summaryrefslogtreecommitdiff
path: root/graphics/sprites/equipment/weapons/bow-banshee-male.xml
blob: c3626680d76160970a27b44796e0e55308373a35 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
<?xml version="1.0"?>
<sprite name="player" action="stand" variants="135" variant_offset="1">
  <imageset name="banshee-bow" src="graphics/sprites/equipment/weapons/bow-banshee.png|B" width="128" height="128"/>
  <action name="default" imageset="banshee-bow"/>
  <action name="stand" imageset="banshee-bow">
    <animation direction="down">
      <frame offsetY="32" index="0"/>
    </animation>
    <animation direction="left">
      <frame offsetY="32" index="18"/>
    </animation>
    <animation direction="up">
      <frame offsetY="32" index="36"/>
    </animation>
    <animation direction="right">
      <frame offsetY="32" index="54"/>
    </animation>
  </action>
  <action name="walk" imageset="banshee-bow">
    <animation direction="down">
      <sequence offsetY="32" start="1" end="6" delay="75"/>
    </animation>
    <animation direction="left">
      <sequence offsetY="32" start="19" end="24" delay="75"/>
    </animation>
    <animation direction="up">
      <sequence offsetY="32" start="37" end="42" delay="75"/>
    </animation>
    <animation direction="right">
      <sequence offsetY="32" start="55" end="60" delay="75"/>
    </animation>
  </action>
  <action name="sit" imageset="banshee-bow">
    <animation direction="down">
      <frame offsetY="32" index="7"/>
    </animation>
    <animation direction="left">
      <frame offsetY="32" index="25"/>
    </animation>
    <animation direction="up">
      <frame offsetY="32" index="43"/>
    </animation>
    <animation direction="right">
      <frame offsetY="32" index="61"/>
    </animation>
  </action>
  <action name="dead" imageset="banshee-bow">
    <animation direction="down">
      <frame offsetY="32" index="8"/>
    </animation>
    <animation direction="left">
      <frame offsetY="32" index="26"/>
    </animation>
    <animation direction="up">
      <frame offsetY="32" index="44"/>
    </animation>
    <animation direction="right">
      <frame offsetY="32" index="62"/>
    </animation>
  </action>
  <action name="attack_bow" imageset="banshee-bow">
    <animation direction="down">
      <sequence offsetY="32" start="13" end="17" delay="75"/>
      <end/>
    </animation>
    <animation direction="left">
      <sequence offsetY="32" start="31" end="35" delay="75"/>
      <end/>
    </animation>
    <animation direction="up">
      <sequence offsetY="32" start="49" end="53" delay="75"/>
      <end/>
    </animation>
    <animation direction="right">
      <sequence offsetY="32" start="67" end="71" delay="75"/>
      <end/>
    </animation>
  </action>
</sprite>