/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "button.h"
#include "item_amount.h"
#include "label.h"
#include "slider.h"
#include "storagewindow.h"
#include "trade.h"
#include "widgets/layout.h"
#include "../item.h"
#include "../localplayer.h"
#include "../utils/gettext.h"
#include "../utils/strprintf.h"
ItemAmountWindow::ItemAmountWindow(int usage, Window *parent, Item *item):
Window("", true, parent),
mItem(item),
mMax(item->getQuantity()),
mUsage(usage)
{
setCloseButton(true);
// Integer field
mItemAmountLabel = new Label(strprintf("%d / %d", 1, mMax));
mItemAmountLabel->setAlignment(gcn::Graphics::CENTER);
// Slider
mItemAmountSlide = new Slider(1.0, mMax);
mItemAmountSlide->setHeight(10);
mItemAmountSlide->setActionEventId("Slide");
mItemAmountSlide->addActionListener(this);
// Buttons
Button *minusButton = new Button("-", "Minus", this);
Button *plusButton = new Button("+", "Plus", this);
Button *okButton = new Button(_("Ok"), "Ok", this);
Button *cancelButton = new Button(_("Cancel"), "Cancel", this);
Button *addAllButton = new Button(_("All"), "All", this);
minusButton->adjustSize();
minusButton->setWidth(plusButton->getWidth());
// Set positions
ContainerPlacer place;
place = getPlacer(0, 0);
place(0, 0, minusButton);
place(1, 0, mItemAmountSlide, 3);
place(4, 0, plusButton);
place(5, 0, mItemAmountLabel, 2);
place(7, 0, addAllButton);
place = getPlacer(0, 1);
place(4, 0, cancelButton);
place(5, 0, okButton);
reflowLayout(225, 0);
resetAmount();
switch (usage)
{
case AMOUNT_TRADE_ADD:
setCaption(_("Select amount of items to trade."));
break;
case AMOUNT_ITEM_DROP:
setCaption(_("Select amount of items to drop."));
break;
case AMOUNT_STORE_ADD:
setCaption(_("Select amount of items to store."));
break;
case AMOUNT_STORE_REMOVE:
setCaption(_("Select amount of items to retrieve."));
break;
default:
break;
}
setLocationRelativeTo(getParentWindow());
setVisible(true);
}
void ItemAmountWindow::resetAmount()
{
mItemAmountLabel->setCaption(strprintf("%d / %d", 1, mMax));
}
void ItemAmountWindow::action(const gcn::ActionEvent &event)
{
int amount = mItemAmountSlide->getValue();
if (event.getId() == "Cancel")
{
close();
}
else if (event.getId() == "Plus" && amount < mMax)
{
amount++;
}
else if (event.getId() == "Minus" && amount > 1)
{
amount--;
}
else if (event.getId() == "Slide")
{
amount = static_cast<int>(mItemAmountSlide->getValue());
}
else if (event.getId() == "Ok" || event.getId() == "All")
{
if (event.getId() == "All")
amount = mMax;
switch (mUsage)
{
case AMOUNT_TRADE_ADD:
tradeWindow->tradeItem(mItem, amount);
break;
case AMOUNT_ITEM_DROP:
player_node->dropItem(mItem, amount);
break;
case AMOUNT_STORE_ADD:
storageWindow->addStore(mItem, amount);
break;
case AMOUNT_STORE_REMOVE:
storageWindow->removeStore(mItem, amount);
break;
default:
return;
break;
}
scheduleDelete();
return;
}
mItemAmountLabel->setCaption(strprintf("%d / %d", amount, mMax));
mItemAmountSlide->setValue(amount);
}
void ItemAmountWindow::close()
{
scheduleDelete();
}