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authorJared Adams <jaxad0127@gmail.com>2009-03-10 09:43:36 -0600
committerJared Adams <jaxad0127@gmail.com>2009-03-10 09:44:06 -0600
commitbd1fadd47df391ff54949e385789aa5785033101 (patch)
tree9dbca8b4c786dfb8af2819e60edf8852608a03f6
parent3aa9e681e466b1596a99b0361277975476790c3f (diff)
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Start NPC dialogs out hidden
-rw-r--r--src/game.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 9f8a2613..74a52ddf 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -234,6 +234,11 @@ void createGuiWindows(Network *network)
emoteShortcutWindow->getWindowName() + "Visible", true));
minimap->setVisible((bool) config.getValue(
minimap->getWindowName() + "Visible", true));
+ buySellDialog->setVisible(false);
+ npcTextDialog->setVisible(false);
+ npcIntegerDialog->setVisible(false);
+ npcListDialog->setVisible(false);
+ npcStringDialog->setVisible(false);
storageWindow->setVisible(false);
}