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author | Led Mitz <smoothshifter@tuta.io> | 2024-02-20 02:54:43 +0000 |
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committer | Led Mitz <smoothshifter@tuta.io> | 2024-02-20 02:54:43 +0000 |
commit | bb73c02dece661dbf6eaf9d029d1ba711a3525ee (patch) | |
tree | 530937b4e0112575ee4dd5faa63af07f31b905f4 /music | |
parent | 0936159e215a8bd56626b3623a5de7d17471f3b4 (diff) | |
download | clientdata-bb73c02dece661dbf6eaf9d029d1ba711a3525ee.tar.gz clientdata-bb73c02dece661dbf6eaf9d029d1ba711a3525ee.tar.bz2 clientdata-bb73c02dece661dbf6eaf9d029d1ba711a3525ee.tar.xz clientdata-bb73c02dece661dbf6eaf9d029d1ba711a3525ee.zip |
birdsong and silence
You can see the full discussion here: [text](https://forums.themanaworld.org/viewtopic.php?t=21455)
Makes Hurnscald indoors silent, town square with bird ambience, town music moved to outside fence, mining camp is silent and map before the moor changed to adjacent east map music to avoid changing tracks for such a short duration on the way to the Graveyard.
The purpose is to make the hangout areas a bit more quiet, in hopes of baiting more people to enable music.
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Diffstat (limited to 'music')
m--------- | music | 0 |
1 files changed, 0 insertions, 0 deletions
diff --git a/music b/music -Subproject feb739ae5b4385829985b28e9e8dd2f4281d73e +Subproject 825bc8c93380ccfc899f245adc8a170eae52b94 |