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authorAli-G <gauvain.dauchy@free.fr>2011-06-04 10:06:48 +0200
committerWombat <hpwombat@yahoo.com>2011-06-04 07:29:02 -0400
commitd89ef648b7279528f5546f6830b27fd27ccd3ac0 (patch)
tree59b38a57618aa629ea32ed20a0dda7520ea12028 /maps/007-1.tmx
parenta8f9e9186e2a9c22a7c98aa840bf5609bc861e75 (diff)
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Removed the fluffies and replaced by snails. Also changed the hp given by 4 food items.
Amendment by Wombat: decrease delay for snail trail particle
Diffstat (limited to 'maps/007-1.tmx')
-rw-r--r--maps/007-1.tmx16
1 files changed, 8 insertions, 8 deletions
diff --git a/maps/007-1.tmx b/maps/007-1.tmx
index 3be2bb12..a1c92673 100644
--- a/maps/007-1.tmx
+++ b/maps/007-1.tmx
@@ -10,22 +10,22 @@
<property name="overlay0scrollY" value="0.1"/>
</properties>
<tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_ground.png"/>
+ <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
</tileset>
<tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64">
- <image source="../graphics/tiles/Woodland_x2.png"/>
+ <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/>
</tileset>
<tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96">
- <image source="../graphics/tiles/Woodland_x3.png"/>
+ <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
</tileset>
<tileset firstgid="321" name="Unbenannt" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/trans_woodland-desert.png"/>
+ <image source="../graphics/tiles/trans_woodland-desert.png" width="512" height="256"/>
</tileset>
<tileset firstgid="449" name="Desert1" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/desert1.png"/>
+ <image source="../graphics/tiles/desert1.png" width="512" height="512"/>
</tileset>
<tileset firstgid="705" name="Collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png"/>
+ <image source="../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<layer name="Ground" width="144" height="124">
<data encoding="base64" compression="gzip">
@@ -85,12 +85,12 @@
<property name="monster_id" value="17"/>
</properties>
</object>
- <object name="Fluffy" type="spawn" x="0" y="0">
+ <object name="Snail" type="spawn" x="0" y="0">
<properties>
<property name="eA_death" value="30000"/>
<property name="eA_spawn" value="100000"/>
<property name="max_beings" value="25"/>
- <property name="monster_id" value="18"/>
+ <property name="monster_id" value="39"/>
</properties>
</object>
<object name="Mauve" type="spawn" x="0" y="0">