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authorHello=) <hello@themanaworld.org>2024-03-29 04:23:18 +0300
committerHello=) <hello@themanaworld.org>2024-03-29 04:23:18 +0300
commit08cd08587be5c8d2ce42ae417098c524f683c6ad (patch)
tree727aa239372a77e9ca3d72fe761940bb49e8d2d8 /src/net/charserverhandler.h
parentdb0b1da0060f5eb4b2af040c22ea9373d36970af (diff)
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Move actual top level from src/ to top: just one single dir is pointless.
Reported-By: NetSysFire
Diffstat (limited to 'src/net/charserverhandler.h')
-rw-r--r--src/net/charserverhandler.h52
1 files changed, 0 insertions, 52 deletions
diff --git a/src/net/charserverhandler.h b/src/net/charserverhandler.h
deleted file mode 100644
index c6303a5..0000000
--- a/src/net/charserverhandler.h
+++ /dev/null
@@ -1,52 +0,0 @@
-/*
- * The Mana World
- * Copyright 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * The Mana World is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * $Id: charserverhandler.h 2137 2006-02-04 16:54:35Z der_doener $
- */
-
-#ifndef _TMW_NET_CHARSERVERHANDLER_H
-#define _TMW_NET_CHARSERVERHANDLER_H
-
-#include "messagehandler.h"
-
-//#include "../lockedarray.h"
-
-class LocalPlayer;
-class LoginData;
-
-class CharServerHandler : public MessageHandler
-{
- public:
- CharServerHandler();
-
- void handleMessage(MessageIn *msg);
-
- //void setCharInfo(LockedArray<LocalPlayer*> *charInfo) { mCharInfo = charInfo; };
-
- void setLoginData(LoginData *loginData) { mLoginData = loginData; };
-
- protected:
- LoginData *mLoginData;
- //LockedArray<LocalPlayer*> *mCharInfo;
-
- //LocalPlayer* readPlayerData(MessageIn *msg, int &slot);
-};
-
-#endif