Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2023-12-02 | Increased a few daily point mob spawn times and amounts | Ledmitz | 1 | -2/+2 | |
2023-04-12 | maps resaved with 1.10.1 and renamed some fields | HoraK-FDF | 1 | -42/+42 | |
2015-01-07 | modified maps/011-4.tmx | wushin | 1 | -17/+41 | |
2014-04-19 | Enforcer Naming Convention in Music Files | Bernhardt | 1 | -1/+1 | |
2014-04-15 | Map Changes | wushin | 1 | -4/+4 | |
- Tileset fixes - Travel / Death modifications - Tulimshar Beautification Project - Crypts (Base Release) | |||||
2013-07-28 | All warps moved from old to new style | wushin | 1 | -23/+23 | |
Old style dest_x = <xtile_in_pixels> New style dest_tile_x = <xtile> | |||||
2013-07-21 | Convert maps to CSV again | Ben Longbons | 1 | -12/+608 | |
2013-04-22 | Fix all the wrong spawn names | Ben Longbons | 1 | -4/+4 | |
2012-08-13 | Convert map compression format back to gzip. It turned out that the 0.5.0 ↵ | Jessica Tölke | 1 | -608/+12 | |
client, which is still supported, can't handle CSV. | |||||
2012-07-31 | Canonicalize tileset order and use external tilesets | Ben Longbons | 1 | -55/+48 | |
2012-07-20 | Canonicalize tileset names. | Ben Longbons | 1 | -3/+3 | |
Also remove some executable bits | |||||
2012-07-11 | Convert all maps to CSV. | Ben Longbons | 1 | -12/+608 | |
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit. | |||||
2011-11-02 | Changed the compression to gzip in certain maps: 003-1, 010-2, 011-4, 018-1, ↵ | ali-g | 1 | -8/+8 | |
018-2, 020-3, 031-3, 042-2, 044-1 | |||||
2011-10-28 | Fixed some walls in 011-4. | ali-g | 1 | -8/+8 | |
2011-09-20 | Making the warps between 011-3 and 011-4 more comfortable. | Jessica Tölke | 1 | -2/+2 | |
They now each lead to the tile which is two tiles below the warp in the other direction. This way it is easier to avoid being warped back and forth again and again. | |||||
2011-09-20 | Fixed a warp in 011-4 that wasn't 1*1 tile high and wide. | Ali-G | 1 | -1/+1 | |
2011-09-12 | Full map review: | Ali-G | 1 | -34/+34 | |
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes. | |||||
2011-09-05 | Reviewed all the maps. | Ali-G | 1 | -1/+1 | |
Added and changed some map names. Some minor fixes on several maps. | |||||
2011-09-04 | Placed the mobs from monsters.txt files into the map using Tiles objects. | Ali-G | 1 | -4/+20 | |
Also renamed some Object layers, to "Objects" in few maps. Some spawns were reviewed: correct use of capital letters in "SPAWN" for example. | |||||
2011-09-04 | Improved the warps around Hurnscald. | Ali-G | 1 | -2/+2 | |
Some made you warp in the next warp. Also fixed the indoor warp going from 011-4 to 011-3 and vice versa. | |||||
2011-07-05 | Fixed a lot of issues in several maps, especially cave maps. Most of the ↵ | Ali-G | 1 | -6/+9 | |
problems were done because of the automapper. | |||||
2010-11-07 | mobs added to 011-6, red carpet added to 011-4 | Wombat | 1 | -8/+1 | |
added mobs to new cave map, added a carpet to identify bandit lord entrance | |||||
2010-11-07 | Warps added and new 11-6 map | Wombat | 1 | -15/+84 | |
New 11-6 map added and warps added to 11-1 and 11-4 to get to 11-6 | |||||
2009-06-17 | Added 30s/100s default respawn rates everywhere, adjusted some broken ↵ | Fate | 1 | -0/+4 | |
respawn rates here and there | |||||
2008-11-23 | Fix collision tiles on 011-4 | Jared Adams | 1 | -7/+7 | |
2008-11-12 | Fix map names, add more warps, add music to some maps that were missing it, ↵ | Jared Adams | 1 | -22/+20 | |
add some mobs... | |||||
2008-11-12 | Inital map rename | Jared Adams | 1 | -0/+66 | |
Warps and such need to be fixed |