/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "buy.h"
#include "button.h"
#include "slider.h"
#include "scrollarea.h"
#include "listbox.h"
#include "../resources/itemmanager.h"
#include "../game.h"
#include "../net/network.h"
#include <sstream>
BuyDialog::BuyDialog():
Window("Buy"),
money(0)
{
itemList = new ListBox(this);
scrollArea = new ScrollArea(itemList);
slider = new Slider(1.0);
quantityLabel = new gcn::Label("0");
moneyLabel = new gcn::Label("350 G");
okButton = new Button("OK");
cancelButton = new Button("Cancel");
okButton->setEnabled(false);
itemNameLabel = new gcn::Label("Name:");
itemDescLabel = new gcn::Label("Description:");
setContentSize(260, 198);
scrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
scrollArea->setDimension(gcn::Rectangle(5, 5, 250, 110));
itemList->setDimension(gcn::Rectangle(5, 5, 238, 110));
slider->setDimension(gcn::Rectangle(5, 120, 200, 10));
quantityLabel->setPosition(215, 120);
moneyLabel->setPosition(5, 133);
okButton->setPosition(180, 174);
cancelButton->setPosition(208, 174);
itemNameLabel->setDimension(gcn::Rectangle(5, 145, 240, 14));
itemDescLabel->setDimension(gcn::Rectangle(5, 157, 240, 14));
itemList->setEventId("item");
slider->setEventId("slider");
okButton->setEventId("ok");
cancelButton->setEventId("cancel");
itemList->addActionListener(this);
slider->addActionListener(this);
okButton->addActionListener(this);
cancelButton->addActionListener(this);
add(scrollArea);
add(slider);
add(quantityLabel);
add(moneyLabel);
add(okButton);
add(cancelButton);
add(itemNameLabel);
add(itemDescLabel);
setLocationRelativeTo(getParent());
}
BuyDialog::~BuyDialog()
{
delete cancelButton;
delete okButton;
delete moneyLabel;
delete slider;
delete itemList;
delete scrollArea;
delete itemNameLabel;
delete itemDescLabel;
}
void BuyDialog::setMoney(int amount)
{
money = amount;
std::stringstream ss;
ss << money << " G";
moneyLabel->setCaption(ss.str());
moneyLabel->adjustSize();
}
void BuyDialog::reset()
{
shopInventory.clear();
money = 0;
}
void BuyDialog::addItem(short id, int price)
{
ITEM_SHOP item_shop;
sprintf(item_shop.name, "%s %i gp",
itemDb->getItemInfo(id)->getName().c_str(), price);
item_shop.price = price;
item_shop.id = id;
shopInventory.push_back(item_shop);
itemList->adjustSize();
}
void BuyDialog::action(const std::string& eventId)
{
int selectedItem = itemList->getSelected();
if (eventId == "slider" || eventId == "item") {
if (selectedItem > -1) {
int maxItems = money / shopInventory[selectedItem].price;
int numItems = (int)(slider->getValue() * maxItems);
std::stringstream ss;
ss << numItems;
quantityLabel->setCaption(ss.str());
quantityLabel->adjustSize();
okButton->setEnabled(numItems > 0);
}
else {
okButton->setEnabled(false);
}
}
else if (eventId == "ok") {
if (selectedItem > -1) {
// Attempt purchase
int maxItems = money / shopInventory[selectedItem].price;
int amount = (int)(slider->getValue() * maxItems);
if (amount > 0) {
WFIFOW(0) = net_w_value(0x00c8);
WFIFOW(2) = net_w_value(8);
WFIFOW(4) = net_w_value(amount);
WFIFOW(6) = net_w_value(shopInventory[selectedItem].id);
WFIFOSET(8);
}
}
setVisible(false);
current_npc = 0;
}
else if (eventId == "cancel") {
setVisible(false);
current_npc = 0;
}
}
void BuyDialog::mouseClick(int x, int y, int button, int count)
{
Window::mouseClick(x, y, button, count);
// shopInventory[selectedItem];
int selectedItem = itemList->getSelected();
if (selectedItem > -1)
{
itemNameLabel->setCaption("Name: " +
itemDb->getItemInfo(shopInventory[selectedItem].id)->getName());
itemDescLabel->setCaption("Description: " +
itemDb->getItemInfo(shopInventory[selectedItem].id)->getDescription());
}
}
int BuyDialog::getNumberOfElements()
{
return shopInventory.size();
}
std::string BuyDialog::getElementAt(int i)
{
return shopInventory[i].name;
}