summaryrefslogtreecommitdiff
path: root/rules
diff options
context:
space:
mode:
authorStefan Beller <stefanbeller@googlemail.com>2010-10-23 18:51:16 +0200
committerStefan Beller <stefanbeller@googlemail.com>2010-11-07 15:16:22 +0100
commite019e52dbf801f8bec37868b46d3235fbfe76912 (patch)
treeb8ce6da5136478dfc10403add09dabcc22e06838 /rules
parente65d27d807b84c7a222205903a84131c2e58dc9c (diff)
downloadclientdata-e019e52dbf801f8bec37868b46d3235fbfe76912.tar.gz
clientdata-e019e52dbf801f8bec37868b46d3235fbfe76912.tar.bz2
clientdata-e019e52dbf801f8bec37868b46d3235fbfe76912.tar.xz
clientdata-e019e52dbf801f8bec37868b46d3235fbfe76912.zip
rules for automapping feature
needs support for ruleset and ruleNotset layers!
Diffstat (limited to 'rules')
-rw-r--r--rules/cave/rule_cave.txt24
-rw-r--r--rules/cave/rule_cave_001.tmx10
-rw-r--r--rules/cave/rule_cave_002.tmx8
-rw-r--r--rules/cave/rule_cave_003.tmx8
-rw-r--r--rules/cave/rule_cave_004.tmx8
-rw-r--r--rules/cave/rule_cave_005.tmx8
-rw-r--r--rules/cave/rule_cave_006.tmx8
-rw-r--r--rules/cave/rule_cave_007.tmx8
-rw-r--r--rules/cave/rule_cave_008.tmx10
-rw-r--r--rules/cave/rule_cave_009.tmx8
-rw-r--r--rules/cave/rule_cave_010.tmx8
-rw-r--r--rules/cave/rule_cave_050.tmx6
-rw-r--r--rules/cave/rule_cave_100.tmx10
-rw-r--r--rules/example_woodland.tmx12
-rw-r--r--rules/icecave/rule_icecave.txt16
-rw-r--r--rules/icecave/rule_icecave_001.tmx8
-rw-r--r--rules/icecave/rule_icecave_002.tmx8
-rw-r--r--rules/icecave/rule_icecave_003.tmx8
-rw-r--r--rules/icecave/rule_icecave_004.tmx8
-rw-r--r--rules/icecave/rule_icecave_005.tmx8
-rw-r--r--rules/icecave/rule_icecave_006.tmx8
-rw-r--r--rules/icecave/rule_icecave_007.tmx8
-rw-r--r--rules/icecave/rule_icecave_100.tmx8
-rw-r--r--rules/icemountain/rule_icemountain.txt8
-rw-r--r--rules/icemountain/rule_icemountain_001.tmx8
-rw-r--r--rules/icemountain/rule_icemountain_002.tmx8
-rw-r--r--rules/icemountain/rule_icemountain_003.tmx8
-rw-r--r--rules/icemountain/rule_icemountain_004.tmx8
-rw-r--r--rules/rule_woodland.txt38
-rw-r--r--rules/rule_woodland_001.tmx52
-rw-r--r--rules/rule_woodland_002.tmx52
-rw-r--r--rules/rule_woodland_003.tmx52
-rw-r--r--rules/rule_woodland_004.tmx102
-rw-r--r--rules/rule_woodland_012.tmx52
-rw-r--r--rules/rule_woodland_013.tmx52
-rw-r--r--rules/rule_woodland_020.tmx30
-rw-r--r--rules/rule_woodland_021.tmx43
-rw-r--r--rules/rule_woodland_100.tmx66
-rw-r--r--rules/rule_woodland_101.tmx66
-rw-r--r--rules/rule_woodland_x.tmx66
-rw-r--r--rules/rules.txt2
41 files changed, 129 insertions, 800 deletions
diff --git a/rules/cave/rule_cave.txt b/rules/cave/rule_cave.txt
index 600ee83e..fc567ece 100644
--- a/rules/cave/rule_cave.txt
+++ b/rules/cave/rule_cave.txt
@@ -4,36 +4,36 @@
# Rules for caves
# basic stuff: each rule-tile gets a default tile
-../rules/cave/rule_cave_001.tmx
+./rule_cave_001.tmx
# straight walls:
-../rules/cave/rule_cave_002.tmx
+./rule_cave_002.tmx
# corners at walls
-../rules/cave/rule_cave_003.tmx
-../rules/cave/rule_cave_004.tmx
-../rules/cave/rule_cave_005.tmx
+./rule_cave_003.tmx
+./rule_cave_004.tmx
+./rule_cave_005.tmx
# water in caves:
-../rules/cave/rule_cave_006.tmx
-../rules/cave/rule_cave_007.tmx
+./rule_cave_006.tmx
+./rule_cave_007.tmx
# rules for entrances, has bad exception handling,
# so mind where to put entrances. (So avoid putting them near corners)
-../rules/cave/rule_cave_008.tmx
+./rule_cave_008.tmx
# straight carpets
-../rules/cave/rule_cave_009.tmx
+./rule_cave_009.tmx
# corners in carpets
-../rules/cave/rule_cave_010.tmx
+./rule_cave_010.tmx
# all tiles, which are walkable, but have unwalkable neighbors,
# should be unwalkable
# example: a decorative stone in a sea
-../rules/cave/rule_cave_050.tmx
+./rule_cave_050.tmx
# error handling: some situations cannot be handled properly with this ruleset:
# so indicate these situations with the error-tile
-../rules/cave/rule_cave_100.tmx
+./rule_cave_100.tmx
diff --git a/rules/cave/rule_cave_001.tmx b/rules/cave/rule_cave_001.tmx
index adec3865..c520e25a 100644
--- a/rules/cave/rule_cave_001.tmx
+++ b/rules/cave/rule_cave_001.tmx
@@ -1,19 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="17" height="17" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_cave.png" width="256" height="256"/>
+ <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
</tileset>
<tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
</tileset>
<tileset firstgid="71" name="cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/cave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
</tileset>
<tileset firstgid="199" name="cave_x2" tilewidth="32" tileheight="64">
- <image source="../graphics/tiles/cave_x2.png" width="512" height="64"/>
+ <image source="../../graphics/tiles/cave_x2.png" width="512" height="64"/>
</tileset>
<layer name="ruleRegions" width="17" height="17">
<data encoding="base64" compression="gzip">
diff --git a/rules/cave/rule_cave_002.tmx b/rules/cave/rule_cave_002.tmx
index ef296d97..f0eafcc0 100644
--- a/rules/cave/rule_cave_002.tmx
+++ b/rules/cave/rule_cave_002.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="8" height="6" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_cave.png" width="256" height="256"/>
+ <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
</tileset>
<tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="68" name="cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/cave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="8" height="6">
<data encoding="base64" compression="gzip">
diff --git a/rules/cave/rule_cave_003.tmx b/rules/cave/rule_cave_003.tmx
index 034cc6ba..e498e4f9 100644
--- a/rules/cave/rule_cave_003.tmx
+++ b/rules/cave/rule_cave_003.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="13" height="4" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_cave.png" width="256" height="256"/>
+ <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
</tileset>
<tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="68" name="cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/cave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="13" height="4">
<data encoding="base64" compression="gzip">
diff --git a/rules/cave/rule_cave_004.tmx b/rules/cave/rule_cave_004.tmx
index 18e652b6..40d78537 100644
--- a/rules/cave/rule_cave_004.tmx
+++ b/rules/cave/rule_cave_004.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_cave.png" width="256" height="256"/>
+ <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
</tileset>
<tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="68" name="cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/cave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="7" height="7">
<data encoding="base64" compression="gzip">
diff --git a/rules/cave/rule_cave_005.tmx b/rules/cave/rule_cave_005.tmx
index 9c21a292..385891e2 100644
--- a/rules/cave/rule_cave_005.tmx
+++ b/rules/cave/rule_cave_005.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_cave.png" width="256" height="256"/>
+ <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
</tileset>
<tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="68" name="cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/cave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="13" height="7">
<data encoding="base64" compression="gzip">
diff --git a/rules/cave/rule_cave_006.tmx b/rules/cave/rule_cave_006.tmx
index 19f59832..20638185 100644
--- a/rules/cave/rule_cave_006.tmx
+++ b/rules/cave/rule_cave_006.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_cave.png" width="256" height="256"/>
+ <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
</tileset>
<tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="68" name="cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/cave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="6" height="6">
<data encoding="base64" compression="gzip">
diff --git a/rules/cave/rule_cave_007.tmx b/rules/cave/rule_cave_007.tmx
index b208612f..d399a39e 100644
--- a/rules/cave/rule_cave_007.tmx
+++ b/rules/cave/rule_cave_007.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_cave.png" width="256" height="256"/>
+ <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
</tileset>
<tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="68" name="cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/cave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="13" height="7">
<data encoding="base64" compression="gzip">
diff --git a/rules/cave/rule_cave_008.tmx b/rules/cave/rule_cave_008.tmx
index 2c14b528..522f1e95 100644
--- a/rules/cave/rule_cave_008.tmx
+++ b/rules/cave/rule_cave_008.tmx
@@ -1,19 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="13" height="17" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_cave.png" width="256" height="256"/>
+ <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
</tileset>
<tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="68" name="cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/cave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
</tileset>
<tileset firstgid="196" name="cave_x2" tilewidth="32" tileheight="64">
- <image source="../graphics/tiles/cave_x2.png" width="512" height="64"/>
+ <image source="../../graphics/tiles/cave_x2.png" width="512" height="64"/>
</tileset>
<layer name="ruleRegions" width="13" height="17">
<data encoding="base64" compression="gzip">
diff --git a/rules/cave/rule_cave_009.tmx b/rules/cave/rule_cave_009.tmx
index d4673c98..11f24393 100644
--- a/rules/cave/rule_cave_009.tmx
+++ b/rules/cave/rule_cave_009.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_cave.png" width="256" height="256"/>
+ <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
</tileset>
<tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="68" name="cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/cave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="6" height="6">
<data encoding="base64" compression="gzip">
diff --git a/rules/cave/rule_cave_010.tmx b/rules/cave/rule_cave_010.tmx
index d50d51a3..36d83a2b 100644
--- a/rules/cave/rule_cave_010.tmx
+++ b/rules/cave/rule_cave_010.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_cave.png" width="256" height="256"/>
+ <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
</tileset>
<tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="68" name="cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/cave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="13" height="7">
<data encoding="base64" compression="gzip">
diff --git a/rules/cave/rule_cave_050.tmx b/rules/cave/rule_cave_050.tmx
index b7b94fd0..929443a6 100644
--- a/rules/cave/rule_cave_050.tmx
+++ b/rules/cave/rule_cave_050.tmx
@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="5" height="5" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_cave.png" width="256" height="256"/>
+ <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
</tileset>
<tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
</tileset>
<layer name="ruleRegions" width="5" height="5">
<data encoding="base64" compression="gzip">
diff --git a/rules/cave/rule_cave_100.tmx b/rules/cave/rule_cave_100.tmx
index 3dfc8ab3..f4f216ef 100644
--- a/rules/cave/rule_cave_100.tmx
+++ b/rules/cave/rule_cave_100.tmx
@@ -1,19 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="13" height="9" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_cave.png" width="256" height="256"/>
+ <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
</tileset>
<tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
</tileset>
<tileset firstgid="71" name="cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/cave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
</tileset>
<tileset firstgid="199" name="cave_x2" tilewidth="32" tileheight="64">
- <image source="../graphics/tiles/cave_x2.png" width="512" height="64"/>
+ <image source="../../graphics/tiles/cave_x2.png" width="512" height="64"/>
</tileset>
<layer name="ruleRegions" width="13" height="9">
<data encoding="base64" compression="gzip">
diff --git a/rules/example_woodland.tmx b/rules/example_woodland.tmx
index 3c266a8c..1730c417 100644
--- a/rules/example_woodland.tmx
+++ b/rules/example_woodland.tmx
@@ -1,23 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="30" height="30" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/>
+ <image source="../graphics/tiles/set_woodland.png" width="512" height="320"/>
</tileset>
- <tileset firstgid="37" name="Woodland" tilewidth="32" tileheight="32">
+ <tileset firstgid="161" name="Woodland" tilewidth="32" tileheight="32">
<image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="293" name="Woodland x3" tilewidth="32" tileheight="96">
+ <tileset firstgid="417" name="Woodland x3" tilewidth="32" tileheight="96">
<image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
</tileset>
- <tileset firstgid="325" name="Collision" tilewidth="32" tileheight="32">
+ <tileset firstgid="449" name="Collision" tilewidth="32" tileheight="32">
<image source="../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
- <tileset firstgid="327" name="Woodland x2" tilewidth="32" tileheight="64">
+ <tileset firstgid="451" name="Woodland x2" tilewidth="32" tileheight="64">
<image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/>
</tileset>
<layer name="Set" width="30" height="30">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA+2UOw6AMAxDSwfKn/vfFjEgoSiF2E27wOAtzWucTwwhxI+qu6k1ryW7BvctT47JcJ9yyXxeXGt+T4+1t6kyF/WzxGctts+I6S+iHJedwRJuyexbd6MW1zJj3lxkp9D+jgZmIthsvUitCJvxWdatxcgdznEH55rl3ag5z6fWh7zs/iL1Xm+2F+4E/qHkxsh650ZMzedFiUX6tJNcS26PG8D4YpknJI6dXUY/tw33AH+y0woQDgAA
+ H4sIAAAAAAAAA+3VaQqAIBCGYW05yLTdtxtHMFGINmrfZFE/XlqIHmyKrDHG/n2+ObJSLtJPNVF2CVe6l4Z7dq/qZpcO3eVu3sRbrflecdHvMglmBTBTvyGEl2Oj3Rgb9XxTXQ1Tsn3X1ty633BIO3TdVTd3buj1Pr2We5PrzjY0azL7/2k7HjnKtGMix+485zRNKQ234wbe9squtGat2ea2AMvw5OIQDgAA
</data>
</layer>
</map>
diff --git a/rules/icecave/rule_icecave.txt b/rules/icecave/rule_icecave.txt
index c3ab437c..256c72e8 100644
--- a/rules/icecave/rule_icecave.txt
+++ b/rules/icecave/rule_icecave.txt
@@ -4,22 +4,22 @@
# ice caves... similar to usual caves
# basic stuff: each rule-tile gets a default tile
-../rules/icecave/rule_icecave_001.tmx
+./rule_icecave_001.tmx
# straight walls:
-../rules/icecave/rule_icecave_002.tmx
+./rule_icecave_002.tmx
# corners at walls
-../rules/icecave/rule_icecave_003.tmx
-../rules/icecave/rule_icecave_004.tmx
-../rules/icecave/rule_icecave_005.tmx
+./rule_icecave_003.tmx
+./rule_icecave_004.tmx
+./rule_icecave_005.tmx
# frozen water straight waterside
-../rules/icecave/rule_icecave_006.tmx
+./rule_icecave_006.tmx
# frozen water: corners at waterside
-../rules/icecave/rule_icecave_007.tmx
+./rule_icecave_007.tmx
# error handling: some situations cannot be handled properly with this ruleset:
# so indicate these situations with the error-tile
-../rules/icecave/rule_cave_100.tmx
+./rule_icecave_100.tmx
diff --git a/rules/icecave/rule_icecave_001.tmx b/rules/icecave/rule_icecave_001.tmx
index 4d07cb41..52363cda 100644
--- a/rules/icecave/rule_icecave_001.tmx
+++ b/rules/icecave/rule_icecave_001.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="7" height="3" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
</tileset>
<tileset firstgid="11" name="icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="7" height="3">
<data encoding="base64" compression="gzip">
diff --git a/rules/icecave/rule_icecave_002.tmx b/rules/icecave/rule_icecave_002.tmx
index 72ae97b7..ccce22c3 100644
--- a/rules/icecave/rule_icecave_002.tmx
+++ b/rules/icecave/rule_icecave_002.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="9" height="6" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="9" height="6">
<data encoding="base64" compression="gzip">
diff --git a/rules/icecave/rule_icecave_003.tmx b/rules/icecave/rule_icecave_003.tmx
index 7ae48f94..2ccf03f0 100644
--- a/rules/icecave/rule_icecave_003.tmx
+++ b/rules/icecave/rule_icecave_003.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="13" height="4" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="13" height="4">
<data encoding="base64" compression="gzip">
diff --git a/rules/icecave/rule_icecave_004.tmx b/rules/icecave/rule_icecave_004.tmx
index 43b422b3..86c3b9fb 100644
--- a/rules/icecave/rule_icecave_004.tmx
+++ b/rules/icecave/rule_icecave_004.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="7" height="6" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="7" height="6">
<data encoding="base64" compression="gzip">
diff --git a/rules/icecave/rule_icecave_005.tmx b/rules/icecave/rule_icecave_005.tmx
index f0e766d1..609c6259 100644
--- a/rules/icecave/rule_icecave_005.tmx
+++ b/rules/icecave/rule_icecave_005.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="13" height="7">
<data encoding="base64" compression="gzip">
diff --git a/rules/icecave/rule_icecave_006.tmx b/rules/icecave/rule_icecave_006.tmx
index 25b6a251..00629a67 100644
--- a/rules/icecave/rule_icecave_006.tmx
+++ b/rules/icecave/rule_icecave_006.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="6" height="6">
<data encoding="base64" compression="gzip">
diff --git a/rules/icecave/rule_icecave_007.tmx b/rules/icecave/rule_icecave_007.tmx
index bf926e67..e8522525 100644
--- a/rules/icecave/rule_icecave_007.tmx
+++ b/rules/icecave/rule_icecave_007.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="13" height="7">
<data encoding="base64" compression="gzip">
diff --git a/rules/icecave/rule_icecave_100.tmx b/rules/icecave/rule_icecave_100.tmx
index 0f4e5f18..e5e8ef62 100644
--- a/rules/icecave/rule_icecave_100.tmx
+++ b/rules/icecave/rule_icecave_100.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="9" height="6" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
</tileset>
<tileset firstgid="11" name="icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="9" height="6">
<data encoding="base64" compression="gzip">
diff --git a/rules/icemountain/rule_icemountain.txt b/rules/icemountain/rule_icemountain.txt
index c7223339..3cce7ee5 100644
--- a/rules/icemountain/rule_icemountain.txt
+++ b/rules/icemountain/rule_icemountain.txt
@@ -12,7 +12,7 @@
# transition "light red<->dark red". So there is no wall at this transition and
# you can start over from the red to black, having a wall to another height.
-../rules/icemountain/rule_icemountain_001.tmx
-../rules/icemountain/rule_icemountain_002.tmx
-../rules/icemountain/rule_icemountain_003.tmx
-../rules/icemountain/rule_icemountain_004.tmx
+./rule_icemountain_001.tmx
+./rule_icemountain_002.tmx
+./rule_icemountain_003.tmx
+./rule_icemountain_004.tmx
diff --git a/rules/icemountain/rule_icemountain_001.tmx b/rules/icemountain/rule_icemountain_001.tmx
index 1b656d31..98e936f2 100644
--- a/rules/icemountain/rule_icemountain_001.tmx
+++ b/rules/icemountain/rule_icemountain_001.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="7" height="3" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icemountain.png" width="96" height="64"/>
+ <image source="../../graphics/tiles/set_icemountain.png" width="96" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="Snow" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Snow.png" width="512" height="512"/>
+ <image source="../../graphics/tiles/Snow.png" width="512" height="512"/>
</tileset>
<tileset firstgid="264" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<layer name="ruleRegions" width="7" height="3">
<data encoding="base64" compression="gzip">
diff --git a/rules/icemountain/rule_icemountain_002.tmx b/rules/icemountain/rule_icemountain_002.tmx
index 91e0fecf..1b99b733 100644
--- a/rules/icemountain/rule_icemountain_002.tmx
+++ b/rules/icemountain/rule_icemountain_002.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="15" height="6" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icemountain.png" width="96" height="64"/>
+ <image source="../../graphics/tiles/set_icemountain.png" width="96" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="Snow" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Snow.png" width="512" height="512"/>
+ <image source="../../graphics/tiles/Snow.png" width="512" height="512"/>
</tileset>
<tileset firstgid="264" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<layer name="ruleRegions" width="15" height="6">
<data encoding="base64" compression="gzip">
diff --git a/rules/icemountain/rule_icemountain_003.tmx b/rules/icemountain/rule_icemountain_003.tmx
index 33e81f56..f377ee74 100644
--- a/rules/icemountain/rule_icemountain_003.tmx
+++ b/rules/icemountain/rule_icemountain_003.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="13" height="9" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icemountain.png" width="96" height="64"/>
+ <image source="../../graphics/tiles/set_icemountain.png" width="96" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="Snow" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Snow.png" width="512" height="512"/>
+ <image source="../../graphics/tiles/Snow.png" width="512" height="512"/>
</tileset>
<tileset firstgid="264" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<layer name="ruleRegions" width="13" height="9">
<data encoding="base64" compression="gzip">
diff --git a/rules/icemountain/rule_icemountain_004.tmx b/rules/icemountain/rule_icemountain_004.tmx
index b39d9bb0..ce7deb64 100644
--- a/rules/icemountain/rule_icemountain_004.tmx
+++ b/rules/icemountain/rule_icemountain_004.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="13" height="9" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icemountain.png" width="96" height="64"/>
+ <image source="../../graphics/tiles/set_icemountain.png" width="96" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="Snow" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Snow.png" width="512" height="512"/>
+ <image source="../../graphics/tiles/Snow.png" width="512" height="512"/>
</tileset>
<tileset firstgid="264" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<layer name="ruleRegions" width="13" height="9">
<data encoding="base64" compression="gzip">
diff --git a/rules/rule_woodland.txt b/rules/rule_woodland.txt
deleted file mode 100644
index b400e243..00000000
--- a/rules/rule_woodland.txt
+++ /dev/null
@@ -1,38 +0,0 @@
-# lines starting with # or // are comments
-# all other lines will be parsed and treated as filenames.
-
-# Rules for Woodlands.
-#
-# grass and high grass
-../rules/rule_woodland_001.tmx
-
-# straight borders of grass and high grass
-../rules/rule_woodland_002.tmx
-
-# borders at corners for grass and highgrass
-../rules/rule_woodland_003.tmx
-
-# this one is needed to grow trees and other stuff of Fringe into high grass
-# XXX The O can be Tree in high grass. So there wont be setup borders
-# XOX <-- If O is low grass, make borders of course
-# XXX
-../rules/rule_woodland_004.tmx
-
-# straight borders of grass and high grass
-../rules/rule_woodland_012.tmx
-
-# borders at corners for grass and highgrass
-../rules/rule_woodland_013.tmx
-
-# add trees 1-9 except 7
-# put the trees in one of the first rules, since these rules make
-# trouble with the surrounding floor tiles
-../rules/rule_woodland_100.tmx
-
-# add tree 7. This is seperated due to its extra height.
-../rules/rule_woodland_101.tmx
-
-
-# water
-../rules/rule_woodland_020.tmx
-../rules/rule_woodland_021.tmx
diff --git a/rules/rule_woodland_001.tmx b/rules/rule_woodland_001.tmx
deleted file mode 100644
index 0a1e9941..00000000
--- a/rules/rule_woodland_001.tmx
+++ /dev/null
@@ -1,52 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="13" height="8" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64">
- <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96">
- <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
- </tileset>
- <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/>
- </tileset>
- <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/>
- </tileset>
- <layer name="RuleRegions" width="13" height="8">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA8UM6HShNSRC9DtIURT256BBgB/s4njoAEAAA==
- </data>
- </layer>
- <layer name="RuleSet" width="13" height="8">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA+UM0HoCib86moIyBMCtVD9dVC6Hko3QOlGKN1EoT3NUP0tULqVQvOoBQBSVsxLoAEAAA==
- </data>
- </layer>
- <layer name="rule_Ground" width="13" height="8">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA8IQukQAurCyTQfBhRJpKltz0ADANGJTwegAQAA
- </data>
- </layer>
- <layer name="rule_Over" width="13" height="8" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAWDGQAAkhj1hqABAAA=
- </data>
- </layer>
- <layer name="rule_Collision" width="13" height="8">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoC0oYqKxBcMcAACZ09jqoAEAAA==
- </data>
- </layer>
-</map>
diff --git a/rules/rule_woodland_002.tmx b/rules/rule_woodland_002.tmx
deleted file mode 100644
index cf351372..00000000
--- a/rules/rule_woodland_002.tmx
+++ /dev/null
@@ -1,52 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="11" height="4" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64">
- <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96">
- <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
- </tileset>
- <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/>
- </tileset>
- <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/>
- </tileset>
- <layer name="RuleRegions" width="11" height="4">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA0UM0EwNjYyTcgMYtWiAwACeJUBsAAAAA==
- </data>
- </layer>
- <layer name="RuleSet" width="11" height="4">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB1UMKHS6GxSzSEFAACH8TKAsAAAAA==
- </data>
- </layer>
- <layer name="rule_Ground" width="11" height="4" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB0EQ+lQJLEUMsxxIUMPAKqukWKwAAAA
- </data>
- </layer>
- <layer name="rule_Over" width="11" height="4">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGFoAAG9eUC+wAAAA
- </data>
- </layer>
- <layer name="rule_Collision" width="11" height="4">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGFoAAG9eUC+wAAAA
- </data>
- </layer>
-</map>
diff --git a/rules/rule_woodland_003.tmx b/rules/rule_woodland_003.tmx
deleted file mode 100644
index 8e6ea14c..00000000
--- a/rules/rule_woodland_003.tmx
+++ /dev/null
@@ -1,52 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64">
- <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96">
- <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
- </tileset>
- <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/>
- </tileset>
- <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/>
- </tileset>
- <layer name="RuleRegions" width="13" height="7">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA8UM0EwsWxy9QwntwEAiQQxgGwBAAA=
- </data>
- </layer>
- <layer name="RuleSet_" width="13" height="7">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA9UMEEwOpuQHlx8ZLMoBeTYQ45/SAUACreonWwBAAA=
- </data>
- </layer>
- <layer name="rule_Ground" width="13" height="7" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA8EovGDyDQHBpyhtCuF5hACyVA6FU08EY2fRAO7Aabxn2NsAQAA
- </data>
- </layer>
- <layer name="rule_Over" width="13" height="7" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA==
- </data>
- </layer>
- <layer name="rule_Collision" width="13" height="7" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA==
- </data>
- </layer>
-</map>
diff --git a/rules/rule_woodland_004.tmx b/rules/rule_woodland_004.tmx
deleted file mode 100644
index 8b8e65b9..00000000
--- a/rules/rule_woodland_004.tmx
+++ /dev/null
@@ -1,102 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="21" height="5" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64">
- <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96">
- <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
- </tileset>
- <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/>
- </tileset>
- <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/>
- </tileset>
- <layer name="RuleRegions" width="21" height="5" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA0oZkJgavCHkpnUBgDe2nMipAEAAA==
- </data>
- </layer>
- <layer name="RuleSet_T1" width="21" height="5">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA2oZaIujW4utfnUdic1AQBhBjMKpAEAAA==
- </data>
- </layer>
- <layer name="RuleSet_T2" width="21" height="5">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA2oY6IujW4utfnUdic1AQBsEuinpAEAAA==
- </data>
- </layer>
- <layer name="RuleSet_T3" width="21" height="5">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA2oZ6IujW4utfnUdic1AQCX4V7DpAEAAA==
- </data>
- </layer>
- <layer name="RuleSet_T4" width="21" height="5">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA1oYKIujW4utfnUdic1AQDJWfqrpAEAAA==
- </data>
- </layer>
- <layer name="RuleSet_T5" width="21" height="5">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA1oZKIujW4utfnUdic1AQAyqkzPpAEAAA==
- </data>
- </layer>
- <layer name="RuleSet_T6" width="21" height="5">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA1oYqIujW4utfnUdic1AQA/vpdipAEAAA==
- </data>
- </layer>
- <layer name="RuleSet_T7" width="21" height="5">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA1oZqIujW4utfnUdic1AQDETSEGpAEAAA==
- </data>
- </layer>
- <layer name="RuleSet_T8" width="21" height="5">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA1oYaIujW4utfnUdic1AQBkkFDipAEAAA==
- </data>
- </layer>
- <layer name="RuleSet_T9" width="21" height="5">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA1oZaIujW4utfnUdic1AQCfY+aGpAEAAA==
- </data>
- </layer>
- <layer name="RuleSet" width="21" height="5">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA2oYEJgZD42NcToh4lho7HpJYYmx53Y3EVrAABj6CQIpAEAAA==
- </data>
- </layer>
- <layer name="RuleSet" width="21" height="5">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoC8oZ0KlkcVhmFpmUgKINZMSdxMLAJhpqxSkAQAA
- </data>
- </layer>
- <layer name="rule_Ground" width="21" height="5" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA0IQcIwfiiammAkeUL6yTHTBQmDQAoSJtdMbO6iNQAAKEe+AKQBAAA=
- </data>
- </layer>
- <layer name="rule_Over" width="21" height="5" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAWDHQAAFjcoSaQBAAA=
- </data>
- </layer>
- <layer name="rule_Collision" width="21" height="5" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAWDHQAAFjcoSaQBAAA=
- </data>
- </layer>
-</map>
diff --git a/rules/rule_woodland_012.tmx b/rules/rule_woodland_012.tmx
deleted file mode 100644
index 64a63da8..00000000
--- a/rules/rule_woodland_012.tmx
+++ /dev/null
@@ -1,52 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="11" height="4" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64">
- <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96">
- <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
- </tileset>
- <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/>
- </tileset>
- <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/>
- </tileset>
- <layer name="RuleRegions" width="11" height="4">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA0UM0EwNjYyTcgMYtWiAwACeJUBsAAAAA==
- </data>
- </layer>
- <layer name="RuleSet" width="11" height="4">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB1UMKHS6GxSzSEFAACH8TKAsAAAAA==
- </data>
- </layer>
- <layer name="rule_Ground" width="11" height="4" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB0EQ+lQJLEUMsxxIUMPAKqukWKwAAAA
- </data>
- </layer>
- <layer name="rule_Over" width="11" height="4" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGFoAAG9eUC+wAAAA
- </data>
- </layer>
- <layer name="rule_Collision" width="11" height="4">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGFoAAG9eUC+wAAAA
- </data>
- </layer>
-</map>
diff --git a/rules/rule_woodland_013.tmx b/rules/rule_woodland_013.tmx
deleted file mode 100644
index 5ec10bfa..00000000
--- a/rules/rule_woodland_013.tmx
+++ /dev/null
@@ -1,52 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64">
- <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96">
- <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
- </tileset>
- <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/>
- </tileset>
- <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/>
- </tileset>
- <layer name="RuleRegions" width="13" height="7">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA8UM0EwsWxy9QwntwEAiQQxgGwBAAA=
- </data>
- </layer>
- <layer name="RuleSet_" width="13" height="7">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA9UMEEwOpuQHlx8ZLMoBeTYQ45/SAUACreonWwBAAA=
- </data>
- </layer>
- <layer name="rule_Ground" width="13" height="7">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA8EovGDyDQHBpyhtCuF5hACyVA6FU08EY2fRAO7Aabxn2NsAQAA
- </data>
- </layer>
- <layer name="rule_Over" width="13" height="7" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA==
- </data>
- </layer>
- <layer name="rule_Collision" width="13" height="7" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA==
- </data>
- </layer>
-</map>
diff --git a/rules/rule_woodland_020.tmx b/rules/rule_woodland_020.tmx
deleted file mode 100644
index 29a4f294..00000000
--- a/rules/rule_woodland_020.tmx
+++ /dev/null
@@ -1,30 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="11" height="4" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/>
- </tileset>
- <layer name="RuleRegions" width="11" height="4">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA0wM0IwNjYyTcgMYtWiAwAPMLB1sAAAAA==
- </data>
- </layer>
- <layer name="RuleSet" width="11" height="4">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB3wMKLS6GxSzSEFAABpH13dsAAAAA==
- </data>
- </layer>
- <layer name="rule_Ground" width="11" height="4">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB2EQekIJLF0MsxxJ0MPAAI3UbmwAAAA
- </data>
- </layer>
-</map>
diff --git a/rules/rule_woodland_021.tmx b/rules/rule_woodland_021.tmx
deleted file mode 100644
index 119b913e..00000000
--- a/rules/rule_woodland_021.tmx
+++ /dev/null
@@ -1,43 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Woodland Water" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/>
- </tileset>
- <tileset firstgid="305" name="Collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="307" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="311" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/>
- </tileset>
- <layer name="RuleRegions" width="13" height="7">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA8YM0IwsWxy9QwntwEAaXughWwBAAA=
- </data>
- </layer>
- <layer name="RuleSet_" width="13" height="7">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA/YMEIwOpuQHlx8ZLMoBeTYQ45/SAUAR4tpqmwBAAA=
- </data>
- </layer>
- <layer name="rule_Ground" width="13" height="7">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA+Yo/HNyDQHBtygtAeF5hACaVA6A01cHY2vRgO7ARr84c9sAQAA
- </data>
- </layer>
- <layer name="rule_Over" width="13" height="7" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA==
- </data>
- </layer>
- <layer name="rule_Collision" width="13" height="7" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA==
- </data>
- </layer>
-</map>
diff --git a/rules/rule_woodland_100.tmx b/rules/rule_woodland_100.tmx
deleted file mode 100644
index 079a87df..00000000
--- a/rules/rule_woodland_100.tmx
+++ /dev/null
@@ -1,66 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="33" height="5" tilewidth="32" tileheight="32">
- <properties>
- <property name="minimap" value="graphics/minimaps/014-1.png"/>
- <property name="music" value="The Mana World - The Forest.ogg"/>
- <property name="name" value="Woodland"/>
- <property name="overlay0image" value="graphics/images/ambient/clouds.png"/>
- <property name="overlay0parallax" value="1.0"/>
- <property name="overlay0scrollX" value="0.2"/>
- <property name="overlay0scrollY" value="0.1"/>
- </properties>
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64">
- <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96">
- <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
- </tileset>
- <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/>
- </tileset>
- <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
- </tileset>
- <tileset firstgid="628" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/>
- </tileset>
- <layer name="RuleRegions" width="33" height="5">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGDygmGng+TA8EPyB9PdgAgCmJ+sElAIAAA==
- </data>
- </layer>
- <layer name="RuleSet" width="33" height="5">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAXIoIoJlV+Nxq9B49ei8evQ+PVo/EY0fhMafxQwMAAAvXK65JQCAAA=
- </data>
- </layer>
- <layer name="rule_Ground" width="33" height="5" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
- </data>
- </layer>
- <layer name="rule_Fringe" width="33" height="5">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA+3HNwEAIAADwSCFutJZwb8qshER/PQH/DRrAGeePT+IIz+JK7+JO3+IJ3+JM7+IN/+If8AFUTb69JQCAAA=
- </data>
- </layer>
- <layer name="rule_Over" width="33" height="5" visible="0">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
- </data>
- </layer>
- <layer name="rule_Collision" width="33" height="5">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAXIoIgJggeKPwoYGABvYGu4lAIAAA==
- </data>
- </layer>
-</map>
diff --git a/rules/rule_woodland_101.tmx b/rules/rule_woodland_101.tmx
deleted file mode 100644
index 7e38c0be..00000000
--- a/rules/rule_woodland_101.tmx
+++ /dev/null
@@ -1,66 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="5" height="8" tilewidth="32" tileheight="32">
- <properties>
- <property name="minimap" value="graphics/minimaps/014-1.png"/>
- <property name="music" value="The Mana World - The Forest.ogg"/>
- <property name="name" value="Woodland"/>
- <property name="overlay0image" value="graphics/images/ambient/clouds.png"/>
- <property name="overlay0parallax" value="1.0"/>
- <property name="overlay0scrollX" value="0.2"/>
- <property name="overlay0scrollY" value="0.1"/>
- </properties>
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64">
- <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96">
- <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
- </tileset>
- <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/>
- </tileset>
- <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
- </tileset>
- <tileset firstgid="628" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/>
- </tileset>
- <layer name="RuleRegions" width="5" height="8">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA6KmRAYnxhMHJt+Qubh0osMALnmnKCgAAAA
- </data>
- </layer>
- <layer name="RuleSet" width="5" height="8">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoB9oYCJdDwDtSKxtoAAAAA==
- </data>
- </layer>
- <layer name="rule_Ground" width="5" height="8">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGNwAAGNTB6qgAAAA
- </data>
- </layer>
- <layer name="rule_Fringe" width="5" height="8">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoB9gZSRdDwCIqrd1oAAAAA==
- </data>
- </layer>
- <layer name="rule_Over" width="5" height="8">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA5YgJgViNmQxESAWBSIxdDUquIwgxoAAK8rI/igAAAA
- </data>
- </layer>
- <layer name="rule_Collision" width="5" height="8">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoB8oYiJdDwD1VPbhoAAAAA==
- </data>
- </layer>
-</map>
diff --git a/rules/rule_woodland_x.tmx b/rules/rule_woodland_x.tmx
deleted file mode 100644
index 7ef32124..00000000
--- a/rules/rule_woodland_x.tmx
+++ /dev/null
@@ -1,66 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="16" height="16" tilewidth="32" tileheight="32">
- <properties>
- <property name="minimap" value="graphics/minimaps/014-1.png"/>
- <property name="music" value="The Mana World - The Forest.ogg"/>
- <property name="name" value="Woodland"/>
- <property name="overlay0image" value="graphics/images/ambient/clouds.png"/>
- <property name="overlay0parallax" value="1.0"/>
- <property name="overlay0scrollX" value="0.2"/>
- <property name="overlay0scrollY" value="0.1"/>
- </properties>
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64">
- <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96">
- <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
- </tileset>
- <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/>
- </tileset>
- <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
- </tileset>
- <tileset firstgid="628" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/>
- </tileset>
- <layer name="RuleRegions" width="16" height="16">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA=
- </data>
- </layer>
- <layer name="RuleSet" width="16" height="16">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA=
- </data>
- </layer>
- <layer name="rule_Ground" width="16" height="16">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA=
- </data>
- </layer>
- <layer name="rule_Fringe" width="16" height="16">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA=
- </data>
- </layer>
- <layer name="rule_Over" width="16" height="16">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA=
- </data>
- </layer>
- <layer name="rule_Collision" width="16" height="16">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA=
- </data>
- </layer>
-</map>
diff --git a/rules/rules.txt b/rules/rules.txt
index c476c61a..6ced7e88 100644
--- a/rules/rules.txt
+++ b/rules/rules.txt
@@ -7,5 +7,5 @@
../rules/icemountain/rule_icemountain.txt
-../rules/rule_woodland.txt
+#../rules/woodland/rule_woodland.txt