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+/*
+ *
+ * Automation.cpp: The Ruined Place Chat Bot.
+ *
+ */
+
+#include <iostream>
+#include <string>
+#include <set>
+#include <deque>
+#include <sstream>
+#include <fstream>
+#include <map>
+#include <cstdlib>
+
+#include "automation.h"
+#include "game.h"
+#include "main.h"
+#include "utils/stringutils.h"
+#include "utils/specialfolder.h"
+#include "net/nethandler.h"
+
+static Automation *automationHandler = NULL;
+
+std::set<member> guildMembers;
+std::deque<whispermsg> whispers;
+std::deque<whispermsg> information;
+std::set<std::string> onlineList;
+std::set<memberinvite> inviteList;
+std::map<std::string, std::string> guildMOTD;
+
+bool automation = true;
+bool repeatfix = false;
+bool load = true;
+bool hideOnLoad = true; // Hide all online/offline notifications on startup - creates a lot of spam!
+
+int message_timer = 0;
+
+Automation::Automation()
+{
+ automationHandler = this;
+}
+
+Automation::~Automation()
+{
+ delete automationHandler;
+}
+
+Automation *Automation::getAutomationHandler()
+{
+ return automationHandler;
+}
+
+/* Commands/chat recieved through whisper. */
+void Automation::commandHandler(std::string message, std::string nick)
+{
+
+ std::string::size_type pos = message.find(' ');
+ std::string type(message, 0, pos);
+ std::string args(message, pos == std::string::npos ? message.size() : pos + 1);
+
+ /*start of code that deals with invitations - could do with a rewrite*/
+ std::set<memberinvite>::iterator it3;
+ bool invited = false;
+ memberinvite invitedMember;
+
+ for (it3=inviteList.begin(); it3 != inviteList.end(); it3++)
+ {
+ if (it3->name == nick)
+ {
+ invited = true;
+ invitedMember = *it3;
+ }
+ }
+
+ if (invited)
+ {
+ if (removeColors(type) == "yes")
+ {
+ inviteList.erase(invitedMember);
+ addMember(nick, invitedMember.guildName, 0);
+ addMessage(nick+ " has joined the Guild.",
+ invitedMember.guildName, "Info", 1);
+ return;
+ }
+ else if (removeColors(type) == "no")
+ {
+ inviteList.erase(invitedMember);
+ return;
+ }
+ }
+
+ /* end */
+
+ if (!automation || !inGuild(nick))
+ {
+ whisper(nick, colorText("You are currently not in a guild."
+ " For more information or to discuss the possibility"
+ " of adding you own guild please contact Jero."), 1);
+ return;
+ }
+
+ if (type[0] == '!')
+ {
+ debugMsg("("+findByName(nick).guildName+") Command: "+
+ nick+": "+type +" "+args);
+ //note incorrect commands will be logged twice.
+ }
+
+ if (accessLevel(args) != -1)
+ {
+ member tmp = findByName(nick);
+ if (tmp.status == 0)
+ {
+ guildMembers.erase(tmp);
+ tmp.status = 1;
+ addMessage(tmp.name+ " is now Online.", tmp.guildName, "Info", 1);
+ guildMembers.insert(tmp);
+ whisper(tmp.name, colorText("Welcome to the "+tmp.guildName+"! ("+
+ toString(countOnline(tmp.guildName)) +" Members are Online)"), 1);
+ }
+ }
+
+ if (type == "!invite" && accessLevel(nick) >= 5) /* This command is only available to admin*/
+ {
+ if (!args.empty() && accessLevel(args) != -1)
+ {
+ if (inGuild(args))
+ {
+ whisper(nick, colorText("The user is in another guild."), 1);
+ }
+ else
+ {
+ if (onlineList.find(args) != onlineList.end())
+ {
+ memberinvite tmp= {args, findByName(nick).guildName};
+ inviteList.insert(tmp);
+ whisper(args, colorText("You have been invited to the "+
+ findByName(nick).guildName+ " guild chat. If you "
+ "would like to accept this invitation"
+ " please reply \"yes\" and if not then \"no\" ." ), 1);
+ }
+ else
+ {
+ whisper(nick, colorText("The user is offline or hidden."), 1);
+ }
+
+ }
+ }
+ }
+ else if (type == "!test" && accessLevel(nick) == 20) /* This command is only available to admin*/
+ {
+ addMessage("A test will be running shortly.",
+ findByName(nick).guildName, "Info", 0);
+ testMsg();
+ }
+ else if (type == "!disband" && accessLevel(nick) >= 10) /* This command is only available to guild masters*/
+ {
+ std::string guild = findByName(nick).guildName;
+ debugMsg(guild + " disbanded.");
+ addMessage("The "+guild +" guild has been disbanded.","global", "Info", 1);
+
+ std::set<member>::iterator it2;
+ for (it2=guildMembers.begin(); it2 != guildMembers.end(); it2++)
+ {
+ if (it2->guildName == guild)
+ guildMembers.erase(it2);
+ }
+
+ saveMembers();
+ }
+ else if (type == "!removeguild" && accessLevel(nick) == 20) /* This command is only available to admin*/
+ {
+
+ if (!args.empty())
+ {
+ debugMsg(args + "removed.");
+ std::set<member>::iterator it2;
+ for (it2=guildMembers.begin(); it2 != guildMembers.end(); it2++)
+ {
+ if (it2->guildName == args)
+ guildMembers.erase(it2);
+ }
+
+ addMessage("The "+args +" guild has been removed.","global", "Info", 1);
+ saveMembers();
+ }
+
+ }
+ else if (type == "!addguild" && accessLevel(nick) == 20)
+ {
+ if (!args.empty())
+ {
+ std::string::size_type pos2 = args.find(',');
+ std::string name = args.substr(0, pos2);
+ std::string guildName = args.substr(pos2+1, args.size());
+
+ addMember(name, guildName, 10);
+ addMessage("The "+guildName+" guild has been created.","global", "Info", 1);
+ }
+ }
+ else if (type == "!info")
+ {
+ std::stringstream message;
+ message << "Player name: "+nick+", Access Level: "<< accessLevel(nick)
+ << ", Guild:" << findByName(nick).guildName
+ << ", No. Of Online Players: " <<
+ countOnline(findByName(nick).guildName);
+
+ whisper(nick, colorText(message.str()), 1);
+
+ std::string MOTD = getMOTD(findByName(nick).guildName);
+ if (MOTD != "")
+ whisper(nick, colorText("Guild MOTD: "+MOTD), 1);
+
+ }
+ else if (type == "!ping") /* A simple response to check if the bot is active. */
+ {
+ whisper(nick, colorText("Pong."), 0);
+ }
+ else if (type == "!remove")
+ {
+ if (!args.empty())
+ {
+ if (hasPermission(nick, args, 0) && inGuild(args))
+ {
+ removeMember(args);
+ whisper(args, "You have been removed from the Guild", 0);
+ addMessage(args+ " has been removed from the Guild.",
+ findByName(nick).guildName, "Info", 1);
+ saveMembers();
+ }
+ }
+ }
+ else if (type == "!setmotd" && accessLevel(nick) >= 5)
+ {
+ std::map<std::string, std::string>::iterator it;
+ it=guildMOTD.find(findByName(nick).guildName);
+
+ if (it != guildMOTD.end())
+ {
+ guildMOTD.erase(it);
+ guildMOTD.insert(std::pair<std::string, std::string>(findByName(nick).guildName, args));
+ }
+ else
+ {
+ guildMOTD.insert(std::pair<std::string, std::string>(findByName(nick).guildName, args));
+ }
+
+ whisper(nick, colorText("MOTD Set:" + args), 1);
+ }
+ else if (type == "!removemotd" && accessLevel(nick) >= 5)
+ {
+ std::map<std::string, std::string>::iterator it;
+ it=guildMOTD.find(findByName(nick).guildName);
+
+ if (it != guildMOTD.end())
+ {
+ guildMOTD.erase(it);
+ whisper(nick, colorText("The MOTD has been Removed."), 1);
+ }
+ else
+ {
+ whisper(nick, colorText("No MOTD set."), 1);
+ }
+
+ }
+ else if (type == "!setaccess") /* This command is only available to admin*/
+ {
+ if (!args.empty())
+ {
+ std::string::size_type pos = args.find(' ');
+ std::string level(args, 0, pos);
+ std::string name(args, pos == std::string::npos ? args.size() : pos + 1);
+ int access = toInt(level);
+
+ if (hasPermission(nick, name, access) && inGuild(name)
+ && !name.empty() && !level.empty())
+ {
+ member update = findByName(name);
+ guildMembers.erase(update);
+ update.accesslevel = access;
+ guildMembers.insert(update);
+ whisper(nick, colorText("Player name:" + name +
+ ", Access Level: "+level), 1);
+ }
+ saveMembers();
+ }
+ }
+ else if (type == "!leave")
+ {
+ std::string guild = findByName(nick).guildName;
+ whisper(nick, "You have left the Guild", 0);
+ removeMember(nick);
+ addMessage(nick+ " has left the Guild.", guild, "Info", 1);
+ saveMembers();
+ }
+ else if (type == "!help")
+ {
+ whisper(nick, colorText("Guild ChatBot. The "
+ "commands are: !invite <name>, !leave, !listonline, !listmembers, !info. "
+ "If you would like to hide information messages use !hideinfo, "
+ "and to make them visible again use !showinfo."), 1);
+
+ if (accessLevel(nick) >= 5)
+ {
+ whisper(nick, colorText(
+ "You are also able to add a guild MOTD using !setmotd, this can be removed using !removemotd."), 1);
+ }
+
+ if (accessLevel(nick) >= 10)
+ {
+ whisper(nick, colorText(
+ "You also have access to the guild master commands these are"
+ " !remove <name>, !disband, !setaccess <access level> <name>"
+ "(the access level must be less than or equal to your own)."), 1);
+ }
+ else if (accessLevel(nick) <= 10 && accessLevel(nick) > 0)
+ {
+ whisper(nick, colorText(
+ "You also have access to the guild moderator commands these are"
+ " !remove <name>, !setaccess <access level> <name>"
+ "(the access level must be less than or equal to your own)."), 1);
+ }
+
+ if (accessLevel(nick) == 20)
+ {
+ whisper(nick, colorText(
+ "You also have access to the admin commands these are !test,"
+ " !addguild <name>,<guild name> (the comma is important)"
+ " and !removeguild <name>."), 1);
+ whisper(nick, colorText(
+ " To send a message to all guilds use !global <message>, "
+ "!listallonline, !joinguild <guild name> (lets you join another guilds chat)"), 1);
+ }
+ }
+ else if (type == "!hideinfo")
+ {
+ whisper(nick, colorText("Information messages hidden."), 1);
+ member tmp = findByName(nick);
+ guildMembers.erase(tmp);
+ tmp.info = 0;
+ guildMembers.insert(tmp);
+ }
+ else if (type == "!online")
+ {
+ whisper(nick, colorText("You are online."), 1);
+ member tmp = findByName(nick);
+ guildMembers.erase(tmp);
+ tmp.status = 1;
+ guildMembers.insert(tmp);
+ }
+ else if (type == "!offline")
+ {
+ whisper(nick, colorText("You have gone offline."), 1);
+ member tmp = findByName(nick);
+ guildMembers.erase(tmp);
+ tmp.status = 0;
+ guildMembers.insert(tmp);
+ }
+ else if (type == "!joinguild" && accessLevel(nick) == 20)
+ {
+ whisper(nick, colorText("You've joined "+args+"."), 1);
+ member tmp = findByName(nick);
+ guildMembers.erase(tmp);
+ tmp.guildName = args;
+ guildMembers.insert(tmp);
+ }
+ else if (type == "!showinfo")
+ {
+ whisper(nick, colorText("Information messages vissible."), 1);
+ member tmp = findByName(nick);
+ guildMembers.erase(tmp);
+ tmp.info = 1;
+ guildMembers.insert(tmp);
+ }
+ else if (type == "!global" && accessLevel(nick) == 20) /* This command is only available to admin*/
+ {
+ if (!args.empty())
+ {
+ addMessage(args, "global", "Info", 0);
+ }
+ }
+ else if (type == "!listonline")
+ {
+ std::set<member>::iterator it;
+ std::string message;
+ std::stringstream list;
+ list << "List of online Guild Members: ";
+
+ for (it=guildMembers.begin(); it != guildMembers.end(); it++)
+ {
+
+ if (list.str().length() + it->name.length() > 250 && it->status == 1
+ && it->guildName == findByName(nick).guildName)
+ {
+ message = list.str();
+ message[message.length()-2] = '.';
+ whisper(nick,colorText(message), 1);
+ list.str("");
+ list << it->name + ", ";
+ }
+ else if (it->status == 1 && it->guildName == findByName(nick).guildName)
+ {
+ list << it->name + ", ";
+ }
+
+ }
+ message = list.str();
+ message[message.length()-2] = '.';
+ whisper(nick,colorText(message), 1);
+ }
+ else if (type == "!getonlineinfo")
+ {
+ std::set<member>::iterator it;
+ std::string message;
+ std::stringstream list;
+ list << "OL";
+
+ for (it=guildMembers.begin(); it != guildMembers.end(); it++)
+ {
+ int status = it->status;
+ if (it->accesslevel >= 10)
+ status += 2;
+
+ if (list.str().length() + it->name.length()+2 > 400
+ && it->guildName == findByName(nick).guildName)
+ {
+ list << "#";
+ message = list.str();
+ whisper(nick,colorText(message), 1);
+ list.str("");
+ list << "oL#";
+ list << it->name;
+ list << status;
+ }
+ else if (it->guildName == findByName(nick).guildName)
+ {
+ list << "#";
+ list << it->name;
+ list << status;
+ }
+
+ }
+ message = list.str();
+ whisper(nick,colorText(message), 1);
+ }
+ else if (type == "!listallonline" && accessLevel(nick) == 20)
+ {
+ std::set<member>::iterator it;
+ std::string message;
+ std::stringstream list;
+ list << "List of online Players: ";
+
+ for (it=guildMembers.begin(); it != guildMembers.end(); it++)
+ {
+
+ if (list.str().length() + it->name.length() > 250 && it->status == 1)
+ {
+ message = list.str();
+ message[message.length()-2] = '.';
+ whisper(nick,colorText(message), 1);
+ list.str("");
+ list << it->name + ", ";
+ }
+ else if (it->status == 1)
+ {
+ list << it->name + ", ";
+ }
+
+ }
+ message = list.str();
+ message[message.length()-2] = '.';
+ whisper(nick,colorText(message), 1);
+ }
+ else if (type == "!listmembers")
+ {
+ std::set<member>::iterator it;
+ std::string message;
+ std::stringstream list;
+ list << "List of Guild Members: ";
+
+ for (it=guildMembers.begin(); it != guildMembers.end(); it++)
+ {
+
+ if (list.str().length() + it->name.length() > 250
+ && it->guildName == findByName(nick).guildName)
+ {
+ message = list.str();
+ message[message.length()-2] = '.';
+ whisper(nick,colorText(message), 1);
+ list.str("");
+ list << it->name + ", ";
+ }
+ else if (it->guildName == findByName(nick).guildName)
+ {
+ list << it->name + ", ";
+ }
+
+ }
+ message = list.str();
+ message[message.length()-2] = '.';
+ whisper(nick,colorText(message), 1);
+ }
+ else
+ {
+ std::size_t found;
+ found=message.find("*AFK*");
+
+ if (found == std::string::npos)
+ addMessage(removeColors(message), findByName(nick).guildName, nick, 0);
+ }
+}
+
+/* hooks directly into the main game logic. */
+void Automation::logic()
+{
+ if (message_timer == 0)
+ message_timer = cur_time;
+
+ if (get_elapsed_time(message_timer) > 10 && hideOnLoad)
+ {
+ hideOnLoad = false;
+ debugMsg("Online/Offline messages unhidden.");
+ }
+
+ if (!whispers.empty())// with SDL_Delay(10) this should send around 100 messages per second.
+ {
+ NetHandler::getNetInstance()->privateMessage(whispers.front().name,
+ whispers.front().message);
+ whispers.pop_front();
+ }
+ else if (!information.empty())
+ {
+ NetHandler::getNetInstance()->privateMessage(information.front().name,
+ information.front().message);
+ information.pop_front();
+ }
+}
+
+void Automation::addMember(std::string name, std::string guildName, int access)
+{
+ member addme = {name, guildName, 0, access, 1};
+ guildMembers.insert(addme);
+
+ if (!load)
+ {
+ debugMsg("Member Added: "+ name+", Access Level: "+
+ toString(access) + " Guild Name: " + guildName);
+ saveMembers();
+ }
+}
+
+void Automation::removeMember(std::string name)
+{
+ debugMsg("Member Removed: "+ name);
+ guildMembers.erase(findByName(name));
+ saveMembers();
+}
+
+/*Checks to see whether a player is on the guildbot.*/
+bool Automation::inGuild(std::string name)
+{
+ std::set<member>::iterator it;
+
+ for (it=guildMembers.begin() ; it != guildMembers.end(); it++)
+ if (it->name == name)
+ return true;
+
+ return false;
+}
+
+/* Updates member online status, this uses 4144's online list.*/
+void Automation::updateOnline(std::set<std::string> &onlinePlayers)
+{
+ debugMsg("Update Online List.");
+ onlineList = onlinePlayers;
+ std::set<member>::iterator it;
+ std::set<member>::iterator it2;
+ std::set<member> updateStatus; //used for applying changes
+
+ //figure out status changes
+ for (it=guildMembers.begin(); it != guildMembers.end(); it++ )
+ {
+ if (it->accesslevel < 0)
+ continue;
+
+ member old = *it;
+
+ if (onlinePlayers.find(it->name) != onlinePlayers.end() && it->status == 0)
+ {
+ old.status = 1;
+ updateStatus.insert(old);
+ }
+ else if (onlinePlayers.find(it->name) == onlinePlayers.end() && it->status == 1)
+ {
+ old.status = 0;
+ updateStatus.insert(old);
+ }
+ }
+
+ //apply status changes
+ for (it2=updateStatus.begin(); it2 != updateStatus.end(); it2++)
+ {
+ member tmp = *it2;
+ if (it2->status == 1)
+ {
+ guildMembers.erase(findByName(it2->name));
+
+ /*if (hideOnLoad != true)*/
+ addMessage(tmp.name+ " is now Online.", tmp.guildName, "Info", 1);
+
+ guildMembers.insert(tmp);
+ whisper(tmp.name, colorText("Welcome to the "+tmp.guildName+"! ("+
+ toString(countOnline(tmp.guildName)) +" Members are Online)"), 1);
+
+ std::string MOTD = getMOTD(tmp.guildName);
+ if (MOTD != "")
+ whisper(tmp.name, colorText(MOTD), 1);
+
+ }
+ else if (it2->status == 0)
+ {
+ guildMembers.erase(findByName(it2->name));
+ guildMembers.insert(tmp);
+ addMessage(tmp.name+ " is now Offline.", tmp.guildName, "Info", 1);
+ }
+
+ }
+}
+
+/* Sends messages to all those in the specified guild. */
+void Automation::addMessage(std::string msg, std::string guildName,
+ std::string sender, int p)
+{
+ std::set<member>::iterator it;
+ for (it=guildMembers.begin(); it != guildMembers.end(); it++)
+ {
+ if (sender == "Info" && it->info == 0)
+ continue;
+
+ if (it->name != sender && it->status == 1 && (it->guildName == guildName
+ || guildName == "global"))
+ {
+ if (sender == "Info")
+ whisper(it->name,"##0"+msg, p);
+ else
+ whisper(it->name, colorText(sender) +": "+"##0"+msg, p);
+ }
+ }
+}
+
+void Automation::debugMsg(std::string msg)
+{
+ std::string message = removeColors("GuildBot: "+msg);
+ //logger->log(message.c_str());
+}
+
+/* Adds the whispers to the required queue*/
+void Automation::whisper(std::string name, std::string msg, int priority)
+{
+ whispermsg newmsg = {name, msg};
+
+ if (priority == 0)
+ whispers.push_back(newmsg);
+ else
+ information.push_back(newmsg);
+}
+
+void Automation::showOptions()
+{
+ debugMsg("List of Guild Members:");
+ std::set<member>::iterator it;
+
+ for ( it=guildMembers.begin() ; it != guildMembers.end(); it++ )
+ {
+ std::stringstream status;
+ status << " Status: " << it->status;
+ status << " Access Level: " << it->accesslevel;
+ status << " Guild: " << it->guildName;
+ debugMsg("Character name: "+ it->name + status.str());
+ }
+}
+
+/* Saves the member file */
+void Automation::saveMembers()
+{
+ mLocalDataDir += ".";
+#if defined WIN32
+ mLocalDataDir = getSpecialFolderLocation(CSIDL_LOCAL_APPDATA);
+ mLocalDataDir += "/ManaGuild";
+ std::string namelist = mLocalDataDir + "/guildmembers.txt";
+#else
+ std::string namelist = "guildmembers.txt";
+#endif
+ std::ofstream guildMemberFile(namelist.c_str());
+
+ if (guildMemberFile.is_open())
+ {
+ debugMsg("Save Guild Member File.");
+ std::set<member>::iterator it;
+
+ for (it=guildMembers.begin(); it != guildMembers.end(); it++)
+ guildMemberFile << it->name.c_str() << ","
+ << it->accesslevel << ","
+ << it->guildName << std::endl;
+
+ guildMemberFile.close();
+ }
+ else
+ {
+ debugMsg("Guild Member File save failed.");
+ }
+}
+
+/* Loads the member file */
+void Automation::loadMembers()
+{
+ mLocalDataDir += ".";
+#if defined WIN32
+ mLocalDataDir = getSpecialFolderLocation(CSIDL_LOCAL_APPDATA);
+ mLocalDataDir += "/ManaGuild";
+ std::string namelist = mLocalDataDir + "/guildmembers.txt";
+#else
+ std::string namelist = "guildmembers.txt";
+#endif
+ std::string line;
+ std::ifstream guildMemberFile(namelist.c_str());
+
+ if (guildMemberFile.is_open())
+ {
+ debugMsg("Load Guild Member File.");
+ while (!guildMemberFile.eof() )
+ {
+ getline (guildMemberFile,line);
+ if (!line.empty())
+ {
+ /* Messy pretend tokenizer*/
+ std::string::size_type pos = line.find(',');
+ std::string::size_type pos2 = line.find(',', pos+1);
+ std::string guildName = line.substr(pos2+1, line.size());
+ std::string name = line.substr(0, pos);
+ int access = toInt(line.substr(pos+1, pos2));
+ addMember(name, guildName, access);
+ }
+ }
+
+ guildMemberFile.close();
+ }
+ else
+ {
+ debugMsg("Guild Member File open failed. If this is your "
+ "first time runing the chat bot please ignore this message.");
+ }
+
+ load = false;
+}
+
+/* Color parts of the text to avoid bans from chat spam, also looks pretty. */
+std::string Automation::colorText(std::string text)
+{
+ if (repeatfix)
+ text = "##3"+text;
+ else
+ text = "##2"+text;
+
+ repeatfix = !repeatfix;
+
+ return text;
+}
+
+/* Returns the number of members online in a specified guild. */
+int Automation::countOnline(std::string guildName)
+{
+ int count = 0;
+ std::set<member>::iterator it;
+
+ for (it=guildMembers.begin(); it != guildMembers.end(); it++)
+ if (it->status == 1 && (it->guildName == guildName || guildName == "global"))
+ count++;
+
+ return count;
+}
+
+void Automation::clearMembers()
+{
+ debugMsg("Clear Members.");
+ guildMembers.clear();
+}
+
+int Automation::accessLevel(std::string name)
+{
+ int accesslevel = findByName(name).accesslevel;
+
+ return accesslevel;
+}
+
+/* Checks to see whether the user has the required permissions,
+ * for either changing the someones accesslevel or removing another player. */
+bool Automation::hasPermission(std::string user,
+ std::string player, int changeLevel)
+{
+ // level 5 players should not be able to remove others.
+ if (accessLevel(user) != 50 && accessLevel(player) < accessLevel(user)
+ && changeLevel <= accessLevel(user) && accessLevel(user) > 5 &&
+ findByName(user).guildName == findByName(player).guildName)
+ {
+ return true;
+ }
+ else
+ {
+ whisper(user, colorText("You do not have the correct "
+ "access level, for this operation."), 1);
+ return false;
+ }
+
+ return false;
+}
+
+/* Finds and a member by name. */
+member Automation::findByName(std::string name)
+{
+ member findme;
+ std::set<member>::iterator it;
+
+ for (it=guildMembers.begin(); it != guildMembers.end(); it++)
+ if (it->name == name)
+ findme = *it;
+
+ return findme;
+}
+
+/* Outputs a test message for testing purposes.*/
+void Automation::testMsg()
+{
+ for (int i=0;i < 20; i++){
+ std::string message = "testing " + toString(i);
+ addMessage(message,"global", "Info", 0);
+ }
+}
+
+std::string Automation::getMOTD(std::string guild)
+{
+ std::map<std::string, std::string>::iterator it;
+ it=guildMOTD.find(guild);
+
+ if (it != guildMOTD.end())
+ return it->second;
+ else
+ return "";
+}
+
+
+
+