diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-05-21 22:39:53 +0000 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-05-21 22:39:53 +0000 |
commit | e4e3f73db10d345453f2c6d06ae1dc499a4c7404 (patch) | |
tree | 7117443cf1267f9354206c21d70ac4ae0ddefcec | |
parent | 241e2461446a830194f202b840abcd3598f804a5 (diff) | |
download | mana-e4e3f73db10d345453f2c6d06ae1dc499a4c7404.tar.gz mana-e4e3f73db10d345453f2c6d06ae1dc499a4c7404.tar.bz2 mana-e4e3f73db10d345453f2c6d06ae1dc499a4c7404.tar.xz mana-e4e3f73db10d345453f2c6d06ae1dc499a4c7404.zip |
Numerous things:
* Fixed two non-virtual destructor warnings showing up with GCC 4.
* Fixed OpenGL inventory text drawing that broke in last commit
* Removed glClear cause screen is redrawn completely anyway
* Fixed updating of buttons in inventory window
* Made items.xml be loaded through resource manager.
-rw-r--r-- | src/configuration.cpp | 6 | ||||
-rw-r--r-- | src/configuration.h | 12 | ||||
-rw-r--r-- | src/game.cpp | 21 | ||||
-rw-r--r-- | src/graphics.cpp | 1 | ||||
-rw-r--r-- | src/gui/inventory.cpp | 20 | ||||
-rw-r--r-- | src/gui/inventory.h | 17 | ||||
-rw-r--r-- | src/gui/itemcontainer.cpp | 3 | ||||
-rw-r--r-- | src/gui/itemcontainer.h | 4 | ||||
-rw-r--r-- | src/gui/scrollarea.cpp | 12 | ||||
-rw-r--r-- | src/resources/image.h | 1 | ||||
-rw-r--r-- | src/resources/itemmanager.cpp | 20 | ||||
-rw-r--r-- | src/resources/resource.cpp | 5 | ||||
-rw-r--r-- | src/resources/resource.h | 5 |
13 files changed, 79 insertions, 48 deletions
diff --git a/src/configuration.cpp b/src/configuration.cpp index 54fe3a1d..e3552a5a 100644 --- a/src/configuration.cpp +++ b/src/configuration.cpp @@ -41,6 +41,10 @@ #define xmlFree(x) ; #endif +ConfigListener::~ConfigListener() +{ +} + void Configuration::init(const std::string &filename) { configPath = filename; @@ -185,7 +189,7 @@ void Configuration::removeListener( const std::string &key, ConfigListener *listener) { std::list<ConfigListener*>::iterator i = listeners[key].begin(); - + while (i != listeners[key].end()) { if ((*i) == listener) { diff --git a/src/configuration.h b/src/configuration.h index 719ee711..75699f30 100644 --- a/src/configuration.h +++ b/src/configuration.h @@ -38,6 +38,15 @@ class ConfigListener { public: + /** + * Destructor. + */ + virtual ~ConfigListener(); + + /** + * Called when an option changed. The config listener will have to be + * registered to the option name first. + */ virtual void optionChanged(const std::string &name) = 0; }; @@ -46,7 +55,8 @@ class ConfigListener * * \ingroup CORE */ -class Configuration { +class Configuration +{ public: /** * \brief Reads INI file and parse all options into memory. diff --git a/src/game.cpp b/src/game.cpp index c02bcccb..bc56578a 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -859,12 +859,11 @@ void do_parse() switch (RFIFOB(6)) { case 0: // Successfully added item - if (inventoryWindow->items->isEquipment(RFIFOW(2))) + if (inventoryWindow->items->isEquipment(RFIFOW(2)) + && inventoryWindow->items->isEquipped( + RFIFOW(2))) { - if (inventoryWindow->items->isEquipped(RFIFOW(2))) - { - inventoryWindow->unequipItem(RFIFOW(2)); - } + inventoryWindow->unequipItem(RFIFOW(2)); } tradeWindow->addItem( tradeWindow->myItems->getFreeSlot(), @@ -922,14 +921,16 @@ void do_parse() for (int loop = 0; loop < (RFIFOW(2) - 4) / 18; loop++) { - inventoryWindow->addItem(RFIFOW(4 + loop * 18), + inventoryWindow->addItem(RFIFOW(4 + loop * 18), RFIFOW(4 + loop * 18 + 2), RFIFOW(4 + loop * 18 + 6), false); // Trick because arrows are not considered equipment if (RFIFOW(4 + loop * 18 + 2) == 1199 || RFIFOW(4 + loop * 18 + 2) == 529) + { inventoryWindow->items->setEquipment( RFIFOW(4 + loop * 18), true); + } /*char info[40]; sprintf(info, "1ee %i", RFIFOW(4+loop*18+2)); chatWindow->chat_log(info, BY_SERVER);*/ @@ -948,7 +949,7 @@ void do_parse() RFIFOB(4+loop*20+4), RFIFOB(4+loop*20+5), RFIFOW(4+loop*20+6), RFIFOW(4+loop*20+8), RFIFOB(4+loop*20+10), RFIFOB(4+loop*20+11)); - chatWindow->chat_log(info, BY_SERVER);*/ + chatWindow->chat_log(info, BY_SERVER);*/ if (RFIFOW(4 + loop * 20 + 8)) { int mask = 1; @@ -958,13 +959,13 @@ void do_parse() position++; } /*sprintf(info, "%i %i", mask, position); - chatWindow->chat_log(info, BY_SERVER);*/ + chatWindow->chat_log(info, BY_SERVER);*/ equipmentWindow->addEquipment(position - 1, - RFIFOW(4+loop*20+2)); + RFIFOW(4+loop*20+2)); equipmentWindow->equipments[position - 1].inventoryIndex = RFIFOW(4+loop*20); inventoryWindow->items->setEquipped( - RFIFOW(4+loop*20), true); + RFIFOW(4+loop*20), true); } } break; diff --git a/src/graphics.cpp b/src/graphics.cpp index 4e43b4b5..8829e4e9 100644 --- a/src/graphics.cpp +++ b/src/graphics.cpp @@ -146,7 +146,6 @@ void Graphics::updateScreen() glFlush(); glFinish(); SDL_GL_SwapBuffers(); - glClear(GL_COLOR_BUFFER_BIT); } else { SDL_Flip(screen); diff --git a/src/gui/inventory.cpp b/src/gui/inventory.cpp index 4a1c0ca3..f73c240e 100644 --- a/src/gui/inventory.cpp +++ b/src/gui/inventory.cpp @@ -76,6 +76,13 @@ InventoryWindow::~InventoryWindow() delete itemDescriptionLabel; } +void InventoryWindow::logic() +{ + // It would be nicer if this update could be event based, needs some + // redesign of InventoryWindow and ItemContainer probably. + updateButtons(); +} + int InventoryWindow::addItem(int index, int id, int quantity, bool equipment) { items->addItem(index, id, quantity, equipment); @@ -90,14 +97,12 @@ int InventoryWindow::removeItem(int id) int InventoryWindow::changeQuantity(int index, int quantity) { - //items[index].quantity = quantity; items->changeQuantity(index, quantity); return 0; } int InventoryWindow::increaseQuantity(int index, int quantity) { - //items[index].quantity += quantity; items->increaseQuantity(index, quantity); return 0; } @@ -147,8 +152,8 @@ void InventoryWindow::action(const std::string &eventId) if (selectedItem != -1) { if (eventId == "use") { - if(items->isEquipment(selectedItem)) { - if(items->isEquipped(selectedItem)) { + if (items->isEquipment(selectedItem)) { + if (items->isEquipped(selectedItem)) { unequipItem(selectedItem); } else { @@ -164,8 +169,6 @@ void InventoryWindow::action(const std::string &eventId) // Choose amount of items to drop new ItemAmountWindow(AMOUNT_ITEM_DROP, this); } - - updateUseButton(); } } @@ -173,8 +176,6 @@ void InventoryWindow::mouseClick(int x, int y, int button, int count) { Window::mouseClick(x, y, button, count); - updateUseButton(); - if (items->getIndex() != -1) { // Show Name and Description @@ -213,7 +214,7 @@ void InventoryWindow::updateWidgets() setContentSize(getWidth(), getHeight()); } -void InventoryWindow::updateUseButton() +void InventoryWindow::updateButtons() { if (items->getIndex() != -1 && items->isEquipment(items->getIndex())) { @@ -229,4 +230,5 @@ void InventoryWindow::updateUseButton() } useButton->setEnabled(items->getIndex() != -1); + dropButton->setEnabled(items->getIndex() != -1); } diff --git a/src/gui/inventory.h b/src/gui/inventory.h index 43a23ede..37edff7f 100644 --- a/src/gui/inventory.h +++ b/src/gui/inventory.h @@ -37,7 +37,8 @@ * * \ingroup Interface */ -class InventoryWindow : public Window, gcn::ActionListener { +class InventoryWindow : public Window, gcn::ActionListener +{ public: /** * Constructor. @@ -50,6 +51,11 @@ class InventoryWindow : public Window, gcn::ActionListener { ~InventoryWindow(); /** + * Logic (updates buttons) + */ + void logic(); + + /** * Add an item the inventory. */ int addItem(int index, int id, int quantity, bool equipment); @@ -58,14 +64,17 @@ class InventoryWindow : public Window, gcn::ActionListener { * Remove a item from the inventory. */ int removeItem(int id); - + + /** + * Equips an item. + */ void equipItem(int index); /** * Unequips an item. */ void unequipItem(int index); - + /** * Change quantity of an item. */ @@ -94,7 +103,7 @@ class InventoryWindow : public Window, gcn::ActionListener { int useItem(int index, int id); void updateWidgets(); /** Updates widgets size/position */ - void updateUseButton(); /** Updates use button to selected item */ + void updateButtons(); /** Updates button states */ gcn::Label *itemNameLabel; gcn::Label *itemDescriptionLabel; diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index a5c70632..d571f739 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -32,6 +32,7 @@ ItemContainer::ItemContainer() Image *itemImg = resman->getImage("graphics/sprites/items.png", IMG_ALPHA); if (!itemImg) logger->error("Unable to load items.png"); itemset = new Spriteset(itemImg, 20, 20); + itemImg->decRef(); selImg = resman->getImage("graphics/gui/selection.png", IMG_ALPHA); if (!selImg) logger->error("Unable to load selection.png"); @@ -50,6 +51,8 @@ ItemContainer::ItemContainer() ItemContainer::~ItemContainer() { + delete itemset; + selImg->decRef(); } void ItemContainer::draw(gcn::Graphics* graphics) diff --git a/src/gui/itemcontainer.h b/src/gui/itemcontainer.h index 97c17924..9ee6892a 100644 --- a/src/gui/itemcontainer.h +++ b/src/gui/itemcontainer.h @@ -117,12 +117,12 @@ class ItemContainer : public gcn::Widget, public gcn::MouseListener * Adds a new item. */ void addItem(int index, int id, int quantity, bool equipment); - + /** * Set selected item to -1. */ void selectNone(); - + /** * Reset all item slots. */ diff --git a/src/gui/scrollarea.cpp b/src/gui/scrollarea.cpp index a5c5542f..ad31ada8 100644 --- a/src/gui/scrollarea.cpp +++ b/src/gui/scrollarea.cpp @@ -277,26 +277,18 @@ void ScrollArea::drawRightButton(gcn::Graphics *graphics) void ScrollArea::drawVBar(gcn::Graphics *graphics) { - //int x, y; gcn::Rectangle dim = getVerticalBarDimension(); - //getAbsolutePosition(x, y); - graphics->setColor(gcn::Color(0, 0, 0, 32)); graphics->fillRectangle(dim); - //((Graphics*)graphics)->drawImageRect( - // x + dim.x, y + dim.y, dim.width, dim.height, background); + graphics->setColor(gcn::Color(255, 255, 255)); } void ScrollArea::drawHBar(gcn::Graphics *graphics) { - //int x, y; gcn::Rectangle dim = getHorizontalBarDimension(); - //getAbsolutePosition(x, y); - graphics->setColor(gcn::Color(0, 0, 0, 32)); graphics->fillRectangle(dim); - //((Graphics*)graphics)->drawImageRect( - // x + dim.x, y + dim.y, dim.width, dim.height, background); + graphics->setColor(gcn::Color(255, 255, 255)); } void ScrollArea::drawVMarker(gcn::Graphics *graphics) diff --git a/src/resources/image.h b/src/resources/image.h index 807f0fb0..ebc2c971 100644 --- a/src/resources/image.h +++ b/src/resources/image.h @@ -155,7 +155,6 @@ class SubImage : public Image /** * Constructor. */ - //SubImage(SDL_Surface *timage, int x, int y, int width, int height); #ifndef USE_OPENGL SubImage(Image *parent, SDL_Surface *image, int x, int y, int width, int height); diff --git a/src/resources/itemmanager.cpp b/src/resources/itemmanager.cpp index 05b0ff44..8ac05e08 100644 --- a/src/resources/itemmanager.cpp +++ b/src/resources/itemmanager.cpp @@ -26,6 +26,7 @@ #include <iostream> #include "itemmanager.h" +#include "resourcemanager.h" #include "../main.h" #include "../log.h" @@ -38,16 +39,16 @@ ItemManager::ItemManager() { - // Check that file exists before trying to parse it - std::fstream dbFile; - dbFile.open(TMW_DATADIR "data/items.xml", std::ios::in); - if (!dbFile.is_open()) { - logger->error("Cannot find item database (items.xml)!"); - return; + ResourceManager *resman = ResourceManager::getInstance(); + int size; + char *data = (char*)resman->loadFile("items.xml", size); + + if (!data) { + logger->error("Could not find items.xml!"); } - dbFile.close(); - xmlDocPtr doc = xmlParseFile(TMW_DATADIR "data/items.xml"); + xmlDocPtr doc = xmlParseMemory(data, size); + free(data); if (doc) { xmlNodePtr node = xmlDocGetRootElement(doc); @@ -104,7 +105,8 @@ ItemManager::ItemManager() } xmlFreeDoc(doc); - } else { + } + else { logger->error("Error while parsing item database (items.xml)!"); } diff --git a/src/resources/resource.cpp b/src/resources/resource.cpp index ad76f266..b3aa80f6 100644 --- a/src/resources/resource.cpp +++ b/src/resources/resource.cpp @@ -28,6 +28,11 @@ Resource::Resource(): { } +Resource::~Resource() +{ + // TODO: Notify resource manager about this resource being deleted +} + bool Resource::isLoaded() const { return loaded; diff --git a/src/resources/resource.h b/src/resources/resource.h index bd6bfcc5..266b4198 100644 --- a/src/resources/resource.h +++ b/src/resources/resource.h @@ -36,6 +36,11 @@ class Resource Resource(); /** + * Destructor. + */ + virtual ~Resource(); + + /** * Frees this objects internal resources. */ virtual void unload() = 0; |