, - data/graphics/sprites/item012.png, data/graphics/sprites/item012.xml, - data/graphics/sprites/item013.png, data/graphics/sprites/item013.xml, - data/graphics/sprites/item014.png, data/graphics/sprites/item014.xml, - data/graphics/sprites/item015.png, data/graphics/sprites/item015.xml, - data/graphics/sprites/item016.png, data/graphics/sprites/item016.xml, - data/graphics/sprites/item017.png, data/graphics/sprites/item017.xml, - data/graphics/sprites/item018.png, data/graphics/sprites/item018.xml, - data/graphics/sprites/Makefile.am: Added new visible equipments. - * data/graphics/images/login_wallpaper.png, data/maps/new_1-1.tmx.gz, - data/maps/new_10-1.tmx.gz, data/maps/new_11-1.tmx.gz, - data/maps/new_14-1.tmx.gz, data/maps/new_15-1.tmx.gz, - data/maps/new_16-1.tmx.gz, data/maps/new_3-1.tmx.gz, - data/maps/new_7-1.tmx.gz, data/maps/new_9-1.tmx.gz: Halloween related - contents. - * data/graphics/items/Makefile.am: Fixed wrong filename. - * data/graphics/sprites/Makefile.am: Fixed wrong filenames. - * data/graphics/sprites/weapon0.png: Replaced knife with scythe. - -2006-10-30 Björn Steinbrink <B.Steinbrink@gmx.de> - - * data/graphics/items/CMakeLists.txt: Synced with autotools config. - * data/graphics/items/CMakeLists.txt: Added new items to CMake config. - * src/being.cpp: Properly initialize sprite vector. - -2006-10-29 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/player.cpp: Fixed excessive unnecessary reloading of sprites. - -2006-10-28 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/main.c: Reload wallpaper after updates are fetched. - * data/graphics/sprites/Makefile.am: Added monster20. - -2006-10-28 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/monster20.png, - data/graphics/sprites/monster20.xml, - data/graphics/sprites/CMakeLists.txt: - Added pumpkin ghost monster for halloween event. - * data/maps/new_9-1.tmx.gz: Fixed a map discrepancy between - new_9-1 and new_14-1 (no new walkmap required). Thanks to QOAL - for reporting. - -2006-10-24 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/images/ambient/night.png: added graphic for night - ambient effect. - -2006-10-23 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * configure.ac: Added zlib check before PhysFS check. The PhysFS check - was failing on MSYS because of a missing -lz. - -2006-10-12 Yohann Ferreira <bertram@cegetel.net> - - * debian/rules, debian/tmw-data.install, debian/tmw-data.dirs, - debian/tmw-music.install, debian/changelog: Updating Debian files for - bug fixing. - -2006-10-12 Frode Lindeijer <f.lindeijer@gmail.com> - - * /data/graphics/sprites/npcs.png: Updated the clothes salesman, - it was way out of date. - -2006-10-12 Cédric Borgese <cedric.borgese@gmail.com> - - * data/graphics/tiles/Woodland_x3.png: Enlarge the trunk and the - base of the trees in the woodland tileset. - -2006-10-09 Yohann Ferreira <bertram@cegetel.net> - - * src/gui/buysell.cpp, src/gui/buy.cpp: A little tweak to the buy - dialogs. - -2006-10-07 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/resources/mapreader.cpp: Added support for gzip compressed map - layers. - * configure.ac, The Mana World.dev: Increased version to 0.0.22. - * src/map.cpp: Removed unused setSize method. Also introduced - initializeOverlays method and removed the confusing setOverlay (which - actually added one). - * src/properties.h: Added convenience method to read a property as a - float. - * src/map.cpp, src/resources/ambientoverlay.cpp, - src/resources/ambientoverlay.h: Resolved some weirdness involving - the terms scroll and speed. - -2006-10-07 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, tmw.cbp: Updated project files. - -2006-10-03 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/sprites/item006.xml, - data/graphics/sprites/item007.xml, - data/graphics/sprites/item008.xml, - data/graphics/sprites/item009.xml, - data/graphics/sprites/item006.png, - data/graphics/sprites/item007.png, - data/graphics/sprites/item008.png, - data/graphics/sprites/item009.png, - data/graphics/sprites/item010.xml, - data/graphics/sprites/item010.png: Removed empty frames from - headgears. - -2006-10-03 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/map.cpp, src/map.h, src/Makefile.am, - src/resources/mapreader.cpp, src/resources/ambientoverlay.cpp, - src/resources/ambientoverlay.h: Turned AmbientOverlay into a class. - Cleaned up the associated code. - -2006-10-01 Eugenio Favalli <elvenprogrammer@gmail.com> - - * tools/Purger.java: Added a tool to purge old accounts from eAthena's - database files. - -2006-10-01 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/game.cpp, src/gui/trade.cpp, src/gui/inventorywindow.cpp: - Accepted patches by GDO and VictorSan that fix problems with hiding - windows using h and problems with trade window positioning. - -2006-09-28 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/map.cpp: Fix random crashes when map tiles are missing. - -2006-09-28 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/maps/new_2-1.tmx.gz: Matt Howe fixed up cave map. - -2006-09-26 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/maps/new_6-1.tmx.gz: Alderan fixed a map issue. - -2006-09-25 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/sprites/hairstyle*.png, - data/graphics/sprites/hairstyle*.xml, tools/Reorganize.java: Removed - unused frames from the hairsets. - * src/resources/image.h: Defined NO_SDL_GLEXT to prevent a - redefinition when gl.h also tries to define OpenGL extensions (patch - accepted from Rogier Polak). - -2006-09-23 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/maps/new_5-1.tmx.gz: Accepted new version by Matt Howe, fixing - several mapping issues. - -2006-09-21 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/tiles/Makefile.am: Added missing tileset. - * src/gui/updatewindow.cpp, src/gui/updatewindow.h: Made canceling the - update process non-blocking (Patch by VictorSan). - -2006-09-21 Philipp Sehmisch <tmw@crushnet.org> - - * src/animation.cpp, src/animation.h, src/animatedsprite.cpp, - src/animatedsprite.h: Removed some obsolete code and implemented - the posibility to define an <end /> token in the <animation>s - that allows to define an animation that doesn't loop and returns - to the STAND animation when finished. - * data/graphics/sprites/hairstyle*.xml, - data/graphics/sprites/item0*.xml, - data/graphics/sprites/monster*.xml, - data/graphics/sprites/weapons.xml: Used the <end /> token for all - attack animations fixing the problem with looping monster attack - animations. - -2006-09-20 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/items/generic-whitefur.png, - data/graphics/items/generic-cavesnakelamp.png, - data/graphics/items/generic-hardspike.png, - data/graphics/items/generic-pinkantennae.png, - data/graphics/items/Makefile.am, data/items.xml: Added drops for new - monsters. - * src/gui/setup.cpp, src/gui/setup_video.cpp, - src/gui/setup_video.h: Added a slider for controlling the overlay - detail to the video setup dialog based on a patch by VictorSan. - * data/maps/new_14-1.tmx.gz, data/maps/new_16-1.tmx.gz: Added cloud - effect and minimap. - * data/images/Makefile.am: Updated makefile. - -2006-09-19 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/sprites/Makefile.am: Added missing monster19 sprite. - -2006-09-17 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/maps/Makefile.am: Added missing maps. - * data/maps/new_10-1.tmx.gz: Disabled layer compression. - -2006-09-18 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_9-1.tmx.gz: Fixed some mapping bugs (new walkmap - required). - -2006-09-17 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/maps/new_10-1.tmx.gz: Fixed transparent snow issue (Fix by - Pajarico). - -2006-09-17 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/game.cpp: Stop using the sticky window attribute which is - unneeded for the current implementation, instead adjust the set of - affected windows by the 'hide' shortcut. - -2006-09-17 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_14-1.tmx.gz, data/maps/new_15-1.tmx.gz, - data/maps/new_16-1.tmx.gz: fixed some mapping errors. - -2006-09-16 Philipp Sehmisch <tmw@crushnet.org> - - * src/animatedsprite.cpp, src/animatedsprite.h: Fixed the crash when - attacking without a weapon, some additional stability improvements and - more descriptive variable names in the parsing algorithmn. - -2006-09-16 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/help/changes.txt, data/help/header.txt, NEWS, README, - src/tmw.rc: Updated release infos. - -2006-09-14 Philipp Sehmisch <tmw@crushnet.org> - - * src/animation.h, src/animatedsprite.h, - data/graphics/sprites/weapon.xml: Some modifications at the animation - system. No more "undefined action foo" warnings in the tmw.log. Not - visible actions must now be declared explicitly. - * data/graphics/images/ambient/sandstorm.png, - data/graphics/images/ambient/clouds.png: Improved quality of the overlay - graphics. - -2006-09-14 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/gui/char_select.cpp: Remove debug output. - * src/gui/char_select.cpp, src/main.cpp: Fix the character name - matching loop and add support for saving the last used character - (based on a patch by Andrew Harrison). - * src/gui/char_select.cpp, src/gui/char_select.h, src/main.cpp: Clean - up the player selection stuff, it's a bit nicer now. - * src/main.cpp: Fix up the player selection command line option. - -2006-09-13 Yohann Ferreira <bertram@cegetel.net> - - * src/Makefile.am, src/gui/widgets, src/gui/widgets/dropdown.h, - src/gui/widgets/dropdown.cpp, src/gui/serverdialog.h, - src/gui/serverdialog.cpp: Added a reusable skinned dropdown widget in - the new widgets folder. Other widgets will be be moved there later. - -2006-09-12 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/game.cpp, src/game.h: Simplified fps limiting a bit and added - some comments. Now based on ConfigListener so that the fpslimit option - doesn't need to be queried the whole time. - * NEWS: Updated with some items. - -2006-09-11 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/game.cpp: Fixed more fps issues. - -2006-09-09 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/gui.cpp: Removed easy targeting functionality since it - interferes with walking around too much. Targeting can still be rather - conveniently done with 'a' or the middle mouse button. - -2006-09-09 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/map.cpp: Removed being collisions. Fixed wrong heuristic cost - of the pathfinder. - * src/localplayer.h, src/being.cpp, src/net/beinghandler.cpp, - src/being.h: Fitted being trajectories to synchronization messages. - -2006-09-07 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/resources/image.cpp: Fixed a typo. - * src/resources/image.cpp: Worked around a memory leak when using - OpenGL. - -2006-09-06 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/item010.png, data/graphics/sprites/item010.xml, - data/graphics/sprites/Makefile.am: Added santa hat sprites and updated - makefile. - -2006-09-06 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/game.cpp, src/gui/setup_video.cpp, src/main.cpp: Fixed fps - limiter issues and increased default limit to 60. - * src/game.cpp: Fixed fps limiter when disabled. - -2006-09-05 Philipp Sehmisch <tmw@crushnet.org> - * data/graphics/tiles/Woodland_ground.png, - data/graphics/tiles/Woodland_x2.png, - data/graphics/tiles/Woodland_x3.png: Some minor improvements and - additions at my tilesets. - * data/graphics/sprites/monster0.xml, - data/graphics/sprites/monster1.xml, - data/graphics/sprites/monster2.xml, - data/graphics/sprites/monster3.xml, - data/graphics/sprites/monster4.xml, - data/graphics/sprites/monster5.xml, - data/graphics/sprites/monster6.xml, - data/graphics/sprites/monster8.xml, - data/graphics/sprites/monster9.xml, - data/graphics/sprites/monster11.xml, - data/graphics/sprites/monster13.xml, - data/graphics/sprites/monster0.xml: Adjusted the animation speed of - several monsters. - -2006-09-03 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/floor_item.cpp, src/gui/equipmentwindow.cpp, src/gui/sell.cpp, - src/gui/trade.cpp, src/gui/inventorywindow.h, - src/gui/selectionlistener.h, src/gui/itemcontainer.h, - src/gui/inventorywindow.cpp, src/gui/buy.cpp, - src/gui/itemcontainer.cpp, src/gui/popupmenu.cpp, src/item.h, - src/net/inventoryhandler.cpp, src/Makefile.am, - src/resources/itemmanager.h, src/resources/iteminfo.cpp, - src/resources/iteminfo.h, src/resources/itemmanager.cpp: Introduced - SelectionListener to fix updating problem in inventory window (should - also be used to fix similar problem in trade, buy and sell dialogs). - Made the ItemInfo be passed around as a reference instead of a pointer, - since it is never NULL. - * src/gui/trade.cpp, src/gui/trade.h: Fixed updating of labels in - trade window. - * src/gui/sell.cpp, src/gui/listbox.h, src/gui/inventorywindow.h, - src/gui/buy.h, src/gui/buy.cpp, src/gui/sell.h, src/gui/listbox.cpp: - Fixed updating of labels in buy and sell dialogs. Also made our - listbox respond to mouse dragging to change the selection. - -2006-09-02 Bernard Lidicky <bernard@matfyz.cz> - - * src/game.cpp, src/beingmanager.h, src/gui/gui.cpp, - src/beingmanager.cpp, src/localplayer.h, README, - data/help/commands.txt, NEWS: Added targeting nearest monster with - either keyboard or mouse. Also made clicking beings in general a bit - easier (patch applied by Bjørn Lindeijer). - -2006-09-02 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/serverdialog.cpp, src/main.cpp: Fixed crash when using short - versions of server and port command line options and made sure - cancelling the account server connect shows the server dialog. - -2006-09-02 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/localplayer.cpp, src/beingmanager.h, src/beingmanager.cpp, - src/npc.cpp, src/player.cpp, src/monster.h, src/being.cpp, src/npc.h, - src/monster.cpp, src/player.h, src/net/beinghandler.cpp, src/being.h, - src/net/charserverhandler.cpp, src/net/protocol.h, src/localplayer.h, - src/net/chathandler.cpp: Switched to short IDs for beings. - * src/net/messagein.h, src/net/beinghandler.cpp, src/net/protocol.h, - src/net/messagein.cpp: Removed pixel-based synchronisation. Added - variable length move messages. - -2006-09-01 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/sprites/monster19.png, - data/graphics/sprites/monster19.xml, data/graphics/tiles/arena.png, - data/graphics/tiles/cave.png, data/maps/new_17-1.tmx.gz, - data/maps/new_6-1.tmx.gz: Added new big cave map, lamp-snake monster, - improved arena map. - * src/gui/serverdialog.cpp, src/gui/serverdialog.h, src/net/network.h: - Fixed some header issues. - * The Mana World.dev, tmw.cbp: Updated project files. - -2006-08-30 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/item007.png, - data/graphics/sprites/item007.xml, data/graphics/sprites/item009.png, - data/graphics/sprites/item009.xml: - Added sprites for miners helm and standard headband. - -2006-08-30 Yohann Ferreira <bertram@cegetel.net> - - * src/main.cpp, src/main.h, src/Makefile.am, src/gui/connection.h, - src/gui/connection.cpp, src/gui/serverdialog.cpp, - src/gui/serverdialog.h: Added a first version of the server dialog - with an unskinned dropdown. Upgraded also the connection window a bit - to handle Cancelling more gracefully. - -2006-08-29 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/map.cpp, src/beingmanager.h, src/gui/minimap.cpp, - src/engine.cpp, src/beingmanager.cpp: It's better to use a reference - when you don't need a pointer. - * NEWS: Updated with addition of config file option. - -2006-08-29 Andrew Harrison <atharris@users.sourceforge.net> - - * src/main.cpp: Added command line option to specify which - configuration file to use (patch applied by Bjørn Lindeijer). - -2006-08-29 Matthias Hartmann <hartmann.matthias@gmail.com> - - * data/graphics/sprites/item006.png, - data/graphics/sprites/item006.xml, data/graphics/sprites/item008.xml: - Fixed fancy hat + silk headband positions. - -2006-08-29 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/item008.png, - data/graphics/sprites/item008.xml, data/graphics/sprites/Makefile.am: - Added fancy hat sprite. - -2006-08-28 Philipp Sehmisch <tmw@crushnet.org> - - * src/gui/setup_video.cpp: Modified the ranges of the ScrollLaziness - and ScrollRadius sliders. - -2006-08-28 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/items/*: Changed svn properties. - * data/graphics/sprites/item001.xml, data/graphics/sprites/item002.xml, - data/graphics/sprites/item003.xml, data/graphics/sprites/item004.xml, - data/graphics/sprites/item005.xml, data/graphics/sprites/item006.png, - data/graphics/sprites/item006.xml, data/graphics/sprites/Makefile.am: - Added headband and fixed svn properties. - -2006-08-28 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/gui.cpp: Fixed crash when map is not loaded yet. - * src/net/beinghandler.cpp, src/net/protocol.h: Added support for - entering monsters. - -2006-08-27 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/localplayer.cpp, src/net/protocol.h: Send move message - whenever a destination is selected. - * src/beinghandler.cpp: Smoothed being trajectories. - * src/localplayer.cpp, src/game.cpp, src/map.cpp, src/gui/gui.cpp, - src/engine.cpp, src/beingmanager.cpp, src/being.cpp, src/being.h, - src/net/beinghandler.cpp, src/net/playerhandler.cpp: Changed beings - tile-based coordinates to pixel-based coordinates (almost, they point - to tile centers for now). - * src/net/beinghandler.cpp, src/net/beinghandler.h: Added support for - leaving beings. - * src/localplayer.cpp, src/beingmanager.cpp, src/player.cpp, - src/monster.cpp, src/net/playerhandler.cpp, src/being.h: Removed - Being::mFrame field. - * src/localplayer.cpp, src/player.cpp, src/monster.h, src/being.cpp, - src/monster.cpp, src/player.h: Cleaned the logic members. - * src/engine.cpp, src/localplayer.cpp, src/gui/gui.cpp, src/being.cpp, - src/being.h: Implemented pixel-grained movements. - * src/engine.cpp, src/gui/gui.cpp: Fixed merge issues: printfs and - inconsistency between view and camera variables. Fixed lazy scrolling: - there is no "freaking out" when the correct function is used. - -2006-08-27 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/net/inventoryhandler.cpp: Applied patch by Andrew Harrison that - adds item pickup messages to the chat window. - * NEWS: Updated with some recently added and fixed issues. Doesn't - mention any of the recent content updates yet. - * src/localplayer.cpp, src/gui/sell.cpp, src/gui/trade.cpp, - src/gui/char_select.cpp, src/gui/chat.cpp, src/gui/buy.cpp, - src/engine.cpp, src/beingmanager.cpp, src/npc.cpp, - src/net/messageout.cpp, src/net/messageout.h: Got rid of the default - MessageOut constructor, since all messages should have an ID. - * src/net/protocol.cpp, src/net/protocol.h, src/net/messagein.cpp, - src/net/playerhandler.cpp, src/Makefile.am: Got rid of no longer used - protocol.cpp. - * src/gui/login.cpp, src/gui/register.h, src/gui/login.h, - src/gui/register.cpp: Got rid of server input field since connecting - to the account server now happens before the login and register - dialogs. - -2006-08-26 Pascal Ganaye <pascalganaye@users.sourceforge.net> - - * src/joystick.h, src/joystick.cpp, src/gui/setup.cpp, - src/gui/setup_joystick.h, src/gui/setup_video.cpp, - src/gui/setup_joystick.cpp, src/gui/setup_video.h: Added sliders to - the video section of the setup window to configure the laziness and - radius of the scrolling behaviour. Added a checkbox to the joystick - section to allow enabling/disabling the joystick (patch applied by - Bjørn Lindeijer). - -2006-08-26 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/char_select.cpp, src/gui/playerbox.cpp, src/player.cpp, - src/main.cpp, src/being.cpp, src/net/beinghandler.cpp, src/being.h, - data/graphics/sprites/hairstyle0.xml, - data/graphics/sprites/Makefile.am: Got rid of numerous additions and - substractions to the hair style and color. Hair style 0 was added and - defined as being bald (so bald is no longer a hardcoded style). - * src/player.cpp, src/being.cpp, src/net/charserverhandler.cpp, - src/being.h: Fixed player sprite not showing up. - * src/gui/ministatus.cpp, src/gui/ministatus.h: Applied patch by mrha - (Herbi), adding experience bar to the ministatus in the top left. - * configure.ac, data/graphics/items/Makefile.am, - data/graphics/Makefile.am: Added Makefile.am to make sure the item - icons are installed. - * src/player.cpp, src/animation.h, src/player.h, - src/animatedsprite.cpp, src/animation.cpp: Applied patch by Bahamut81 - which implements resetting of Animation, Action and AnimatedSprite. - This fixes the animation synchronization issues. - -2006-08-26 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/net/chathandler.cpp, src/gui/chat.cpp, src/net/protocol.h: Added - support for "say around" messages. - * src/net/beinghandler.cpp: Partly implemented being creation, so that - chat works. - * src/game.cpp, src/engine.h, src/beingmanager.h, src/gui/trade.cpp, - src/gui/sell.cpp, src/gui/char_select.cpp, src/gui/chat.h, - src/gui/buy.h, src/gui/chat.cpp, src/gui/char_select.h, - src/gui/buy.cpp, src/gui/sell.h, src/gui/trade.h, src/engine.cpp, - src/beingmanager.cpp, src/npc.cpp, src/main.cpp, src/npc.h, - src/net/tradehandler.h, src/net/messagehandler.h, src/net/network.h, - src/net/charserverhandler.cpp, src/net/messagehandler.cpp, - src/net/network.cpp, src/localplayer.h, src/game.h: Made the Network - class a purely static interface, as there is only one instance. - * src/net/beinghandler.cpp, src/net/beinghandler.h, - src/net/protocol.h: Added support for "beings move" messages. - -2006-08-25 Matthias Hartmann <hartmann.matthias@gmail.com> - - * src/gui/char_select.cpp, src/gui/char_select.h, src/main.cpp: Added - --playername command line option for selecting the character you want - to play with (patch applied by Bjørn Lindeijer). - -2006-08-25 Philipp Sehmisch <tmw@crushnet.org> - - * src/engine.cpp, src/map.h, src/map.cpp: Addded new config variable - "OverlayDetail" to control the number of drawn overlays. - 2 (or more) = all (default), 1 = only the first one, 0 = none. - -2006-08-24 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/help/commands.txt, README, src/game.cpp, src/gui/chat.cpp, - src/gui/window.cpp, src/gui/window.h: Added support for sticky windows - as discussed with doener. Patch by Andrew Harrison. - * data/items.xml: Added jeans shorts. - -2006-08-24 Philipp Sehmisch <tmw@crushnet.org> - - * src/engine.cpp: Scrolling speed no longer affected by framerate. - * src/map.cpp, scr/map.h: Overlay speed no longer affected by - framerate. - * data/maps/new_1-1.tmx.gz, data/graphics/new_7-1.tmx.gz, - data/graphics/images/ambient/sandstorm.png: Redone sandstorm effect - (larger and more transparent image, tripple layer parallax scrolling) - -2006-08-24 Frode Lindeijer <f.lindeijer@gmail.com> - - * data/graphics/sprites/item004.png, - data/graphics/sprites/item005.png, data/graphics/sprites/Makefile.am, - data/graphics/items/armor-legs-cottonshorts, - data/graphics/items/armor-legs-jeanshorts: Added the equip graphics of - the short jeans and the cotton shorts and an inventory icon of the - cotton shorts. Also added all added files to the makefile. - -2006-08-23 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_7-1.tmx.gz: Fixed a minor mapping bug reported on the - forum (no new walkmap required). - * data/maps/new_9-1.tmx.gz: Fixed two minor mapping bugs (new walkmap - required). - -2006-08-22 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * configure.ac, data/graphics/images/ambient, - data/graphics/images/ambient/Makefile.am, - data/graphics/images/Makefile.am: Updated makefiles to account for new - ambient images and changed the version from 0.0.20.1 to 0.0.21. - -2006-08-21 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, tmw.cbp: Updated project files. - -2006-08-21 Philipp Sehmisch <tmw@crushnet.org> - - * src/mapreader.cpp: Added logic for initialisation of the overlays. - * src/map.cpp, src/map.h: Code for updating and drawing the overlays. - * src/engine.cpp, src/engine.h: Added smooth scrolling and the call - to draw the overlays. - * data/maps/new_1-1.tmx.gz, data/graphics/new_7-1.tmx.gz, - data/graphics/images/ambient/sandstorm.png: Added sandstorm effect - to the desert maps outside of the city (feedback, please). - * data/maps/new_2-1.tmx.gz, data/maps/new_4-1.tmx.gz, - data/maps/new_5-1.tmx.gz, data/graphics/images/ambient/spotlight.png - Added spotlight effect to the cave maps (feedback, please) - * data/graphics/maps/new_9-1.tmx.gz, - data/graphics/images/ambient/clouds.png: - Added cloudshadow effect to the woodland map (feedback, please). - -2006-08-20 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * configure.ac: Moved libpng check before SDL_image check, since the - latter requires the former. - -2006-08-20 Yohann Ferreira <bertram@cegetel.net> - - * data/graphics/sprites/Makefile.am: Following the splitting from - Philipp, moved out the items.png file from the Makefile.am. - * debian/control, debian/tmw-data.install: Updated debian package - creation process. - * src/Makefile.am: Added iteminfo.cpp to avoid an undefined reference - with gcc 4.1.2. Happy to be back :) - -2006-08-20 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/connection.cpp, src/gui/login.cpp, src/gui/gui.cpp, - src/gui/updatewindow.cpp, src/gui/char_select.cpp, - src/gui/register.cpp, src/main.cpp, src/net/loginhandler.cpp, - src/net/messageout.cpp, src/net/network.h, - src/net/charserverhandler.cpp, src/net/maploginhandler.cpp, - src/net/messageout.h, src/net/network.cpp, src/main.h: The Network - can now connect to the three servers and affected methods now take the - server type as a parameter. The MessageOut gained a convenience - constructor (same as was added server side). The game states during - login sequence have been renamed and redone in order to ensure no - communication is attempted to unconnected servers. This allowed the - removal of the outgoing message queue. Connecting to the account - server has been moved before the login/register phase (dialogs will - still need to be updated). Quite a few things are expected to be - broken since I'm rather tired at the moment. I've left many TODO - entries in the code. - * src/net/network.h, src/net/network.cpp: Added documentation and did - a bit of cleanup (peer pointers now stored in an array). - * src/gui/register.cpp, src/main.h: Made cancel button in register - dialog go back to the login dialog and cleaned up two unused states. - * src/game.cpp, src/engine.cpp, src/main.cpp, - src/net/charserverhandler.cpp, src/net/network.cpp, src/main.h: Fixed - selection of player character and implemented sending of game and chat - server tokens. It gets you in the game (or what's left of it), but not - on any map yet. - * src/net/*: Changed MessageHandler::handleMessage to take a reference - instead of a pointer. Removed unused Packet class. Added stub for - handling GPMSG_BEING_ENTER. - * src/engine.cpp, src/net/playerhandler.h, src/net/protocol.h, - src/net/playerhandler.cpp: GPMSG_PLAYER_MAP_CHANGE is now partly - handled. - -2006-08-19 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/game.cpp, src/net/network.h, src/net/network.cpp: Removed - incoming packets queue. Messages are now processed as they come in. - -2006-08-17 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/items/*: Splitted the items.png into separate images - with more distinctive names. (no, i won't list all 114) - * src/itemmanager.cpp, data/items.xml: Replaced indices on the item - spriteset with filenames. added names and descriptions for all missing - items. Changed names and descriptions of some items. - * src/engine.cpp: Removed global item spriteset. - * src/floor_item.cpp, src/floor_item.h, src/iteminfo.cpp, - src/iteminfo.h, src/equipmentwindow.cpp, src/equipmentwindow.h, - src/itemcontainer.cpp, src/itemcontainer.h: The iteminfo class now - provides a pointer to the item icon image instead of providing the - index on the item spriteset. - * data/graphics/tiles/trans_desert-woodland.png: Added transmission - tileset between desert and woodland. - -2006-08-15 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/char_select.cpp, src/net/charserverhandler.h, - src/net/charserverhandler.cpp: Some preparations towards supporting - character select and response handling. - * src/net/charserverhandler.cpp: Fixed typo and forgetting to add - APMSG_CHAR_SELECT_RESPONSE to the list of handled messages. - -2006-08-14 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/net/charserverhandler.h, src/net/charserverhandler.cpp: Fix - warning about jump to case label crossing an initialization. - * src/gui/vbox.cpp: Use std::list#empty since it is more efficient as - pointed out by doener. - -2006-08-14 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/being.cpp, src/being.h, src/gui/char_select.cpp, - src/gui/char_select.h, src/gui/playerbox.cpp, src/gui/playerbox.h, - src/gui/status.cpp, src/gui/status.h, src/localplayer.cpp, - src/localplayer.h, src/main.cpp, src/net/buysellhandler.cpp, - src/net/charserverhandler.cpp, src/net/loginhandler.cpp, - src/net/loginhandler.h, src/net/messageout.cpp, src/net/messageout.h, - src/net/network.cpp, src/net/network.h, src/net/playerhandler.cpp, - src/net/protocol.h: Completed porting of character creation/deletion, - fixed some issues with network code. - -2006-08-14 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/player.cpp: Verify the gender to prevent crashing when something - is wrong with the communication. - -2006-08-13 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/sprites/Makefile.am, - data/graphics/sprites/monster18.png, - data/graphics/sprites/monster18.xml, - data/graphics/sprites/npcs.png: Added new monster and npcs. - * src/gui.cpp, tmw.cbp, The Mana World.dev: Fixed Guichan 0.5.0 - compilation issues. - -2006-08-13 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/openglgraphics.cpp, src/gui/browserbox.h, src/gui/gui.cpp, - src/gui/chat.cpp, src/resources/image.h: Added include main.h in order - to have USE_OPENGL defined correctly, since it is no longer passed as - a compiler parameter. - -2006-08-12 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_9-1.tmx.gz, data/maps/new_14-1.tmx.gz, - data/maps/new_15-1.tmx.gz, data/maps/new_16-1.tmx.gz: Fixed some - inaccessible areas. - -2006-08-07 Philipp Sehmisch <tmw@crushnet.org> - * data/maps/new_9-1.tmx.gz, data/maps/new_14-1.tmx.gz, - data/maps/new_15-1.tmx.gz, data/maps/new_16-1.tmx.gz, - data/graphics/images/minimap_new_9-1.png, - data/graphics/images/minimap_new_14-1.png, - data/graphics/images/minimap_new_15-1.png, - data/graphics/images/minimap_new_16-1.png: Added minimaps for woodland - maps. - -2006-08-07 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_1-1.tmx.gz, data/maps/new_14-1.tmx.gz, - data/maps/new_15-1.tmx.gz, data/maps/new_16-1.tmx.gz: Added a new - woodland map and a connection map between desert and woodland. - * data/graphics/woodland_ground.png: Added some new rocks. - -2006-08-07 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/game.cpp, src/gui/chat.h, src/gui/chat.cpp, src/main.cpp: A - bunch of cleanups. - -2006-08-06 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * INSTALL: Updated required Guichan to version 0.5.0. - -2006-08-05 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/configuration.cpp, src/game.cpp, src/engine.cpp, src/player.cpp, - src/being.cpp, src/resources/mapreader.cpp, - src/resources/itemmanager.cpp: Some cleanups, mostly lowering - indentation. - * src/being.cpp: Small code cleanup. - -2006-08-04 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * src/gui/char_select.cpp: Fixed character gender in selection dialog. - -2006-08-04 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/animatedsprite.cpp: Fix enum being treated as string. - * src/animation.cpp: Small code cleanups. Removed unused headers. - * src/animatedsprite.cpp: Small code cleanup/lower indentation. - -2006-08-04 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/animatedsprite.cpp: Fixed presence of NULL actions. This is - doener's version of the fix, because it was more efficient in the more - common case. - -2006-08-04 Frode Lindeijer <f.lindeijer@gmail.com> - - * data/graphics/tiles/desert_x3.png: Replaced the old cactus with - a nice new high-res one. - -2006-08-03 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/player.cpp, src/being.cpp, src/being.h: Removed three - setDirection(mDirection) calls by instead specifically setting the - current direction on the newly added animated sprite. The same might - be done for the action later. - * src/animatedsprite.h, src/animatedsprite.cpp: Since this class isn't - subclassed and has no virtual functions, make protected members - private. Also added a start of a reset function which could be a - solution to unsynchronized animated sprites. - * src/net/network.cpp: Fixed two delete/delete[] errors. - -2006-08-02 Guillaume Melquiond <guillaume.melquiond@gmail.com> - - * configure.ac, src/Makefile.am: Put object files in subdirectories. - Moved compilation flags to configure script. Added library header - checks. - -2006-08-02 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/char_select.cpp, src/gui/char_select.h, src/gui/register.cpp, - src/gui/register.h, src/logindata.h, src/main.cpp, src/main.h, - src/net/charserverhandler.cpp, src/net/loginhandler.cpp, - src/net/protocol.h: Ported account registration to tmwserv. There's - still a disconnection/reconnection between registration and login. - * src/gui/gui.cpp, src/register.cpp, src/register.h: Removed sex - choice. - -2006-08-01 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * configure.ac: Moved some basic checks above the checks on the - libraries we depend on, in order to get rid of the confusing - rpl_realloc error. - * src/net/beinghandler.cpp, src/net/maploginhandler.cpp, - src/net/protocol.h, src/resources/openglsdlimageloader.cpp, - src/player.cpp: Fixed several compiler warnings and a linker error - when compiling without OpenGL support. - -2006-08-01 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/gui.cpp, The Mana World.dev, tmw.cbp: Fixed compilation - issues in windows. - -2006-08-01 Philipp Sehmisch <tmw@crushnet.org> - - * src/animation.h, src/animation.cpp, src/animatedsprite.h, - src/animatedsprite.cpp, src/being.cpp: Animations and directions - are now passed and stored as enums and no longer as strings. - -2006-07-31 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/net/network.cpp: Corrected an off by one error in packet size. - -2006-07-30 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/animatedsprite.h, src/animatedsprite.cpp: Unified the play - methods. - -2006-07-30 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_5-1.tmx.gz: Fixed two minor mapping errors (no new - walkmap required). - -2006-07-30 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/openglgraphics.cpp, src/game.cpp, src/main.cpp, - src/gui/buddywindow.cpp, src/gui/connection.cpp, src/gui/sell.cpp, - src/gui/trade.cpp, src/gui/char_server.cpp, src/gui/window.cpp, - src/gui/login.cpp, src/gui/skill.h, src/gui/gui.cpp, - src/gui/item_amount.h, src/gui/setup_audio.h, src/gui/newskill.cpp, - src/gui/register.h, src/gui/setup.cpp, src/gui/npclistdialog.h, - src/gui/updatewindow.cpp, src/gui/char_select.cpp, src/gui/login.h, - src/gui/item_amount.cpp, src/gui/setup_audio.cpp, - src/gui/npc_text.cpp, src/gui/chat.h, src/gui/setup_joystick.h, - src/gui/setup_video.cpp, src/gui/ok_dialog.cpp, src/gui/textfield.cpp, - src/gui/inventorywindow.h, src/gui/newskill.h, src/gui/box.h, - src/gui/ministatus.cpp, src/gui/buy.h, src/gui/setup.h, - src/gui/confirm_dialog.cpp, src/gui/debugwindow.cpp, src/gui/vbox.cpp, - src/gui/chat.cpp, src/gui/setup_joystick.cpp, src/gui/updatewindow.h, - src/gui/char_select.h, src/gui/buysell.h, src/gui/tabbedcontainer.cpp, - src/gui/inventorywindow.cpp, src/gui/help.cpp, src/gui/status.h, - src/gui/npc_text.h, src/gui/setup_video.h, src/gui/menuwindow.cpp, - src/gui/ok_dialog.h, src/gui/buy.cpp, src/gui/buddywindow.h, - src/gui/sell.h, src/gui/trade.h, src/gui/char_server.h, - src/gui/skill.cpp, src/gui/buysell.cpp, src/gui/confirm_dialog.h, - src/gui/debugwindow.h, src/gui/status.cpp, src/gui/register.cpp, - src/gui/scrollarea.cpp, src/gui/tabbedcontainer.h, - src/gui/npclistdialog.cpp, src/gui/help.h, src/net/tradehandler.cpp, - src/net/playerhandler.cpp, src/Makefile.am, - src/resources/sdlimageloader.cpp, src/resources/sdlimageloader.h, - src/resources/openglsdlimageloader.cpp, - src/resources/resourcemanager.cpp, - src/resources/openglsdlimageloader.h, src/resources/resourcemanager.h: - Updated TMW to be compatible with Guichan 0.5.0 (merged from - guichan-0.5.0 branch). - -2006-07-29 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/animatedsprite.h, src/animatedsprite.cpp, src/animation.cpp: A - bunch of cleanups. - * src/animation.h, src/animatedsprite.cpp: Moved included from header - to source file. - -2006-07-28 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/npc.cpp, src/player.cpp, src/animatedsprite.h, src/animation.h, - src/being.cpp, src/main.cpp, src/monster.cpp, src/animatedsprite.cpp, - src/animation.cpp, src/Makefile.am, src/being.h: Moved AnimatedSprite - into its own files, removed useless includes. - * src/engine.cpp: Removed an unused var. - -2006-07-27 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/main.cpp: Modified client version to be an int. - -2006-07-26 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/char_server.cpp, src/gui/char_sever.h, src/main.cpp, - src/net/loginhandler.cpp, src/net/loginhandler.h, tmw,cbp: Removed - char server selection dialog, and added character visualization in - character selection dialog. - * data/graphics/sprites/Makefile.am, data/graphics/tiles/Makefile.am, - data/maps/Makefile.am, data/maps/new_13-1.tmx.gz: Added map with - inside of snow village buildings and fixed makefiles. - * src/being.cpp, src/being.h, src/player.cpp: Fixed direction and - action issues when changing appeareance, frames are still out of sync. - * data/maps/Makefile.am, data/maps/new_14-1.tmx.gz, - data/maps/new_9-1.tmx.gz: Added new woodland map by Crush and fixed - connection with the old one. - -2006-07-26 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/maps/new_4-1.tmx.gz: Fixes to the collision layer. - -2006-07-26 Frode Lindeijer <f.lindeijer@gmail.com> - - * data/graphics/tiles/snowset.png, data/graphics/tiles/snow_x2.png, - data/graphics/tiles/snow_x3.png: Moved the lamppost, the rock and the - bench to seperate tall tilebitmaps. - * data/maps/new_11-1.tmx.gz: Improved the snow village map, main - changes are that the player can now walk better behind houses, - lampposts, rocks and benches. - * data/graphics/sprites/item003.png, data/graphics/sprites/item003.xml: - Added the leather shirt - -2006-07-25 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/beingmanager.cpp, src/engine.cpp, src/gui/buy.cpp, - src/gui/char_select.cpp,src/gui/chat.cpp, src/gui/sell.cpp, - src/gui/trade.cpp, src/localplayer.cpp, src/main.cpp, - src/net/beinghandler.cpp, src/net/buysellhandler.cpp, - src/net/charserverhandler.cpp, src/net/chathandler, - src/net/equipmenthandler.cpp, src/net/inventoryhandler.cpp, - src/net/itemhandler.cpp, src/net/loginhandler.cpp, - src/net/maploginhandler.cpp, src/net/messagein.cpp, - src/net/messagein.h, src/net/messageout.cpp, src/net/messageout.h, - src/net/network.cpp, src/net/network.h, src/net/npchandler.cpp, - src/net/playerhandler.cpp, src/net/protocol.h, - src/net/skillhandler.cpp, src/net/tradehandler.cpp, src/npc.cpp, - tmw.cbp: Switched client to use enet and modified login sequence to - work with the new protocol from tmwserv. - -2006-07-25 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/updatewindow.cpp: Fixed updating on Windows. - * src/net/beinghandler.cpp, src/net/network.cpp, configure.ac: Fixed - Linux compiling issues. - * src/configuration.cpp: Reduced amount of logging. - * src/log.cpp, src/log.h: Added support for writing log to standard - output. - * src/main.cpp: Reorganized initialization somewhat. - * src/resources/resourcemanager.cpp: Take into account singular form. - -2006-07-24 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/main.cpp: Fixed the loading of updates and made skipping the - update process also skip the loading of updates. - -2006-07-24 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/localplayer.cpp, src/being.cpp: Fixed setDirection() semantics. - Removed a printf-leftover. - -2006-07-24 Frode Lindeijer <f.lindeijer@gmail.com> - - * data/graphics/sprites/npcs.png: Added the organdealer to - the NPCs. - * data/graphics/sprites/player_male_base.png, - data/graphics/sprites/player_female_base.png: Fixed some - transparency issues. - -2006-07-24 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/being.cpp, src/being.h, src/localplayer, The Mana World.dev, - tmw.cbp: Removed unused code, fixed "change direction when not walking" - bug, updated project files. - * data/graphics/sprites/monster1.xml: Slowed down scorpions. - * data/graphics/sprites/monster2.xml: Red scorpions have got the same - problem. - * data/graphics/sprites/player_female_base.xml: Fixed female playerset - animation definition. - * data/help/about.txt, data/help/changes.txt, data/help/commands.txt, - data/help/header.txt, data/help/index.txt, data/help/skills.txt, - data/help/support.txt, data/help/team.txt: Forced to use UNIX end of - line character. - * src/net/equipmenthandler.cpp: Equipments now use real slot positions. - -2006-07-24 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/floor_item.cpp, src/animation.h, src/being.cpp, src/main.cpp, - src/gui/equipmentwindow.cpp, src/gui/playerbox.cpp, - src/gui/itemcontainer.cpp, src/engine.cpp, src/tileset.h, - src/animation.cpp, src/Makefile.am, src/resources/mapreader.cpp, - src/resources/resourcemanager.cpp, src/resources/spriteset.cpp, - src/resources/resourcemanager.h, src/resources/spriteset.h, - src/being.h, src/graphic/spriteset.cpp, src/graphic/spriteset.h, - data/graphics/sprites/npc.xml, data/graphics/sprites/weapons.xml: - Implemented caching of spritesets, including a lot of cleanups to the - new animation system. Action now refers to the Spriteset directly and - AnimatedSprite refers to the current Action directly instead of using - the std::map with a std::string constantly. Some methods and - parameters are marked as const. The READ_PROP macro was replaced by - static methods. Warnings are logged when unnamed actions are defined - or when actions refer to undefined imagesets. Code is more tolerant - towards missing actions. - * NEWS: Rearranged some items. - -2006-07-21 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/animation.cpp, src/animation.h: Removed unused code, fixed a - numeric conversion, used a more meaningful speed. - -2006-07-20 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/help/header.txt, data/help/skills.txt, docs/FAQ.txt, README: - Updated some docs for the 0.0.20 release. - * NEWS: Added new features of 0.0.20. - * data/items.xml: Added shorts. - * src/tmw.rc, The Mana World.dev, tmw.cbp: Added a resource script to - let both Dev-Cpp and Code::Blocks share the same binary icon and - version infos. - * data/graphics/sprites/player_female_base.xml, - data/graphics/sprites/player_male_base.xml, src/animation.cpp, - src/animation.h, src/being.cpp: Fixed left bow attack animation, - made the attack animation stay in sync with attack speed. - -2006-07-19 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/minimap.cpp: Fixed dot size of local player. - * src/engine.cpp: Fixed color of "[TARGET]". - * src/resources/mapreader.cpp, src/resources/mapreader.h, - data/maps/new_12-1.tmx.gz, data/maps/new_3-1.tmx.gz, - data/maps/new_4-1.tmx.gz, data/maps/new_5-1.tmx.gz, - data/maps/new_6-1.tmx.gz, data/maps/new_7-1.tmx.gz, - data/maps/new_8-1.tmx.gz, data/maps/new_9-1.tmx.gz, - data/maps/new_1-1.tmx.gz, data/maps/new_10-1.tmx.gz, - data/maps/new_11-1.tmx.gz, data/maps/new_2-1.tmx.gz: Implemented - loading for the way Tiled saves properties since version 0.6.0 and - updated all current maps. - -2006-07-19 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/sprites/item001.png, data/graphics/sprites/item001.xml, - data/graphics/sprites/item002.png, data/graphics/sprites/item002.xml, - data/graphics/sprites/item1202.png, data/graphics/sprites/Makefile.am, - docs/INSTALL/win32.txt, src/animation.cpp, src/being.cpp, src/being.h, - src/gui/equipmentwindow.cpp, src/gui/newskill.cpp, src/main.cpp, - src/net/beinghandler.cpp, src/net/charserverhandler.cpp, - src/player.cpp, src/player.h: Merged trunk changes r2381:2397 into - new_animation branch. - * tmw.cbp: Updated Code::Blocks project file. - * src/gui/char_select.cpp: Fixed next/previous buttons behaviour in - character selection dialog. - * data/graphics/sprites/Makefile.am: Alphabetically correct. - -2006-07-19 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * tmw.cbp: Added Code::Blocks project file. - -2006-07-18 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp, - src/resources/resourcemanager.cpp, src/resources/resourcemanager.h: - Updated the updating system. It will now only load those updates - specified in the downloaded resources.txt file, and in the order - in which they are mentioned (the top one being the most - significant). - -2006-07-17 Frode Lindeijer <f.lindeijer@gmail.com> - - * data/graphics/sprites/items.png: Added shorts' icon to items.png - -2006-07-12 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/newskill.cpp: Fixed up a string comparison that caused a - warning with GCC 4.2. - -2006-07-12 Frode Lindeijer <f.lindeijer@gmail.com> - - * data/graphics/sprites/item001.png: Completed the cotton shirt - equipment graphic. - -2006-07-06 Philipp Sehmisch <tmw@crushnet.org> - - * src/animation.cpp, src/animation.h, src/being.cpp, src/being.h, - src/monster.cpp, src/npc.cpp, src/player.cpp: - Fixed some minor bugs, cleaned up general code style and added more - comments. - -2006-07-05 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/monster.cpp, src/npc.cpp, src/player.cpp: Fixed broken paths. - * data/graphics/sprites/Makefile.am: Added new files. - * src/animation.cpp: Added missing return value... - * src/Makefile.am: Added new files. - -2006-07-05 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/sprites/monster0.xml: Fixed frame size of maggot. - * src/being.h: drawName should be virtual, lest we want names to be - drawn. - -2006-07-03 Philipp Sehmisch <tmw@crushnet.org> - - * src/spriteset.cpp, src/spriteset.h: Spriteset::get() doesn't crash - anymore when requesting a sprite outside of the spriteset. (it returns - NULL instead and logs a warning). - -2006-07-03 Philipp Sehmisch <tmw@crushnet.org> - - * src/being.cpp: Fixed a compiler issue reported by Pajarico. - -2006-07-03 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * tools/Reorganize.java: Added tool used for reorganizing and - auto-cropping the monster spritesets. - -2006-07-03 Philipp Sehmisch <tmw@crushnet.org> - - * src/main.cpp, src/engine.cpp: Removed some no longer required old - style spritesets. - * src/being.h, src/being.cpp: Removed some no longer needed member - variables. - * src/monster.cpp: Monsters are now drawed with the new animation - system. - * src/npc.cpp, data/graphics/sprites/npcs.xml: NPCs are now drawed - with the new animation system. - * src/being.h, src/being.cpp, src/npc.cpp, src/npc.h, src/monster.cpp, - src/monster.h: Moved all drawing code from the Being based classes - into Being. - * data/graphics/sprites/monster*.png: Resized and reorganized the - monster spritesets to fit the new animation system (thanks, Bjørn). - * data/graphics/sprites/monster*.xml: Added animation files for all - monsters. - * src/animation.cpp: The offset values of the Frames of animated - sprites are now modified so every frame is drawn centered. - * data/graphics/sprites/hairstyle*.xml: Retuned the offsets of the - hair sprites. - * src/animation.cpp: Small stability fix. - * src/being.cpp, src/being.h: weapon animation now uses the new - animation system. - * data/graphics/sprites/player_male_base.xml - data/graphics/sprites/player_female_base.xml - data/graphics/sprites/hairstyle*.xml: Tuned walk speed and added bow - animations. - -2006-07-03 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/being.cpp: Removed an unnecessary parameter. - -2006-07-03 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/sprites/Makefile.am: Updated to new xml files. - -2006-07-02 Philipp Sehmisch <tmw@crushnet.org> - - * src/localplayer.cpp: Fixed the "walking against walls" bug. - * src/animation.cpp src/animation.h: fixed the "sliding" bug and - removed some unused variables. - -2006-07-01 Philipp Sehmisch <tmw@crushnet.org> - - * src/being.cpp, src/being.h, src/player.cpp, src/player.h, - src/localplayer.cpp: Sprites are now stored in a vector instead of a - list, so they can be replaced a lot easier; added female playerset; - added hairstyles and colors. - * src/animation.cpp, src/animation.h: added support for variations, - variations are animations stored in the same spriteset with the same - layout and sequence but starting at another index. - * data/graphics/sprites/player_female_base.xml: Added xml file for - female characters. - * data/graphics/sprites/hairstyle0.xml, - data/graphics/sprites/hairstyle1.xml, - data/graphics/sprites/hairstyle2.xml, - data/graphics/sprites/hairstyle3.xml, - data/graphics/sprites/hairstyle4.xml, - data/graphics/sprites/hairstyle5.xml, - data/graphics/sprites/hairstyle6.xml, - data/graphics/sprites/hairstyle7.xml: Added xml files for all - hairstyles (these xml files are using the new variation feature). - * src/being.cpp, src/being.h, src/localplayer.cpp, src/player.cpp: The - beings now haven't got one, but a list of animated sprites (named - mSprites). At the moment it contains the hair and the base sprite. - * src/animation.cpp, src/animation,h: Fixed a crash when substituting - an undefined direction; renamed completeDirections method to - substituteAction. - * data/graphics/sprites/hairstyle0.xml: Made a xml file for the hair - animation. - -2006-06-29 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/items.xml, src/being.cpp, src/being.h src/net/beinghandler.cpp, - src/player.cpp: Clients get notified of equipping visible items. - * src/net/beinghandler.cpp: GCC 4 fix. - -2006-06-28 Philipp Sehmisch <tmw@crushnet.org> - - * src/animation.cpp, src/animation.h: Parser now works like described - on the wiki; the single animation phases are now stored in structures; - drawing call for animatiedSprites moved into the animatiedSprite - class. - * src/being.cpp, src/being.h, src/localplayer.cpp, src/player.cpp: - Renamed mAnimatedSprite to mBaseSprite to distinct it from hair-equip - and other sprites that will also be part of the class. - * src/player.cpp: Drawing call for animatiedSprites moved into the - animatiedSprite class; time now correctly passed in ms to the - animatedSprite class. - * src/graphic/spriteset.cpp, src/graphic/spriteset.h: Width and height - of the subimages is now saved in the spritesheet class. - * src/graphics.cpp: Added an additional check to avoid crashes when - passing a NULL pointer as image argument. - * data/graphics/sprites/player_male_base.xml: Animation file now has - the syntax described on the wiki. - -2006-06-27 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/sprites/Makefile.am, - data/graphics/sprites/player_male_base.xml, src/being.cpp, - src/being.h, src/engine.cpp, src/localplayer.cpp, src/main.cpp, - src/net/beinghandler.cpp, src/net/playerhandler.cpp, - src/resources/itemmanager.cpp, The Mana World.dev: Added a beginning - of a new animation system to slow down player walking. - * src/animation.cpp, src/animation.h: Forgot 2 files. - * src/being.cpp, src/gui/equipmentwindow.cpp, src/player.cpp: - Equipment window now show all the slots, and adapted visible shirts to - head (middle) equipments. - -2006-06-27 Frode Lindeijer <f.lindeijer@gmail.com> - - * /tmw/trunk/data/graphics/sprites/player_male_base.png: - Fixed transparency issue with the north punching frames - -2006-06-26 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/net/messagein.cpp: Fixed the readString method (synchronized - with the server version by Guillaume Melquiond). - -2006-06-21 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/sprites/Makefile.am, - data/graphics/sprites/monster11.png, - data/graphics/sprites/monster17.png: Fixed attack animation of monster - 11 and added a new monster. - * data/graphics/sprites/Makefile.am, - data/graphics/sprites/player_female_base.png, src/being.cpp, - src/being.h, src/gui/char_select.cpp, src/gui/char_select.h, - src/gui/playerbox.cpp, src/gui/playerbox.h, src/gui/register.cpp, - src/main.cpp, src/net/beinghandler.cpp, src/net/charserverhandler.cpp, - src/player.cpp: Added female players. - -2006-06-19 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/sprites/monster16.png: added the little pink monster - -2006-05-22 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/tiles/icecave.png, data/graphics/tiles/Makefile.am, - data/maps/Makefile.am, data/maps/new_10-1.tmx.gz, - data/maps/new_11-1.tmx.gz, data/maps/new_4-1.tmx.gz, - data/maps/new_5-1.tmx.gz, src/resources/itemmanager.cpp: A bunch of - updates to the world and disabled art and type xml parser checks since - they're not used. - -2006-05-21 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev: Updated dev-cpp project file. - -2006-05-17 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/sprites/npcs.png, data/graphics/tiles/Makefile.am, - data/graphics/snow_building.png, data/graphics/tiles/snowset.png, - data/maps/Makefile.am, data/maps/new_11-1.tmx.gz: New NPCs, new snow - tiles and village. - -2006-05-15 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/gui/item_amount.cpp: Set slider range to the real values instead - of mapping the amount between [0,1] and [1,max] all the time. - -2006-05-13 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/openglgraphics.cpp: Set color back to current color instead of - setting it to white. Fixes white rectangles in equipment window. - * src/being.cpp, src/being.h, src/player.cpp: Specify the color in - which speech and names are supposed to be drawn. Removed unused - mSpeechColor member. - -2006-05-12 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/being.cpp: Fixed initialization order in Being ctor. - -2006-05-12 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/sprites/item1202.png, - data/graphics/sprites/Makefile.am, src/being.cpp, src/being.h, - src/localplayer.cpp, src/localplayer.h, src/main.cpp, src/player.cpp, - The Mana World: You can now see the shirt when equipping a top - equipment. - -2006-05-05 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/setup_video.cpp: Fixed some numeric conversions. - -2006-05-03 Eugenio Favalli <elvenprogrammer@gmail.com> - - * configure.ac, src/game.cpp, src/graphics.cpp, src/main.cpp, - src/openglgraphics.cpp, The Mana World: Increased fps limit - granularity and cleaned some code, fixed some xml library name in - Dev-C++ project file, switched version to 0.0.20. - * src/game.cpp, src/gui/setup.cpp, src/gui/setup_video.cpp, - src/gui/setup_video.h, src/main.cpp: FPS limit can now be set in setup - dialog. Default value for FPS is 50. (Code based on peoro's patch). - -2006-05-02 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/localplayer.cpp: Fixed the delay last move bug. - -2006-04-29 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/tiles/cave.png: Added tiles by yosuhara. - -2006-04-28 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/tiles/Woodland_ground.png: Graphical update of the - woodland tileset. Paths improved, and tiles that were redunant - replaced by new dirt tiles. - * data/maps/new_9.1.tmx.gz: Modified because of changes in the tileset - layout (no new server sided walkmap required). - * data/graphics/sprites/monster11.png: Improved the shading of the - mushroom monster. - * data/graphics/sprites/monster15.png: Added dropshadow to the bat - monster (note that the version 0.0.19 live update overrides the - changed file). - -2006-04-04 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * ChangeLog: Converted to UTF-8. - * NEWS: Spelling correction. - * docs/INSTALL/debian.txt, docs/INSTALL/win32.txt: Updated with - respect to the move from CVS to Subversion. - -2006-03-25 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/window.cpp: Added window resize patch by peoro. - -2006-03-21 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev: Updated project. - -2006-03-20 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/engine.cpp: Fixed a crash on map change. - -2006-03-20 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/char_select.cpp: Fixed an include. - -2006-03-19 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/gui/register.h, src/gui/register.cpp: Fixed a memory leak and - removed some whitespace noise. - * src/lockedarray.h, src/game.cpp, src/gui/gui.cpp, - src/gui/browserbox.cpp, src/gui/register.cpp, - src/resources/resourcemanager.cpp: Removed some useless null pointer - checks. - * src/gui/login.cpp, src/gui/setup_audio.h, src/gui/setup.cpp, - src/gui/setup_audio.cpp, src/gui/setup_video.cpp, - src/gui/setup_video.h: Removed some duplicated initializations. - * src/gui/setup_audio.h, src/gui/setup.cpp, src/gui/setup_audio.cpp, - src/gui/setup_joystick.h, src/gui/setup_video.cpp, src/gui/setuptab.h, - src/gui/setup.h, src/gui/setup_joystick.cpp, src/gui/setup_video.h, - src/Makefile.am: Splitted setup window into manageable pieces - according to their tabs in the window. Fixed some memory leaks along - the way. Also fixed two settings not being stored on "apply". - -2006-03-18 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/gui/chat.cpp, src/gui/menuwindow.cpp, src/gui/skill.cpp, - src/gui/status.cpp: Use the window container instead of the graphics - class to calculate window positions. - * src/utils/dtor.h: Fixed indentation. - * src/configuration.cpp, src/log.cpp, src/main.cpp, src/being.cpp, - src/monster.cpp, src/gui/equipmentwindow.cpp, src/gui/sell.cpp, - src/gui/trade.cpp, src/gui/char_server.cpp, src/gui/setup.cpp, - src/gui/updatewindow.cpp, src/gui/char_select.cpp, - src/gui/ministatus.cpp, src/gui/debugwindow.cpp, - src/gui/tabbedcontainer.cpp, src/gui/inventorywindow.cpp, - src/gui/buy.cpp, src/gui/itemcontainer.cpp, src/gui/inttextbox.cpp, - src/gui/debugwindow.h, src/gui/status.cpp, src/gui/register.cpp, - src/net/chathandler.cpp, src/engine.cpp, src/utils/tostring.h, - src/Makefile.am: Added a toString conversion function. - -2006-03-15 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/engine.h, src/main.cpp, src/gui/equipmentwindow.cpp, - src/gui/window.cpp, src/gui/login.cpp, src/gui/listbox.h, - src/gui/chat.h, src/gui/ministatus.cpp, src/gui/chat.cpp, - src/gui/help.cpp, src/gui/itemcontainer.cpp, src/gui/listbox.cpp, - src/gui/checkbox.cpp, src/engine.cpp, src/resources/image.cpp: A bunch - of cosmetic changes. - * src/net/network.cpp: Fixed connection not being shut down completely - in case of an error. - -2006-03-13 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/main.cpp: Fixed skip update option. - -2006-03-13 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_7.1.tmx.gz: Fixed some map bugs (update of server - sided walkmap required!) - -2006-03-11 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/sprites/hairstyle1.png, - data/graphics/sprites/hairstyle2.png, - data/graphics/sprites/hairstyle3.png, - data/graphics/sprites/hairstyle4.png, - data/graphics/sprites/hairstyle6.png, - data/graphics/sprites/hairstyle7.png, - data/graphics/sprites/Makefile.am: Fixed some hair positions, added a - new style, updated makefile. - -2006-03-09 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/utils/dtor.h: Added guards. - * src/game.cpp, src/main.cpp, src/gui/connection.cpp, - src/gui/menuwindow.cpp, src/net/tradehandler.cpp, - src/net/playerhandler.cpp: Made all local action listeners structs and - moved them into anonymous namespaces. - * src/gui/connection.cpp, src/gui/newskill.cpp, - src/gui/chargedialog.cpp, src/gui/updatewindow.cpp, - src/gui/progressbar.h, src/gui/ministatus.cpp, - src/gui/progressbar.cpp, src/gui/status.cpp: Removed coordinate - arguments from ProgressBar ctor. - * src/openglgraphics.cpp, src/localplayer.cpp, src/game.cpp, - src/map.cpp, src/log.cpp, src/being.cpp, src/monster.cpp, src/sound.h, - src/graphics.cpp, src/gui/equipmentwindow.cpp, src/gui/sell.cpp, - src/gui/trade.cpp, src/gui/char_server.cpp, src/gui/window.cpp, - src/gui/login.cpp, src/gui/inttextbox.h, src/gui/chargedialog.h, - src/gui/focushandler.h, src/gui/skill.h, src/gui/gui.cpp, - src/gui/newskill.cpp, src/gui/register.h, src/gui/popupmenu.h, - src/gui/setup.cpp, src/gui/npclistdialog.h, src/gui/chargedialog.cpp, - src/gui/playerbox.h, src/gui/char_select.cpp, src/gui/login.h, - src/gui/focushandler.cpp, src/gui/chat.h, src/gui/inventorywindow.h, - src/gui/newskill.h, src/gui/ministatus.cpp, src/gui/buy.h, - src/gui/playerbox.cpp, src/gui/setup.h, src/gui/itemcontainer.h, - src/gui/debugwindow.cpp, src/gui/chat.cpp, src/gui/char_select.h, - src/gui/inventorywindow.cpp, src/gui/help.cpp, src/gui/status.h, - src/gui/buy.cpp, src/gui/itemcontainer.cpp, src/gui/equipmentwindow.h, - src/gui/sell.h, src/gui/trade.h, src/gui/ministatus.h, - src/gui/inttextbox.cpp, src/gui/char_server.h, src/gui/window.h, - src/gui/skill.cpp, src/gui/debugwindow.h, src/gui/status.cpp, - src/gui/register.cpp, src/gui/popupmenu.cpp, src/gui/minimap.cpp, - src/gui/npclistdialog.cpp, src/gui/help.h, src/net/buysellhandler.cpp, - src/net/beinghandler.cpp, src/net/charserverhandler.cpp, - src/net/maploginhandler.cpp, src/net/playerhandler.cpp, - src/engine.cpp, src/localplayer.h, src/beingmanager.cpp, src/map.h, - src/log.h, src/sound.cpp, src/resources/itemmanager.h, - src/resources/buddylist.cpp, src/resources/buddylist.h, - src/resources/image.cpp, src/resources/image.h, - src/resources/itemmanager.cpp, src/being.h, src/player.cpp: Made all - class members named like mClassMember. - * src/floor_item.cpp, src/map.cpp, src/being.cpp, - src/gui/equipmentwindow.cpp, src/gui/playerbox.cpp, - src/gui/itemcontainer.cpp, src/graphic/spriteset.cpp, - src/graphic/spriteset.h, src/player.cpp: Added Spriteset::get() and - Spriteset::size() to hide the member vector and remove the weird - mySpriteset->spriteset stuff. - * src/gui/buddywindow.cpp, src/gui/connection.cpp, src/gui/sell.cpp, - src/gui/trade.cpp, src/gui/char_server.cpp, src/gui/login.cpp, - src/gui/button.h, src/gui/newskill.cpp, src/gui/setup.cpp, - src/gui/updatewindow.cpp, src/gui/button.cpp, src/gui/char_select.cpp - ,src/gui/item_amount.cpp, src/gui/npc_text.cpp, src/gui/ok_dialog.cpp, - src/gui/confirm_dialog.cpp, src/gui/debugwindow.cpp, - src/gui/tabbedcontainer.cpp, src/gui/inventorywindow.cpp, - src/gui/help.cpp, src/gui/menuwindow.cpp, src/gui/buy.cpp, - src/gui/skill.cpp, src/gui/buysell.cpp, src/gui/status.cpp, - src/gui/register.cpp, src/gui/npclistdialog.cpp: Made the Button ctor - accept eventId and action listener. - * src/localplayer.cpp, src/game.cpp, src/gui/trade.cpp, - src/gui/inventorywindow.cpp, src/gui/trade.h, src/localplayer.h, - src/game.h: Use std::auto_ptr in some places. - * src/lockedarray.h: Use fill_n instead of for-loop. - * src/gui/browserbox.cpp: Make the MouseOverLink functor dynamic and - use a STL algorithm in one more place. - -2006-03-08 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/browserbox.h, src/gui/menuwindow.cpp, src/gui/buysell.cpp: - Some fixes for compiling with pedantic compiler settings and const - char* checks. - * data/graphics/sprites/player_male_base.png: Use two rows for each - direction in order to make the texture less wide so that it stays - within the 1024 texture limit for OpenGL mode. - -2006-03-08 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/map.cpp, src/main.cpp, src/gui/button.cpp, - src/gui/textfield.cpp, src/gui/playerbox.cpp, - src/gui/windowcontainer.cpp, src/gui/skill.cpp, - src/gui/scrollarea.cpp, src/engine.cpp, src/beingmanager.cpp, - src/utils, src/utils/dtor.h, src/Makefile.am, - src/flooritemmanager.cpp, src/graphic/spriteset.cpp: Added a 'dtor' - helper functor to delete objects in arrays and containers using STL - algorithms. - * src/resources/image.cpp: Removed some conditional code. - * src/localplayer.cpp, src/gui/gui.cpp: Reverted changes from r2225, - it broke walking code as I missed the differences between tile and - being collisions. - * src/gui/itemcontainer.cpp, src/inventory.cpp: Made Inventory use STL - algorithms and fixed getLastUsedSlot semantics. - * src/engine.cpp, src/engine.h: Moved a variable definition into the - right place and made getCurrentMap inline. - * src/equipment.cpp, src/equipment.h: Use STL algorithms and make - destructor inline. - * src/localplayer.cpp, src/gui/gui.cpp: Let the LocalPlayer decide - whether it can walk to a destination. - -2006-03-07 Yohann Ferreira <bertram@cegetel.net> - - * debian/rules, debian/changelog, ChangeLog: Updating Debian files for - 0.0.19 release. - -2006-03-07 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/tiles/Makefile.am, data/graphics/tiles/Woodland.png: - Removed unused tileset. - -2006-03-06 Björn Steinbrink <B.Steinbrink@gmx.de> - - * configure.ac: Version changed to 0.0.19. - -2006-03-06 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_9.1.tmx.gz: Fixed some mapping bugs. - -2006-03-06 Eugenio Favalli <elvenprogrammer@gmail.com> - - * AUTHORS, NEWS, README, data/help/changes.txt, data/help/header.txt, - data/help/team.txt: A bunch of updates to docs, ready for 0.0.19. - * data/help/changes.txt, src/main.cpp: Small fixes before releasing. - -2006-03-05 Björn Steinbrink <B.Steinbrink@gmx.de> - - * data/graphics/sprites/Makefile.am: Remove trailing whitespace. - * src/engine.cpp: Re-add main.h header, Windows build needs it. - -2006-03-05 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/sprites/player_male_base.png: Added pants. - -2006-03-02 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/sprites/weapon1.png: Added missing frames. - * src/player.cpp: Fixed north shooting hair position. - * data/graphics/sprites/Makefile.am: Added new graphics. - * data/graphics/sprites/monster15.png: Added bat monster. - -2006-03-01 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev: Enabled -Wall switch. - * data/graphics/sprites/monster9.png: Fixed fire goblin north walking - animation. - * data/graphics/sprites/hairstyle1.png, - data/graphics/sprites/hairstyle2.png, - data/graphics/sprites/hairstyle3.png, - data/graphics/sprites/hairstyle4.png, - data/graphics/sprites/hairstyle5.png, - data/graphics/sprites/hairstyle6.png, - data/graphics/sprites/player_male_base.png, - data/graphics/sprites/weapon0.png, - data/graphics/sprites/weapon1.png: New graphics for hair styles, - player and weapons. - * src/being.cpp, src/being.h, src/engine.cpp, src/gui/playerbox.cpp, - src/localplayer.cpp, src/main.cpp, beinghandler.cpp, player.cpp, - src/resources/image.cpp: Hacked code to support the new playerset. - -2006-02-25 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/beingmanager.cpp, src/beingmanager.h, src/engine.cpp, - src/main.h, src/sound.h: Added a logic method to the being manager. - -2006-02-24 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/being.cpp, src/being.h, src/configuration.cpp, - src/configuration.h, src/engine.cpp, src/map.cpp, src/map.h, - src/properties.h, src/gui/browserbox.cpp, src/gui/browserbox.h, - src/gui/chat.cpp, src/gui/chat.h, src/gui/gccontainer.cpp, - src/gui/gccontainer.h, src/gui/minimap.cpp, - src/gui/tabbedcontainer.cpp, src/gui/tabbedcontainer.h, - src/net/network.cpp, src/net/network.h, src/resources/itemmanager.cpp, - src/resources/itemmanager.h: Another bunch of cosmetic cleanups, i.e. - mostly typedefs... - -2006-02-23 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/being.cpp, src/being.h, src/beingmanager.cpp, - src/beingmanager.h, src/engine.cpp, src/inventory.cpp, - src/inventory.h, src/logindata.h, src/main.cpp, src/main.h, - src/openglgraphics.cpp, src/gui/equipmentwindow.h, - src/gui/minimap.cpp, src/gui/minimap.h, src/gui/windowcontainer.cpp, - src/gui/windowcontainer.h, src/net/loginhandler.cpp: A bunch of mostly - cosmetic cleanups. - -2006-02-23 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_4.1.tmx.gz: I remapped the hermits cave. It looks much - more natural now. A new server sided walkmap is required. - -2006-02-22 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/tiles/cave.png: fixed two almost invisible pixel - errors - -2006-02-21 Philipp Sehmisch <tmw@crushnet.org> - - * data/maps/new_9.1.tmx.gz: fixed another map bug. - -2006-02-05 Yohann Ferreira <bertram@cegetel.net> - - * src/resources/itemmanager.cpp: Added warnings when parameters are - missing in the items xml file. - -2006-02-16 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/gui/browserbox.cpp, src/gui/browserbox.h, src/gui/gui.cpp: Use - Widget::mFont instead of browerFont for drawing, fixes the "gui - needs to be valid real early" issue. - -2006-02-07 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/being.cpp, src/being.h, src/game.cpp, src/localplayer.cpp, - src/localplayer.h, src/monster.cpp, src/player.cpp, - src/net/messagein.cpp, src/net/protocol.cpp: Made the being directions - being stored in a bitfield. - -2006-02-06 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/tiles/Woodland_ground.png, - data/graphics/tiles/Woodland_x2.png, data/maps/new_9.1.tmx.gz: added - dynamic grass that covers the lower area of sprites (doesn't work for - flower beds yet). - -2006-02-06 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, src/net/tradehandler.cpp: Updated Dev-Cpp project - file, fixed a gcc 3.4 issue. - * src/net/tradehandler.cpp: Undone last changes because Bertram - already fixed the compiler issue. - -2006-02-06 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/Makefile.am, src/game.cpp, src/joystick.cpp, src/joystick.h, - src/gui/setup.cpp, src/gui/setup.h: Added a Joystick class. - * src/being.cpp, src/being.h, src/monster.cpp, src/npc.cpp: Unify some - of the drawing code for beings. - * src/being.cpp, src/being.h, src/localplayer.h, src/player.cpp, - src/player.h: Use virtual methods instead of getType() checks. - * data/graphics/gui/browserfont.png, - data/graphics/gui/fixedfont.png, data/graphics/gui/rpgfont_wider.png, - data/graphics/gui/sansserif8.png, src/Makefile.am, src/engine.cpp, - src/floor_item.cpp, src/floor_item.h, src/flooritemmanager.cpp, - src/flooritemmanager.h, src/game.cpp, src/gui/gui.cpp, - src/net/itemhandler.cpp: Introduced a FloorItemManager class. - -2006-02-05 Yohann Ferreira <bertram@cegetel.net> - - * data/graphics/gui/rpgfont_wider.png, - data/graphics/gui/fixedfont.png,data/graphics/gui/browserfont.png, - data/graphics/gui/sansserif8.png: Adding è accents mostly to the font - images. - * src/engine.cpp, src/being.h, src/being.cpp, src/player.cpp, - src/gui/char_select.h, src/gui/char_select.cpp: Made the nickname and - emotions displayed above every layers. Made the delete and ok buttons - be disabled once the character is selected at login. - * src/net/tradehandler.cpp, src/resources/itemmanager.cpp: Fixed a gcc - 4.0 issue in the tradehandler. Strengthen the xml parser in the - itemmanager so tmw doesn't crash anymore if an item lacks some - parameters. - -2006-02-05 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * INSTALL: Updated dependencies in response to patch by Hanno Braun. - -2006-02-05 Björn Steinbrink <B.Steinbrink@gmx.de> - - * data/graphics/tiles/Makefile.am: Added the new tilesets. - * src/localplayer.cpp, src/localplayer.h, src/gui/gui.cpp: Made the - player walk to items prior to picking them up. - -2006-02-04 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/tiles/Woodland.png: new path design - * data/graphics/tiles/Woodland_ground.png, - data/graphics/tiles/Woodland_x2.png, - data/graphics/tiles/Woodland_x3.png: splitted the tileset into three - tilesets with different tile sizes - (i kept the original tileset for backward compatiblity) - * data/maps/new_9.1.tmx.gz: remapped with the oversized tile - technology. made the forests less regular. made the unwalkable map - borders more visual appealing - -2006-02-04 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/localplayer.h, src/logindata.h, src/main.cpp, src/main.h, - src/gui/char_select.cpp, src/gui/char_server.cpp, - src/gui/char_server.h, src/net/charserverhandler.cpp, - src/net/charserverhandler.h, src/net/loginhandler.cpp, - src/net/loginhandler.h, src/net/network.cpp, src/net/network.h: Unify - the gui code for the various logins to use LoginData. - -2006-02-03 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/logindata.h, src/main.cpp, src/gui/login.cpp, src/gui/login.h: - Made the login dialog work on LoginData only, without playing with the - config, it's not its job to do so. - * src/net/protocol.cpp, src/net/protocol.h: Removed some unused code. - -2006-02-02 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/tiles/desert1.png, data/graphics/tiles/desert2.png, - data/graphics/tiles/desert_x2.png, data/graphics/tiles/desert_x3.png: - Replaced the old sand tile with Irucards new one. Added new crates. - Made some minor corrections. - -2006-02-01 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/game.cpp, src/game.h, src/main.cpp: Created a Game class. - * src/gui/passwordfield.cpp: Removed duplicated code. - * src/Makefile.am, src/main.cpp, src/gui/error.cpp, src/gui/error.h: - Replaced ErrorDialog by OkDialog + listener. - * src/Makefile.am, src/game.cpp, src/gui/buysell.cpp, - src/gui/char_select.cpp, src/gui/confirm_dialog.cpp, - src/gui/confirm_dialog.h, src/gui/login.cpp, src/gui/login.h, - src/gui/menuwindow.cpp, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h, - src/gui/register.cpp, src/gui/requesttrade.cpp, - src/gui/requesttrade.h, src/gui/setup.cpp, src/net/playerhandler.cpp, - src/net/tradehandler.cpp: Made the OkDialog and ConfirmDialog classes - proxies for their buttons' events. Removed the RequestTradeWindow - class, replaced with a plain ConfirmDialog. Fixed a memory leak along - the way. - - * src/gui/buysell.cpp, src/gui/menuwindow.cpp: Simplified button - creation code. - * src/gui/npc_text.cpp: Fixed a bug where the game crashes if there's a - message dialog from a npc that no longer exists. - * src/properties.h: Reverted properties to private. - -2006-01-31 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/gui/setup.cpp: Cleanup. - * src/gui/requesttrade.cpp, src/gui/requesttrade.h: Made - RequestTradeDialog inherit from ConfirmDialog. - * src/Makefile.am, src/gui/buy.cpp, src/gui/buy.h, src/gui/sell.cpp, - src/gui/sell.h, src/gui/shop.cpp, src/gui/shop.h: Created a ListModel - for ShopItems. - * src/floor_item.cpp, src/graphics.h, src/map.cpp, src/map.h, - src/properties.h, src/sprite.h, src/gui/login.cpp, - src/gui/scrollarea.cpp, src/gui/windowcontainer.cpp, - src/resources/sdlimageloader.cpp: Various small cleanups. - * src/resources/resource.cpp, src/resources/resourcemanager.cpp, - src/resources/resource.h, src/resources/resourcemanager.h: Made - ResourceManager a friend of Resource to avoid looping over decRef, - which returns void now. - -2006-01-30 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/gui/char_select.cpp, src/gui/confirm_dialog.cpp, - src/gui/confirm_dialog.h, src/gui/error.cpp, src/gui/error.h, - src/gui/ministatus.cpp, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h, - src/gui/setup.cpp, src/net/charserverhandler.cpp: A few cleanups and - simplifications. - -2006-01-26 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/game.cpp, src/game.h, src/main.cpp: Moved some setup code out of - the game loop into the setup functions. Setup functions are now called - from the outside. - -2006-01-22 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, src/main.cpp: Updated Dev-Cpp project file, fixed - a GDI issue. - -2006-01-22 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/game.cpp, src/net/network.cpp: Make dispatchMessages actually - handle more than one message per call. - * src/main.cpp: Remove obsoleted action listeners. - * src/main.cpp: Use generic error method for sound failure. - * src/main.cpp, src/net/charserverhandler.cpp, - src/net/loginhandler.cpp, src/net/maploginhandler.cpp, - src/net/network.cpp: Unify some network stuff in the main loop and fix - a bug in the network class that triggers when a handlers survives the - network object. - -2006-01-21 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/browserbox.cpp: Applied a patch by Ar2ro that works around - the problems with line wrapping in the chatbox. Note though that this - while code should be properly rewritten later. - -2006-01-20 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev: Updated Dev-Cpp project file. - -2006-01-20 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/equipment.h, src/game.cpp, src/game.h, src/main.h, - src/gui/buddywindow.cpp, src/gui/buddywindow.h, - src/gui/chargedialog.h, src/gui/connection.cpp, src/gui/connection.h, - src/gui/equipmentwindow.cpp, src/gui/equipmentwindow.h, - src/gui/linkhandler.h, src/gui/ministatus.h, src/gui/register.h, - src/net/protocol.h, src/resources/mapreader.h: Header, class - declaration and include cleanup. - * src/localplayer.cpp, src/localplayer.h, src/gui/requesttrade.cpp, - src/net/tradehandler.cpp: Made the local player object care about its - trading state, later this could be used for different stuff, like the - player setting itself to auto-decline trade offers without messing up - the code in the tradehandler. Removed message sending code from the - trade handler. - * src/npc.cpp, src/npc.h: Added the files for real this time. - * src/npc.cpp, src/npc.h, src/Makefile.am, src/being.cpp, - src/beingmanager.cpp, src/beingmanager.h, src/engine.cpp, - src/engine.h, src/game.cpp, src/game.h, src/localplayer.cpp, - src/localplayer.h, src/map.cpp, src/gui/buy.cpp, src/gui/buysell.cpp, - src/gui/buysell.h, src/gui/gui.cpp, src/gui/minimap.cpp, - src/gui/npc.cpp, src/gui/npc.h, src/gui/npc_text.cpp, - src/gui/npc_text.h, src/gui/npclistdialog.cpp, - src/gui/npclistdialog.h, src/gui/popupmenu.cpp, - src/gui/requesttrade.cpp, src/gui/requesttrade.h, src/gui/sell.cpp, - src/gui/setup.cpp, src/gui/skill.cpp, src/gui/skill.h, - src/gui/status.cpp, src/gui/status.h, src/net/buysellhandler.cpp, - src/net/charserverhandler.cpp, src/net/chathandler.cpp, - src/net/equipmenthandler.cpp, src/net/npchandler.cpp, - src/net/playerhandler.cpp, src/net/protocol.cpp, - src/net/tradehandler.cpp: Added a class for NPCs. Removed network - stuff from a bunch of gui dialog classes. Cleaned up some gui class - declarations and checked a bunch of includes for being useless. - -2006-01-19 Eugenio Favalli <elvenprogrammer@gmail.com> - - * INSTALL, README, The Mana World.dev, data/help/support.txt, - docs/INSTALL/debian.txt, docs/INSTALL/win32.txt, docs/progression.txt: - Updated infos on new irc channel. - -2006-01-14 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/main.cpp, src/main.h, src/gui/char_server.cpp, - src/gui/char_server.h: Moved network code out of the - ServerSelectDialog. - * src/gui/char_select.cpp, src/gui/char_select.h: Change setPlayerInfo - to updatePlayerInfo, as there's now a convenient wrapper around the - plain data. - * src/Makefile.am, src/lockedarray.cpp, src/lockedarray.h, - src/main.cpp, src/gui/char_select.cpp, src/gui/char_select.h, - src/gui/char_server.cpp, src/net/charserverhandler.cpp, - src/net/charserverhandler.h, src/net/network.cpp, src/net/network.h: - Created a single CharServerHandler. Created a LockedArray class to - "synchronize" access to arrays. Moved a bunch of networking out of the - char server related gui classes. - * src/Makefile.am, src/logindata.h, src/main.cpp, src/main.h, - src/gui/login.cpp, src/gui/login.h, src/gui/register.cpp, - src/gui/register.h: Removed network code from login and register - dialogs. - * src/gui/login.cpp, src/gui/login.h: Removed unused var. - * src/main.cpp, src/gui/char_select.cpp, src/gui/char_select.h, - src/gui/char_server.cpp, src/gui/char_server.h, - src/gui/connection.cpp, src/gui/connection.h, src/gui/error.cpp, - src/gui/error.h, src/gui/login.cpp, src/gui/login.h, - src/gui/register.cpp, src/gui/register.h, src/gui/updatewindow.cpp, - src/gui/updatewindow.h: Removed the pre-game input handlers and - unified them in main.cpp. Some header and class cleanups. - * src/net/maploginhandler.cpp, src/net/maploginhandler.h, - src/Makefile.am, src/engine.cpp, src/engine.h, src/game.cpp, - src/main.cpp, src/gui/connection.cpp, src/gui/connection.h, - src/net/playerhandler.cpp: Made changeMap() care about sending the - map-loaded message. Removed network stuff from connection dialog. - -2006-01-13 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/Makefile.am, src/gui/login.cpp, src/gui/login.h, - src/gui/register.cpp, src/net/loginhandler.cpp, - src/net/loginhandler.h: Remove duplicated code by unifying the message - handlers for login and register. - * src/gui/char_server.cpp, src/gui/char_server.h: Removed the polling - loop. - * src/gui/char_select.cpp, src/gui/char_select.h: Remove destructor - again, no idea why the compiler complained earlier. - * src/gui/char_select.cpp, src/gui/char_select.h: Created a message - handler for character creation and cleaned up the header file. - * src/gui/register.cpp, src/gui/register.h: Added a message handler - and removed the polling loop. - * src/net/network.cpp: Add recognition of disconnects. - * src/gui/connection.cpp, src/gui/connection.h, - src/net/playerhandler.cpp: Removed the polling loop and the duplicate - login message handler. - * src/gui/login.cpp, src/gui/login.h: Remove polling loop, the new - network code takes care of all that. - * src/net/network.cpp: Make sure that we don't send anything when not - connected. - * src/gui/login.cpp: Added a handler for network messages. - * src/game.cpp, src/net/beinghandler.cpp, src/net/beinghandler.h, - src/net/buysellhandler.cpp, src/net/buysellhandler.h, - src/net/chathandler.cpp, src/net/chathandler.h, - src/net/equipmenthandler.cpp, src/net/equipmenthandler.h, - src/net/inventoryhandler.cpp, src/net/inventoryhandler.h, - src/net/itemhandler.cpp, src/net/itemhandler.h, - src/net/messagehandler.cpp, src/net/messagehandler.h, - src/net/npchandler.cpp, src/net/npchandler.h, - src/net/playerhandler.cpp, src/net/playerhandler.h, - src/net/skillhandler.cpp, src/net/skillhandler.h, - src/net/tradehandler.cpp, src/net/tradehandler.h: Reverted the patch - to make the handlers register themselves, this just cannot work. - * src/game.cpp: Small cleanup. - * src/game.cpp, src/localplayer.cpp, src/localplayer.h: Made emote() a - method of the LocalPlayer class. - -2006-01-12 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/game.cpp, src/main.cpp, src/net/beinghandler.cpp, - src/net/beinghandler.h, src/net/buysellhandler.cpp, - src/net/buysellhandler.h, src/net/chathandler.cpp, - src/net/chathandler.h, src/net/equipmenthandler.cpp, - src/net/equipmenthandler.h, src/net/inventoryhandler.cpp, - src/net/inventoryhandler.h, src/net/itemhandler.cpp, - src/net/itemhandler.h, src/net/messagehandler.cpp, - src/net/messagehandler.h, src/net/npchandler.cpp, - src/net/npchandler.h, src/net/playerhandler.cpp, - src/net/playerhandler.h, src/net/skillhandler.cpp, - src/net/skillhandler.h, src/net/tradehandler.cpp, - src/net/tradehandler.h: Added a constructor parameter to the - MessageHandler class to support it self-registering to a network. - * src/game.cpp, src/net/beinghandler.cpp, src/net/network.cpp, - src/net/network.h, src/net/playerhandler.cpp: Moved the last few - messages out of the game loop into handlers. Added logging of - unhandled messages to the network class. - * src/Makefile.am, src/game.cpp, src/net/skillhandler.cpp, - src/net/skillhandler.h: Added a dedicated handler for skill messages. - * src/game.cpp, src/net/beinghandler.cpp: Moved some messages into the - being message handler. - * src/net/playerhandler.cpp: Fixed death listener. - * src/Makefile.am, src/game.cpp, src/net/playerhandler.cpp, - src/net/playerhandler.h: Added a dedicated handler for player - messages. - * src/game.cpp, src/net/chathandler.cpp: Moved WHO answer and some MVP - thing into the chat handler. - * src/Makefile.am, src/game.cpp, src/net/npchandler.cpp, - src/net/npchandler.h: Added a dedicated handler for npc messages. - * src/Makefile.am, src/game.cpp, src/net/itemhandler.cpp, - src/net/itemhandler.h: Added a dedicated handler for item messages. - * src/net/messagehandler.cpp, src/Makefile.am, src/game.cpp, - src/gui/char_select.cpp, src/gui/char_server.cpp, - src/gui/connection.cpp, src/net/messagehandler.h, src/net/network.cpp, - src/net/tradehandler.cpp, src/net/tradehandler.h: Made the - MessageHandler class aware of the network it is listening to and - unregistering itself. - * src/Makefile.am, src/beingmanager.cpp, src/beingmanager.h, - src/engine.cpp, src/game.cpp, src/net/beinghandler.cpp, - src/net/beinghandler.h: Added a dedicated handler for being messages. - Made the beingManager care about map changes. - * src/net/network.cpp: Removed some debug output. - * src/Makefile.am, src/game.cpp, src/net/inventoryhandler.cpp, - src/net/inventoryhandler.h: Added a dedicated handler for inventory - messages. - * src/game.cpp, src/inventory.cpp, src/inventory.h, - src/localplayer.cpp, src/localplayer.h, src/gui/trade.cpp, - src/net/buysellhandler.cpp, src/net/equipmenthandler.cpp, - src/net/tradehandler.cpp: Added delegation methods for inventory stuff - to the LocalPlayer class. Removed some unneeded includes. - * src/Makefile.am, src/game.cpp, src/net/equipmenthandler.cpp, - src/net/equipmenthandler.h: Added a dedicated handler for equipment - messages. - * src/game.cpp, src/localplayer.h: Removed unions, array are indexed - by the existing enums now. - * src/Makefile.am, src/game.cpp, src/net/buysellhandler.cpp, - src/net/buysellhandler.h: Added a dedicated handler for buy and sell - messages. - * src/Makefile.am, src/game.cpp, src/net/chathandler.cpp, - src/net/chathandler.h, src/net/tradehandler.cpp: Added a dedicated - handler for chat messages. - -2006-01-11 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/Makefile.am, src/game.cpp, src/game.h, src/gui/popupmenu.cpp, - src/gui/requesttrade.h, src/net/messagehandler.h, src/net/network.cpp, - src/net/network.h, src/net/tradehandler.cpp, src/net/tradehandler.h: - Added a dedicated handler for trade messages. - * gui/char_select.cpp, gui/char_server.cpp, gui/connection.cpp, - net/messagehandler.h, net/network.cpp: Fixed a memory leak. - * src/Makefile.am, src/game.cpp, src/localplayer.cpp, src/main.cpp, - src/gui/char_select.cpp, src/gui/char_select.h, - src/gui/char_server.cpp, src/gui/char_server.h, - src/gui/connection.cpp, src/gui/connection.h, src/gui/gui.cpp, - src/gui/popupmenu.cpp, src/net/messagehandler.h, src/net/network.cpp, - src/net/network.h, src/net/protocol.cpp, src/net/protocol.h: Fixed - networking thread. Made skip calls queuable. Added MessageHandler base - class and added derived message handlers for some stuff. - * src/being.h, src/beingmanager.cpp, src/beingmanager.h, - src/game.cpp, src/game.h, src/localplayer.cpp, src/localplayer.h, - src/main.cpp, src/gui/buy.cpp, src/gui/buy.h, src/gui/buysell.cpp, - src/gui/buysell.h, src/gui/char_select.cpp, src/gui/char_select.h, - src/gui/char_server.cpp, src/gui/char_server.h, src/gui/chat.cpp, - src/gui/chat.h, src/gui/connection.cpp, src/gui/connection.h, - src/gui/gui.cpp, src/gui/login.cpp, src/gui/login.h, src/gui/npc.cpp, - src/gui/npc.h, src/gui/npc_text.cpp, src/gui/npc_text.h, - src/gui/popupmenu.cpp, src/gui/register.cpp, src/gui/register.h, - src/gui/requesttrade.cpp, src/gui/requesttrade.h, src/gui/sell.cpp, - src/gui/sell.h, src/gui/skill.cpp, src/gui/skill.h, - src/gui/status.cpp, src/gui/status.h, src/gui/trade.cpp, - src/gui/trade.h, src/net/messageout.cpp, src/net/messageout.h, - src/net/network.cpp, src/net/network.h, src/net/protocol.cpp, - src/net/protocol.h: Created a network class. - -2006-01-10 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/tiles/Woodland.png: color modifications - * data/maps/new_9-1.tmx.gz: some more errors fixed - -2006-01-09 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/game.cpp: Fixed canceled/cancelled inconsistency. - -2006-01-08 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/floor_item.cpp, src/floor_item.h, src/game.cpp, - src/localplayer.cpp, src/localplayer.h, src/gui/gui.cpp, - src/gui/popupmenu.cpp, src/net/protocol.cpp, src/net/protocol.h: Made - find_floor_item_by_cor return the item instead of its id. Made pickUp - a method of the LocalPlayer class. - * equipment.cpp, equipment.h, game.cpp, inventory.cpp, inventory.h, - localplayer.cpp, localplayer.h, gui/equipmentwindow.cpp, - gui/inventorywindow.cpp, gui/item_amount.cpp, gui/popupmenu.cpp: Made - inventory and equipment properties of the LocalPlayer class. - * src/game.cpp, src/game.h, src/gui/connection.cpp: Removed some - globals. - -2006-01-07 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/game.cpp, src/localplayer.cpp, src/localplayer.h: Created a walk - method for LocalPlayer. - -2006-01-07 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/maps/new_9-1.tmx.gz: Crush fixed the issues reported on wiki. - * The Mana World.dev, src/game.cpp, src/gui/setup.cpp, src/gui/setup.h, - src/main.cpp: Removed --skipupdate option from Dev.Cpp project file, - splitted the setup window into 3 tabs and added a joystick calibration - tool. - -2006-01-06 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/game.cpp, src/localplayer.cpp: Changed semantics for auto - target. The player now keeps attacking the select target till he - selects an other one, and not just by running into another one. - * src/being.cpp, src/beingmanager.cpp, src/beingmanager.h, - src/game.cpp, src/localplayer.h, src/gui/char_select.cpp, - src/gui/char_server.cpp: Fix local player id being wrongly assigned - causing various issues. - * src/gui/status.cpp: Fix attributes not being shown. - * src/Makefile.am, src/being.cpp, src/being.h, src/beingmanager.cpp, - src/beingmanager.h, src/engine.cpp, src/game.cpp, src/game.h, - src/localplayer.cpp, src/localplayer.h, src/main.cpp, src/map.cpp, - src/monster.cpp, src/monster.h, src/player.cpp, src/player.h, - src/playerinfo.h, src/gui/char_select.cpp, src/gui/char_select.h, - src/gui/char_server.cpp, src/gui/chargedialog.cpp, src/gui/chat.cpp, - src/gui/gui.cpp, src/gui/inventorywindow.cpp, src/gui/minimap.cpp, - src/gui/ministatus.cpp, src/gui/popupmenu.cpp, src/gui/skill.cpp, - src/gui/status.cpp, src/gui/status.h, src/net/protocol.cpp, - src/net/protocol.h: Created subclasses of the Being class to move - specific code there. Added a BeingManager to remove use of globals. - Moved PLAYERINFO stuff into the new LocalPlayer class. - -2006-01-05 Björn Steinbrink <B.Steinbrink@gmx.de> - - * engine.cpp, engine.h, game.cpp, game.h, gui/buysell.h, - gui/chargedialog.h, gui/debugwindow.cpp, gui/debugwindow.h, gui/gui.h, - gui/ministatus.h, gui/npc_text.h, gui/sell.h, gui/setup.h: Remove some - useless code. - -2006-01-04 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/Makefile.am, src/gui/char_select.cpp, src/gui/char_select.h, - src/gui/char_server.cpp, src/gui/confirm_dialog.cpp, - src/gui/confirm_dialog.h, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h, - src/gui/trade.cpp, src/playerinfo.h: Reverted r0nny changes, enabled 3 - slots to create players, smoothed player deletion. - -2006-01-04 Icy <icywolf@web.de> - - * src/game.cpp, src/main.cpp, src/main.h: FreeBSD fixes to The Mana - World. - -2006-01-03 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/gui/login.cpp, - src/gui/trade.cpp: Really disabled /commands and added proper message - when logging in and banned. - * src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/net/protocol.h: - Enabled some /commands. - * src/main.cpp: Fixed a compile warning with GCC 4.1. - -2006-01-02 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/char_select.cpp, src/gui/char_select.h, - src/gui/char_server.cpp, src/gui/login.cpp, src/gui/register.cpp: - Smoothed also character creation, buttons are now disabled during - connection/data phase. - -2006-01-01 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/gui/login.cpp, src/gui/login.h: Remove tracking of OkDialog, the - garbage collection stuff takes care of deletion and breaks manual - tracking. - -2006-01-01 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/main.cpp: Applied patch by pclouds that allows for a faster - login sequence by providing the username and password from the command - line, and allowing the client to choose the default server and - character. - -2005-12-30 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/gui/chat.cpp, src/gui/chat.h: Applied patch by pclouds to have - the chat window temporarily become visible when chatting while it is - hidden. - -2005-12-30 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, data/graphics/sprites/items.png, - data/items.xml, src/Makefile.am, src/gui/char_select.cpp, - src/gui/char_server.cpp, src/gui/login.cpp, src/gui/login.h, - src/main.cpp, src/main.h, src/net/network.cpp, src/net/network.h, - src/gui/register.cpp, src/gui/register.h: Added a new item, improved - smooth login sequence, added a registration window (a lot of - duplicated code to be removed). - -2005-12-29 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, data/maps/new_10-1.tmx.gz, - src/gui/char_select.cpp, src/gui/char_select.h, src/gui/char_server.cpp, - src/gui/char_server.h, src/gui/connection.cpp, src/gui/connection.h, - src/gui/login.cpp, src/gui/login.h, src/net/network.h: Restored Dev-Cpp - default execution options, updated walkmap in snow map, smoothed login - sequence. - -2005-12-29 Jan-Fabian Humann <malastare@gmx.net> - - * src/gui/gui.cpp: Added rather ugly workaround to prevent a on-start - crash by Doener. Fixed GCC 3.3.6 and 4.x paranthesis problem, patch - by r0nny. Fixed popupMenu not showing on items. - -2005-12-29 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/game.cpp, src/gui/popupmenu.cpp, src/net/protocol.cpp: Remove - duplicated code for picking up items as patched by pclouds. - * src/game.cpp, src/gui/gui.cpp, src/gui/gui.h, - src/gui/inventorywindow.cpp, src/gui/popupmenu.h: Added popup support - to the Gui and moved the according code there to get rid of some nasty - hack that made them disappear. - * src/game.cpp, src/gui/gui.cpp, src/gui/gui.h, - src/gui/inventorywindow.cpp, src/gui/popupmenu.h, - src/net/protocol.cpp, src/net/protocol.h: Moved all mouse input code - into the Gui class. - -2005-12-26 Duane Bailey <nayryeliab@gmail.com> - - * src/main.h: Fixed define problems with The_Mana_World_private.h. - -2005-12-25 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/being.cpp: Small fix to prevent other stuff than the damage - numbers from fading out. - -2005-12-24 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/map.cpp: Worked around fringe layer drawing bug at the bottom. - * src/main.cpp: When compiling with OpenGL support, it'll default to - using OpenGL on only Windows and Mac. These systems are known to have - stable acceleration most of the time. - * NEWS, configure.ac, The Mana World.dev: Updated in preparation of - release 0.0.18.1. - -2005-12-20 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * configure.ac: Changed version to 0.0.18. - -2005-12-18 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/maps/new_10-1.tmx.gz, src/main.cpp: Removed unused code and - added changes to snowy map by Bertram. - -2005-12-15 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/game.cpp: Fixed setup window behaviour. - -2005-12-13 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/items.xml: Changed item properties according to eAthena scripting - capabilities. - * src/being.cpp: Enabled monster emotions. - -2005-12-12 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, data/graphics/tiles/Makefile.am, data/items.xml, - data/maps/Makefile.am, data/graphics/tiles/Woodland.png, - data/graphics/tiles/snowset.png, data/maps/new_9-1.tmx.gz, - data/maps/new_10-1.tmx.gz: Cleaned Dev-Cpp project file, added new - items definitions and new maps and tilesets. - -2005-12-08 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/graphics/sprites/monster11.png, - data/graphics/sprites/monster12.png, data/graphics/sprites/monster13.png, - data/graphics/sprites/monster14.png, data/graphics/sprites/Makefile.am, - data/graphics/sprites/items.png, data/graphics/sprites/npcs.png,: Added - new monsters, items and npcs. - -2005-12-05 Bjørn Lindeijer <bjorn@lindeijer.nl> - * src/gui/char_server.cpp: Avoid crashing on trying to log the name - of a non-existing character. - * src/main.h, src/main.cpp: Display TMW version on Windows too. - -2005-11-13 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev: Updated Dev-Cpp project file. - -2005-11-13 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/maps/new_1-1.tmx.gz, data/maps/new_3-1.tmx.gz, - data/maps/new_7-1.tmx.gz: Made the three desert maps use the fringe - layer for objects. Reveals bug with objects disappearing at the bottom - and still some draw order problems. - -2005-10-24 Ferreira Yohann <Bertram@cegetel.net> - - * src/main.cpp: Add version displaying at startup. - * docs/INSTALL/debian.txt: Updated Debian Install Doc. - -2005-10-20 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/gui/item_amount.cpp: Fix scrollbar not being updated when the - amount is changed using the buttons. - * src/gui/buddywindow.cpp, src/gui/buddywindow.h, src/gui/buy.cpp, - src/gui/buy.h, src/gui/char_select.cpp, src/gui/char_select.h, - src/gui/char_server.cpp, src/gui/chat.cpp, src/gui/help.cpp, - src/gui/help.h, src/gui/inventorywindow.cpp, - src/gui/inventorywindow.h, src/gui/item_amount.cpp, src/gui/npc.cpp, - src/gui/npc.h, src/gui/npc_text.cpp, src/gui/npc_text.h, - src/gui/scrollarea.cpp, src/gui/scrollarea.h, src/gui/sell.cpp, - src/gui/sell.h, src/gui/setup.cpp ,src/gui/skill.cpp, - src/gui/trade.cpp, src/gui/updatewindow.cpp: Add garbage collection to - the ScrollArea class. - * src/gui/confirm_dialog.cpp, src/gui/confirm_dialog.h, - src/gui/connection.cpp, src/gui/connection.h, src/gui/debugwindow.cpp, - src/gui/debugwindow.h, src/gui/item_amount.cpp, src/gui/item_amount.h, - src/gui/menuwindow.cpp, src/gui/menuwindow.h, src/gui/ok_dialog.cpp, - src/gui/ok_dialog.h: Various cleanups and refactorisations. - * data/help/index.txt: Fix typo, remove spaces on empty lines. - -2005-10-19 Duane Bailey <nayryeliab@gmail.com> - - * data/help/index.txt: Added SDL_net reference. - -2005-10-19 Yohann Ferreira <bertram@cegetel.net> - - * debian/rules, debian/tmw.install, debian/copyright, debian/compat, - debian/changelog, debian/control, debian/docs, debian/tmw.menu: - Updated Debian files to get tmw ready for official ITP. - -2005-10-19 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/resources/resourcemanager.cpp: Fix empty lines not being read - from text files. - * src/gui/browserbox.cpp, src/gui/browserbox.h: Code cleanup. - * src/gui/gccontainer.cpp: Remove debug output. - -2005-10-18 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/Makefile.am, src/gui/buddywindow.cpp, src/gui/buddywindow.h, - src/gui/buy.cpp, src/gui/buy.h, src/gui/buysell.cpp, - src/gui/buysell.h, src/gui/char_select.cpp, src/gui/char_select.h, - src/gui/char_server.cpp, src/gui/char_server.h, - src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp, - src/gui/confirm_dialog.cpp, src/gui/confirm_dialog.h, - src/gui/connection.cpp, src/gui/connection.h, src/gui/debugwindow.cpp, - src/gui/debugwindow.h, src/gui/error.h, src/gui/hbox.cpp, - src/gui/hbox.h, src/gui/help.cpp, src/gui/inttextbox.cpp, - src/gui/inttextbox.h, src/gui/inventorywindow.cpp, - src/gui/item_amount.cpp, src/gui/item_amount.h, src/gui/login.cpp, - src/gui/login.h, src/gui/menuwindow.cpp, src/gui/menuwindow.h, - src/gui/ministatus.cpp, src/gui/ministatus.h, src/gui/newskill.cpp, - src/gui/newskill.h, src/gui/npc.cpp, src/gui/npc_text.cpp, - src/gui/ok_dialog.cpp, src/gui/popupmenu.cpp, src/gui/popupmenu.h, - src/gui/requesttrade.cpp, src/gui/requesttrade.h, src/gui/sell.cpp, - src/gui/setup.cpp, src/gui/skill.cpp, src/gui/status.cpp, - src/gui/status.h, src/gui/tabbedcontainer.cpp, src/gui/trade.cpp, - src/gui/updatewindow.cpp, src/gui/vbox.cpp, src/gui/vbox.h, - src/gui/window.cpp, src/gui/window.h, src/gui/windowcontainer.cpp: - Added automatic widget cleanup to the window class. - * src/gui/connection.cpp, src/gui/connection.h, src/gui/error.cpp, - src/gui/status.cpp, src/gui/window.h: Header, whitespace and - indentation cleanups. - -2005-10-16 Duane Bailey <nayryeliab@gmail.com> - - * src/main.cpp: OpenGL is now default for mac, win, and those who - define USE_OPENGL - * src/gui/setup.cpp: made it so those who use and go to fullscreen - requires a restart (texture/context baddies) - -2005-10-16 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/being.cpp, src/game.cpp, src/inventory.cpp, src/gui/buy.cpp, - src/gui/buysell.cpp, src/gui/char_select.cpp, src/gui/char_server.cpp, - src/gui/chat.cpp, src/gui/connection.cpp, src/gui/login.cpp, - src/gui/npc.cpp, src/gui/npc_text.cpp, src/gui/popupmenu.cpp, - src/gui/requesttrade.cpp, src/gui/sell.cpp, src/gui/skill.cpp, - src/gui/status.cpp, src/gui/trade.cpp, src/net/messagein.cpp, - src/net/messagein.h, src/net/messageout.cpp, src/net/messageout.h, - src/net/protocol.cpp: Rename {read,write}{Byte,Short,Long} to - {read,write}Int{8,16,32}. - * src/being.cpp, src/engine.cpp, src/engine.h, src/game.cpp, - src/main.cpp, src/gui/equipmentwindow.cpp, src/gui/itemcontainer.cpp, - src/resources/resourcemanager.cpp, src/resources/resourcemanager.h: - Use the ResourceManager to get spritesets. - * src/being.cpp: Reduce code duplication in the findNode functions and - use a functor to do the search. - * src/map.cpp: Some code improvements. - * src/Makefile.am: Added two missing files. - -2005-10-16 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, src/game.cpp, src/gui/char_select.cpp, - src/gui/char_server.cpp, src/gui/char_server.h, src/gui/connection.cpp, - src/gui/connection.h, src/gui/login.cpp, src/gui/login.h, src/main.cpp, - src/main.h, src/net/network.cpp, src/net/network.h, - src/net/protocol.cpp, src/net/protocol.h: The connection should be - non-blocking now and fixed the problem with sound not being played at - startup. - -2005-10-15 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/engine.cpp: Moved some variables into the conditional block - where they are used. - * src/being.cpp: A few changes that make the code look nicer. - * src/openglgraphics.cpp, src/resources/image.cpp, - src/resources/image.h: Some small cleanups. - * src/engine.cpp: Removed some legacy debug code. - -2005-10-13 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/game.cpp: Prevent Alt+p/s/f from appearing in chatbox. - * src/Makefile.am: Some updates for added/removed headers. - * src/being.cpp: Changed char to signed char for GNU/Linux PPC. - -2005-10-13 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/engine.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp, - src/gui/gui.h: Use gcn::Font instead of gcn::ImageFont where the - former is sufficient. - -2005-10-10 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/being.cpp, src/being.h, src/game.cpp: Always compile with debug - window and hide it on startup. Also added fading out effect on damage - font (only works in OpenGL). - * src/Makefile.am: Don't include debugwindow.h/cpp twice. - * data/graphics/gui/browserfont.png, data/graphics/gui/fixedfont.png, - data/graphics/gui/rpgfont_wider.png, src/gui/browserbox.cpp, - src/gui/gui.cpp: Pajarico added more international characters to the - fixed font and rpg font. - * src/game.cpp, README, data/helps/commands.txt: Introduced new window - shortcuts. - * src/gui/status.cpp: Corrected position of job XP bar. - * src/data/graphics/tiles/Makefile.am: Forgot to add new tilesets - here. - * src/map.cpp: Another small fix to sprite rendering. - -2005-10-09 Yohann Ferreira <bertram@cegetel.net> - - * src/gui/browserbox.cpp, src/gui/ministatus.cpp, - src/gui/debugwindow.h, src/gui/debugwindow.cpp, src/game.cpp, - src/engine.cpp, src/Makefile.am: Corrected the white browser font - bug and the black hp/mp bug which were linked. Added a debug window - -2005-10-09 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/being.cpp, src/being.h, src/engine.cpp, src/engine.h, - src/floor_item.cpp, src/floor_item.h, src/map.cpp, src/map.h, - src/sprite.h: Made Sprite into an interface implemented by both - FloorItem and Being, which hook themselves into the map on - construction. The improved fringe layer is working as expected now. - * src/equipment.cpp, src/equipment.h, src/game.cpp, src/game.h, - src/graphics.cpp, src/guichanfwd.h, src/inventory.h, - src/openglgraphics.cpp, src/sound.cpp, src/gui/chargedialog.cpp, - src/gui/chargedialog.h, src/gui/chat.cpp, src/gui/chat.h, - src/gui/equipmentwindow.cpp, src/gui/equipmentwindow.h, - src/gui/gui.cpp, src/gui/help.cpp, src/gui/inventorywindow.cpp, - src/gui/item_amount.cpp, src/gui/itemcontainer.cpp, - src/gui/itemcontainer.h, src/gui/linkhandler.h, src/gui/login.cpp, - src/gui/menuwindow.cpp, src/gui/newskill.cpp, src/gui/npc_text.cpp, - src/gui/popupmenu.cpp, src/gui/popupmenu.h, src/gui/progressbar.cpp, - src/gui/progressbar.h, src/gui/scrollarea.cpp, src/gui/scrollarea.h, - src/gui/skill.cpp, src/gui/status.cpp, src/gui/trade.h, - src/gui/window.cpp, src/gui/window.h, src/net/messagein.cpp, - src/net/packet.cpp, src/net/packet.h, src/resources/image.cpp, - src/resources/image.h, src/resources/iteminfo.cpp, - src/resources/iteminfo.h, src/resources/music.cpp, - src/resources/music.h, src/resources/soundeffect.cpp, - src/resources/soundeffect.h: Made sure TMW compiles without warnings - even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings - -ansi -pedantic", lots of cleanups. - * src/data/maps/new_3-1.tmx.gz, src/graphics/tiles/desert_x2.png, - src/graphics/tiled/desert_x3.png: Added two new small tilesets that - contain the desert tiles that are twice and three times the height of - a normal tile. One well in new_3-1 has been converted to use the new - double tiles for testing purposes. - * src/being.cpp, src/game.cpp, src/engine.cpp: Fixed map switch - crashing the client, display of [TARGET], Alt keys for toggling - windows and names to overlap other players. - -2005-10-06 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/being.cpp: Modified finding NPC as by timonator's suggestion in - order to allow NPCs to be clicked on their heads too. - * src/engine.cpp, src/engine.h, src/floor_item.cpp, src/floor_item.h, - src/game.cpp, src/map.cpp, src/sprite.h: Added a Sprite class that - represents something on the map. The map will make sure to draw the - sprites top to bottom, at the same time as the fringe layer tiles. - This is currently still only used by the floor items. - * src/item.cpp, src/item.h: Changed formatting and added - documentation. - * src/properies.h: Separated properties class from Map class, in order - to simplify Map class and to allow properties to be used by other - classes. - -2005-10-06 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/being.cpp, src/being.h, src/game.cpp: Use integer types from SDL - and along the way fixed some long vs. int issues. - * src/inventory.cpp: Return NULL when no valid item index is given to - getItem() to bail out early. - -2005-10-05 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/engine.cpp, src/main.cpp, src/gui/char_select.cpp, - src/gui/skill.cpp, src/net/messagein.cpp: Fixed some resource cleanup - and memory leaks. - * src/resources/resource.h, src/resources/resourcemanager.cpp: - Changed the way dangling references to resources are reported to be - more informative. - -2005-10-04 Yohann Ferreira <bertram@cegetel.net> - - * src/game.cpp, src/gui/menuwindow.cpp, src/gui/inventorywindow.cpp, - src/gui/equipmentwindow.cpp: Move to top the requested window with - shortcuts or with menu button, also corrected the default position - of equipment and inventory windows. - * src/gui/chat.cpp: Fixed the Chat Window scrolling bug. - * src/gui/status.cpp, src/gui/ministatus.cpp: Changed the font used - in mini-status. Dynamised previously statically placed widgets in - status win to avoid some label over-drawings. - * src/gui/setup.cpp: Enable the OpenGL Checkbox only if tmw has been - compiled with its support. - -2005-10-02 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * configure.ac, src/Makefile.am: Added check for pthread library and - removed manual -lpthread and -lguichan linker flags. - * src/map.cpp: A small start on supporting other tile height than the - default (map) tile height. - * src/gui/window.cpp, src/gui/window.h, src/resources/buddylist.cpp, - src/resources/buddylist.h: Some cleanups (void argument list was - something you had to do in C times, not necessary in C++). - -2005-09-30 Yohann Ferreira <bertram@cegetel.net> - - * src/gui/inventorywindow.cpp, src/gui/inventorywindow.h, - src/gui/window.h src/gui/window.cpp src/gui/setup.cpp: Made the - inventory Win behave normally when resized by default size functions. - -2005-09-29 Yohann Ferreira <bertram@cegetel.net> - - * src/game.cpp, src/gui/window.h, src/gui/window.cpp, src/gui/setup.h, - src/gui/setup.cpp, src/gui/chat.cpp, src/gui/inventorywindow.h, - src/gui/inventorywindow.cpp, src/gui/skill.cpp, - src/gui/equipmentwindow.cpp, src/gui/menuwindow.cpp, - src/gui/ministatus.cpp, src/gui/minimap.cpp, src/gui/status.cpp: - Improved a lot windows reset to default size and pos. Also corrected - a few the default win position. And moved the setposition from game to - each win, to clarify the code. - -2005-09-29 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/map.cpp, src/map.h, src/tileset.h, src/resources/mapreader.cpp, - src/resources/mapreader.h: Moved tileset management into the map class - and made sure the tilesets are cleaned up properly on switching maps. - -2005-09-28 Yohann Ferreira <bertram@cegetel.net> - - * src/gui/updaterwindow.cpp: Fixed the scroll bug in the update window. - * src/gui/ministatus.h, src/gui/ministatus.cpp: Added HP, MP Display - in mini-status window. - * src/gui/window.h, src/gui/window.cpp, src/gui/skill.cpp, - src/gui/status.cpp, src/gui/equipmentwindow.cpp, src/gui/help.cpp, - src/gui/inventorywindow.cpp, src/gui/minimap.cpp, src/gui/chat.cpp: - Added window internal name to later get X, Y, height and width be - saved. - * src/gui/window.h, src/gui/window.cpp, src/game.cpp: Load and save X, - Y, Width and Height of windows when useful. - * src/gui/setup.cpp, src/gui/setup.h; src/gui/minimap.h: Added a 'Reset - Windows to Default' Button in the Setup Window. - -2005-09-28 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/gui/browserbox.cpp: Fix deletion of the gui font because of a - missing check. - * src/Makefile.am: Added -Werror to the CXXFLAGS to catch warnings - easier. - * src/gui/error.h: Removed unnecessary ambigous inheritance. - -2005-09-26 Yohann Ferreira <bertram@cegetel.net> - - * src/gui/char_select.cpp, debian/control, debian/rules, - debian/tmw.install, debian/changelog: Updated Debian files and fixed a - typo let by Elven. - -2005-09-26 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, src/Makefile.am, src/game.cpp, - src/gui/char_select.cpp, src/gui/char_server.cpp, src/gui/error.cpp, - src/gui/error.h, src/gui/gui.cpp, src/gui/login.cpp, - src/gui/updatewindow.cpp, src/main.cpp, src/main.h, - src/net/network.cpp: Added a nicer handling of when you get - disconnected from the server. - * src/gui/char_select.cpp, src/gui/skill.cpp, src/main.cpp, src/main.h, - src/net/network.cpp: Now error message is displayed properly when the - map server is offline. - -2005-09-25 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/openglgraphics.cpp: Fixed taking OpenGL screenshots and in - addition made it flip the image using just a line buffer instead of a - buffer for the complete image. Still needs testing on MacOS X. - -2005-09-24 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/being.cpp, src/engine.cpp, src/game.cpp, src/main.cpp, - src/map.cpp, src/sound.cpp, src/gui/char_select.cpp, - src/gui/char_select.h, src/gui/char_server.cpp, src/gui/char_server.h, - src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp, - src/gui/equipmentwindow.cpp, src/gui/login.h, src/gui/setup.cpp, - src/gui/setup.h, src/gui/status.cpp, src/gui/updatewindow.cpp, - src/gui/updatewindow.h, src/resources/iteminfo.cpp, - src/resources/iteminfo.h, src/resources/itemmanager.cpp, - src/resources/itemmanager.h: Merged most of the changes in - biggeruniverse's second memory cleanup patch. - -2005-09-23 Duane Bailey <nayryeliab@gmail.com> - - * src/openglgraphics.cpp: Totally redid the OpenGL screenshot method. - Needs to be tested on lil endian systems. Also made it smoother on - OpenGL MacOSX. - -2005-09-23 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/resources/imagewriter.cpp: Reverted the last change that broke - the screenshots facility. - -2005-19-22 Duane Bailey <nayryeliab@gmail.com> - - * src/net/win2mac.h, src/net/win2mac.cpp: Removed - * src/net/network.h, src/net/messagein.h, src/net/messageout.h: - Removed references to win2mac.h - * src/net/messagein.cpp, src/net/messageout.cpp, src/net/network.cpp: - Changed byte swapping support to SDL_endian - -2005-09-21 Andrej Sinicyn <andrej4000@gmail.com> - - * src/gui/chat.cpp: Show time of the messages in the chat window. - * The Mana World.dev: Removed reference to src/gui/stats.* since they - are in the attic now. - -2005-09-20 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/game.cpp, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h, - src/gui/window.cpp: Enter is used to dismiss dialogs currently, - removed the hacks for use in combination with non-modal dialogs that - made the game crash. - * src/openglgraphics.cpp: Changed glColor4f to glColor4ub. - -2005-09-19 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * configure.ac: Replaced custom function FIND_PATH with AC_PATH_PROG, - used for finding sdl-config. - * src/Makefile.am: Removed -lphysfs which should be added - automatically already. - * src/engine.cpp, src/game.h, src/game.cpp, src/openglgraphics.h, - src/gui/popupmenu.cpp, src/net/messagein.cpp, src/net/messageout.cpp, - src/net/win2mac.h, src/net/win2mac.cpp: Some cleanups. - * src/game.cpp: Actually show the overweight message, and only show it - once for each time weight goes above half the max weight (apparently - this code wasn't even tested once). - * src/graphics.cpp: Surfaces passed to SDL_BlitSurface shouldn't be - locked according to the manual. - * src/main.cpp: Minimal fps limit is now 10 fps. - * src/gui/updatewindow.cpp: Reverted change by Bertram that hardcoded - the updatehost value. - -2005-09-19 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/game.cpp, src/gui/trade.cpp, src/gui/updatewindow.cpp, - src/inventory.cpp: Removed useless flush() calls. - * src/being.cpp, src/game.cpp, src/gui/buy.cpp, src/gui/buysell.cpp, - src/gui/char_select.cpp, src/gui/char_server.cpp, src/gui/chat.cpp, - src/gui/login.cpp, src/gui/npc.cpp, src/gui, npc_text.cpp, - src/gui/popipmenu.cpp, src/gui/requesttrade.cpp, src/gui/sell.cpp, - src/gui/skill.cpp, src/gui/status.cpp, src/gui/trade.cpp, - src/inventory.cpp, src/net/messageout.cpp, src/net/network.cpp, - src/net/network.h, src/net/protocol.cpp: Got rid of writeSet() calls. - * data/graphics/sprites/monster2.png: Fixed some non very bright pixels. - -2005-09-18 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, src/gui/npc.cpp: Updated dev-cpp project file to - last changes, and fixed the bug with npc lists I introduced earlier. - * data/items.xml: Updated the defense value of fancy hat as pointed out - by xand. - * src/game.cpp, src/gui/gui.cpp, src/gui/updatewindow.cpp, - src/main.cpp, src/resources/mapreader.cpp: Applied biggeruniverse's - patch to fix memory leaks. - * src/game.cpp, src/main.cpp: Increased joypad tolerance which is safer - and simplifyed joypad state reset code. - -2005-09-18 Duane Bailey <nayryeliab@gmail.com> - - * game.cpp: Added weight notice; now notifies person when they - are carrying more then half their weight - -2005-09-18 Yohann Ferreira <bertram@cegetel.net> - - * src/game.cpp, src/graphics.cpp, src/graphics.h, - src/resources/imagewriter.cpp, src/resources/imagewriter.h: - Made the saveScreenShot makes its screenshots under user home dir in - *nices, made it more C++ way to avoid a leak, and made it check - for existence of a file with same name before writing; In that - case the screenshot's number is incremented until it finds - an adequate name. - * src/gui/updatewindow.cpp: Corrected a bug in the determination - of the update host I had. - * src/gui/updatewindow.cpp, src/playerinfo.h, debian/control, - debian/changelog: Corrected a range value bug for derived stats. - Fixed the percentage of the update win, updated debian information. - * src/gui/status.cpp: As m[a]tt noticed, made the status win a - little more wide, and resizable. - -2005-09-18 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/game.cpp, src/graphics.cpp, src/graphics.h: Move the writing - logic out of the Graphics class once again... Some cleanups in the - screenshot filename selection code. - * src/resources/imagewriter.cpp: Small cleanups. - * src/Makefile.am, src/game.cpp, src/graphics.cpp, src/graphics.h, - src/openglgraphics.cpp, src/openglgraphics.h: Changed saveScreenshot - function in Graphics to getScreenshot. We now use the ImageWriter to - save that screenshot. - * src/resources/imagewriter.cpp, src/resources/imagewriter.h: Added - ImageWriter class that provides a function to save a SDL surface as - png. - -2005-09-17 Duane Bailey <nayryeliab@gmail.com> - - * src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp: - removed replaced MACOSX defines with big endian defines - * src/graphics.cpp, src/graphics.h: added screenshot method - * src/game.cpp: added code, so that when one presses 'alt-p' (for - picture), it takes a screenshot and saves it to a png - * src/Makefile.am, config.ac: added png library stuff - -2005-09-17 Matthias Hartmann <hartmann.matthias@gmail.com> - - * src/engine.cpp: [TARGET] text over player - * src/game.cpp, src/game.h: PVP - * src/gui/popupmenu.cpp: Added "attack" option to the popupmenu - * src/net/protocol.cpp: findPlayer - -2005-09-17 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/engine.cpp, src/game.cpp: Indent properly. - -2005-09-17 Björn Steinbrink <B.Steinbrink@gmx.de> - - * configure.ac: Fix typo. - * src/Makefile.am: Remove useless (duplicate) -lpng. - * src/graphics.cpp: Add missing cstdarg header. - * src/net/messagein.cpp: Fix some funny looking preprocessor - statement. - * src/net/messageout.cpp: Readd SDLnet header, for changed - preprocessor stuff. - * src/game.h: Remove inclusion of being.h, there was a forward - declaration of class Being anyways... - * src/openglgraphics.cpp: Use gl{Push,Pop}Matrix instead of - calculating offsets, cause the values are stored as float and aren't - accurate enough. - -2005-09-17 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, src/gui/skill.cpp: Updated to last changes, and - wrong names fixes. - * src/being.cpp, src/game.cpp, src/gui/buy.cpp, src/gui/buysell.cpp, - src/gui/char_select.cpp, src/gui/char_server, src/gui/chat.cpp, - src/gui/npc.cpp, src/gui/npc_text.cpp, src/gui/popupmenu.cpp, - src/gui/requesttrade.cpp, src/gui/sell.cpp, src/gui/skill.cpp, - src/gui/status.cpp, src/gui/trade.cpp, src/inventory.cpp, - src/net/messageout.cpp, src/net/network.cpp, src/net/network.h, - src/net/protocol.cpp, src/net/protocol.h: Completed transition to use - MessageOut. - -2005-09-17 Yohann Ferreira <bertram@cegetel.net> - - * src/game.cpp, src/gui/ministatus.cpp, src/gui/ministatus.h, - src/gui/menuwindow.h, src/gui/menuwindow.cpp, src/gui/status.cpp, - src/gui/status.h: Improving General Layout. - * src/games.cpp, src/playerinfo.h, src/gui/char_server.cpp, - src/gui/char_select.cpp, src/gui/ministatus.cpp, src/gui/skill.cpp, - src/gui/status.cpp, src/gui/status.h: Now the derived stats values - are got from the server, and then, are correct ones. - * src/gui/minimap.cpp: Only shows the Minimap Window if there's - actually a minimap to the current map. - * src/gui/status.cpp, src/game.cpp: The derived stats are now updated - correctly upon equipping/unequipping. - -2005-09-16 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/resources/image.cpp: Report which error occured when loading of - an image fails. - -2005-09-14 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/game.cpp: Fix missing parentheses in a negated check. - * src/engine.cpp, src/engine.h, src/game.cpp: Moved Map management - code completely into engine.cpp. - * src/net/messagein.cpp, src/net/messagein.h, src/net/messageout.cpp, - src/net/messageout.h: Added stream operators for char, short and long - reading and writing. - * src/game.cpp, src/log.cpp, src/main.cpp, src/gui/char_select.cpp, - src/gui/char_server.cpp, src/gui/login.cpp, src/net/messageout.cpp, - src/net/messageout.h, src/net/network.cpp, src/net/network.h, - src/net/packet.cpp, src/net/protocol.cpp: Header cleanups. - * src/gui/popupmenu.cpp, src/gui/sell.cpp: Use cassert instead of - assert.h. - * src/net/network.cpp: Add missing cassert header, remove some unused - headers. - * src/net/messagein.cpp: Add missing cassert header. - * src/being.cpp, src/being.h, src/game.cpp: Made Being::setDamage - accept a short instead of a string. - * src/game.cpp, src/game.h, src/gui/char_select.cpp: Converted - map_path from char array to std::string. - -2005-09-13 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev: Updated to last changes. - * The Mana World.dev: Added latest changes to the proper branch. - * src/gui/login.cpp, src/net/messageout.cpp, src/net/messageout.h, - src/net/network.cpp, src/net/network.h: Started to use MessageOut to - send login data. - -2005-09-13 Björn Steinbrink <B.Steinbrink@gmx.de> - - * ChangeLog, The Mana World.dev, configure.ac, src/Makefile.am, - src/being.cpp, src/being.h, src/engine.cpp, src/floor_item.cpp, - src/floor_item.h, src/game.cpp, src/game.h, src/inventory.cpp, - src/log.h, src/main.cpp, src/playerinfo.h, src/serverinfo.h, - src/gui/buy.cpp, src/gui/buysell.cpp, src/gui/char_select.cpp, - src/gui/char_server.cpp, src/gui/chargedialog.cpp, src/gui/chat.cpp, - src/gui/inventorywindow.cpp, src/gui/login.cpp, src/gui/npc.cpp, - src/gui/npc.h, src/gui/npc_text.cpp, src/gui/npc_text.h, - src/gui/popupmenu.cpp, src/gui/requesttrade.cpp, - src/gui/requesttrade.h, src/gui/sell.cpp, src/gui/skill.cpp, - src/gui/stats.cpp, src/gui/status.cpp, src/gui/status.h, - src/gui/trade.cpp, src/net/messagein.cpp, src/net/messagein.h, - src/net/messageout.cpp, src/net/messageout.h, src/net/network.cpp, - src/net/network.h, src/net/packet.cpp, src/net/packet.h, - src/net/protocol.cpp, src/net/protocol.h, src/net/win2linux.h, - src/net/win2mac.cpp, src/net/win2mac.h: Merged with SDL_NET_TEST - branch. - * src/being.cpp, src/being.h, src/game.cpp: Simplify remove_node. - * src/being.cpp, src/being.h, src/game.cpp: Merged createBeing and - add_node into createBeing. - * src/main.cpp, src/main.h, src/gui/char_select.cpp, - src/gui/login.cpp: Removed some globals. - * src/main.cpp, src/main.h, src/gui/char_select.cpp, - src/gui/char_select.h, src/gui/char_server.cpp, src/gui/char_server.h, - src/gui/login.cpp, src/gui/login.h, src/gui/updatewindow.cpp, - src/gui/updatewindow.h: Unified the loops for the various dialogs that - are shown before the actual game starts. - * src/gui/login.cpp: Removed a close_session call i missed. - * src/gui/login.cpp: Close the session only when it was opened. - -2005-09-13 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/floor_item.cpp, src/floor_item.h, src/engine.cpp, - popupmenu.cpp: Made members private and provided more convenient - constructor. - * src/net/messageout.cpp: Fixed bug in destructor. - * src/net/network.cpp: Initialize buffers and enforce only a single - session at a time. - * src/game.cpp, src/net/protocol.h: Converted all incoming messages - handled in game.cpp to use the MessageIn class. This is a huge change - so please test if everything is still working correctly. - * src/gui/npc.cpp, src/gui/npc.h, src/gui/npc_text.cpp, - src/gui/npc_text.h: Changed argument from char* to std::string for - convenience. - * src/gui/setup.cpp, src/gui/setup.h: Enabled OpenGL checkbox and - added messagebox informing the user that apply this change requires - restarting the client. - * src/gui/updatewindow.cpp: Start displaying file progress at 0% and - some small fixes. - -2005-09-12 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/Makefile.am, src/gui/browserbox.cpp, src/gui/gui.cpp, - src/resources/resourcemanager.cpp, src/resources/resourcemanager.h, - src/resources/sdlimageloader.cpp, src/resources/sdlimageloader.h: - Added SDLImageLoader to make guichan support physfs. Removed - ResourceManager::getRealPath() because it's no longer needed. - -2005-09-12 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * data/graphics/gui/hits_blue.png, data/graphics/gui/hits_red.png, - data/graphics/gui/hits_yellow.png: Made shadow translucent. - * data/graphics/images/minimap_new_7-1.png: Added this minimap. - * data/help/changes.txt, data/help/commands.txt: Added 0.0.16 changes. - * data/maps/new_7-1.tmx.gz: Fixed well being in the wrong layer. - -2005-09-11 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/net/network.cpp: Improved error reporting a bit and got rid of - loop for sending data, which shouldn't be necessary according to - SDL_net documentation. - * src/Makefile.am, src/being.cpp, src/being.h, src/engine.cpp, - src/game.cpp, src/main.cpp, src/playerinfo.h, src/gui/char_server.cpp, - src/gui/chargedialog.cpp, src/gui/chat.cpp, - src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp, src/gui/skill.cpp, - src/gui/stats.cpp, src/gui/status.cpp, src/gui/status.h, - src/net/protocol.cpp: Changed char_info into the array it's used as - for character selection and introduced player_info as the pointer to - the player information. Should help towards support for multiple - characters on the same account. Also changed PLAYER_INFO name field to - a std::string. - * src/net/win2mac.cpp, src/net/win2mac.h: A bit of clean up. - * src/net/packet.h, src/net/packet.cpp, src/net/messagein.h, - src/net/messagein.cpp, src/net/messageout.h, src/net/messageout.cpp: - Added these packet reading/writing helpers, taken from the new server - in development. - * src/gui/char_select.cpp: Made new character message be parsed - using MessageIn. Many other incoming messages should be ready to be - ported similarly, simplifying the parsing of packets because of - automatic incrementation of the read position. - * src/game.cpp, src/game.h, src/gui/popupmenu.cpp, - src/gui/requesttrade.cpp, src/gui/requesttrade.h: Changed - tradePartnerName to std::string. - * src/net/win2linux.h: Removed because it became redundant with - the use of SDL_net. - * src/game.cpp, src/game.h, src/gui/char_select.cpp, - src/net/messagein.cpp, src/net/messagein.h, src/net/network.cpp, - src/net/network.h: Got rid of usage of Packet by MessageIn, - simplifying both its usage and implementation. Now also handling - response to character selection through MessageIn. - * src/main.cpp, src/serverinfo.h, src/gui/char_select.cpp, - src/gui/char_server.cpp, src/gui/login.cpp, src/net/network.cpp, - src/net/network.h, src/net/protocol.cpp, src/net/protocol.h: - Introduced get_next_message function to reduce duplication of that - process. Also now MessageIn is used for all incoming messages handled - during the login sequence. - * src/being.cpp, src/being.h, src/game.cpp, src/game.h, - src/inventory.cpp, src/serverinfo.h, src/gui/login.cpp, - src/gui/trade.cpp, src/net/messagein.cpp, src/net/messagein.h, - src/net/network.cpp, src/net/protocol.cpp, src/net/protocol.h: Added - readCoordinates and readCoordinatePair to MessageIn for reading the - specific ways eAthena sends sends those, and converted part of - game.cpp to use the MessageIn class. Also simplified cases where - flush() was still called in a loop for sending and added asserts to - MessageIn methods. - -2005-09-10 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/log.cpp: Committed patch by Nayr for displaying a messagebox - when an error occurs on MacOS. - -2005-09-10 Björn Steinbrink <B.Steinbrink@gmx.de> - - * configure.ac: Add check for SDL_net. - -2005-09-09 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/game.cpp: Fixes to dropped items network code - -2005-09-09 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/net/win2linux.h: Removed inclusion of malloc.h header as it - doens't seem necessary and was problematic on FreeBSD. - -2005-09-08 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/game.cpp: Clean the floor items when the map changes. - -2005-08-30 Eugenio Favalli <elvenprogrammer@gmail.com> - - * README, The Mana World.dev, data/graphics/sprites/items.png, - data/graphics/sprites/npcs.png, data/help/header.txt, - data/help/skills.txt, data/items.xml, data/maps/new_8-1.tmx.gz: - Updated docs for release, fixed Dev-Cpp project file, added more items - and npcs, fixed the new map and added it to the makefile. - -2005-08-31 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/openglgraphics.cpp: Fix push/pop of clip area, we need to - translate using the x/y offset, not the x/y coordinates of the clip - area. This fixes the broken scrollareas. - -2005-08-30 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev: Updated project file. - * data/graphics/sprites/npcs.png, src/gui/sell.cpp: Added empty sprite - and reorganized spriteset, fixed a typo. - -2005-08-29 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/Makefile.am, src/configlistener.cpp, src/configlistener.h: Made - the destructor inline, as it is an interface, we don't need a .cpp - file, thus it was removed. - * src/resources/image.cpp, src/resources/image.h, - src/resources/music.cpp, src/resources/music.h, - src/resources/resource.cpp, src/resources/resource.h, - src/resources/resourcemanager.cpp, src/resources/soundeffect.cpp, - src/resources/soundeffect.h: Removed the setIdPath() method from the - Resource class and added the idPath as a Constructor parameter, as - that value is not meant to be changed. - -2005-08-29 Eugenio Favalli <elvenprogrammer@gmail.com> - - * data/maps/new_8-1.tmx.gz: Some layer and walkability fixes. - -2005-08-28 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/openglgraphics.cpp, src/gui/browserbox.cpp, - src/gui/buddywindow.cpp, src/gui/buddywindow.h, src/gui/buysell.h, - src/gui/char_server.h, src/gui/chargedialog.h, src/gui/chat.cpp, - src/gui/chat.h, src/gui/confirm_dialog.h, src/gui/equipmentwindow.h, - src/gui/focushandler.h, src/gui/gui.cpp, src/gui/gui.h, - src/gui/help.h, src/gui/inttextbox.cpp, src/gui/inventorywindow.cpp, - src/gui/inventorywindow.h, src/gui/item_amount.h, - src/gui/itemcontainer.cpp, src/gui/listbox.cpp, src/gui/newskill.h, - src/gui/npc_text.h, src/gui/ok_dialog.h, src/gui/passwordfield.cpp, - src/gui/requesttrade.h, src/gui/setup.h, src/gui/stats.h, - src/gui/status.h, src/gui/textbox.cpp, src/gui/textfield.cpp, - src/gui/trade.h, src/gui/updatewindow.h: Add #include's that just - weren't necessary because the guichan folks don't provide clean - headers. This is preparatory for the case that they ever do. ;) - * src/gui/gui.cpp, src/gui/gui.h: Create a GuiConfigListener class. - * src/gui/window.h: Small cleanup. - * src/gui/window.cpp, src/gui/window.h: Create a static ConfigListener - for the Window class. (Fixes each Window listening to config changes, - although they only affect a static class member.) - -2005-08-27 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/gui/npc.cpp: Fix a memory leak. - * src/game.cpp, src/gui/npc.cpp, src/gui/npc.h: Fix the bug when - sometimes the last entry in npc list windows is missing. The network - buffer isn't reset to all zeros, thus we can't rely on the received - string to be nul-terminated, instead we have to use the length - parameter we receive from eAthena (and this way we're also safe - against buffer overflows, because we can use strncpy()). - * src/gui/window.cpp: Bail out early if there's no window container. - * src/engine.cpp, src/game.cpp, src/gui/stats.cpp, src/gui/stats.h, - src/gui/status.cpp, src/gui/status.h: Update the stats and status - window contents only at a single location and let them do it - automagically. - * src/gui/updatewindow.cpp, src/gui/updatewindow.h: Small cleanups. - -2005-08-25 Ferreira Yohann <bertram@cegetel.net> - - * src/gui/buy.h, src/gui/buy.cpp, src/gui/sell.h, src/gui/sell.cpp, - src/gui/inventorywindow.h, src/gui/inventorywindow.cpp: Added effect - description to those each windows, and also made some improvements and - bugfixes as I was on it. - * data/maps/new_7-1.tmx.gz: Added eyecandy to the map 7-1. - -2005-08-26 Björn Steinbrink <B.Steinbrink@gmx.de> - - * ChangeLog: Fix indentation and line length. - * docs/HACKING.txt: Fix the example (OOPS!). - * src/configuration.cpp: Remove dependency on math.h. - * src/openglgraphics.cpp: Remove useless code. - * src/openglgraphics.cpp: Use glTranslatef instead of glTranslated. - Remove some useless code. - -2005-08-25 Ferreira Yohann <bertram@cegetel.net> - - * src/main.h, src/main.cpp, src/gui/login.cpp, - src/resources/buddylist.cpp, gui/char_select.cpp: Adding min and max - length check for password, more code cleanups in login and removing - possible buffer overflows by replacing some global char[] by - std::strings. - * src/items.h, src/items.cpp, src/resources/itemmanager.h, - src/resources/itemmanager.cpp, src/resources/iteminfo.h, - src/resources/iteminfo.cpp, data/items.xml, data/items.xsd: Added - Effects description to items. - -2005-08-25 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * ChangeLog: Fixed line length using tab size of 8. - * src/configuration.h, src/configuration.cpp: Removed some debug code - and updated documentation a bit. - * src/resources/resourcemanager.cpp: Removed unused (I think) headers - for Windows. - -2005-08-25 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/openglgraphics.cpp: Use the translation capabilities of OpenGL - instead of doing it ourselves all the time. - * src/graphics.cpp: Simplify the image rect drawing code a bit and - remove an obsolete included header. - * src/openglgraphics.cpp, src/openglgraphics.h: Reduce the code - duplication even further. - * src/engine.cpp, src/floor_item.cpp, src/floor_item.h: Move the - extern declaration for the floor item list into engine.cpp as it's - only used there. - * src/log.cpp: Lower indentation level. - * src/openglgraphics.cpp, src/openglgraphics.h: Reduce code - duplication. - * src/configuration.cpp: Fix compilation errors. - * src/graphics.cpp, src/openglgraphics.cpp, src/gui/button.cpp, - src/gui/checkbox.cpp, src/gui/equipmentwindow.cpp, - src/gui/itemcontainer.cpp, src/gui/minimap.cpp, - src/gui/passwordfield.cpp, src/gui/playerbox.cpp, - stc/gui/progressbar.cpp, src/gui/radiobutton.cpp, - src/gui/scrollarea.cpp, src/gui/slider.cpp, src/gui/textfield.cpp, - src/gui/window.cpp: Made our Graphics::drawImage() method respect the - clip area from the guichan part. Removed some obsolete code. - * src/gui/tabbedcontainer.h: Fix include path for guichanfwd.h. - * src/gui/tabbedcontainer.cpp, src/gui/tabbedcontainer.h: Added a new - container type, that allows switching between the contents through a - tab bar at the top of the container. - * ChangeLog: Fixed intendation and line length. - * docs/HACKING.txt: Added a notice about line length in ChangeLog and - an example for the ChangeLog format. - -2005-08-24 Ferreira Yohann <bertram@cegetel.net> - - * src/game.cpp: Simply don't show equipped items in sell dialog as it's - annoying. - * src/gui/login.h, src/gui/login.cpp: Code cleanups and improvements - to the login sequence. - -2005-08-23 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/gui/shop.h: Fixed using a forward declaration for std::string, - where it was a class member. - * src/game.cpp, src/gui/sell.cpp, src/gui/sell.h: Made the sell dialog - accepts Items instead of looking them up in the inventory. - * src/gui/sell.cpp: Some code cleanups, simplifications and removal of - duplicate code. - * src/gui/buy.cpp, src/gui/sell.cpp, src/gui/shop.h: Avoid possible - buffer overflows by using a std::string instead of char[30]. - * src/gui/buy.cpp: Some code cleanups, simplifications and removal of - duplicate code. - -2005-08-22 Ferreira Yohann <bertram@cegetel.net> - - * src/gui/buy.cpp, src/gui/sell.cpp, src/game.cpp: Removed asserts as - they were not suitable for a stable implementation of buy/sell dialogs - and made some improvements on them. Still has to clean up code. - * src/gui/login.h, src/login.cpp: Code cleanups, little improvements of - the login function. - -2005-08-22 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/skill.cpp: Disabled use button in skill dialog since is still - not being used. - -2005-08-20 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/openglgraphics.cpp: Added some missing state changes and checks. - * src/gui/inventorywindow.cpp, src/gui/item_amount.cpp, - src/gui/item_amount.h, src/gui/popupmenu.cpp, src/gui/trade.cpp: Made - the item amount dialog work on a provided item, instead of having it - ask the inventory window itself. - -2005-08-19 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/engine.cpp, src/game.cpp: The engine isn't connected to all the - gui windows, so move creation from its constructor into the game.cpp - where most of them are actually used. - * src/log.cpp, src/log.h, src/main.cpp: Added support for parsing - command line options. Added option to skip the update process. Made - logger being created immediately after startup, because some - destructors use it. - -2005-08-18 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, src/game.cpp, src/gui/skill.h, src/gui/skill.cpp: - Updated reference to latest libxml, fixed a bug in updating skills, - updated skill names database. - -2005-08-18 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/Makefile.am, src/graphics.cpp, src/graphics.h, src/main.cpp, - src/openglgraphics.cpp src/openglgraphics.h, src/gui/gui.cpp, - src/resources/image.h: Semi-separated OpenGL and SDL graphics classes, - improves OpenGL performance quite a bit, while rewriting a good bunch - of code provided by guichan (but maybe we'll diverge so much that we'd - need that anyways...) - -2005-08-17 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/configuration.cpp, src/resources/itemmanager.cpp, - src/resources/mapreader.cpp: Removed special #ifdefs for libxml2 - linking issues in Win32. - -2005-08-16 Ferreira Yohann <bertram@cegetel.net> - - * src/gui/window.h, src/gui/window.cpp: Bugfixing and simplifying - resize code. - * debian/*: Updates to the debian packaging files. (The actual update - was from a few days ago.) Now we have the tmw, tmw-data and tmw-music - packages. - * src/gui/setup.h, src/gui/setup.cpp: Now the setup (Config) windows - works as it should be. (The actual update was from a few days ago.) - -2005-08-16 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev, src/gui/status.cpp, src/gui/window.cpp, - src/gui/window.h, src/gui/windowcontainer.h, - data/graphics/gui/resize.png: Added a resize grip to resizable window, - fixed some compiling errors. - -2005-08-15 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/engine.cpp, src/gui/gui.cpp, src/gui/gui.h: Removed guiTop global - variable. - * src/graphics.cpp, src/graphics.h, src/main.cpp: Made the OpenGL - related code fully #ifdef'ed. - * src/main.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp, - src/resources/image.cpp, src/resources/image.h: Fully faded out the - useOpenGL global. Image and Graphics keep track of the mode on their - own now (the latter will go away once we have separate classes...) - * src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h, - src/gui/browserbox.cpp, src/gui/gui.cpp, src/resources/image.cpp: - Started to fade out the useOpenGL global variable. - * src/engine.cpp, src/gui/char_select.cpp, src/gui/char_server.cpp, - src/gui/chat.cpp, src/gui/gui.cpp, src/gui/gui.h, src/gui/login.cpp, - src/gui/popupmenu.cpp, src/gui/setup.cpp, src/gui/updatewindow.cpp, - src/gui/window.cpp: Removed guiGraphics global pointer and removed - dependencies on gui.h in some places. - - -2005-08-14 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/graphics.cpp, src/graphics.h, src/resources/image.cpp, - src/resources/image.h: Moved the image drawing code into the graphics - class. - * src/being.cpp, src/engine.cpp, src/graphics.cpp, src/graphics.h: Made - the wrapper functions in the Graphics class conditional on whether we - compile with OpenGL support. - -2005-08-13 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/Makefile.am, src/being.cpp, src/being.h, src/configlistener.cpp, - src/configlistener.h, src/configuration.cpp, src/configuration.h, - src/engine.cpp, src/engine.h, src/equipment.cpp, src/equipment.h, - src/game.cpp, src/game.h, src/graphics.cpp, src/graphics.h, - src/guichanfwd.h, src/inventory.cpp, src/inventory.h, src/item.h, - src/log.cpp, src/log.h, src/main.cpp, src/main.h, src/map.cpp, - src/map.h, src/playerinfo.h, src/sound.cpp, src/sound.h, - src/graphic/imagerect.h, src/graphic/spriteset.cpp, - src/graphic/spriteset.h, src/gui/box.h, src/gui/browserbox.cpp, - src/gui/browserbox.h, src/gui/buddywindow.h, src/gui/button.cpp, - src/gui/button.h, src/gui/buy.cpp, src/gui/buy.h, src/gui/buysell.h, - src/gui/char_select.cpp, src/gui/char_select.h, - src/gui/char_server.cpp, src/gui/char_server.h, - src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp, - src/gui/chat.h, src/gui/chatinput.cpp, src/gui/checkbox.cpp, - src/gui/checkbox.h, src/gui/confirm_dialog.cpp, - src/gui/confirm_dialog.h, src/gui/equipmentwindow.cpp, - src/gui/equipmentwindow.h, src/gui/focushandler.h, src/gui/gui.cpp, - src/gui/gui.h, src/gui/help.cpp, src/gui/help.h, - src/gui/inttextbox.cpp, src/gui/inttextbox.h, - src/gui/inventorywindow.cpp, src/gui/inventorywindow.h, - src/gui/item_amount.cpp, src/gui/item_amount.h, - src/gui/itemcontainer.cpp, src/gui/itemcontainer.h, - src/gui/listbox.cpp, src/gui/listbox.h, src/gui/login.cpp, - src/gui/login.h, src/gui/minimap.cpp, src/gui/minimap.h, - src/gui/newskill.cpp, src/gui/newskill.h, src/gui/npc.h, - src/gui/npc_text.h, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h, - src/gui/passwordfield.h, src/gui/playerbox.cpp, src/gui/playerbox.h, - src/gui/popupmenu.cpp, src/gui/popupmenu.h, src/gui/progressbar.cpp, - src/gui/progressbar.h, src/gui/radiobutton.cpp, src/gui/radiobutton.h, - src/gui/requesttrade.cpp, src/gui/requesttrade.h, - src/gui/scrollarea.cpp, src/gui/scrollarea.h, src/gui/sell.cpp, - src/gui/sell.h, src/gui/setup.cpp, src/gui/setup.h, src/gui/skill.h, - src/gui/slider.cpp, src/gui/slider.h, src/gui/stats.cpp, - src/gui/stats.h, src/gui/status.cpp, src/gui/status.h, - src/gui/textbox.cpp, src/gui/textbox.h, src/gui/textfield.cpp, - src/gui/textfield.h, src/gui/trade.cpp, src/gui/trade.h, - src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/gui/window.cpp, - src/gui/window.h, src/gui/windowcontainer.h, src/net/protocol.cpp, - src/net/protocol.h, src/resources/buddylist.hm - src/resources/image.cpp, src/resources/image.h, - src/resources/itemmanager.cpp, src/resources/itemmanager.h, - src/resources/mapreader.cpp, src/resources/mapreader.h, - src/resources/music.h, src/resources/resource.cpp, - src/resources/resourcemanager.cpp, src/resources/resourcemanager.h, - src/resources/soundeffect.h: Huge header cleanup, removing nearly all - #include's from headers to reduce dependencies and compile time. - * src/engine.cpp, src/gui/char_select.cpp, src/gui/inventorywindow.cpp, - src/gui/skill.cpp, src/gui/skill.h, src/gui/stats.cpp, - src/gui/status.cpp: Another small header cleanup, should also solve - compilation problems on windows. - * src/gui/sell.cpp: Reset selection in the sell dialog if all items at - the selected slot are sold. - -2005-08-13 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/gui/status.h, src/gui/status.cpp: Reformatted status window - layout to avoid overlapping and lowered saturation of bars' colors. - * src/gui/status.cpp: Removed smooth color changing from xp bar which - was causing problems and doesn't act as the job xp bar. - * The Mana World.dev, src/game.cpp, src/playerinfo.h, - src/net/protocol.cpp, src/resources/itemmanager.cpp, - src/gui/inventorywindow.cpp: Updated dev-cpp project file, removed - unnecessary header, fixed some include paths. - -2005-08-12 Eugenio Favalli <elvenprogrammer@gmail.com> - - * src/buy.cpp, src/sell.cpp: Resetting quantity to 0 after selecting - other items in buy/sell dialogs. - -2005-08-11 Andrej Sinicyn <andrej4000@gmail.com> - - * src/resources/image.cpp: Little cleanup and simplification. - -2005-08-10 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/engine.cpp, src/graphics.cpp, src/graphics.h, - src/gui/browserbox.cpp, src/gui/gui.cpp, src/gui/listbox.cpp, - src/gui/minimap.cpp, src/gui/progressbar.cpp, src/gui/scrollarea.cpp: - Moved knowledge about whether we use OpenGL into the Graphics class (as - much as possible) - * src/game.cpp: Added helper function for being creation to reduce code - duplication. Some code simplifications. - -2005-08-09 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/engine.cpp: Adjust drawing offset to have the player centered in - higher resolutions as well. - -2005-08-04 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/main.cpp: Use "true" instead of "1" as bool argument. - * src/resources/resourcemanager.cpp, src/resources/resourcemanager.h: - Added a method to determine the real path of a file in the PhysFS - search path. - * src/gui/browserbox.cpp: Make use of then new resource manager method - to determine the real path of a file. - * src/gui/gui.cpp: Dynamically determine the path to graphic files - instead of using the try-catch fallback method. - -2005-08-03 Andrej Sinicyn <andrej4000@gmail.com> - - * src/game.cpp, src/game.h, src/gui/requesttrade.cpp, - src/gui/requesttrade.h: Moved my invented variable, since it makes more - sense. - * src/game.cpp, src/game.h, src/gui/requesttrade.cpp: Fix my previous - fix because it broke my own code. - -2005-08-03 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/main.cpp: Use PhysFS to determine user's home directory on unix - system. Removed an now unused header. - * src/game.cpp: Commented a switch case label that was left uncommented - though the rest was commented. - * src/resources/buddylist.cpp, src/main.h: Removed unneeded header from - main.h, added it to buddylist.cpp. - * src/engine.cpp: Converted two global variables to function-local - ones. - -2005-08-02 Andrej Sinicyn <andrej4000@gmail.com> - - * src/game.cpp: Fixed "Trade canceled" happening often. - -2005-08-02 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/engine.cpp: Cleanups in the drawing code. - * src/engine.cpp, src/game.cpp: Made autoTarget checks being handled at - a single location. - * src/being.cpp, src/being.h, src/engine.h: Small header cleanups. - * src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h, - src/gui/setup.cpp: Moved graphics setup code into the graphics class. - -2005-08-02 Marcel W. Wysocki <maci@satgnu.org> - - * tmw/src/gui/status.cpp: making setup dialog quitting when clicking - on setup button while dialog is opened - -2005-08-01 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/inventory.cpp, src/inventory.h, src/gui/itemcontainer.cpp, - src/gui/itemcontainer.h: Added a logic function to dynamically adjust - the size of the itemcontainer. - * src/game.cpp: Fixed autoTarget not being set to NULL on map change. - -2005-07-31 Andrej Sinicyn <andrej4000@gmail.com> - - * src/game.cpp, src/game.h, src/gui/popupmenu.cpp: Show the name of the - trade partner in the trade dialog. - -2005-07-31 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/gui/listbox.cpp: Small cleanup of the drawing code. - * src/engine.cpp: Added a check to stop scrolling when we hit the map - border. - -2005-07-31 Andrej Sinicyn <andrej4000@gmail.com> - - * src/game.cpp: Don't allow more than one trade dialog or requesting it - at once; if a trade is canceled on the other side, close the trade - window. - -2005-07-30 Andrej Sinicyn <andrej4000@gmail.com> - - * src/main.cpp: Removed unnecessary value assignment to a variable. - -2005-07-30 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/main.cpp, src/resources/resourcemanager.h, - src/resources/resourcemanager.cpp: Fixed buggy check for the existence - of the updates directory. Extended the resource manager with some - physfs functions and moved the actual setup process from the resource - manager constructor into the main initialization. - -2005-07-29 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/game.cpp: Fixed popup window not always being correctly hidden - when the player clicks somewhere else. - -2005-07-28 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/main.cpp, src/gui/update.cpp, src/resources/resourcemanager.cpp, - src/resources/resourcemanager.h: Added support for files downloaded - through the update manager to the resource manager. Changed directory - name for updates from "data" to "updates". - * src/game.cpp, src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp, - src/gui/popupmenu.h: Cleaned up the showPopup() code, moved - "map"-related code into game.cpp, made the popup show up at mouse - coordinates instead of being aligned to tiles. - * src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp, src/game.h, - src/gui/gui.cpp, src/net/protocol.cpp: Added an action enumeration to - the Being class and removed the old #define's. - * src/resources/resourcemanager.cpp: Fixed a location where a wrong - dir-separator was used. - * src/main.cpp: Fixed updates directory not being created on non-unix - systems. Started using PhysFS write support. - -2005-07-27 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * src/engine.cpp, src/game.cpp, src/graphics.cpp, src/graphics.h, - src/main.cpp, src/gui/browserbox.cpp, src/gui/button.cpp, - src/gui/gui.cpp, src/gui/listbox.cpp, src/gui/minimap.cpp, - src/gui/playerbox.cpp, src/gui/progressbar.cpp, - src/gui/scrollarea.cpp, src/gui/textfield.cpp, src/gui/window.cpp, - src/resources/image.cpp, src/resources/image.h, - src/resources/mapreader.h: Merged OpenGL/SDL merge patch by Andrej - Sinicyn, and his followup patch for fixing SDL-only build. - -2005-07-27 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/gui/gui.cpp, src/gui/gui.h: Removed continous mouse movement, - that implementation wasn't suitable for a release. - -2005-07-26 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp, - src/gui/minimap.cpp, src/gui/popupmenu.cpp, src/net/protocol.cpp: - Introduced a Being::Type enumeration. Added type-aware findNode() - function. - * src/being.cpp: Set font back to gui font after drawing speech. - Draw auto-target marker in engine instead of being. - * src/gui/popupmenu.cpp: Fixed empty popup window being shown when user - right clicks on an empty tile while the popup is visible. - -2005-07-26 Eugenio Favalli <elvenprogrammer@gmail.com> - - * The Mana World.dev: Updated release infos. - * data/graphics/sprites/emotions.png: Added Modanung's smilies. - * src/being.cpp, src/engine.cpp: Fixed text and smilies position. - * src/game.cpp: Cleanups. - * src/gui/skill.cpp: Added new skill names. - * src/main.cpp: Moved sound playback to update screen and changed song. - -2005-07-24 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/game.cpp: Made the key-event handler use switches instead of - if-else. - * src/gui/gui.cpp, src/gui/gui.h: Allow continous movement when holding - down the left mouse button. - -2005-07-23 Björn Steinbrink <B.Steinbrink@gmx.de> - - * src/being.h, src/being.cpp: Added a member to keep the current map, - restored setDestination. - * src/game.cpp, src/gui/gui.cpp: Change calls to Being::setPath() to - Being::setDestination(). - * src/map.h: Add a forward declaration for struct PATH_NODE. - -2005-07-23 Bjørn Lindeijer <bjorn@lindeijer.nl> - - * NEWS: Moved project news here. - * ChangeLog: Started standard ChangeLog file here. - * docs/HACKING.txt: Added info about member naming and ChangeLog - format. - * src/gui/updatewindow.h, src/gui/updatewindow.cpp: Changed member - names, set a 15 second timeout for connecting to update server and - restore some doxygen comments, improved size adaption and made the - window a shorter. - * data/graphics/images/login_wallpaper.png: New login wallpaper by - Momotaro. |