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-rw-r--r--graphics/sprites/monsters/bif.pngbin0 -> 2268 bytes
-rw-r--r--graphics/sprites/monsters/bif.xml20
-rw-r--r--items.xml36
-rw-r--r--monsters.xml5
4 files changed, 55 insertions, 6 deletions
diff --git a/graphics/sprites/monsters/bif.png b/graphics/sprites/monsters/bif.png
new file mode 100644
index 00000000..507b2c27
--- /dev/null
+++ b/graphics/sprites/monsters/bif.png
Binary files differ
diff --git a/graphics/sprites/monsters/bif.xml b/graphics/sprites/monsters/bif.xml
new file mode 100644
index 00000000..e977a9af
--- /dev/null
+++ b/graphics/sprites/monsters/bif.xml
@@ -0,0 +1,20 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/bif.png|W"
+ width="32"
+ height="32" />
+
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="1"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/items.xml b/items.xml
index 6600d93e..434d3785 100644
--- a/items.xml
+++ b/items.xml
@@ -21,7 +21,7 @@
image="equipment/weapon/sword-jackal.png"
name="Jackal"
description="Made to parry attacks from drakes, relic of a long forsaken war."
- effect="HP +50 / HP Drain 2%"
+ effect="HP +50 / HP Drain 5%"
attack="125"
attack-range="1"
defense="2"
@@ -42,11 +42,11 @@
image="equipment/weapon/sword-dragon.png"
name="Dragon Sword"
description="Empowered by demure's drakes, relic of a long forsaken war."
- effect="HP -100 / Vanishes HP by 2% of damages dealt"
+ effect="HP -100 / Vanish HP by 1% of damage dealt"
attack="141"
attack-range="1"
defense="-2"
- str="1"
+ str="5"
level="90"
type="equip-1hand"
attack-action="attack"
@@ -83,6 +83,26 @@
<sound event="hit">weapons/bows/banshee/banshee-hit2.ogg</sound>
<sound event="hit">weapons/bows/banshee/banshee-hit3.ogg</sound>
</item>
+ <item id="1170"
+ image="equipment/weapon/staff-woodstaff.png"
+ name="Sweet Tooth Staff"
+ description="Turning gore into cake which recovers your MP, it is the Grandmaster's favorite staff."
+ effect="Lvl 2 Wand / 5% MP Recovery when a monster is killed"
+ req-int="60+"
+ attack="50"
+ mattack="15"
+ type="equip-2hand"
+ attack-action="attack_wand"
+ attack-range="2"
+ weight="1000">
+ <sprite gender="unisex">equipment/weapons/staff.xml</sprite>
+ <sound event="strike">weapons/other/staff/staff-miss1.ogg</sound>
+ <sound event="strike">weapons/other/staff/staff-miss2.ogg</sound>
+ <sound event="strike">weapons/other/staff/staff-miss3.ogg</sound>
+ <sound event="hit">weapons/other/staff/staff-hit1.ogg</sound>
+ <sound event="hit">weapons/other/staff/staff-hit2.ogg</sound>
+ <sound event="hit">weapons/other/staff/staff-hit3.ogg</sound>
+ </item>
<item id="5288"
image="generic/naftalin.png"
@@ -102,7 +122,7 @@
image="equipment/ammo/silverarrow.png"
name="Silver Arrow"
description="Traditionally used in holy crusades to kill undead."
- effect="Range +1"
+ effect="Range +2"
type="equip-ammo"
attack="65"
weight="1"/>
@@ -110,9 +130,15 @@
image="equipment/ammo/thornarrow.png"
name="Thorn Arrow"
description="A superior arrow which never misses."
- effect="Critical +5 / Hit +15"
+ effect="Critical +7 / Hit +15"
type="equip-ammo"
attack="65"
weight="12"/>
+ <item id="5292"
+ image="generic/ironore.png"
+ name="Silver Ore"
+ description="Can be sold for a considerable amount of money."
+ type="generic"
+ weight="40" />
</items>
diff --git a/monsters.xml b/monsters.xml
index 09f64105..9d4786a7 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1,4 +1,7 @@
<?xml version="1.0"?>
<monsters offset="0">
- <include name="monsters/_include.xml"/>
+ <include name="monsters/_include.xml"/>
+ <monster id="1172" name="Bif" targetCursor="medium">
+ <sprite>monsters/bif.xml</sprite>
+ </monster>
</monsters>