/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "chat.h"
#include "../graphic/graphic.h"
#include <iostream>
ChatBox::ChatBox(const char *logfile, int item_num)
{
chatlog_file.open(logfile, std::ios::out | std::ios::app);
items = 0;
items_keep = item_num;
chatBoxBackground = SDL_AllocSurface(SDL_SWSURFACE, 200, 200, (screen->format->BytesPerPixel*8), 0, 0, 0, 0);
Uint32 boxColor = SDL_MapRGB(screen->format, 255, 255, 255);
SDL_Rect sourceRect;
sourceRect.x = sourceRect.y = 0;
sourceRect.w = 200;
sourceRect.h = 200;
if ( chatBoxBackground )
{
SDL_FillRect(chatBoxBackground, &sourceRect, boxColor);
SDL_SetAlpha(chatBoxBackground, SDL_SRCALPHA, 120);
}
}
ChatBox::~ChatBox()
{
chatlog_file.flush();
chatlog_file.close();
SDL_FreeSurface(chatBoxBackground);
}
void ChatBox::chat_log(std::string line, int own)
{
int pos;
CHATLOG tmp;
if (items <= items_keep) {
items++; // delete overhead from the end of the list
}
else {
chatlog.pop_back();
}
pos = 0;
pos = (int)line.find(" : ", 0);
if (pos > 0) {
tmp.nick = line.substr(0,pos);
switch (own) {
case ACT_IS :
tmp.nick += CAT_IS;
break;
case ACT_WHISPER :
tmp.nick += CAT_WHISPER;
break;
default :
tmp.nick += CAT_NORMAL;
}
line.erase(0, pos + 3);
} else {
tmp.nick = "";
}
tmp.own = own;
tmp.text = line;
chatlog_file << tmp.nick << tmp.text << "\n";
chatlog_file.flush();
chatlog.push_front(tmp);
}
void ChatBox::chat_log(CHATSKILL action) {
chat_log(const_msg(action), BY_SERVER);
}
void ChatBox::draw(gcn::Graphics *graphics)
{
int x, y;
int n = 8;
int texty = getHeight() - 5, i = 0;
CHATLOG line;
n -= 1;
graphics->setColor(gcn::Color(203, 203, 203));
graphics->drawLine(95, 5, 95, getHeight() - 5);
graphics->drawRectangle(gcn::Rectangle(0, 0, getWidth(), getHeight()));
getAbsolutePosition(x, y);
if ( (chatBoxBackground->w != getWidth()) || (chatBoxBackground->h != getHeight()) )
{
SDL_FreeSurface(chatBoxBackground);
chatBoxBackground = SDL_AllocSurface(SDL_SWSURFACE, getWidth(), getHeight(),
(screen->format->BytesPerPixel*8), 0, 0, 0, 0);
Uint32 boxColor = SDL_MapRGB(screen->format, 255, 255, 255);
SDL_Rect sourceRect;
sourceRect.x = sourceRect.y = 0;
sourceRect.w = getWidth();
sourceRect.h = getHeight();
if ( chatBoxBackground )
{
SDL_FillRect(chatBoxBackground, &sourceRect, boxColor);
SDL_SetAlpha(chatBoxBackground, SDL_SRCALPHA, 120);
}
}
SDL_Rect screenRect;
screenRect.w = getWidth();
screenRect.h = getHeight();
screenRect.x = x;
screenRect.y = y;
if ( chatBoxBackground ) SDL_BlitSurface(chatBoxBackground, NULL, screen, &screenRect);
for (iter = chatlog.begin(); iter != chatlog.end(); iter++) {
line = *iter;
texty -= getFont()->getHeight() - 2;
switch (line.own) {
case BY_GM:
graphics->setColor(gcn::Color(97, 156, 236)); // GM Bue
graphics->drawText("Global announcement: ", 5, texty);
graphics->setColor(gcn::Color(39, 197, 39)); // Green
graphics->drawText(line.text, 100, texty);
break;
case BY_PLAYER:
graphics->setColor(gcn::Color(255, 246, 98)); // Yellow
graphics->drawText(line.nick, 5, texty);
graphics->setColor(gcn::Color(255, 255, 255)); // White
graphics->drawText(line.text, 100, texty);
break;
case BY_OTHER:
graphics->setColor(gcn::Color(97, 156, 236)); // GM Bue
graphics->drawText(line.nick, 5, texty);
graphics->setColor(gcn::Color(39, 197, 39)); // Green
graphics->drawText(line.text, 100, texty);
break;
default:
graphics->setColor(gcn::Color(83, 233, 246)); // Light blue
graphics->drawText(line.text, 5, texty);
}
if (i >= n) {
return;
}
i++;
}
}
char *ChatBox::chat_send(std::string nick, std::string msg)
{
short packid = 0x008c;
// prepare command
if (msg.substr(0, 1) == "/") {
// global announcement
if(msg.substr(0, IS_ANNOUNCE_LENGTH) == IS_ANNOUNCE) {
msg.erase(0, IS_ANNOUNCE_LENGTH);
packid = 0x0099;
}
// prepare ordinary message
}
else {
// temporary hack to make messed-up-keyboard-ppl able to send GM commands
if (msg.substr(0, 1) == "#")
msg.replace(0, 1, "@");
// end temp. hack XD
nick += " : ";
nick += msg;
msg = nick;
packid = 0x008c;
}
msg += "\0";
// send processed message
WFIFOW(0) = net_w_value(packid);
WFIFOW(2) = net_w_value((unsigned short)(msg.length()+4));
memcpy(WFIFOP(4), msg.c_str(), msg.length());
WFIFOSET((int)msg.length()+4);
nick = msg = "";
return "";
}
std::string ChatBox::const_msg(CHATSKILL action) {
std::string msg;
if (action.success == SKILL_FAILED && action.skill == SKILL_BASIC) {
switch (action.bskill) {
case BSKILL_TRADE :
msg = "Trade failed!";
break;
case BSKILL_EMOTE :
msg = "Emote failed!";
break;
case BSKILL_SIT :
msg = "Sit failed!";
break;
case BSKILL_CREATECHAT :
msg = "Chat creating failed!";
break;
case BSKILL_JOINPARTY :
msg = "Could not join party!";
break;
case BSKILL_SHOUT :
msg = "Cannot shout!";
break;
}
switch (action.reason) {
case RFAIL_SKILLDEP :
msg += " You have not yet reached a high enough lvl!";
break;
case RFAIL_INSUFHP :
msg += " Insufficient HP!";
break;
case RFAIL_INSUFSP :
msg += " Insufficient SP!";
break;
case RFAIL_NOMEMO :
msg += " You have no memos!";
break;
case RFAIL_SKILLDELAY :
msg += " You cannot do that right now!";
break;
case RFAIL_ZENY :
msg += " Seems you need more Zeny... ;-)";
break;
case RFAIL_WEAPON :
msg += " You cannot use this skill with that kind of weapon!";
break;
case RFAIL_REDGEM :
msg += " You need another red gem!";
break;
case RFAIL_BLUEGEM :
msg += " You need another blue gem!";
break;
case RFAIL_OVERWEIGHT :
msg += " You're carrying to much to do this!";
break;
default :
msg += " Huh? What's that?";
break;
}
} else {
switch(action.skill) {
case SKILL_WARP :
msg = "Warp failed...";
break;
case SKILL_STEAL :
msg = "Could not steal anything...";
break;
case SKILL_ENVENOM :
msg = "Poison had no effect...";
break;
}
}
return msg;
}