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author | Hello=) <hello@themanaworld.org> | 2024-03-28 03:58:45 +0300 |
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committer | Hello=) <hello@themanaworld.org> | 2024-03-28 03:58:45 +0300 |
commit | db0b1da0060f5eb4b2af040c22ea9373d36970af (patch) | |
tree | dc2bdc0478c341bf4368fee4993c20e52f2d41c1 /src/net/network.cpp | |
download | guildbot-db0b1da0060f5eb4b2af040c22ea9373d36970af.tar.gz guildbot-db0b1da0060f5eb4b2af040c22ea9373d36970af.tar.bz2 guildbot-db0b1da0060f5eb4b2af040c22ea9373d36970af.tar.xz guildbot-db0b1da0060f5eb4b2af040c22ea9373d36970af.zip |
Initial commit of Guild Bot, as seen in:
$ sha256sum guildsrc.zip
ef61469ab59ce3f5dd3289505e89bd5b84e3a82b89cda90d25ae3c41f7464beb guildsrc.zip
Verification shown its source 100% match to currently running version on TMWA.
The following changes were made VS version found in guildsrc.zip:
1) src/build and src/dist content completely removed.
Rationale: build-time artifacts; binaries contained login/password.
2) Executable flag (+x) removed from src/automation.cpp and src/main.cpp.
Rationale: executable CPP sources are weird thing. No change to file content.
3) src/main.cpp changes: 3 lines:
std::string main_username = "test";
std::string main_pw = "test";
std::string main_host = "127.0.0.1";
Rationale: avoid leaking real production credentials and ensure experimenters
dont hammer real TMW prod server by experiments.
Effort been made to preserve original file timestamps, etc. However toplevel src/
dir date adjusted to date of mentioned changes.
Diffstat (limited to 'src/net/network.cpp')
-rw-r--r-- | src/net/network.cpp | 442 |
1 files changed, 442 insertions, 0 deletions
diff --git a/src/net/network.cpp b/src/net/network.cpp new file mode 100644 index 0000000..e4c6e65 --- /dev/null +++ b/src/net/network.cpp @@ -0,0 +1,442 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: network.cpp 2187 2006-02-24 20:15:19Z der_doener $ + */ + +#include "network.h" + +#include "messagehandler.h" +#include "messagein.h" + +#include "../main.h" + +/** Warning: buffers and other variables are shared, + so there can be only one connection active at a time */ + +short packet_lengths[] = { + 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, +// #0x0040 + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, -1, 55, 17, 3, 37, 46, -1, 23, -1, 3,108, 3, 2, + 3, 28, 19, 11, 3, -1, 9, 5, 54, 53, 58, 60, 41, 2, 6, 6, +// #0x0080 + 7, 3, 2, 2, 2, 5, 16, 12, 10, 7, 29, 23, -1, -1, -1, 0, + 7, 22, 28, 2, 6, 30, -1, -1, 3, -1, -1, 5, 9, 17, 17, 6, + 23, 6, 6, -1, -1, -1, -1, 8, 7, 6, 7, 4, 7, 0, -1, 6, + 8, 8, 3, 3, -1, 6, 6, -1, 7, 6, 2, 5, 6, 44, 5, 3, +// #0x00C0 + 7, 2, 6, 8, 6, 7, -1, -1, -1, -1, 3, 3, 6, 6, 2, 27, + 3, 4, 4, 2, -1, -1, 3, -1, 6, 14, 3, -1, 28, 29, -1, -1, + 30, 30, 26, 2, 6, 26, 3, 3, 8, 19, 5, 2, 3, 2, 2, 2, + 3, 2, 6, 8, 21, 8, 8, 2, 2, 26, 3, -1, 6, 27, 30, 10, +// #0x0100 + 2, 6, 6, 30, 79, 31, 10, 10, -1, -1, 4, 6, 6, 2, 11, -1, + 10, 39, 4, 10, 31, 35, 10, 18, 2, 13, 15, 20, 68, 2, 3, 16, + 6, 14, -1, -1, 21, 8, 8, 8, 8, 8, 2, 2, 3, 4, 2, -1, + 6, 86, 6, -1, -1, 7, -1, 6, 3, 16, 4, 4, 4, 6, 24, 26, +// #0x0140 + 22, 14, 6, 10, 23, 19, 6, 39, 8, 9, 6, 27, -1, 2, 6, 6, + 110, 6, -1, -1, -1, -1, -1, 6, -1, 54, 66, 54, 90, 42, 6, 42, + -1, -1, -1, -1, -1, 30, -1, 3, 14, 3, 30, 10, 43, 14,186,182, + 14, 30, 10, 3, -1, 6,106, -1, 4, 5, 4, -1, 6, 7, -1, -1, +// #0x0180 + 6, 3,106, 10, 10, 34, 0, 6, 8, 4, 4, 4, 29, -1, 10, 6, + 90, 86, 24, 6, 30,102, 9, 4, 8, 4, 14, 10, 4, 6, 2, 6, + 3, 3, 35, 5, 11, 26, -1, 4, 4, 6, 10, 12, 6, -1, 4, 4, + 11, 7, -1, 67, 12, 18,114, 6, 3, 6, 26, 26, 26, 26, 2, 3, +// #0x01C0 + 2, 14, 10, -1, 22, 22, 4, 2, 13, 97, 0, 9, 9, 29, 6, 28, + 8, 14, 10, 35, 6, 8, 4, 11, 54, 53, 60, 2, -1, 47, 33, 6, + 30, 8, 34, 14, 2, 6, 26, 2, 28, 81, 6, 10, 26, 2, -1, -1, + -1, -1, 20, 10, 32, 9, 34, 14, 2, 6, 48, 56, -1, 4, 5, 10, +// #0x200 + 26, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, +}; + +const unsigned int BUFFER_SIZE = 65536; + +int networkThread(void *data) +{ + Network *network = static_cast<Network*>(data); + + if (!network->realConnect()) + return -1; + + network->receive(); + + return 0; +} + +Network::Network(): + mAddress(), mPort(0), + mInBuffer(new char[BUFFER_SIZE]), + mOutBuffer(new char[BUFFER_SIZE]), + mInSize(0), mOutSize(0), + mToSkip(0), + mState(IDLE), + mWorkerThread(0) +{ + mMutex = SDL_CreateMutex(); +} + +Network::~Network() +{ + clearHandlers(); + + if (mState != IDLE && mState != ERROR_BROKE) + disconnect(); + + SDL_DestroyMutex(mMutex); + + delete mInBuffer; + delete mOutBuffer; +} + +bool Network::connect(const std::string &address, short port) +{ + if (mState != IDLE && mState != ERROR_BROKE) + { + //logger->log("Tried to connect an already connected socket!"); + return false; + } + + if (address.empty()) + { + //logger->log("Empty address given to Network::connect()!"); + mState = ERROR_BROKE; + return false; + } + + //logger->log("Network::Connecting to %s:%i", address.c_str(), port); + + mAddress = address; + mPort = port; + + // Reset to sane values + mOutSize = 0; + mInSize = 0; + mToSkip = 0; + + mState = CONNECTING; + mWorkerThread = SDL_CreateThread(networkThread, this); + if (!mWorkerThread) + { + //logger->log("Unable to create network worker thread"); + mState = ERROR_BROKE; + return false; + } + + return true; +} + +void Network::disconnect() +{ + if (mState != CONNECTED && mState != CONNECTING) + return; + + mState = IDLE; + + if (mWorkerThread) + { + SDL_WaitThread(mWorkerThread, NULL); + mWorkerThread = NULL; + } + SDLNet_TCP_Close(mSocket); +} + +void Network::registerHandler(MessageHandler *handler) +{ + const Uint16 *i = handler->handledMessages; + + while(*i) + { + mMessageHandlers[*i] = handler; + i++; + } + + handler->setNetwork(this); +} + +void Network::unregisterHandler(MessageHandler *handler) +{ + for (const Uint16 *i = handler->handledMessages; *i; i++) + { + mMessageHandlers.erase(*i); + } + + handler->setNetwork(0); +} + +void Network::clearHandlers() +{ + MessageHandlerIterator i; + for (i = mMessageHandlers.begin(); i != mMessageHandlers.end(); i++) + { + i->second->setNetwork(0); + } + mMessageHandlers.clear(); +} + +void Network::dispatchMessages() +{ + while (messageReady()) + { + MessageIn msg = getNextMessage(); + + MessageHandlerIterator iter = mMessageHandlers.find(msg.getId()); + + if (iter != mMessageHandlers.end()) + iter->second->handleMessage(&msg); + /*else + logger->log("Unhandled packet: %x", msg.getId());*/ + + skip(msg.getLength()); + } +} + +void Network::flush() +{ + if (!mOutSize || mState != CONNECTED) + return; + + int ret; + + + SDL_mutexP(mMutex); + ret = SDLNet_TCP_Send(mSocket, mOutBuffer, mOutSize); + if (ret < (int)mOutSize) + { + //logger->log("Error in SDLNet_TCP_Send(): %s", SDLNet_GetError()); + mState = ERROR_BROKE; + } + mOutSize = 0; + SDL_mutexV(mMutex); +} + +void Network::skip(int len) +{ + SDL_mutexP(mMutex); + mToSkip += len; + if (!mInSize) + { + SDL_mutexV(mMutex); + return; + } + + if (mInSize >= mToSkip) + { + mInSize -= mToSkip; + memmove(mInBuffer, mInBuffer + mToSkip, mInSize); + mToSkip = 0; + } + else + { + mToSkip -= mInSize; + mInSize = 0; + } + SDL_mutexV(mMutex); +} + +bool Network::messageReady() +{ + int len = -1; + + SDL_mutexP(mMutex); + if (mInSize >= 2) + { + len = packet_lengths[readWord(0)]; + + if (len == -1 && mInSize > 4) + len = readWord(2); + + } + + bool ret = (mInSize >= static_cast<unsigned int>(len)); + SDL_mutexV(mMutex); + + return ret; +} + +MessageIn Network::getNextMessage() +{ + while (!messageReady()) + { + if (mState == ERROR_BROKE) + break; + } + + SDL_mutexP(mMutex); + int msgId = readWord(0); + int len = packet_lengths[msgId]; + + if (len == -1) + len = readWord(2); + +#ifdef DEBUG + printf("Received packet 0x%x of length %d\n", msgId, length); +#endif + + MessageIn msg(mInBuffer, len); + SDL_mutexV(mMutex); + + return msg; +} + +bool Network::realConnect() +{ + IPaddress ipAddress; + + if (SDLNet_ResolveHost(&ipAddress, mAddress.c_str(), mPort) == -1) + { + //logger->log("Error in SDLNet_ResolveHost(): %s", SDLNet_GetError()); + mState = ERROR_BROKE; + return false; + } + + mState = CONNECTING; + + mSocket = SDLNet_TCP_Open(&ipAddress); + if (!mSocket) + { + //logger->log("Error in SDLNet_TCP_Open(): %s", SDLNet_GetError()); + mState = ERROR_BROKE; + return false; + } + + /*logger->log("Network::Started session with %s:%i", + iptostring(ipAddress.host), ipAddress.port);*/ + + mState = CONNECTED; + + return true; +} + +void Network::receive() +{ + SDLNet_SocketSet set; + + if (!(set = SDLNet_AllocSocketSet(1))) + { + //logger->log("Error in SDLNet_AllocSocketSet(): %s", SDLNet_GetError()); + mState = ERROR_BROKE; + return; + } + + if (SDLNet_TCP_AddSocket(set, mSocket) == -1) + { + //logger->log("Error in SDLNet_AddSocket(): %s", SDLNet_GetError()); + mState = ERROR_BROKE; + } + + while (mState == CONNECTED) + { + // TODO Try to get this to block all the time while still being able + // to escape the loop + int numReady = SDLNet_CheckSockets(set, ((Uint32)500)); + int ret; + switch (numReady) + { + case -1: + // logger->log("Error: SDLNet_CheckSockets"); + // FALLTHROUGH + case 0: + break; + + case 1: + // Receive data from the socket + SDL_mutexP(mMutex); + ret = SDLNet_TCP_Recv(mSocket, mInBuffer + mInSize, BUFFER_SIZE - mInSize); + + if (!ret) + { + // We got disconnected + mState = ERROR_BROKE; //IDLE - changed to error to force a restart. + //logger->log("Disconnected."); + //state = LOGIN_STATE; + } + else if (ret < 0) + { + //logger->log("Error in SDLNet_TCP_Recv(): %s", SDLNet_GetError()); + mState = ERROR_BROKE; + } + else { + mInSize += ret; + if (mToSkip) + { + if (mInSize >= mToSkip) + { + mInSize -= mToSkip; + memmove(mInBuffer, mInBuffer + mToSkip, mInSize); + mToSkip = 0; + } + else + { + mToSkip -= mInSize; + mInSize = 0; + } + } + } + SDL_mutexV(mMutex); + break; + + default: + // more than one socket is ready.. + // this should not happen since we only listen once socket. + //logger->log("Error in SDLNet_TCP_Recv(), %d sockets are ready : %s", numReady, SDLNet_GetError()); + mState = ERROR_BROKE; + break; + } + } + + if (SDLNet_TCP_DelSocket(set, mSocket) == -1) + { + //logger->log("Error in SDLNet_DelSocket(): %s", SDLNet_GetError()); + } + + SDLNet_FreeSocketSet(set); +} + +char *iptostring(int address) +{ + static char asciiIP[16]; + + sprintf(asciiIP, "%i.%i.%i.%i", + (unsigned char)(address), + (unsigned char)(address >> 8), + (unsigned char)(address >> 16), + (unsigned char)(address >> 24)); + + return asciiIP; +} + +Uint16 Network::readWord(int pos) +{ +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + return SDL_Swap16((*(Uint16*)(mInBuffer+(pos)))); +#else + return (*(Uint16*)(mInBuffer+(pos))); +#endif +} |