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authorTametomo <irarice@gmail.com>2009-04-15 20:13:51 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-15 20:13:51 +0200
commit717ad68ead37d5b28e06f1e5624bae5b73231f37 (patch)
tree6834f715c7abeed7943bdf708757ca990c236ebe
parent9c2139f8b11f554cbc884bbb52278399e6994074 (diff)
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Only notify the user that they will need to change maps for changing
whether or not to display particle effects when in game, since they don't need to see it beforehand. Signed-off-by: Tametomo <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
-rw-r--r--src/gui/setup_video.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/gui/setup_video.cpp b/src/gui/setup_video.cpp
index 8f358eda..4a5e06a4 100644
--- a/src/gui/setup_video.cpp
+++ b/src/gui/setup_video.cpp
@@ -32,6 +32,7 @@
#include "gui/widgets/textfield.h"
#include "configuration.h"
+#include "engine.h"
#include "graphics.h"
#include "localplayer.h"
#include "log.h"
@@ -464,9 +465,11 @@ void Setup_Video::action(const gcn::ActionEvent &event)
{
config.setValue("particleeffects",
mParticleEffectsCheckBox->isSelected());
- new OkDialog(_("Particle effect settings changed."),
- _("Restart your client or change maps "
- "for the change to take effect."));
+ if (engine)
+ {
+ new OkDialog(_("Particle effect settings changed."),
+ _("Changes will take effect on map change."));
+ }
}
else if (event.getId() == "pickupchat")
{