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/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef GUILD_H
#define GUILD_H
#include <guichan/listmodel.hpp>
#include <string>
#include <vector>
class Guild : public gcn::ListModel
{
public:
/**
* Constructor with guild id passed to it
*/
Guild(short id, short rights);
/**
* Set the guild's name
*/
void setName(const std::string &name)
{
mName = name;
}
/**
* Add member to the list
*/
void addMember(const std::string &name);
/**
* Get the name of the guild
* @return returns name of the guild
*/
const std::string &getName() const
{
return mName;
}
/**
* Get the id of the guild
* @return Returns the id of the guild
*/
short getId() const
{
return mId;
}
/**
* Remove member from the guild
*/
void removeMember(const std::string &name);
/**
* Get size of members list
* @return Returns the number of members in the guild.
*/
int getNumberOfElements() {
return mMembers.size();
}
/**
* Get member at i
* @return Returns the name of member.
*/
std::string getElementAt(int i) {
return mMembers[i];
}
/**
* Get whether user can invite users to this guild
* @return Returns true if user can invite users
*/
bool getInviteRights()
{
return mCanInviteUsers;
}
bool isMember(const std::string &name) const;
private:
std::string mName;
short mId;
std::vector<std::string> mMembers;
bool mCanInviteUsers;
};
#endif // GUILD_H
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