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authorLed Mitz <smoothshifter@tuta.io>2023-07-28 03:37:17 +0000
committerLed Mitz <smoothshifter@tuta.io>2023-07-28 03:37:17 +0000
commitfab3f9f454606d9c5c0cd32541054f714e391435 (patch)
tree96791a8ac8c1774316abf6bb81c1711be9f2ae68 /items.xml
parent5af79790d2842ef73a3231c035aff9fc1fb8a5b4 (diff)
parent9c3157fd99964cd44ee837cb9314fbc6e3f6e7a2 (diff)
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Merge branch 'imperial_bow' into 'master'
Imperial Bow SFX See merge request legacy/clientdata!544
Diffstat (limited to 'items.xml')
-rw-r--r--items.xml19
1 files changed, 10 insertions, 9 deletions
diff --git a/items.xml b/items.xml
index dde607c4..145eb03d 100644
--- a/items.xml
+++ b/items.xml
@@ -71,12 +71,13 @@
attack-action="attack_bow"
attack-range="6">
<sprite>equipment/weapons/bow-life.xml</sprite>
- <sound event="strike">weapons/bows/banshee/banshee-miss1.ogg</sound>
- <sound event="strike">weapons/bows/banshee/banshee-miss2.ogg</sound>
- <sound event="strike">weapons/bows/banshee/banshee-miss3.ogg</sound>
- <sound event="hit">weapons/bows/banshee/banshee-hit1.ogg</sound>
- <sound event="hit">weapons/bows/banshee/banshee-hit2.ogg</sound>
- <sound event="hit">weapons/bows/banshee/banshee-hit3.ogg</sound>
+ <sound event="hit">weapons/bows/imperial/imperial-hit1.ogg</sound>
+ <sound event="hit">weapons/bows/imperial/imperial-hit2.ogg</sound>
+ <sound event="hit">weapons/bows/imperial/imperial-hit3.ogg</sound>
+ <sound event="hit">weapons/bows/imperial/imperial-hit4.ogg</sound>
+ <sound event="hit">weapons/bows/imperial/imperial-hit5.ogg</sound>
+ <sound event="hit">weapons/bows/imperial/imperial-hit6.ogg</sound>
+ <sound event="miss">weapons/bows/imperial/imperial-miss1.ogg</sound>
</item>
<item id="1170"
image="equipment/weapon/staff-woodstaff.png"
@@ -91,9 +92,9 @@
attack-range="2"
weight="1000">
<sprite gender="unisex">equipment/weapons/staff.xml</sprite>
- <sound event="strike">weapons/other/staff/staff-miss1.ogg</sound>
- <sound event="strike">weapons/other/staff/staff-miss2.ogg</sound>
- <sound event="strike">weapons/other/staff/staff-miss3.ogg</sound>
+ <sound event="miss">weapons/other/staff/staff-miss1.ogg</sound>
+ <sound event="miss">weapons/other/staff/staff-miss2.ogg</sound>
+ <sound event="miss">weapons/other/staff/staff-miss3.ogg</sound>
<sound event="hit">weapons/other/staff/staff-hit1.ogg</sound>
<sound event="hit">weapons/other/staff/staff-hit2.ogg</sound>
<sound event="hit">weapons/other/staff/staff-hit3.ogg</sound>