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authorHello=) <hello@themanaworld.org>2024-03-29 04:23:18 +0300
committerHello=) <hello@themanaworld.org>2024-03-29 04:23:18 +0300
commit08cd08587be5c8d2ce42ae417098c524f683c6ad (patch)
tree727aa239372a77e9ca3d72fe761940bb49e8d2d8 /net/protocol.h
parentdb0b1da0060f5eb4b2af040c22ea9373d36970af (diff)
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Move actual top level from src/ to top: just one single dir is pointless.
Reported-By: NetSysFire
Diffstat (limited to 'net/protocol.h')
-rw-r--r--net/protocol.h118
1 files changed, 118 insertions, 0 deletions
diff --git a/net/protocol.h b/net/protocol.h
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+++ b/net/protocol.h
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id: protocol.h 2135 2006-02-03 13:53:50Z der_doener $
+ */
+
+#ifndef _TMW_PROTOCOL_
+#define _TMW_PROTOCOL_
+
+// Packets from server to client
+#define SMSG_SERVER_PING 0x007f /**< Contains server tick */
+#define SMSG_LOGIN_SUCCESS 0x0073 /**< Contains starting location */
+#define SMSG_QUEST_PLAYER_VARS 0x0215 /**< Quest Log info (ignored) */
+#define SMSG_PLAYER_UPDATE_1 0x01d8
+#define SMSG_PLAYER_UPDATE_2 0x01d9
+#define SMSG_PLAYER_MOVE 0x01da /**< A nearby player moves */
+#define SMSG_PLAYER_STAT_UPDATE_1 0x00b0
+#define SMSG_PLAYER_STAT_UPDATE_2 0x00b1
+#define SMSG_PLAYER_STAT_UPDATE_3 0x0141
+#define SMSG_PLAYER_STAT_UPDATE_4 0x00bc
+#define SMSG_PLAYER_STAT_UPDATE_5 0x00bd
+#define SMSG_PLAYER_STAT_UPDATE_6 0x00be
+#define SMSG_WHO_ANSWER 0x00c2
+#define SMSG_PLAYER_WARP 0x0091 /**< Warp player to map/location */
+#define SMSG_PLAYER_INVENTORY 0x01ee
+#define SMSG_PLAYER_INVENTORY_ADD 0x00a0
+#define SMSG_PLAYER_INVENTORY_REMOVE 0x00af
+#define SMSG_PLAYER_INVENTORY_USE 0x01c8
+#define SMSG_PLAYER_EQUIPMENT 0x00a4
+#define SMSG_PLAYER_EQUIP 0x00aa
+#define SMSG_PLAYER_UNEQUIP 0x00ac
+#define SMSG_PLAYER_ARROW_EQUIP 0x013c
+#define SMSG_PLAYER_ARROW_MESSAGE 0x013b
+#define SMSG_PLAYER_SKILLS 0x010f
+#define SMSG_SKILL_FAILED 0x0110
+#define SMSG_ITEM_USE_RESPONSE 0x00a8
+#define SMSG_ITEM_VISIBLE 0x009d /**< An item is on the floor */
+#define SMSG_ITEM_DROPPED 0x009e /**< An item is dropped */
+#define SMSG_ITEM_REMOVE 0x00a1 /**< An item disappers */
+#define SMSG_BEING_VISIBLE 0x0078
+#define SMSG_BEING_MOVE 0x007b /**< A nearby monster moves */
+#define SMSG_BEING_REMOVE 0x0080
+#define SMSG_BEING_CHANGE_LOOKS 0x00c3
+#define SMSG_BEING_LEVELUP 0x019b
+#define SMSG_BEING_EMOTION 0x00c0
+#define SMSG_BEING_ACTION 0x008a /**< Attack, sit, stand up, ... */
+#define SMSG_BEING_CHAT 0x008d /**< A being talks */
+#define SMSG_BEING_NAME_RESPONSE 0x0095 /**< Has to be requested */
+#define SMSG_NPC_MESSAGE 0x00b4
+#define SMSG_NPC_NEXT 0x00b5
+#define SMSG_NPC_CLOSE 0x00b6
+#define SMSG_NPC_CHOICE 0x00b7 /**< Display a choice */
+#define SMSG_NPC_BUY_SELL_CHOICE 0x00c4
+#define SMSG_NPC_BUY 0x00c6
+#define SMSG_NPC_SELL 0x00c7
+#define SMSG_NPC_BUY_RESPONSE 0x00ca
+#define SMSG_NPC_SELL_RESPONSE 0x00cb
+#define SMSG_PLAYER_CHAT 0x008e /**< Player talks */
+#define SMSG_WHISPER 0x0097 /**< Whisper Recieved */
+#define SMSG_WHISPER_RESPONSE 0x0098
+#define SMSG_GM_CHAT 0x009a /**< GM announce */
+#define SMSG_WALK_RESPONSE 0x0087
+#define SMSG_TRADE_REQUEST 0x00e5 /**< Receiving a request to trade */
+#define SMSG_TRADE_RESPONSE 0x00e7
+#define SMSG_TRADE_ITEM_ADD 0x00e9
+#define SMSG_TRADE_ITEM_ADD_RESPONSE 0x01b1 /**< Not standard eAthena! */
+#define SMSG_TRADE_OK 0x00ec
+#define SMSG_TRADE_CANCEL 0x00ee
+#define SMSG_TRADE_COMPLETE 0x00f0
+
+// Packets from client to server
+#define CMSG_CLIENT_PING 0x007e
+#define CMSG_TRADE_RESPONSE 0x00e6
+#define CMSG_ITEM_PICKUP 0x009f
+#define CMSG_MAP_LOADED 0x007d
+#define CMSG_NPC_BUY_REQUEST 0x00c8
+#define CMSG_NPC_BUY_SELL_REQUEST 0x00c5
+#define CMSG_CHAT_MESSAGE 0x008c
+#define CMSG_CHAT_WHISPER 0x0096
+#define CMSG_NPC_LIST_CHOICE 0x00b8
+#define CMSG_NPC_NEXT_REQUEST 0x00b9
+#define CMSG_NPC_SELL_REQUEST 0x00c9
+#define CMSG_SKILL_LEVELUP_REQUEST 0x0112
+#define CMSG_STAT_UPDATE_REQUEST 0x00bb
+#define CMSG_TRADE_ITEM_ADD_REQUEST 0x00e8
+#define CMSG_TRADE_CANCEL_REQUEST 0x00ed
+#define CMSG_TRADE_ADD_COMPLETE 0x00eb
+#define CMSG_TRADE_OK 0x00ef
+#define CMSG_NPC_TALK 0x0090
+#define CMSG_TRADE_REQUEST 0x00e4
+#define CMSG_PLAYER_INVENTORY_USE 0x00a7
+#define CMSG_PLAYER_INVENTORY_DROP 0x00a2
+#define CMSG_PLAYER_EQUIP 0x00a9
+#define CMSG_PLAYER_UNEQUIP 0x00ab
+#define CMSG_PLAYER_CHANGE_ACT 0x0089
+
+
+/** Encodes coords and direction in 3 bytes data */
+void set_coordinates(char *data, unsigned short x, unsigned short y, unsigned char direction);
+
+#endif